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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Psycoharo</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Psycoharo"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Psycoharo"/>
	<updated>2026-04-24T21:08:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18388</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18388"/>
		<updated>2014-06-05T17:52:33Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei after fighting a Neo Zeon Team || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || 1. Have Kallen, Trowa, and Quatre convince Wufei in the first half of the stage &amp;lt;br&amp;gt;2. Have Noin and Hilde defeat a total of 5 or more enemy units in the second half of the stage. || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal and cause the NT-D to activate || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns after Nahel Argame reached the designated point || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Investigate Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat either the 7th Angel, Brocken, or a Mechanical Beast || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Observe Neo Zeon) || Defeat Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta with both survive the encounter || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || 1. Trigger the D-Trader event for Stage 29 &amp;lt;br&amp;gt;2. Have Sousuke defeat Gauron || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 || Defeat all initial enemies by Turn 4 || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 || Have Amuro fight || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Space) || Have Basara fight Guura || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Space) || Have Basara sing at and damage a Cherubim soldier || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Space) || 1. Have Banagher fight Frontal after the NT-D activation event &amp;lt;br&amp;gt;2. Have Banagher fight Haman after the NT-D activation event &amp;lt;br&amp;gt;3. Daguza has more than 80 Kills || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Noriko fight Brocken || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) || Have Shotaro convince Guura twice || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Japan) || Have Rei fight Annalotta || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Japan) || Have Guura defeat 3 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Boss fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Mithril) || 1. Have Zero fight Seina &amp;lt;br&amp;gt;2. Have Kallen fight Seina || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Mithril) || Have C.C. fight Titania || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Mithril) || 1. Have Zero fight an enemy &amp;lt;br&amp;gt;2. Have Kallen fight an enemy &amp;lt;br&amp;gt;3. Have Shako fight an enemy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Mithril) || Have Wufei defeat 2 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || 1. Char defeat 1 or more enemy unit&amp;lt;br&amp;gt;2. Haman defeat 1 or more enemy unit || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 (Focus on Duties)|| 1. Have Bonta-kun defeat 3 or more enemy units in Stage 9 (Both Routes) &amp;lt;br&amp;gt;2. Have Bonta-kun defeat 3 or more enemy units in Stage 17 (Both Routes) &amp;lt;br&amp;gt;3. Have Bonta-kun defeat Gates and 1 or more enemy unit || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 (Relax)|| 1. Have Bonta-kun defeat 3 or more enemy units in Stage 9 (Both Routes) &amp;lt;br&amp;gt;2. Have Bonta-kun defeat 3 or more enemy units in Stage 17 (Both Routes) &amp;lt;br&amp;gt;3. Have Bonta-kun defeat Boss Borot || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 43 || Have Gamlin use the &amp;quot;Dynamite Explosion&amp;quot; Combination Attack || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 45 || Reduce Hades&#039; HP to below 50,000 || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || 1. Have Kamille fight Gyunnei &amp;lt;br&amp;gt;2. Have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Merida Island) || Have Tessa defeat 10 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Merida Island) || Amuro has 80 or more Kills and defeats 2 Juaggs || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Defeat the 9th Angel || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Japan, Perform Activation Test) || 1. Have Kittan fight ASI &amp;lt;br&amp;gt;2. Have Yoko fight ASI &amp;lt;br&amp;gt;3. Have Gimmy and Darry fight ASI || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Stop Activation Test) || After Mikage appears &amp;lt;br&amp;gt;1. Have Mikono fight an enemy unit &amp;lt;br&amp;gt;2. Have Zessica fight an enemy unit || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Japan, Stop Activation Test) || 1. Have Hibiki fight Gadlight &amp;lt;br&amp;gt;2. Have Advent fight Gadlight || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy before Mythical Aquarion appears || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Accept Fate) || Have Ryouma fight Hades || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 51 (Accept Fate) || Shrade has 70 or more Kills || 300 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 52 (Accept Fate) || 1. Have Andy fight MIX &amp;lt;br&amp;gt;2. Have Zessica fight Kaugra &amp;lt;br&amp;gt;3. Have Zessica fight Kaugra and Mikage || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 54 (Accept Fate) || Have Roger defeat at least 1 of Big O (Enemy), Big Duo, and Big Fau || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Defy Fate) || 1. Have Shrade fight before the Trinity Requirem event &amp;lt;br&amp;gt;2. Have Shrade fight after the Trinity Requirem event || 300 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 51 (Defy Fate) || 1. Defeat Space Robo #7 &amp;lt;br&amp;gt;2. Have Shotaro defeat Guura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 52 (Defy Fate) || Defeat Uchuu Maou before defeating Solar Aquarion || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 53 (Defy Fate) || 1. Have Amata fight Mikage &amp;lt;br&amp;gt;2. Have Alto fight Mikage || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 54 (Defy Fate) || 1. Have Andy fight MIX &amp;lt;br&amp;gt;2. Have Zessica fight Kaugra &amp;lt;br&amp;gt;3. Have Zessica fight Kaugra and Mikage after the music event || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || 1. Have Roger fight Beck &amp;lt;br&amp;gt;2. Have Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 || Quess joins you || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan has more than 80 Kills || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=18386</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=18386"/>
		<updated>2014-06-05T02:48:52Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Quess Paraya and Jagd Doga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
Three Quess Points are required in your first run of the game.&lt;br /&gt;
&lt;br /&gt;
*1 point for convincing with Hathaway on Space 37, 2 points if you do it before Char sorties.&lt;br /&gt;
*1 point when Hathaway defeats an enemy, which triggers a response from Gyunei in Stage 41&lt;br /&gt;
*1 point for convincing Quess with Hathaway in Merida 46&lt;br /&gt;
*2 points automatically for achieving 5 or more IF Points.&lt;br /&gt;
*Finally, convince her one last time with Hathaway in Stage 56 and shoot her down.&lt;br /&gt;
*Quess will appear on Stage 57 as reinforcement with Char.&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
*Patrick achieves at least two kills during Merida 48&lt;br /&gt;
*Cumulative kill count of all Celestial Being members (Ptolemy included) exceeds 350 by the start of the stage.&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
*Marida, Quess and Gyunnei must have a combine kill count of 225 by the end of Stage 45 (they will leave after Stage 45)&lt;br /&gt;
*Choose the Merida Island route.&lt;br /&gt;
&lt;br /&gt;
===Byalant Custom===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Kamille, Fa, Katz, &amp;amp; Emma must have a combine kill count of 240 by the end of Stage 47 Merida Route&lt;br /&gt;
*Kamille must achieve Ace pilot before the end of Merida 47.&lt;br /&gt;
*Four will show up in the Byalant Custom on Stage 48 (Merida Island Route)&lt;br /&gt;
*If the requirement is not fulfilled she appears with a second ReGZ.&lt;br /&gt;
*The kill requirement persists past the first loop, but route requirement does not.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
&lt;br /&gt;
*Amuro achieves ace pilot before Merida 48.&lt;br /&gt;
*Amuro defeats both Juaggs alone on Merida 48.&lt;br /&gt;
*Once the conditions are satisfied, the Juagg is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
*Convince Wufei with Quatre, Trowa, and Kallen on stage 21&lt;br /&gt;
*On the second half of stage 21, Noin and Hilde achieve at least 5 kills between them&lt;br /&gt;
*Once the conditions are satisfied, the Serpent is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
*Bonta-kun scores at least three kills on both stages 9 and 17&lt;br /&gt;
*On Stage 42, Bonta-kun defeats Gates and a further two units (if you went to the hot springs), otherwise Bonta-kun defeats the stage&#039;s boss (if you chose not to)&lt;br /&gt;
*Once the conditions are satisfied, Bonta-kun is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
*Joins on the IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
==Pilots==&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
*Daguza must be an Ace Pilot (80 kills) before the end of stage 40 Space Route, he does not survive if on Japan or Mithril Route.&lt;br /&gt;
*Have Banagher fight both Frontal and Haman after Frontal destroys Daguza.&lt;br /&gt;
*If you fulfill the requirements, Daguza will remain in your party instead after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
*Shrade will not leave the party permanently on the IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
*Jin will join on IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
*After clearing Stage 46 Japan Route, you are presented with 2 options:&lt;br /&gt;
*Choosing 起動実験を行う(Perform Activation Experiment) will cause Asuka to leave permanently and is replaced by Mari.&lt;br /&gt;
*Choosing 起動実験を凍結する(Halt the Activation Experiment) will keep Asuka in the group.&lt;br /&gt;
*Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default.&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
All coordinates use the top left corner of the map as the 0,0 for reference.&lt;br /&gt;
&lt;br /&gt;
*Auxiliary GN Drive (Stage 8) - Bring Hibiki to the location 28 across, 24 down.&lt;br /&gt;
*Super Repair Kit (Stage 28) - Bring Hibiki to the location 4 across, 4 down.&lt;br /&gt;
*50000 Credits (Stage 32) - Bring any unit to the entrance of the Paradigm Corporation (13 across, 4 down).&lt;br /&gt;
*Chogokin Z (Stage 45) - Bring Kouji to the tile where the civilians are seen in the bottom right corner of the map.&lt;br /&gt;
*Kamina&#039;s Sunglasses (Japan 48) - Engage the ASI with Kittan, Yoko, Gimmy, and Dary if you chose to activate EVA-03. Otherwise, engage Gadlight with Hibiki in GAI mode and Advent.&lt;br /&gt;
*100000 Credits (Stage 49) - Defeat Gadlight&lt;br /&gt;
&lt;br /&gt;
===Sacred Armor, Assault Booster, PMC Sight and BCH Motor===&lt;br /&gt;
&lt;br /&gt;
*Beat the game three times. You will get these parts after you load the clear game file for the next playthrough&lt;br /&gt;
&lt;br /&gt;
==Defy Destiny Route==&lt;br /&gt;
&lt;br /&gt;
5 IF Points are required for the choice to appear in the first run of the game.&lt;br /&gt;
&lt;br /&gt;
List of triggers:&lt;br /&gt;
&lt;br /&gt;
*1. Defeat the Sixth Angel before Altair and Mechanical Beasts appear in Stage 19&lt;br /&gt;
*2. Obtain the Serpent in Stage 21&lt;br /&gt;
*3. Attack Kagura with Jin in Stage 27 (either route)&lt;br /&gt;
*4a. Convince Wufei with Setsuna and Zero in Stage 36 (Mithril)&lt;br /&gt;
*4b. Shoot down Char in Stage 37 (Space)&lt;br /&gt;
*4c. Convince Guura twice with Shotaro in Stage 37 (Earth)&lt;br /&gt;
*5a. Support attack/defend Gura with Shotaro or vice versa, and get three kills with Guura in Stage 39 (Earth)&lt;br /&gt;
*5b. Defeat Titania with Chirico in Stage 39 (Mithril)&lt;br /&gt;
*5c. Achieve requirements for Daguza&#039;s survival in Stage 40 (Space)&lt;br /&gt;
*6. Believe in Char&lt;br /&gt;
*7. Convince Guura with Shotaro in Stage 43&lt;br /&gt;
*8. Achieve requirements for the Kshatriya in Stage 45&lt;br /&gt;
*9a. Save Roni by defeating her with Banagher in Stage 48 (Merida Island)&lt;br /&gt;
*9b. Select &amp;quot;Fight with EVA-03&amp;quot; in Stage 47 (Japan, Proceed with Activation Test)&lt;br /&gt;
*9c. Initiate combat with Mikono and Zessica at least once each in Stage 47 (Japan, Halt Activation Test)&lt;br /&gt;
*10. Defeat Gadlight in stage 49&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
*On Stage 48 (Merida Island Route), have Banagher shoot down Shamblo.&lt;br /&gt;
&lt;br /&gt;
===Convince Guura===&lt;br /&gt;
&lt;br /&gt;
*On Stage 37 (Japan Route), have Shoutarou Convince Guura twice.&lt;br /&gt;
*On Stage 39 (Japan Route), Guura will appear as temporary reinforcement.&lt;br /&gt;
*On Stage 43 you can Convince Guura once with Shoutarou.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Auxiliary GN Drive || Bring Hibiki to the location 28 across, 24 down.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || - || Bonta-kun #1 || Bonta-kun scores at least three kills.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Bonta-kun #2 || Bonta-kun scores at least three kills.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || - || Defy Destiny Points || Defeat the Sixth Angel within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| 21 || - || Serpent #1 || Have Kallen, Trowa and Quatre convince Wufei in the 1st half of this stage. &amp;lt;br&amp;gt; Have both Noin and Hilde defeat at least a total of five Serpents in the second half of Stage 21. &amp;lt;br&amp;gt; Serpent will become purchasable in the D-Trader for 200 Z-Chips.  &lt;br /&gt;
|-&lt;br /&gt;
| 21 || - || Defy Destiny Points || Obtain the Serpent&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Defy Destiny Points || Attack Kagura with Jin&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Super Repair Kit || Bring Hibiki to the location 4 across, 4 down. &amp;lt;br&amp;gt; Visual reference: http://i.imgur.com/iYSUnXR.jpg&lt;br /&gt;
|-&lt;br /&gt;
