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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reosoul</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reosoul"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Reosoul"/>
	<updated>2026-04-24T21:43:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10205</id>
		<title>Super Robot Wars/Z2.2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10205"/>
		<updated>2012-04-05T02:32:58Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイバーニアユニット || Hi-Vernier Unit || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1200, Armor +250, 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| || GN Drive || Maximum EN +100, + 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| || || (?)&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Crest of Hakai || Movement +1, Weapon power +200, Weapon Range +1 (Save import bonus).&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Radar || Critical Rate +20, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || At 130 Morale, +200 Weapon Power, +150 Defense&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || At 130 Morale, +300 Weapon Power, +200 Defense&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S &lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; one use per stage&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || Ikue&#039;s Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|-&lt;br /&gt;
| || Iron Emblem || Receive double EXP. (Stacks with Gain, Have at least 20 Ace pilots.)&lt;br /&gt;
|-&lt;br /&gt;
| || Bronze Emblem || Main pilot recovers 20 SP per turn. (Reach 150 kills on a single pilot.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| || Silver Emblem  || Main pilot&#039;s PP Gain Triples. (Gain by spending 1500 PP on a pilot).&lt;br /&gt;
|-&lt;br /&gt;
| || Gold Emblem  || Double Money Gain.&lt;br /&gt;
|-&lt;br /&gt;
| || Platinum Emblem  || +1 Turn per player phase (Gain by acquiring 55 SR).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10204</id>
		<title>Super Robot Wars/Z2.2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10204"/>
		<updated>2012-04-05T02:13:33Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイバーニアユニット || Hi-Vernier Unit || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1200, Armor +250, 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| || GN Drive || Maximum EN +100, + 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| || || (?)&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Crest of Hakai || Movement +1, Weapon power +200, Weapon Range +1 (Save import bonus).&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Radar || Critical Rate +20, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  (?)&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S &lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; one use per stage&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || Ikue&#039;s Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|-&lt;br /&gt;
| || Iron Emblem || Receive double EXP. (Stacks with Gain, Have at least 20 Ace pilots.)&lt;br /&gt;
|-&lt;br /&gt;
| || Bronze Emblem || Main pilot recovers 20 SP per turn. (Reach 150 kills on a single pilot.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| || Silver Emblem  || Main pilot&#039;s PP Gain Triples. (Gain by spending 1500 PP on a pilot).&lt;br /&gt;
|-&lt;br /&gt;
| || Gold Emblem  || Double Money Gain.&lt;br /&gt;
|-&lt;br /&gt;
| || Platinum Emblem  || +1 Turn per player phase (Gain by acquiring 55 SR).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10200</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10200"/>
		<updated>2012-04-05T01:33:58Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Taiyou no Shisha, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Branch Robo #1 (Piloted by Branch) (Retreats when below 5000 HP) before the end of Turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Japan Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage before the end of Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each before the end of Turn 3. &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin) (Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies before moving Wufei to the designated points.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group before the end of turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: N/A&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle before the end of Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Dim&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs before the end of Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro, Zechs and Margaret destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? before the end of Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 20 enemy Units or more AND achieve the Victory Condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies before the end of Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the royal knights). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada before the end of Turn 5. He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話：&amp;lt;br&amp;gt;Scenario 14:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then the Guyana Class Land Carrier before the end of Player Turn 4 and the start of Enemy Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10197</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10197"/>
		<updated>2012-04-05T00:35:40Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Taiyou no Shisha, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Branch Robo #1 (Piloted by Branch) (Retreats when below 5000 HP) before the end of Turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Japan Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage before the end of Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each before the end of Turn 3. &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin) (Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies before moving Wufei to the designated points.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group before the end of turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: N/A&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle before the end of Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Dim&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs before the end of Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Do not allow any enemy Units reach the defense line when you clear the stage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro and Zechs destroy less than 3 units each. [?]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? before the end of Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 20 enemy Units or more AND achieve the Victory Condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies before the end of Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the royal knights). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada before the end of Turn 5. He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話：&amp;lt;br&amp;gt;Scenario 14:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then the Guyana Class Land Carrier before the end of Player Turn 4 and the start of Enemy Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10196</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10196"/>