| 32 || - || 50,000 Money || Bring any unit to the entrance of the Paradigm Corporation (13 across, 4 down). &amp;lt;br&amp;gt; Visual reference http://i.imgur.com/J6Dc7Mi.jpg&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Daguza Survives #0 || Choose the Space Route.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Quess Paraya and Jagd Doga || Choose the Space Route.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Convince Guura #0 || Choose the Japan route.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Mithril || Defy Destiny Points || Convince Wufei with Setsuna and Zero.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space || Defy Destiny Points || Shoot down Char&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space || Quess Paraya and Jagd Doga #1 || +1 Quess Point for convincing with Hathaway on Space 37 or +2 points if you do it before Char sorties.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Japan || Defy Destiny Points || Convince Guura twice with Shotaro&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Japan || Concince Guura #0 || Have Shoutarou Convince Guura twice.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Japan || Concince Guura #1 || Guura will appear as temporary reinforcement during this stage.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Japan || Defy Destiny Points || Support attack/defend Gura with Shotaro or vice versa, and get three kills with Gura&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Mithril || Defy Destiny Points || Defeat Teitania with Chirico alone.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || - || Defy Destiny Points || Believe in Char&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Space || Daguza Survives #1 || Daguza must be an Ace Pilot (80 Kills) before the end of Stage 40. &amp;lt;br&amp;gt; Have Banagher fight both Frontal and Haman after Frontal destroys Daguza.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Space || Defy Destiny Points || Achieve the requirements for Daguza&#039;s survival.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || - || Quess Paraya and Jagd Doga #2 || +1 Quess Point when Hathaway defeats an enemy, which triggers a response from Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 42 || - || Bonta-kun #3 || Bonta-kun defeats Gates and a further two units (if you went to the hot springs), otherwise Bonta-kun defeats the stage&#039;s boss (if you chose not to) &amp;lt;br&amp;gt; Bonta-kun will be available to you after stage the ends.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || - || Defy Destiny Points || Convince Gura with Shotaro.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Super Alloy Z || Have Kouji move to the space where the citizens appeared during the cutscene and you will receive the item Super Alloy Z.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Kshatriya #1 || Marida, Quess and Gyunnei must have a combine kill count of 225 and Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Defy Destiny Points || Achieve requirements for the Kshatriya.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Juaggu #0 || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - ||  Save Loni #0 || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Quess Paraya and Jagd Doga || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Asuka or Mari #0 || Choose the Japan route. Choosing Merida Island Route will have Mari replace Asuka by default.&lt;br /&gt;
|-u&lt;br /&gt;
| 46 || Merida Island || Quess Paraya and Jagd Doga #3 || +1 Quess Point for convincing Quess with Hathaway.&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Japan || Asuka or Mari #1 || After clearing this stage, you are presented with 2 options: &amp;lt;br&amp;gt; Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari &amp;lt;br&amp;gt; Choosing 起動実験を凍結する will keep Asuka in the group.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Merida Island || Byalant Custom || Kamille, Fa, Katz, &amp;amp; Emma must have a combine kill count of 240 by the end of the stage. &amp;lt;br&amp;gt; Kamille must be an Ace pilot by the end of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Japan || Defy Destiny Points || Select &amp;quot;Fight with EVA-03&amp;quot; (if you allowed the test to continue). &amp;lt;br&amp;gt; Initiate combat with Mikono and Zessica at least once each on Japan route 47 (if you stopped the test).&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Japan || Kamina&#039;s Sunglasses || Engage the ASI with Kittan, Yoko, Gimmy, and Dary if you chose to activate EVA-03. Otherwise, engage Gadlight with Hibiki in GAI mode and Advent.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island ||  Juaggu #1 || Amuro must be an Ace Pilot (80 kills). &amp;lt;br&amp;gt; Have Amuro shoot down every Juaggu on stage 48. &amp;lt;br&amp;gt; Juaggu will become purchasable in the D-Trader for 100 Z-Chips.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island ||  Save Loni #1 || Have Banagher shoot down Loni&#039;s Shamblo.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island || Defy Destiny Points || Save Loni by defeating her with Banagher&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island || Patrick Colasour and GN-X IV || Patrick achieves at least two kills. &amp;lt;br&amp;gt; Cumulative kill count of all Celestial Being members (Ptolemy included) exceeds 350 by the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || - || 100,000 Credits || Defeat Gadlight.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || - || Defy Destiny Points || Defeat Gadlight.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Jin Survives || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Shrade Survives || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Zeus God || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Quess Paraya and Jagd Doga #4 || +2 Quess Points automatically for achieving Defy Destiny route.&lt;br /&gt;
|-&lt;br /&gt;
| 56 || - || Quess Paraya and Jagd Doga #5 || Have at least 3 Quess Points and have Hathaway convince Quess. &lt;br /&gt;
|-&lt;br /&gt;
| 57 || - || Quess Paraya and Jagd Doga #Final || Quess will appear as a reinforcement.&lt;br /&gt;
|-&lt;br /&gt;
| 00 || - || Extra Items || Beat the game three times and you&#039;ll get Sacred Armor, Assault Booster, PMC Sight and BCH Motor after you load the clear game file for the next playthrough&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=18385</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=18385"/>
		<updated>2014-06-05T02:35:28Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Defy Destiny Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
Three Quess points required.&lt;br /&gt;
*1 point for convincing with Hathaway on Space 37, 2 points if you do it before Char sorties.&lt;br /&gt;
*1 point when Hathaway defeats an enemy, which triggers a response from Gyunei in stage 41&lt;br /&gt;
*1 point for convincing Quess with Hathaway in Merida 46&lt;br /&gt;
*2 points automatically for achieving Defy Destiny route.&lt;br /&gt;
*Finally, convince her one last time with Hathaway in stage 56.&lt;br /&gt;
*Quess will appear on Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
*Patrick achieves at least two kills during Merida 48&lt;br /&gt;
*Cumulative kill count of all Celestial Being members (Ptolemy included) exceeds 350 by the start of the stage.&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
*Marida, Quess and Gyunnei must have a combine kill count of 225 by the end of Stage 45 (they will leave after Stage 45)&lt;br /&gt;
*Choose the Merida Island route.&lt;br /&gt;
&lt;br /&gt;
===Byalant Custom===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Kamille, Fa, Katz, &amp;amp; Emma must have a combine kill count of 240 by the end of Stage 47 Merida Route&lt;br /&gt;
*Kamille must achieve Ace pilot before the end of Merida 47.&lt;br /&gt;
*Four will show up in the Byalant Custom on Stage 48 (Merida Island Route)&lt;br /&gt;
*If the requirement is not fulfilled she appears with a second ReGZ.&lt;br /&gt;
*The kill requirement persists past the first loop, but route requirement does not.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
&lt;br /&gt;
*Amuro achieves ace pilot before Merida 48.&lt;br /&gt;
*Amuro defeats both Juaggs alone on Merida 48.&lt;br /&gt;
*Once the conditions are satisfied, the Juagg is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
*Convince Wufei with Quatre, Trowa, and Kallen on stage 21&lt;br /&gt;
*On the second half of stage 21, Noin and Hilde achieve at least 5 kills between them&lt;br /&gt;
*Once the conditions are satisfied, the Serpent is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
*Bonta-kun scores at least three kills on both stages 9 and 17&lt;br /&gt;
*On Stage 42, Bonta-kun defeats Gates and a further two units (if you went to the hot springs), otherwise Bonta-kun defeats the stage&#039;s boss (if you chose not to)&lt;br /&gt;
*Once the conditions are satisfied, Bonta-kun is made available after a D-Trader event in the next intermission.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
*Joins on the IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
==Pilots==&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
*Daguza must be an Ace Pilot (80 kills) before the end of stage 40 Space Route, he does not survive if on Japan or Mithril Route.&lt;br /&gt;
*Have Banagher fight both Frontal and Haman after Frontal destroys Daguza.&lt;br /&gt;
*If you fulfill the requirements, Daguza will remain in your party instead after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
*Shrade will not leave the party permanently on the IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
*Jin will join on IF Route (Defy Destiny).&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
*After clearing Stage 46 Japan Route, you are presented with 2 options:&lt;br /&gt;
*Choosing 起動実験を行う(Perform Activation Experiment) will cause Asuka to leave permanently and is replaced by Mari.&lt;br /&gt;
*Choosing 起動実験を凍結する(Halt the Activation Experiment) will keep Asuka in the group.&lt;br /&gt;
*Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default.&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
All coordinates use the top left corner of the map as the 0,0 for reference.&lt;br /&gt;
&lt;br /&gt;
*Auxiliary GN Drive (Stage 8) - Bring Hibiki to the location 28 across, 24 down.&lt;br /&gt;
*Super Repair Kit (Stage 28) - Bring Hibiki to the location 4 across, 4 down.&lt;br /&gt;
*50000 Credits (Stage 32) - Bring any unit to the entrance of the Paradigm Corporation (13 across, 4 down).&lt;br /&gt;
*Chogokin Z (Stage 45) - Bring Kouji to the tile where the civilians are seen in the bottom right corner of the map.&lt;br /&gt;
*Kamina&#039;s Sunglasses (Japan 48) - Engage the ASI with Kittan, Yoko, Gimmy, and Dary if you chose to activate EVA-03. Otherwise, engage Gadlight with Hibiki in GAI mode and Advent.&lt;br /&gt;
*100000 Credits (Stage 49) - Defeat Gadlight&lt;br /&gt;
&lt;br /&gt;
===Sacred Armor, Assault Booster, PMC Sight and BCH Motor===&lt;br /&gt;
&lt;br /&gt;
*Beat the game three times. You will get these parts after you load the clear game file for the next playthrough&lt;br /&gt;
&lt;br /&gt;
==Defy Destiny Route==&lt;br /&gt;
&lt;br /&gt;
5 IF Points are required for the choice to appear in the first run of the game.&lt;br /&gt;
&lt;br /&gt;
List of triggers:&lt;br /&gt;
&lt;br /&gt;
*1. Defeat the Sixth Angel before Altair and Mechanical Beasts appear in Stage 19&lt;br /&gt;
*2. Obtain the Serpent in Stage 21&lt;br /&gt;
*3. Attack Kagura with Jin in Stage 27 (either route)&lt;br /&gt;
*4a. Convince Wufei with Setsuna and Zero in Stage 36 (Mithril)&lt;br /&gt;
*4b. Shoot down Char in Stage 37 (Space)&lt;br /&gt;
*4c. Convince Guura twice with Shotaro in Stage 37 (Earth)&lt;br /&gt;
*5a. Support attack/defend Gura with Shotaro or vice versa, and get three kills with Guura in Stage 39 (Earth)&lt;br /&gt;
*5b. Defeat Titania with Chirico in Stage 39 (Mithril)&lt;br /&gt;
*5c. Achieve requirements for Daguza&#039;s survival in Stage 40 (Space)&lt;br /&gt;
*6. Believe in Char&lt;br /&gt;
*7. Convince Guura with Shotaro in Stage 43&lt;br /&gt;
*8. Achieve requirements for the Kshatriya in Stage 45&lt;br /&gt;
*9a. Save Roni by defeating her with Banagher in Stage 48 (Merida Island)&lt;br /&gt;
*9b. Select &amp;quot;Fight with EVA-03&amp;quot; in Stage 47 (Japan, Proceed with Activation Test)&lt;br /&gt;
*9c. Initiate combat with Mikono and Zessica at least once each in Stage 47 (Japan, Halt Activation Test)&lt;br /&gt;
*10. Defeat Gadlight in stage 49&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
*On Stage 48 (Merida Island Route), have Banagher shoot down Shamblo.&lt;br /&gt;
&lt;br /&gt;
===Convince Guura===&lt;br /&gt;
&lt;br /&gt;
*On Stage 37 (Japan Route), have Shoutarou Convince Guura twice.&lt;br /&gt;
*On Stage 39 (Japan Route), Guura will appear as temporary reinforcement.&lt;br /&gt;
*On Stage 43 you can Convince Guura once with Shoutarou.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Auxiliary GN Drive || Bring Hibiki to the location 28 across, 24 down.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || - || Bonta-kun #1 || Bonta-kun scores at least three kills.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Bonta-kun #2 || Bonta-kun scores at least three kills.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || - || Defy Destiny Points || Defeat the Sixth Angel within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| 21 || - || Serpent #1 || Have Kallen, Trowa and Quatre convince Wufei in the 1st half of this stage. &amp;lt;br&amp;gt; Have both Noin and Hilde defeat at least a total of five Serpents in the second half of Stage 21. &amp;lt;br&amp;gt; Serpent will become purchasable in the D-Trader for 200 Z-Chips.  &lt;br /&gt;
|-&lt;br /&gt;
| 21 || - || Defy Destiny Points || Obtain the Serpent&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Defy Destiny Points || Attack Kagura with Jin&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Super Repair Kit || Bring Hibiki to the location 4 across, 4 down. &amp;lt;br&amp;gt; Visual reference: http://i.imgur.com/iYSUnXR.jpg&lt;br /&gt;
|-&lt;br /&gt;
| 32 || - || 50,000 Money || Bring any unit to the entrance of the Paradigm Corporation (13 across, 4 down). &amp;lt;br&amp;gt; Visual reference http://i.imgur.com/J6Dc7Mi.jpg&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Daguza Survives #0 || Choose the Space Route.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Quess Paraya and Jagd Doga || Choose the Space Route.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Convince Guura #0 || Choose the Japan route.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Mithril || Defy Destiny Points || Convince Wufei with Setsuna and Zero.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space || Defy Destiny Points || Shoot down Char&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space || Quess Paraya and Jagd Doga #1 || +1 Quess Point for convincing with Hathaway on Space 37 or +2 points if you do it before Char sorties.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Japan || Defy Destiny Points || Convince Guura twice with Shotaro&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Japan || Concince Guura #0 || Have Shoutarou Convince Guura twice.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Japan || Concince Guura #1 || Guura will appear as temporary reinforcement during this stage.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Japan || Defy Destiny Points || Support attack/defend Gura with Shotaro or vice versa, and get three kills with Gura&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Mithril || Defy Destiny Points || Defeat Teitania with Chirico alone.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || - || Defy Destiny Points || Believe in Char&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Space || Daguza Survives #1 || Daguza must be an Ace Pilot (80 Kills) before the end of Stage 40. &amp;lt;br&amp;gt; Have Banagher fight both Frontal and Haman after Frontal destroys Daguza.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Space || Defy Destiny Points || Achieve the requirements for Daguza&#039;s survival.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || - || Quess Paraya and Jagd Doga #2 || +1 Quess Point when Hathaway defeats an enemy, which triggers a response from Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 42 || - || Bonta-kun #3 || Bonta-kun defeats Gates and a further two units (if you went to the hot springs), otherwise Bonta-kun defeats the stage&#039;s boss (if you chose not to) &amp;lt;br&amp;gt; Bonta-kun will be available to you after stage the ends.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || - || Defy Destiny Points || Convince Gura with Shotaro.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Super Alloy Z || Have Kouji move to the space where the citizens appeared during the cutscene and you will receive the item Super Alloy Z.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Kshatriya #1 || Marida, Quess and Gyunnei must have a combine kill count of 225 and Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Defy Destiny Points || Achieve requirements for the Kshatriya.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Juaggu #0 || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - ||  Save Loni #0 || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Quess Paraya and Jagd Doga || Choose the Merida Island route.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Asuka or Mari #0 || Choose the Japan route. Choosing Merida Island Route will have Mari replace Asuka by default.&lt;br /&gt;
|-u&lt;br /&gt;
| 46 || Merida Island || Quess Paraya and Jagd Doga #3 || +1 Quess Point for convincing Quess with Hathaway.&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Japan || Asuka or Mari #1 || After clearing this stage, you are presented with 2 options: &amp;lt;br&amp;gt; Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari &amp;lt;br&amp;gt; Choosing 起動実験を凍結する will keep Asuka in the group.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Merida Island || Byalant Custom || Kamille, Fa, Katz, &amp;amp; Emma must have a combine kill count of 240 by the end of the stage. &amp;lt;br&amp;gt; Kamille must be an Ace pilot by the end of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Japan || Defy Destiny Points || Select &amp;quot;Fight with EVA-03&amp;quot; (if you allowed the test to continue). &amp;lt;br&amp;gt; Initiate combat with Mikono and Zessica at least once each on Japan route 47 (if you stopped the test).&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Japan || Kamina&#039;s Sunglasses || Engage the ASI with Kittan, Yoko, Gimmy, and Dary if you chose to activate EVA-03. Otherwise, engage Gadlight with Hibiki in GAI mode and Advent.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island ||  Juaggu #1 || Amuro must be an Ace Pilot (80 kills). &amp;lt;br&amp;gt; Have Amuro shoot down every Juaggu on stage 48. &amp;lt;br&amp;gt; Juaggu will become purchasable in the D-Trader for 100 Z-Chips.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island ||  Save Loni #1 || Have Banagher shoot down Loni&#039;s Shamblo.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island || Defy Destiny Points || Save Loni by defeating her with Banagher&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Merida Island || Patrick Colasour and GN-X IV || Patrick achieves at least two kills. &amp;lt;br&amp;gt; Cumulative kill count of all Celestial Being members (Ptolemy included) exceeds 350 by the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || - || 100,000 Credits || Defeat Gadlight.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || - || Defy Destiny Points || Defeat Gadlight.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Jin Survives || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Shrade Survives || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Zeus God || Automatically joins on this route.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Defy Destiny || Quess Paraya and Jagd Doga #4 || +2 Quess Points automatically for achieving Defy Destiny route.&lt;br /&gt;
|-&lt;br /&gt;
| 56 || - || Quess Paraya and Jagd Doga #5 || Have at least 3 Quess Points and have Hathaway convince Quess. &lt;br /&gt;
|-&lt;br /&gt;
| 57 || - || Quess Paraya and Jagd Doga #Final || Quess will appear as a reinforcement.&lt;br /&gt;
|-&lt;br /&gt;
| 00 || - || Extra Items || Beat the game three times and you&#039;ll get Sacred Armor, Assault Booster, PMC Sight and BCH Motor after you load the clear game file for the next playthrough&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18384</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18384"/>
		<updated>2014-06-05T02:27:16Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei after fighting a Neo Zeon Team || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || 1. Have Kallen, Trowa, and Quatre convince Wufei in the first half of the stage &amp;lt;br&amp;gt;2. Have Noin and Hilde defeat a total of 5 or more enemy units in the second half of the stage. || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal and cause the NT-D to activate || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns after Nahel Argame reached the designated point || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Investigate Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat either the 7th Angel, Brocken, or a Mechanical Beast || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Observe Neo Zeon) || Defeat Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta with both survive the encounter || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || 1. Trigger the D-Trader event for Stage 29 &amp;lt;br&amp;gt;2. Have Sousuke defeat Gauron || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 || Defeat all initial enemies by Turn 4 || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 || Have Amuro fight || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Space) || Have Basara fight Guura || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Space) || Have Basara sing at and damage a Cherubim soldier || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Space) || 1. Have Banagher fight Frontal after the NT-D activation event &amp;lt;br&amp;gt;2. Have Banagher fight Haman after the NT-D activation event &amp;lt;br&amp;gt;3. Daguza has more than 80 Kills || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Noriko fight Brocken || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) || Have Shotaro convince Guura twice || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Japan) || Have Rei fight Annalotta || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Japan) || Have Guura defeat 3 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Boss fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Mithril) || 1. Have Zero fight Seina &amp;lt;br&amp;gt;2. Have Kallen fight Seina || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Mithril) || Have C.C. fight Titania || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Mithril) || 1. Have Zero fight an enemy &amp;lt;br&amp;gt;2. Have Kallen fight an enemy &amp;lt;br&amp;gt;3. Have Shako fight an enemy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Mithril) || Have Wufei defeat 2 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || 1. Char defeat 1 or more enemy unit&amp;lt;br&amp;gt;2. Haman defeat 1 or more enemy unit || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 (Focus on Duties)|| 1. Have Bonta-kun defeat 3 or more enemy units in Stage 9 (Both Routes) &amp;lt;br&amp;gt;2. Have Bonta-kun defeat 3 or more enemy units in Stage 17 (Both Routes) &amp;lt;br&amp;gt;3. Have Bonta-kun defeat Gates and 1 or more enemy unit || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 (Relax)|| 1. Have Bonta-kun defeat 3 or more enemy units in Stage 9 (Both Routes) &amp;lt;br&amp;gt;2. Have Bonta-kun defeat 3 or more enemy units in Stage 17 (Both Routes) &amp;lt;br&amp;gt;3. Have Bonta-kun defeat Boss Borot || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 43 || Have Gamlin use the &amp;quot;Dynamite Explosion&amp;quot; Combination Attack || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 45 || Reduce Hades&#039; HP to below 50,000 || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || 1. Have Kamille fight Gyunnei &amp;lt;br&amp;gt;2. Have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Merida Island) || Have Tessa defeat 10 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Merida Island) || Amuro has 80 or more Kills and defeats 2 Juaggs || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Defeat the 9th Angel || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Japan, Perform Activation Test) || 1. Have Kittan fight ASI &amp;lt;br&amp;gt;2. Have Yoko fight ASI &amp;lt;br&amp;gt;3. Have Gimmy and Darry fight ASI || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Stop Activation Test) || After Mikage appears &amp;lt;br&amp;gt;1. Have Mikono fight an enemy unit &amp;lt;br&amp;gt;2. Have Zessica fight an enemy unit || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 (Japan, Stop Activation Test) || 1. Have Hibiki fight Gadlight &amp;lt;br&amp;gt;2. Have Advent fight Gadlight || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy before Mythical Aquarion appears || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Accept Fate) || Have Ryouma fight Hades || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 51 (Accept Fate) || Shrade has 70 or more Kills || 300 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 52 (Accept Fate) || 1. Have Andy fight MIX &amp;lt;br&amp;gt;2. Have Zessica fight Kaugra &amp;lt;br&amp;gt;3. Have Zessica fight Kaugra and Mikage || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 54 (Accept Fate) || Have Roger defeat at least 1 of Big O (Enemy), Big Duo, and Big Fau || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Defy Fate) || 1. Have Shrade fight before the Trinity Requirem event &amp;lt;br&amp;gt;2. Have Shrade fight after the Trinity Requirem event || 300 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 51 (Defy Fate) || 1. Defeat Space Robo #7 &amp;lt;br&amp;gt;2. Have Shotaro defeat Guura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 52 (Defy Fate) || Defeat Uchuu Maou before defeating Solar Aquarion || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 53 (Defy Fate) || 1. Have Amata fight Mikage &amp;lt;br&amp;gt;2. Have Alto fight Mikage || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 54 (Defy Fate) || 1. Have Andy fight MIX &amp;lt;br&amp;gt;2. Have Zessica fight Kaugra &amp;lt;br&amp;gt;3. Have Zessica fight Kaugra and Mikage after the music event || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || 1. Have Roger fight Beck &amp;lt;br)2. Have Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 || Quess joins you || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan has more than 80 Kills || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18381</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18381"/>
		<updated>2014-06-05T02:02:00Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei after fighting a Neo Zeon Team || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || 1. Have Kallen, Trowa, and Quatre convince Wufei in the first half of the stage &amp;lt;br&amp;gt;2. Have Noin and Hilde defeat a total of 5 or more enemy units in the second half of the stage. || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal and cause the NT-D to activate || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns after Nahel Argame reached the designated point || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Investigate Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat either the 7th Angel, Brocken, or a Mechanical Beast || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Observe Neo Zeon) || Defeat Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta with both survive the encounter || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || 1. Trigger the D-Trader event for Stage 29 &amp;lt;br&amp;gt;2. Have Sousuke defeat Gauron || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 || Defeat all initial enemies by Turn 4 || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 || Have Amuro fight || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Space) || Have Basara fight Guura || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Space) || Have Basara sing at and damage a Cherubim soldier || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Space) || 1. Have Banagher fight Frontal after the NT-D activation event &amp;lt;br&amp;gt;2. Have Banagher fight Haman after the NT-D activation event &amp;lt;br&amp;gt;3. Daguza has more than 80 Kills || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Noriko fight Brocken || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) || Have Shotaro convince Guura twice || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Japan) || Have Rei fight Annalotta || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Japan) || Have Guura defeat 3 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Japan) || 1. Have Sayaka fight Brocken &amp;lt;br&amp;gt;2. Have Boss fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Mithril) || 1. Have Zero fight Seina &amp;lt;br&amp;gt;2. Have Kallen fight Seina || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 (Mithril) || Have C.C. fight Titania || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 (Mithril) || 1. Have Zero fight an enemy &amp;lt;br&amp;gt;2. Have Kallen fight an enemy &amp;lt;br&amp;gt;3. Have Shako fight an enemy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 (Mithril) || Have Wufei defeat 2 or more enemy units || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || 1. Char defeat 1 or more enemy unit&amp;lt;br&amp;gt;2. Haman defeat 1 or more enemy unit || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Normal) || Have Ryouma and Gou fight Hades || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 57 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan has more than 80 Kills || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18029</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=18029"/>
		<updated>2014-05-12T04:40:18Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal and cause the NT-D to activate || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns (?) || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Investigate Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Observe Neo Zeon) || Have Banagher defeat Marida while NT-D is active || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 32 || Have Amuro fight a Geara Doga and Jegan || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 35 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Space) || Have Basara fight Guura || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Japan) || Have Sayaka and Noriko fight Brocken || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 (Mithril) || Have Zero and Kallen fight Seina || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) || Have Shotaro convince Guura twice || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Have Sagara and Kurz fight Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Normal) || Have Ryouma and Gou fight Hades || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 57 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan leaves the party || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17753</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17753"/>
		<updated>2014-04-23T20:35:58Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns (?) || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Investigate Neo Zeon) || Have Mikono fight Kagura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 (Observe Neo Zeon) || Have Banagher defeat Marida while NT-D is active || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 32 || Have Amuro fight a Geara Doga and Jegan || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 35 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 (Normal) || Have Ryouma and Gou fight Hades || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 57 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan leaves the party || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Timetable&amp;diff=17740</id>
		<title>Super Robot Wars/Z3/Timetable</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Timetable&amp;diff=17740"/>
		<updated>2014-04-22T18:24:28Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; is updated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; is temporary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; is lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Genion (Hibiki)&lt;br /&gt;
* Tetsujin 28 (Shotaro)&lt;br /&gt;
* M9 Gernsback (Mao)&lt;br /&gt;
* M9 Gernsback (Kurz)&lt;br /&gt;
* M9 Gernsback (Sousuke)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Black Ox (Black Ox)&lt;br /&gt;
* Macross Quarter (Jeffrey Wilder) &lt;br /&gt;
* VF-25F Messiah TP (Alto)&lt;br /&gt;
* VF-25G Messiah F TP (Michel)&lt;br /&gt;
* RVF-25 Messiah F (Luka)&lt;br /&gt;
* Quaedluun Rea (Klan)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* VF-25S Messiah F TP (Ozma)&lt;br /&gt;
* VB-6 Koenig Monster S&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Mazinger Z  (Kabuto Kouji)&lt;br /&gt;
* Venus A (Sayaka)&lt;br /&gt;
* Boss Borot (Boss)&lt;br /&gt;
* Trider G7 (Watta)&lt;br /&gt;
* Shuttle (Kakikouji)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Genion &amp;lt;/span&amp;gt; - Subpilot added: Suzune; Weapon added: Stormbringer&lt;br /&gt;
* Nahal Argama (Otto Midas)&lt;br /&gt;
* Methuss (Fa)&lt;br /&gt;
* ReZel (Kamille)&lt;br /&gt;
* Gundam MkII (Emma)&lt;br /&gt;
* Jegan (Katz)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Genion &amp;lt;/span&amp;gt; - Subpilot added: Suzune; Weapon added: Stormbringer&lt;br /&gt;
* Nahal Argama (Otto Midas)&lt;br /&gt;
* Methuss (Fa)&lt;br /&gt;
* ReZel (Kamille)&lt;br /&gt;
* Gundam MkII (Emma)&lt;br /&gt;
* Jegan (Katz)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Dancouga Nova MAXGOD (Aoi)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Round Mover&lt;br /&gt;
* ARX-7 Arbalest (Sousuke) &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* Black Getter (Ryouma)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* Black Getter (Ryouma)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Leo (Heero)&lt;br /&gt;
* Leo (Duo)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Union Flag (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Godmars (Takeru)&lt;br /&gt;
* Cosmo Crusher (Kenji)&lt;br /&gt;
* Dragon&#039;s Hive (FS)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Beserga DT (Shakko)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Destiny Gundam (Shin)&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Eva Unit-01 (Shinji)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Re-GZ (Amuro)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Dai-Guard (Akagi)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;span&amp;gt; Parts gained: Lightweight&lt;br /&gt;
* Lancelot Frontier (CC)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Colasour)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Brave Commander (Graham)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Tallgeese III (Zechs)&lt;br /&gt;
* Taurus (Noin)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Leo&amp;lt;/span&amp;gt; -&amp;gt; Wing Gundam Zero (Heero)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Leo&amp;lt;/span&amp;gt; -&amp;gt; Gundam Deathscythe Hell (Duo)&lt;br /&gt;
* Taurus (Hilde)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Lightweight&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Eva Unit-00 (Rei)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Guren SEITEN (Kallen)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Aquarion EVOL (Amata)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Orguss (Kei)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Mugen Punch; Transformation Enabled&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Gurren Lagann (Simon) &lt;br /&gt;
* Space Gunmarl (Gimmy)&lt;br /&gt;
* Space Gunmarl (Darry)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Evangelion Unit-01&amp;lt;/span&amp;gt; - New weapon: Positron Cannon &lt;br /&gt;
* Evangelion Unit-00 Kai (Rei)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Spada&amp;lt;/span&amp;gt; - New Weapon: No Guard Attack&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL (Mikono)&amp;lt;/span&amp;gt; - New Pilot Ability: Binding Power&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Gundam Sandrock Kai (Quatre)&lt;br /&gt;
* Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Ra Cailum (Bright)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jegan (Hathaway)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt; (temporary)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Evangelion Unit-02 (Asuka)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
* Loto (Daguza) &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Nahel Argama&amp;lt;/span&amp;gt; - New weapon: Hyper Mega Particle Cannon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Ra Cailum (Bright)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt; (temporary)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　*Zeta Gundam (Kamille)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Unicorn Gundam&amp;lt;/span&amp;gt; - New ability gained: NT-D System&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Zeta Gundam (Kamille)&lt;br /&gt;
* Loto (Daguza)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Nahel Argama&amp;lt;/span&amp;gt; - New weapon: Hyper Mega Particle Cannon&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Unicorn Gundam&amp;lt;/span&amp;gt; - New ability gained: NT-D System&lt;br /&gt;
*Jegan (Hathaway)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
* VF-22S Sturmvogel II F (Gamlin)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Evangelion Unit-02 (Asuka)&lt;br /&gt;
* Aquarion EVOL (Yunoha)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
* VF-22S Sturmvogel II F (Gamlin)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Aquarion Gepart(Jin)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - Element System Powerup (Pilot special ability will work even if he is not main pilot)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Destiny Gundam (Shinn)&amp;lt;/span&amp;gt; - Add weapon: All Weapons Attack; New pilot ability: Seed&lt;br /&gt;
* Strike Freedom Gundam (Kira)&lt;br /&gt;
* Ptolemaios II (Sumeragi)&lt;br /&gt;
* 00 Raiser (Setsuna)&lt;br /&gt;
* Gundam Zabanya (Lockon)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Big O (Roger)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dancouga Nova MAXGOD&amp;lt;/span&amp;gt; - New weapon: Dancoudangaiken; New pilot ability: Aggressive Beast&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt; -&amp;gt; Shin Getter-1&lt;br /&gt;
* Space King Kittan (Kittan)&lt;br /&gt;
* Space Yoko W Tank (Yoko)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Shinkirou (Zero)&lt;br /&gt;
* Lancelot Albion (Suzaku)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion&amp;lt;/span&amp;gt; - New Mecha ability: GAI Mode Activation&lt;br /&gt;
* Gunbuster (Noriko)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Super Dimensional Mugen Punch (EVOL), Double Firing Guided Missles&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Trider G7&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dai-Guard&amp;lt;/span&amp;gt; - Stat Increase, &amp;quot;Guard Attack&amp;quot; gains Air rank and range +1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;M9 Gernsback (Mao, Kurz)&amp;lt;/span&amp;gt; - Stat Increase (HP+200, Armor+100, Mobility+5), &amp;quot;12.7mm Chain Gun&amp;quot; gains 300 Attack Power&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ARX-7 Arbalest&amp;lt;/span&amp;gt; - Lambda Driver is disabled&lt;br /&gt;
* Raphael Gundam (Tieria)&lt;br /&gt;
* Gundam Harute (Allelujah)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Nu Gundam (Amuro)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tetsujin-28 Go&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Black Ox&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
*M9D Falke (Clouseau) &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-25 type Valkyries &amp;lt;/span&amp;gt; - New weapons: MDE Bullet, Reaction Missile&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-22S&amp;lt;/span&amp;gt; - New weapon: Reaction Missile&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Infinite Cluster Punch&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Gurren Lagann&amp;lt;/span&amp;gt; - New weapon: Giga Drill Maximum&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Space Robo 5 Go (Gura)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Assault&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Daguza &amp;lt;/span&amp;gt; (Secret to avoid)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ARX-7 Arbalest&amp;lt;/span&amp;gt; - Lambda Driver is enabled, New Weapon: Lambda Strike, New Subpilot: Al&lt;br /&gt;
* Altron Gundam (Wufei)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Jagd Doga (Quess)&amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Jagd Doga (Gyunei) &amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Kshatriya (Marida) &amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Sazabi (Char) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Qubeley (Haman) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; ディオスクA (Annarotta)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Boss Borot&amp;lt;/span&amp;gt; - New Weapon: Kurogane Five&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; ディオスクA (Annarotta)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie&amp;lt;/span&amp;gt; - New song added: Dynamite Explosion&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Shin Getter Dragon (Gai)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Mazinger Z &amp;lt;/span&amp;gt; - New weapon: Big Bang Punch, Stat Increase (EN+40, Armor+100, Mobility+5)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Atlantic&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47: Hit and Miss&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Asuka&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Andrei) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Colasour) &amp;lt;/span&amp;gt; (Secret permanent recruit)&lt;br /&gt;
* Brave Commander (Graham)&lt;br /&gt;
* Re-GZ (Four)&lt;br /&gt;
* Byalant Custom (Four) (Secret recruit)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
* Mari&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* VF-25 Messiah TP -&amp;gt; YF-29 Durandal F SP (Alto)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapons: Dimensional Tunneling Bullet (Gepard), Moonlight Rhapsody (Spada)&lt;br /&gt;
* 00 Raiser -&amp;gt; 00 Quanta (Setsuna)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Zeus (Zeus)&amp;lt;/span&amp;gt; &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mazinger Z&amp;lt;/span&amp;gt; - New weapons: Big Bang Punch (MAP), Big Bang Punch (Power increase)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Spada&amp;lt;/span&amp;gt; -  New Weapon: Trinity Requiem&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Zessica&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Mikono&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New Weapon: All Together Attack, New Pilots: Zessica, Mikono, MIX, Kagura&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Big O&amp;lt;/span&amp;gt; - New Weapon: Final Stage, New Subpilot: Dorothy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Big O&amp;lt;/span&amp;gt; - New Weapon: Final Stage, New Subpilot: Dorothy&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Zeus (Zeus)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mazinger Z&amp;lt;/span&amp;gt; - Stat Increase (HP+300, EN+20, Armor +200), New Wepon: Big Bang Punch (MAP), Big Bang Punch +300 Attack Power&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New Weapon: All Together Attack, New Pilots: Zessica, Mikono, MIX, Kagura, Jin&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Gepard&amp;lt;/span&amp;gt; - New Weapon: Dimension Shutting Cannon&lt;br /&gt;
* Tuatha De Danaan (Tessa)(After Scenario)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tuatha De Danaan&amp;lt;/span&amp;gt; - Gains A rank in Space (After scenario)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Sazabi (Char)&lt;br /&gt;
* Jagd Doga(Quess) (Secret)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion&amp;lt;/span&amp;gt; - GAI Mode Activation turn limit released&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion GAI&amp;lt;/span&amp;gt; - New Weapon: Nibelung Annihilation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Gurren Lagann&amp;lt;/span&amp;gt; - New Option: Combine&lt;br /&gt;
* Chou Ginga Dai-Gurren (Dayakka)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tengen Toppa Gurren Lagann (Simon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Timetable&amp;diff=17739</id>
		<title>Super Robot Wars/Z3/Timetable</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Timetable&amp;diff=17739"/>
		<updated>2014-04-22T18:23:15Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; is updated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; is temporary.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; is lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Genion (Hibiki)&lt;br /&gt;
* Tetsujin 28 (Shotaro)&lt;br /&gt;
* M9 Gernsback (Mao)&lt;br /&gt;
* M9 Gernsback (Kurz)&lt;br /&gt;
* M9 Gernsback (Sousuke)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Black Ox (Black Ox)&lt;br /&gt;
* Macross Quarter (Jeffrey Wilder) &lt;br /&gt;
* VF-25F Messiah TP (Alto)&lt;br /&gt;
* VF-25G Messiah F TP (Michel)&lt;br /&gt;
* RVF-25 Messiah F (Luka)&lt;br /&gt;
* Quaedluun Rea (Klan)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* VF-25S Messiah F TP (Ozma)&lt;br /&gt;
* VB-6 Koenig Monster S&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Mazinger Z  (Kabuto Kouji)&lt;br /&gt;
* Venus A (Sayaka)&lt;br /&gt;
* Boss Borot (Boss)&lt;br /&gt;
* Trider G7 (Watta)&lt;br /&gt;
* Shuttle (Kakikouji)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Genion &amp;lt;/span&amp;gt; - Subpilot added: Suzune; Weapon added: Stormbringer&lt;br /&gt;
* Nahal Argama (Otto Midas)&lt;br /&gt;
* Methuss (Fa)&lt;br /&gt;
* ReZel (Kamille)&lt;br /&gt;
* Gundam MkII (Emma)&lt;br /&gt;
* Jegan (Katz)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Genion &amp;lt;/span&amp;gt; - Subpilot added: Suzune; Weapon added: Stormbringer&lt;br /&gt;
* Nahal Argama (Otto Midas)&lt;br /&gt;
* Methuss (Fa)&lt;br /&gt;
* ReZel (Kamille)&lt;br /&gt;
* Gundam MkII (Emma)&lt;br /&gt;
* Jegan (Katz)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Dancouga Nova MAXGOD (Aoi)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Round Mover&lt;br /&gt;
* ARX-7 Arbalest (Sousuke) &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* Black Getter (Ryouma)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* Black Getter (Ryouma)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Leo (Heero)&lt;br /&gt;
* Leo (Duo)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Union Flag (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Godmars (Takeru)&lt;br /&gt;
* Cosmo Crusher (Kenji)&lt;br /&gt;
* Dragon&#039;s Hive (FS)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Beserga DT (Shakko)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Destiny Gundam (Shin)&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Eva Unit-01 (Shinji)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Re-GZ (Amuro)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Dai-Guard (Akagi)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;span&amp;gt; Parts gained: Lightweight&lt;br /&gt;
* Lancelot Frontier (CC)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Colasour)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Brave Commander (Graham)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Tallgeese III (Zechs)&lt;br /&gt;
* Taurus (Noin)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Leo&amp;lt;/span&amp;gt; -&amp;gt; Wing Gundam Zero (Heero)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Leo&amp;lt;/span&amp;gt; -&amp;gt; Gundam Deathscythe Hell (Duo)&lt;br /&gt;
* Taurus (Hilde)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Lightweight&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Eva Unit-00 (Rei)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Guren SEITEN (Kallen)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Aquarion EVOL (Amata)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Orguss (Kei)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Mugen Punch; Transformation Enabled&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Gurren Lagann (Simon) &lt;br /&gt;
* Space Gunmarl (Gimmy)&lt;br /&gt;
* Space Gunmarl (Darry)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Evangelion Unit-01&amp;lt;/span&amp;gt; - New weapon: Positron Cannon &lt;br /&gt;
* Evangelion Unit-00 Kai (Rei)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Spada&amp;lt;/span&amp;gt; - New Weapon: No Guard Attack&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL (Mikono)&amp;lt;/span&amp;gt; - New Pilot Ability: Binding Power&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Gundam Sandrock Kai (Quatre)&lt;br /&gt;
* Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Ra Cailum (Bright)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jegan (Hathaway)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt; (temporary)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Evangelion Unit-02 (Asuka)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
* Loto (Daguza) &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Nahel Argama&amp;lt;/span&amp;gt; - New weapon: Hyper Mega Particle Cannon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Ra Cailum (Bright)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt; (temporary)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　*Zeta Gundam (Kamille)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Unicorn Gundam&amp;lt;/span&amp;gt; - New ability gained: NT-D System&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Zeta Gundam (Kamille)&lt;br /&gt;
* Loto (Daguza)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Nahel Argama&amp;lt;/span&amp;gt; - New weapon: Hyper Mega Particle Cannon&lt;br /&gt;
* Unicorn Gundam (Banagher)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Unicorn Gundam&amp;lt;/span&amp;gt; - New ability gained: NT-D System&lt;br /&gt;
*Jegan (Hathaway)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
* VF-22S Sturmvogel II F (Gamlin)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Evangelion Unit-02 (Asuka)&lt;br /&gt;
* Aquarion EVOL (Yunoha)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
* VF-22S Sturmvogel II F (Gamlin)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Aquarion Gepart(Jin)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - Element System Powerup (Pilot special ability will work even if he is not main pilot)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Destiny Gundam (Shinn)&amp;lt;/span&amp;gt; - Add weapon: All Weapons Attack; New pilot ability: Seed&lt;br /&gt;
* Strike Freedom Gundam (Kira)&lt;br /&gt;
* Ptolemaios II (Sumeragi)&lt;br /&gt;
* 00 Raiser (Setsuna)&lt;br /&gt;
* Gundam Zabanya (Lockon)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Big O (Roger)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dancouga Nova MAXGOD&amp;lt;/span&amp;gt; - New weapon: Dancoudangaiken; New pilot ability: Aggressive Beast&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt; -&amp;gt; Shin Getter-1&lt;br /&gt;
* Space King Kittan (Kittan)&lt;br /&gt;
* Space Yoko W Tank (Yoko)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Shinkirou (Zero)&lt;br /&gt;
* Lancelot Albion (Suzaku)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion&amp;lt;/span&amp;gt; - New Mecha ability: GAI Mode Activation&lt;br /&gt;
* Gunbuster (Noriko)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Super Dimensional Mugen Punch (EVOL), Double Firing Guided Missles&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Trider G7&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dai-Guard&amp;lt;/span&amp;gt; - Stat Increase, &amp;quot;Guard Attack&amp;quot; gains Air rank and range +1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;M9 Gernsback (Mao, Kurz)&amp;lt;/span&amp;gt; - Stat Increase (HP+200, Armor+100, Mobility+5), &amp;quot;12.7mm Chain Gun&amp;quot; gains 300 Attack Power&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ARX-7 Arbalest&amp;lt;/span&amp;gt; - Lambda Driver is disabled&lt;br /&gt;
* Raphael Gundam (Tieria)&lt;br /&gt;
* Gundam Harute (Allelujah)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Nu Gundam (Amuro)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tetsujin-28 Go&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Black Ox&amp;lt;/span&amp;gt; - Stat Increase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
*M9D Falke (Clouseau) &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-25 type Valkyries &amp;lt;/span&amp;gt; - New weapons: MDE Bullet, Reaction Missile&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-22S&amp;lt;/span&amp;gt; - New weapon: Reaction Missile&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapon: Infinite Cluster Punch&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Gurren Lagann&amp;lt;/span&amp;gt; - New weapon: Giga Drill Maximum&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Space Robo 5 Go (Gura)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Scopedog&amp;lt;/span&amp;gt; - Parts gained: Assault&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Daguza &amp;lt;/span&amp;gt; (Secret to avoid)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ARX-7 Arbalest&amp;lt;/span&amp;gt; - Lambda Driver is enabled, New Weapon: Lambda Strike, New Subpilot: Al&lt;br /&gt;
* Altron Gundam (Wufei)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Jagd Doga (Quess)&amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Jagd Doga (Gyunei) &amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Kshatriya (Marida) &amp;lt;/span&amp;gt; (Until Scenario 45)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Sazabi (Char) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Qubeley (Haman) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; ディオスクA (Annarotta)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Boss Borot&amp;lt;/span&amp;gt; - New Weapon: Kurogane Five&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Bonta-kun (Bonta-kun) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; ディオスクA (Annarotta)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie&amp;lt;/span&amp;gt; - New song added: Dynamite Explosion&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* Shin Getter Dragon (Gai)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Mazinger Z &amp;lt;/span&amp;gt; - New weapon: Big Bang Punch, Stat Increase (EN+40, Armor+100, Mobility+5)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Asuka&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Andrei) &amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;GN-X IV (Colasour) &amp;lt;/span&amp;gt; (Secret permanent recruit)&lt;br /&gt;
* Brave Commander (Graham)&lt;br /&gt;
* Re-GZ (Four)&lt;br /&gt;
* Byalant Custom (Four) (Secret recruit)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
* Mari&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* VF-25 Messiah TP -&amp;gt; YF-29 Durandal F SP (Alto)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New weapons: Dimensional Tunneling Bullet (Gepard), Moonlight Rhapsody (Spada)&lt;br /&gt;
* 00 Raiser -&amp;gt; 00 Quanta (Setsuna)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Zeus (Zeus)&amp;lt;/span&amp;gt; &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mazinger Z&amp;lt;/span&amp;gt; - New weapons: Big Bang Punch (MAP), Big Bang Punch (Power increase)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Spada&amp;lt;/span&amp;gt; -  New Weapon: Trinity Requiem&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Zessica&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Mikono&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New Weapon: All Together Attack, New Pilots: Zessica, Mikono, MIX, Kagura&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Big O&amp;lt;/span&amp;gt; - New Weapon: Final Stage, New Subpilot: Dorothy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Big O&amp;lt;/span&amp;gt; - New Weapon: Final Stage, New Subpilot: Dorothy&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Zeus (Zeus)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mazinger Z&amp;lt;/span&amp;gt; - Stat Increase (HP+300, EN+20, Armor +200), New Wepon: Big Bang Punch (MAP), Big Bang Punch +300 Attack Power&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion EVOL&amp;lt;/span&amp;gt; - New Weapon: All Together Attack, New Pilots: Zessica, Mikono, MIX, Kagura, Jin&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Aquarion Gepard&amp;lt;/span&amp;gt; - New Weapon: Dimension Shutting Cannon&lt;br /&gt;
* Tuatha De Danaan (Tessa)(After Scenario)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tuatha De Danaan&amp;lt;/span&amp;gt; - Gains A rank in Space (After scenario)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* Sazabi (Char)&lt;br /&gt;
* Jagd Doga(Quess) (Secret)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion&amp;lt;/span&amp;gt; - GAI Mode Activation turn limit released&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Genion GAI&amp;lt;/span&amp;gt; - New Weapon: Nibelung Annihilation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Gurren Lagann&amp;lt;/span&amp;gt; - New Option: Combine&lt;br /&gt;
* Chou Ginga Dai-Gurren (Dayakka)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Asclepus (Advent)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tengen Toppa Gurren Lagann (Simon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17738</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17738"/>
		<updated>2014-04-22T17:38:11Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Taboo Called Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 Martial&amp;lt;br&amp;gt;Scenario 13: Martial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley or Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Guura&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Altantic&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47: Hit and Miss&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Defy Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17737</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17737"/>
		<updated>2014-04-22T17:33:37Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed. If are there any discrepancies, use the discussion page and possibly link to other sources for the secrets as well if possible.&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. Otherwise Amuro will kill her.&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1a. In the Investigate Neo Zone Route, have Banagher fight Marida in Stage 23 and have Banagher reach Nahel Argama within 3 turns in Stage 24&lt;br /&gt;
&lt;br /&gt;
1b. In the Observe Neo Zeon Route, have Banagher fight Marida in Stage 25 (?)&lt;br /&gt;
&lt;br /&gt;
2. Marida must have at least 80 Kills by the end of Stage 45 (She will leave after Stage 45 along with Gyunnei and Quess)&lt;br /&gt;
&lt;br /&gt;
3. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
1. Joins in IF Route (Defy Destiny)&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
1. Does not leave the party permanently in IF Route (Defy Destiny)&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
1. Joins in IF Route (Defy Destiny)&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 32 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17722</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17722"/>
		<updated>2014-04-21T21:40:51Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Taboo Called Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 Martial&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley or Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Guura&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17720</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17720"/>
		<updated>2014-04-21T21:27:44Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat Garada K7 and Doublas M2 || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns (?) || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 32 || Have Amuro fight a Geara Doga and Jegan || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 35 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 57 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan leaves the party || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17718</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17718"/>
		<updated>2014-04-21T21:17:29Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed. If are there any discrepancies, use the discussion page and possibly link to other sources for the secrets as well if possibly.&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. Otherwise Amuro will kill her.&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1a. In the Investigate Neo Zone Route, have Banagher fight Marida in Stage 23 and have Banagher reach Nahel Argama within 3 turns in Stage 24&lt;br /&gt;
&lt;br /&gt;
1b. In the Observe Neo Zeon Route, have Banagher fight Marida in Stage 25 (?)&lt;br /&gt;
&lt;br /&gt;
2. Marida must have at least 80 Kills by the end of Stage 45 (She will leave after Stage 45 along with Gyunnei and Quess)&lt;br /&gt;
&lt;br /&gt;
3. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 32 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17709</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17709"/>
		<updated>2014-04-21T04:58:57Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns (?) || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 57 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 58 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 59 || Kittan leaves the party || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17708</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17708"/>
		<updated>2014-04-21T04:51:05Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) || Have Mikono fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) || Have Banagher reach Nahel Argama in 3 turns (?) || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) || Have Takeru Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17707</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17707"/>
		<updated>2014-04-21T03:10:32Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* 50,000 Money */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1a. In the Investigate Neo Zone Route, have Banagher fight Marida in Stage 23 and have Banagher reach Nahel Argama within 3 turns in Stage 24&lt;br /&gt;
&lt;br /&gt;
1b. In the Observe Neo Zeon Route, have Banagher fight Marida in Stage 25 (?)&lt;br /&gt;
&lt;br /&gt;
2. Marida must have at least 80 Kills by the end of Stage 45 (She will leave after Stage 45 along with Gyunnei and Quess)&lt;br /&gt;
&lt;br /&gt;
3. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 32 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17706</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17706"/>
		<updated>2014-04-21T03:09:58Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Japan) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Mithril) || Defeat Closeau || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || Char and Haman defeat at least 1 enemy unit each || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 (Merida Island) || Have Kamille fight Gyunnei and have Hathaway Convince Quess || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 (Japan, Perform Activation Test) || Choose &amp;quot;I&#039;ll fight&amp;quot; at the beginning and defeat the 9th Angel in 3 turns || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17678</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17678"/>
		<updated>2014-04-20T01:34:49Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58) || 200 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17677</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17677"/>
		<updated>2014-04-20T01:32:34Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Kshatriya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1a. In the Investigate Neo Zone Route, have Banagher fight Marida in Stage 23 and have Banagher reach Nahel Argama within 3 turns in Stage 24&lt;br /&gt;
&lt;br /&gt;
1b. In the Observe Neo Zeon Route, have Banagher fight Marida in Stage 25 (?)&lt;br /&gt;
&lt;br /&gt;
2. Marida must have at least 80 Kills by the end of Stage 45 (She will leave after Stage 45 along with Gyunnei and Quess)&lt;br /&gt;
&lt;br /&gt;
3. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 31 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17675</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17675"/>
		<updated>2014-04-20T00:43:21Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Kshatriya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1a. In the Investigate Neo Zone Route, have Banagher fight Marida in Stage 23 and have Banagher reach Nahel Argama within 3 turns in Stage 24&lt;br /&gt;
&lt;br /&gt;
1b. In the Observe Neo Zeon Route, have Banagher fight Marida in Stage 25 (?)&lt;br /&gt;
&lt;br /&gt;
2. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
3. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 31 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17674</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17674"/>
		<updated>2014-04-20T00:32:07Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonta-kun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Trader.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 31 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17673</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17673"/>
		<updated>2014-04-20T00:26:30Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || When equipped team&#039;s Tag Tension increases, it increases by an additional +1. || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || Have each Getter pilot (Ryoma, Hayato, Benkei) get at least 1 kill each || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || Defeat Mixy || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 55 || Have Roger fight Beck and Chirico fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 56 || Have Hathaway Convince Quess (You will receive the Z-Chips after Stage 58 || 200 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17672</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17672"/>
		<updated>2014-04-20T00:21:30Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Parts and Money */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Traer.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===50,000 Money===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 31 have any unit land on the space where Beck appears (Paradigm HQ) and you will receive 50,000 Money&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17671</id>
		<title>Super Robot Wars/Z3/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17671"/>
		<updated>2014-04-20T00:19:06Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Ace Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Ace bonus requires 80 kills.&lt;br /&gt;
&lt;br /&gt;
== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robo Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro 　||柿小路梅麻呂 || Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Tetsujin 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shotaro Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox|| ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination God Mars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Takeru Myojin || 明神タケル || ESP becomes Super A Class ESP (Grants level 9 ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ || Cosmo Crusher pilots start with 10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || キリコ・キュービィー || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri|| ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen ||エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
|Katz Kobayashi ||カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
|Four Murasame ||フォウ・ムラサメ || Special Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
|Haman Karn || ハマーン・カーン || &lt;br /&gt;
|-&lt;br /&gt;
!Mobile Suit Gundam Char&#039;s Counter Attack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ|| Newtype weapons range +1, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || +1 to Newtype skill, Skill+20&lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || Spirit Command &amp;quot;Awaken&amp;quot; costs 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス|| At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
|Hathaway Noa || ハサウェイ・ノア || Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yui || ヒイロ・ユイ || Zero System activates at 110 Will, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Duo Maxwell  || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trowa Barton  || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner  ||カトル・ラバーバ・ウィナー || At the start of player phase, will +3 for adjacent units and own team&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || Start with 20 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise ||ゼクス・マーキス || At launch, applies &amp;quot;Accel&amp;quot; Spirit Command to every ally&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shin Asuka || シン･アスカ || Movement+1, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato|| キラ･ヤマト || Evasion+20%, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam 00 Awakening of the Trailblazer (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Setsuna F Seiei|| 刹那・F・セイエイ || &amp;quot;Innovator&amp;quot; SP regen increased by +5 (total 10 SP regen from skill)&lt;br /&gt;
|-&lt;br /&gt;
|Lockon Stratos || ロックオン　ストラトス || Critical Rate +20%, All Attack damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Allelujah Haptism ||アレルヤ・ハプティズム|| Evasion +20%, own team movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Tieria Erde ||  ティエリア・アーデ|| At 130 will, applies &amp;quot;Analyze&amp;quot; Spirit Command to all enemies every turn&lt;br /&gt;
|-&lt;br /&gt;
|Sumeragi Lee Noriega||スメラギ・李・ノリエガ|| &amp;quot;Parts supply&amp;quot; skill can be used on units within the Command range&lt;br /&gt;
|-&lt;br /&gt;
|Graham Aker||グラハム・エーカー||+20 accuracy when attacking units that are on air and space terrain; multiplies damage by 1.1&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam UC!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Banagher Links ||バナージ・リンクス || PPx1.2 when Unicorn Gundam is in Destroy Mode&lt;br /&gt;
|-&lt;br /&gt;
|Riddhe Marcenas||リディ・マーセナス|| Gives x1.2 experience and money in own team&lt;br /&gt;
|-&lt;br /&gt;
|Otto Mitas||オットー・ミタス|| Units within the command range takes 0.9 less damage.&lt;br /&gt;
|-&lt;br /&gt;
|Daguza Mackle||ダグザ・マックール || Team received damage x0.8, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
|Bright Noa||ブライト・ノア || At the start of player phase units within the command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
|Marida Cruz||マリーダ・クルス|| At 130 will, casts &amp;quot;Focus&amp;quot; Spirit Command at the player phase&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Noriko Takaya|| ノリコ・タカヤ|| At 150 will, &amp;quot;Miracle&amp;quot; occurs&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Basara Nekki||熱気バサラ|| At launch, Sound Energy +20000&lt;br /&gt;
|-&lt;br /&gt;
|Gamlin Kizaki||ガムリン・木崎|| Evasion +20%, Accuracy +15% for own team&lt;br /&gt;
|-&lt;br /&gt;
! Macross F Wings of Goodbye (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Alto Saotome|| アルト早乙女|| Can &amp;quot;Transform&amp;quot; after moving, acquire &amp;quot;Afterimage&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Michel Blanc|| ミシェル・ブラン|| Critical rate +30% if there is female pilot in own team&lt;br /&gt;
|-&lt;br /&gt;
|Luca Angeloni||ルカ・アンジェロー二|| Spirit commands &amp;quot;Analyze&amp;quot;, &amp;quot;Confusion&amp;quot; have lowered cost by 10SP&lt;br /&gt;
|-&lt;br /&gt;
|Ozma Lee|| オズマ・リー|| Evasion +15%, Basara song numerical effects are doubled for own team&lt;br /&gt;
|-&lt;br /&gt;
|Klan Klan||クラン・クラン|| +30% Critical rate if Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
|Canaria Berstein||カナリア・ベルシュタイン|| +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Jeffrey Wilder||ジェフリー・ワイルダー||Units within the command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Shin(Change)Getter Robo Armageddon!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ryoma Nagare||流竜馬||At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
|Hayato Jin||神隼人 || At 150 will, Evasion +40%&lt;br /&gt;
|-&lt;br /&gt;
|Benkei Kurama||車弁慶|| At 150 will, received damage x0.7&lt;br /&gt;
|-&lt;br /&gt;
|Gou||號|| At 130 will, +10 SP every turn&lt;br /&gt;
|-&lt;br /&gt;
!Shin Mazinger Shogeki! Z Hen!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Kouji Kabuto||兜甲児|| At 130 will, Damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
|Sayaka Yumi||弓さやか|| Repair HP recovery is doubled&lt;br /&gt;
|-&lt;br /&gt;
|Boss||ボス|| &lt;br /&gt;
|-&lt;br /&gt;
|Zeus || ゼウス神 || Gives 5 SP and 3 Will every turn to own team&lt;br /&gt;
|-&lt;br /&gt;
!Terrestrial Defence Corp Dai-Guard!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Akagi Shunsuke||赤木駿介|| When &amp;quot;Prevail&amp;quot; activates, Damage x1.1 and Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!The Big O!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Roger Smith||ロジャー・スミス|| Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
!Full Metal Panic!  !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Sosuke Sagara||相良宗介||+10 melee,range,accuracy,and skill&lt;br /&gt;
|-&lt;br /&gt;
|Mellisa Mao||メリッサ・マオ||Units within the command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Kurz Weber||クルズ・ウェーバー||Damage against females is multiplied by 0.9, damage against males is multiplied by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Tessa Testarossa||テッサ・テスタロッサ|| Money and Exp x1.2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
|Bonta Kun||ボン太くん||Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
|Belfangan Clouseau || ベルファンガン・クルーゾー || Sprit Command &amp;quot;Fighting Spirit&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
!Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Aoi Hikada||飛鷹葵|| When &amp;quot;Ferocity&amp;quot; activates, casts &amp;quot;Awaken&amp;quot; spirit command once&lt;br /&gt;
|-&lt;br /&gt;
|Fog Sweeper ||F.S.|| At the player phase, SP+2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
!Gurren Lagann The Movie: The Lights in the Sky are Stars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Simon || シモン || Special Skill &amp;quot;Spiral Power&amp;quot; (「螺旋力」) changes to &amp;quot;Spiral Power Infinity&amp;quot; (「螺旋力∞」)&amp;lt;br&amp;gt;Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2.&lt;br /&gt;
|-&lt;br /&gt;
|Yoko || ヨーコ || +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Gimmy Adai || ギミー・アダイ || If Darry is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Darry Adai || ダリー・アダイ || If Gimmy is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Kittan Bachika || キタン・バチカ || At 140 will, casts Spirit Command &amp;quot;Fighting Spirit&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
!Evangelion: New Theatrical Edition!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ikari Shinji || 碇シンジ || At launch, Synchro Rate +25%&lt;br /&gt;
|-&lt;br /&gt;
|Shikinami Asuka Langley || 式波・アスカ・ラングレー || At launch, will +10; Spirit Command &amp;quot;Assault&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
|Mari Makinami Illustrious || 真希波・イラストリアス・マリ || Cover Attack Damage x1.2, +5 Will after every cover attack&lt;br /&gt;
|-&lt;br /&gt;
|Ayanami Rei || 綾波レイ || Ups A.T. Field base effect to 3300 &lt;br /&gt;
|-&lt;br /&gt;
!Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|C.C.||C.C.||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
|Zero || ゼロ || When using &amp;quot;Tactial command&amp;quot;, every affected ally receives 3PP&lt;br /&gt;
|-&lt;br /&gt;
|Kozuki Kallen || 紅月カレン || Melee weapon damage x1.1 for own team&lt;br /&gt;
|-&lt;br /&gt;
|Kururugi Suzaku || 枢木スザク || &amp;quot;Curse of Geass&amp;quot; is always active&lt;br /&gt;
|-&lt;br /&gt;
!Aquarion EVOL!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Amata Sora || アマタ・ソラ || Gives &amp;quot;Gravitational Interference&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Zessica Wong || ゼシカ・ウォン || Gives &amp;quot;Impact Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Cayenne Suzushiro || カイエン・スズシロ || Gives &amp;quot;Despair Vision&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Mikono Suzushiro || ミコノ・スズシロ	 || Gives &amp;quot;Binding Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Andy W Hole || アンディ・W・ホール || Gives &amp;quot;Hole Digging&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Shrade Elan || シュレード・エラン || Gives &amp;quot;Spiritual Performance&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Malloy Direzza || モロイ・ドレッツァ || Gives &amp;quot;Frailty Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Yunoha Thrul || ユノハ・スルール || Gives &amp;quot;Optical Penetration&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Sazanka Bianca || サザンカ・ビアンカ || Gives &amp;quot;Corrosion Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|MIX || MIX || Gives &amp;quot;Vacuum Filling&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Clea Dolosera || クレア・ドロセラ ||  Will +2 for every ally on map every turn&lt;br /&gt;
|-&lt;br /&gt;
|Kagura Demuri || カグラ・デムリ || When &amp;quot;Counter&amp;quot; activates, Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Jin Musou || ジン・ムソウ || Damage reduction of 「断ち切る力」 becomes 1500&lt;br /&gt;
|-&lt;br /&gt;
!Banpresto Originals!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Hibiki Kamishiro||ヒビキ・カミシロ|| At 130 Will, Movement +1 and Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Advent||アドヴェント|| At the start of player phase recover 10 SP to own team.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRWZ 3 Ace Bonus]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17670</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17670"/>
		<updated>2014-04-20T00:15:30Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonta-kun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
1. Defeat Gates with Bonta-kun in Stage 42&lt;br /&gt;
&lt;br /&gt;
2. Bonta-kun becomes purchasable in D-Traer.&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17669</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17669"/>
		<updated>2014-04-20T00:14:36Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Choosing between Asuka and Mari */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will have Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17668</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17668"/>
		<updated>2014-04-20T00:14:15Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Daguza Survives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before the end of Stage 40 (Space Route) or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon after Stage 40.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17645</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17645"/>
		<updated>2014-04-19T01:47:15Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 Martial&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17632</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17632"/>
		<updated>2014-04-18T14:50:44Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Brylant Custom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille, Amuro, and Banagher must have at least 80 Kills (?)&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17626</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17626"/>
		<updated>2014-04-18T05:38:18Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Juagg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader for 100 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17624</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17624"/>
		<updated>2014-04-18T05:21:30Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Units and Pilots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Patrick Colasour and GN-X IV===&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
&lt;br /&gt;
===Zeus God===&lt;br /&gt;
&lt;br /&gt;
===Shrade Survives===&lt;br /&gt;
&lt;br /&gt;
===Jin Survives===&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17623</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17623"/>
		<updated>2014-04-18T05:18:57Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Juagg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route), Amuro will say something if you fulfill this condition&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17622</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17622"/>
		<updated>2014-04-18T05:17:33Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Serpent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre Convince Wufei at the first half of Stage 21. They cannot attack Wufei or the acquisition fails.&lt;br /&gt;
&lt;br /&gt;
2. Have Heero shoot down Wufei at the first half of Stage 21.&lt;br /&gt;
&lt;br /&gt;
3. Have Noin and Hilde defeat at least one enemy unit each (?) at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
4. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17621</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17621"/>
		<updated>2014-04-18T05:11:09Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* ==Guura */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre convince Wufei at the first half of Stage 21&lt;br /&gt;
&lt;br /&gt;
2. Have Noin and Hilde defeat at least one enemy unit each at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
3. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17620</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17620"/>
		<updated>2014-04-18T05:10:42Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
==Units and Pilots==&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre convince Wufei at the first half of Stage 21&lt;br /&gt;
&lt;br /&gt;
2. Have Noin and Hilde defeat at least one enemy unit each at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
3. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;br /&gt;
&lt;br /&gt;
==Parts and Money==&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 28 have Hibiki reach 3 spaces right and 3 spaces down from the top left corner of the map (it should be a house)&lt;br /&gt;
&lt;br /&gt;
2. You will have a conversation with Zenitori (same as in Z2) and you will receive a Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
===Super Alloy Z===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 45 have Kouji move to the space where citizens have appeared and you will receive a Super Alloy Z&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Save Loni===&lt;br /&gt;
&lt;br /&gt;
1. In Stage 48 (Merida Island Route), have Banagher shoot down Shamblo&lt;br /&gt;
&lt;br /&gt;
===Guura=&lt;br /&gt;
&lt;br /&gt;
1. In Stage 37 (Japan Route), have Shotaro Convince Guura twice&lt;br /&gt;
&lt;br /&gt;
2. In Stage 39 (Japan Route), Guura will appear as temporary reinforcement but does not join. (Perhaps there are ways to make him join permanently?)&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17619</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17619"/>
		<updated>2014-04-18T05:02:44Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The secrets and requirements are so far not 100% confirmed&lt;br /&gt;
&lt;br /&gt;
===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have at least 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Kshatriya===&lt;br /&gt;
&lt;br /&gt;
1. Have Banagher fight Marida in Stage 23 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Banagher reach Nahel Argama within 3 turns in Stage 24 (Investigate Neo Zeon Route)&lt;br /&gt;
&lt;br /&gt;
3. Marida must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
4. Have Banagher fight Marida in Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have at least 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre convince Wufei at the first half of Stage 21&lt;br /&gt;
&lt;br /&gt;
2. Have Noin and Hilde defeat at least one enemy unit each at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
3. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17618</id>
		<title>Super Robot Wars/Z3/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Secrets&amp;diff=17618"/>
		<updated>2014-04-18T04:52:30Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: Created page with &amp;quot;===Quess Paraya and Jagd Doga===  1. Have Hathaway Convince her at Stage 37 (Space Route)  2. Have Hathaway Convince her at Stage 46 (Merida Island Route)  3. Have Hathaway Co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Quess Paraya and Jagd Doga===&lt;br /&gt;
&lt;br /&gt;
1. Have Hathaway Convince her at Stage 37 (Space Route)&lt;br /&gt;
&lt;br /&gt;
2. Have Hathaway Convince her at Stage 46 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Have Hathaway Convince her at Stage 56, then defeat her before defeating Char. (Otherwise Amuro will kill her)&lt;br /&gt;
&lt;br /&gt;
4. Quess will appear in Stage 57 as reinforcement.&lt;br /&gt;
&lt;br /&gt;
===Daguza Survives===&lt;br /&gt;
&lt;br /&gt;
1. Daguza must have 80 Kills before Stage 40 (Space Route) ends or Stage 35 if you choose Mithril or Japan Routes.&lt;br /&gt;
&lt;br /&gt;
2. If you fulfill the requirement, Daguza will remain in your party instead of dying as per canon.&lt;br /&gt;
&lt;br /&gt;
===Brylant Custom===&lt;br /&gt;
&lt;br /&gt;
1. Kamille must have 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Four will show up in Brylant Custom in Stage 48 (Merida Island Route), if the requirement is not fulfilled or Merida Island Route is not chosen she appears with a second ReGZ.&lt;br /&gt;
&lt;br /&gt;
===Juagg===&lt;br /&gt;
&lt;br /&gt;
1. Amuro must have 80 Kills&lt;br /&gt;
&lt;br /&gt;
2. Have Amuro destroy every Juagg in Stage 48 (Merida Island Route)&lt;br /&gt;
&lt;br /&gt;
3. Juagg will become purchasable in D-Trader&lt;br /&gt;
&lt;br /&gt;
===Serpent===&lt;br /&gt;
&lt;br /&gt;
1. Have Kallen, Trowa, and Quatre convince Wufei at the first half of Stage 21&lt;br /&gt;
&lt;br /&gt;
2. Have Noin and Hilde defeat at least one enemy unit each at the second half of Stage 21&lt;br /&gt;
&lt;br /&gt;
3. Serpent will become purchasable in D-Trader for 200 Z-Chips&lt;br /&gt;
&lt;br /&gt;
===Choosing between Asuka and Mari===&lt;br /&gt;
&lt;br /&gt;
1. After clearing Stage 46 Japan Route, you are presented with 2 options&lt;br /&gt;
&lt;br /&gt;
2. Choosing 起動実験を行う will cause Asuka to leave permanently and is replaced by Mari&lt;br /&gt;
&lt;br /&gt;
3. Choosing 起動実験を凍結する will keep Asuka in the group&lt;br /&gt;
&lt;br /&gt;
4. Choosing Merida Island Route after Stage 45 will Mari replace Asuka by default&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17616</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17616"/>
		<updated>2014-04-18T02:27:33Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || Equipped Team&#039;s Tag Tension increase +1 || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || Have Aoi fight Kagura || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Investigate Neo Zeon) || Have Banagher fight Full Frontal while NT-D is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Investigate Neo Zeon) || Have Watta Convince Gura || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 (Observe Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || Have Hibiki fight Annalotta while GAI Mode is active || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17608</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17608"/>
		<updated>2014-04-17T15:40:44Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17572</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17572"/>
		<updated>2014-04-17T05:05:55Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17553</id>
		<title>Super Robot Wars/Z3/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17553"/>
		<updated>2014-04-16T18:50:12Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Ace Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Ace bonus requires 80 kills.&lt;br /&gt;
&lt;br /&gt;
== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robo Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro 　||柿小路梅麻呂 ||　Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Tetsujin 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shotaro Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox|| ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination God Mars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Takeru Myojin || 明神タケル ||　ESP becomes Super A Class ESP　（Grants level 9　ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ ||　Cosmo Crusher pilots gain +10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || レフィーナ･エンフィールド || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri|| ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen ||エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
|Katz Kobayashi ||カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
|Four Murasame ||フォウ・ムラサメ || Speical Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
|Haman Karn || ハマーン・カーン || &lt;br /&gt;
|-&lt;br /&gt;
!Mobile Suit Gundam Char&#039;s Counter Attack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || &lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || &lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス|| At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
|Hathaway Noa || ハサウェイ・ノア ||&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yui || ヒイロ・ユイ || Zero System activates at 110 Will&lt;br /&gt;
|-&lt;br /&gt;
|Duo Maxwell  || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trowa Barton  || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner  ||カトル・ラバーバ・ウィナー || &lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || &lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise ||ゼクス・マーキス || &lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shin Asuka || シン･アスカ || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato|| キラ･ヤマト || &lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam00 Awakening of the Trailblazer (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Setsuna F Seiei|| 刹那・F・セイエイ || &lt;br /&gt;
|-&lt;br /&gt;
|Lockon Stratos || ロックオン　ストラトス || &lt;br /&gt;
|-&lt;br /&gt;
|Allelujah Haptism ||アレルヤ・ハプティズム||&lt;br /&gt;
|-&lt;br /&gt;
|Tieria Erde ||  ティエリア・アーデ||&lt;br /&gt;
|-&lt;br /&gt;
|Sumeragi Lee Noriega||スメラギ・李・ノリエガ||&lt;br /&gt;
|-&lt;br /&gt;
|Graham Aker||グラハム・エーカー||&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam UC!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Banagher Links ||バナージ・リンクス ||&lt;br /&gt;
|-&lt;br /&gt;
|Riddhe Marcenas||リディ・マーセナス||&lt;br /&gt;
|-&lt;br /&gt;
|Otto Mitas||オットー・ミタス)||Units within the command range takes 0.9 less damage.&lt;br /&gt;
|-&lt;br /&gt;
|Daguza Mackle||ダグザ・マックール ||&lt;br /&gt;
|-&lt;br /&gt;
|Bright Noa||ブライト・ノア ||　At the start of player phase units within the command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
|Marida Cruz||マリーダ・クルス||&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Noriko Takaya|| ノリコ・タカヤ||&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Basara Nekki||熱気バサラ||&lt;br /&gt;
|-&lt;br /&gt;
|Gamlin Kizaki||ガムリン・木崎||&lt;br /&gt;
|-&lt;br /&gt;
! Macross F Wings of Goodbye (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Alto Saotome|| アルト早乙女||&lt;br /&gt;
|-&lt;br /&gt;
|Michel Blanc|| ミシェル・ブラン||&lt;br /&gt;
|-&lt;br /&gt;
|Luca Angeloni||ルカ・アンジェロー二||&lt;br /&gt;
|-&lt;br /&gt;
|Ozma Lee|| オズマ・リー||&lt;br /&gt;
|-&lt;br /&gt;
|Klan Kaln||クラン・クラン||&lt;br /&gt;
|-&lt;br /&gt;
|Canaria Berstein||カナリア・ベルシュタイン||&lt;br /&gt;
|-&lt;br /&gt;
|Jeffrey Wilder||ジェフリー・ワイルダー||Units within the command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Shin(Change)Getter Robo Armageddon!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ryoma Nagare||流竜馬||At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
|Hayato Jin||神隼人 ||&lt;br /&gt;
|-&lt;br /&gt;
|Benkei　Kurama||車弁慶||&lt;br /&gt;
|-&lt;br /&gt;
|Gou||號||&lt;br /&gt;
|-&lt;br /&gt;
!Shin Mazinger Shogeki! Z Hen!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Kouji Kabuto||兜甲児||&lt;br /&gt;
|-&lt;br /&gt;
|Sayaka Yumi||弓さやか||&lt;br /&gt;
|-&lt;br /&gt;
|Boss||ボス||&lt;br /&gt;
|-&lt;br /&gt;
!Terrestrial Defence Corp Dai-Guard!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Akagi Shunsuke||赤木駿介||&lt;br /&gt;
|-&lt;br /&gt;
!The Big O!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Roger Smith||ロジャー・スミス|| Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
!Full Metal Panic!  !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Sosuke Sagara||相良宗介||+10 melee,range,accuracy,and skill&lt;br /&gt;
|-&lt;br /&gt;
|Mellisa Mao||メリッサ・マオ||Units within the command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Kurz Weber||クルズ・ウェーバー||Increased damage against females by 0.9 and males by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Tessa Testarossa||テッサ・テスタロッサ||&lt;br /&gt;
|-&lt;br /&gt;
|Bonta Kun||ボン太くん||Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
!Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Aoi Hikada||飛鷹葵||&lt;br /&gt;
|-&lt;br /&gt;
|Fog Sweeper ||FS||&lt;br /&gt;
|-&lt;br /&gt;
!Gurren Lagann The Movie: The Lights in the Sky are Stars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evangelion: New Theatrical Edition!! !!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|CC||CC||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
!Aquarion EVOL!! !!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Banpresto Originals!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Hibiki Kamishiro||ヒビキ・カミシロ||&lt;br /&gt;
|-&lt;br /&gt;
|Advent||アドヴェント||&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRWZ 3 Ace Bonus]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17552</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17552"/>
		<updated>2014-04-16T16:57:26Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17537</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17537"/>
		<updated>2014-04-15T23:54:57Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || Equipped Team&#039;s Tag Tension increase +1 || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || Have Kallen, Trowa, and Quatre convince Wufei || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Shinji defeat the 7th Angel || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 (Space) || Defeat Full Frontal || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17536</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17536"/>
		<updated>2014-04-15T23:48:22Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Afura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17535</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17535"/>
		<updated>2014-04-15T23:44:42Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Afura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17534</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17534"/>
		<updated>2014-04-15T23:30:05Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Afura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 &amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 &amp;lt;br&amp;gt;Scenario 48:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17523</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17523"/>
		<updated>2014-04-15T05:36:01Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun), shoot down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Afura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guru within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 &amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 &amp;lt;br&amp;gt;Scenario 48:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 &amp;lt;br&amp;gt;Scenario 51:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 &amp;lt;br&amp;gt;Scenario 52:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 &amp;lt;br&amp;gt;Scenario 53: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 &amp;lt;br&amp;gt;Scenario 54: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17522</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17522"/>
		<updated>2014-04-15T05:14:53Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || Equipped Team&#039;s Tag Tension increase +1 || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trader for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Don&#039;t Go Hiking) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Otto fight Marida || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Investigate Neo Zeon) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17521</id>
		<title>Super Robot Wars/Z3/D-Trader</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/D-Trader&amp;diff=17521"/>
		<updated>2014-04-15T05:12:46Z</updated>

		<summary type="html">&lt;p&gt;Psycoharo: /* Bonus Z-Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D-Trader is the in-game shop which trade Z-Chips for Parts which you get by destroying enemy units.&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| カイメラ隊員証 || Chimera&#039;s Membership Card || +30 Will Limit, doesn&#039;t stack with other items || 3000 || Use Maximum Break &lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Emblem of Destruction  ||  Movement +1, Attack Power +200, and all non MAPW and non 1 Range weapons/songs Range +1 || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| 再世の紋章|| Emblem of Rebirth || Equipped Unit recovers 10% HP and EN and Main Pilot recovers 10 SP at the beginning of your Turn || 2000 || Clear Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| インサラウムの秘宝|| Insarlaum&#039;s Secret Treasure  || Casts &amp;quot;Love&amp;quot; Spirit Command once per stage || 3500 || Earn a total of 2000 Z Chips&lt;br /&gt;
|-&lt;br /&gt;
| DエクストラクターS || D-Extractor S || Damage x1.2 when Will is 130+ || 3500 || Tactical Combo Gauge is maxed&lt;br /&gt;
|-&lt;br /&gt;
| コマンダーターミナル || Commander Terminal || Unit gains Commander Level 4 || 2500 || Have someone&#039;s Commander Skill reach Level 4&lt;br /&gt;
|-&lt;br /&gt;
| レスキューユニット || Rescue Unit || Gains Repair and Resupply || 3500 || Acquire Repair Kit, Cartridge, and Propellant Tank&lt;br /&gt;
|-&lt;br /&gt;
| オートディフェンサー || Auto Defensor || Gains 100% Sword Cut, Spiritual Fortitude, ignores Evasion Decay and Placement Penalties || 2000 || Have any one of your unit&#039;s HP lowered to below 20%&lt;br /&gt;
|-&lt;br /&gt;
| ゲインメーカー || Gain Maker || Earn 500 for each space moved || 3000 || Earn a total of $3 Million&lt;br /&gt;
|-&lt;br /&gt;
| ダメージアベンジャー || Damage Avenger || Increase damage dealt equal to the Unit&#039;s Damage % divided by 3 || 2500 || Ace any Pilot&lt;br /&gt;
|-&lt;br /&gt;
| スパイラルエフェクター || Spiral Effector || Attack and Song Power +300 and gain Ignore Barrier and Ignore Size || 3500 || Deal more than 15000 damage in a single battle&lt;br /&gt;
|-&lt;br /&gt;
| DECチャージャー || DEC Charger || Equipped Unit recovers all EN at the beginning of your Turn || 3500 || Destroy 5 or more enemy units with one MAPW attack&lt;br /&gt;
|-&lt;br /&gt;
| 極章次元震システム || Extreme Dimensional Quake System || Equipped Unit gains After Image, Barrier &amp;quot;D-Fault&amp;quot;, and Jamming when Pilot&#039;s Will is 130 or above || 2000 || Unlock Custom Bonus for any 5 Units&lt;br /&gt;
|-&lt;br /&gt;
| ゲートジャンパー || Gate Jumper || Movement +4, Terrain penalties are ignored if the Unit is Main Unit of the Team || 3000 ||  Have any Pilot earn over 500 PP&lt;br /&gt;
|-&lt;br /&gt;
| SPゲッター || SP Getter || The Main Pilots of the Team recovers 10 SP when the Team destroys an enemy Team || 3000 || Have any Pilot reach 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| テンションレイザー || Tension Raiser || Equipped Team&#039;s Tag Tension increase +1 || 5000 || Use Vigor/Drive Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| 奇跡の欠片 || Piece of Miracle || Casts Love, Courage, Soul, Fighting Spirit, Awaken/Zeal, Snipe, Assault/Assail, Iron Wall, and Focus once per stage || 5000 || Use Hot-Blood/Valor Spirit Command&lt;br /&gt;
|-&lt;br /&gt;
| プラーナコンバーター || Prana Converter || Equipped Team earns 2x PP, Money, and Z-Chips when Will is 150+. Does not stack with other Parts || 3500 || Unlock any Emblem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Enhancement System=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! English !! Description !! Price !! Unlock Requirements  &lt;br /&gt;
|-&lt;br /&gt;
| システムUNS || System UNS || All enemy units stats are revealed without using Recon || 500 || Ace any 3 Pilots&lt;br /&gt;
|-&lt;br /&gt;
| システムZCI || System ZCI || Earn Z-Chips equal to the number of enemies defeated times 5 when you clear a Stage || 3500 || Have any Pilot earn 100 Kills&lt;br /&gt;
|-&lt;br /&gt;
| システムDME || System DME || Earn Money equal to the total damage dealt to enemies divided by 20 when you clear a Stage || 5000 || Have any Pilot earn over 1000 PP&lt;br /&gt;
|-&lt;br /&gt;
| システムTEU || System TEU || All Teams gain +1 Tag Tension and all Units gain +5 Will at the beginning of the Stage || 6500 || Earn a total of $10 Million&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonus Z-Chips=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus Z-Chips if you fulfill a certain conditions in a stage. When you visit the D-Trader in intermission, AG will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! Amount Received&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || Visit D-Trade for the first time || 1000 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || Have Sayaka fight Brocken || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 (Don&#039;t Go Hiking) || Have Kamille fight Gyunnei twice || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 (Go Hiking) || Have Kamille fight Gyunnei || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || Have Sousuke fight Gauron || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Space) || Defeat Haman || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Japan) || Defeat all Mechanical Beasts || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 (Mithril) || Have Chirico defeat Niva || 200 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || Defeat Annalotta (Retreats at 8000 HP) || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 (Both Routes) || Have Kallen fight Kan Yu || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || Defeat all Abducters || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Investigate Neo Zeon) || Have Otto fight Marida || 50 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 (Observe Neo Zeon) || Have Otto fight Marida || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 (Observe Neo Zeon) || Defeat Full Frontal || 100 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || Have Sousuke fight Gauron || 150 Z-Chips&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || Have Sousuke defeat Gauron without any support || 50 Z-Chips&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Psycoharo</name></author>
	</entry>
</feed>