		<updated>2012-04-05T00:34:30Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Taiyou no Shisha, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Branch Robo #1 (Piloted by Branch) (Retreats when below 5000 HP) before the end of Turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;「-」&amp;lt;br&amp;gt;-&#039;&#039;&#039;&amp;lt;br&amp;gt;Japan Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage before the end of Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each before the end of Turn 3. &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin) (Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies before moving Wufei to the designated points.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group before the end of turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: N/A&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle before the end of Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Dim&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs before the end of Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Do not allow any enemy Units reach the defense line when you clear the stage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? before the end of Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro and Zechs destroy less than 3 units each. [?]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies before the end of Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the royal knights). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada before the end of Turn 5. He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話：&amp;lt;br&amp;gt;Scenario 14:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then the Guyana Class Land Carrier before the end of Player Turn 4 and the start of Enemy Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: &lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10192</id>
		<title>Super Robot Wars/Z2.2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10192"/>
		<updated>2012-04-05T00:25:08Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイバーニアユニット || Hi-Vernier Unit || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1200, Armor +250, 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| || GN Drive || Maximum EN +100, + 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| || || (?)&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Crest of Hakai || Movement +1, Weapon power +200, Weapon Range +1 (Save import bonus).&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Radar || Critical Rate +20, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  (?)&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S &lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; one use per stage&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || Ikue&#039;s Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|-&lt;br /&gt;
| || Iron Emblem || Receive double EXP. (Stacks with Gain, Have at least 20 Ace pilots.)&lt;br /&gt;
|-&lt;br /&gt;
| || Bronze Emblem || Main pilot recovers 20 SP per turn. (Reach 150 kills on a single pilot.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| || Silver Emblem  || Main pilot&#039;s PP Gain Triples. (Gain by spending 1500 PP on a pilot).&lt;br /&gt;
|-&lt;br /&gt;
| || Gold Emblem  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| || Platinum Emblem  || +1 Turn per player phase (Gain by acquiring 55 SR).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10105</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10105"/>
		<updated>2012-04-04T05:13:55Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10104</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10104"/>
		<updated>2012-04-04T05:13:04Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: Created page with &amp;quot;==New Mobile Report Gundam Wing == {| |- ! Character !! Ability |- | Duo Maxwell || Critical Rate +30% |}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10092</id>
		<title>Super Robot Wars/Z2.2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Parts&amp;diff=10092"/>
		<updated>2012-04-04T03:42:02Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: Created page with &amp;quot;=Upgrade Parts= {| |- ! Upgrade Part !! Translation !! Description |- | バーニアユニット || Vernier Unit || Movement +1 |- | ハイバーニアユニット || Hi-Verni...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイバーニアユニット || Hi-Vernier Unit || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1200, Armor +250, 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| || GN Drive || Maximum EN +100, + 10% EN Regen&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| || || (?)&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 破界の紋章 || Crest of Hakai || Movement +1, Weapon power +200, Weapon Range +1 (Save import bonus).&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Radar || Critical Rate +20, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  (?)&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S &lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; one use per stage&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || Ikue&#039;s Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|-&lt;br /&gt;
| ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Main pilot&#039;s PP Gain Triples. (Gain by spending 1500 PP on a pilot).&lt;br /&gt;
|-&lt;br /&gt;
| ||  || (?)&lt;br /&gt;
|-&lt;br /&gt;
| ||  || +1 Turn per player phase [?] (Gain by acquiring 55 SR).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10090</id>
		<title>Super Robot Wars/Z2.2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10090"/>
		<updated>2012-04-04T02:26:34Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: Created page with &amp;quot;==Purchasable Skills==  {| |- ! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description  |- | Support Attack || 援護攻撃 || 100 (+20) PP...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 (+20) PP || Allows the pilot to provide offensive support to an adjacent ally. Maximum level is 4.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 PP || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 200 PP || When doing a support attack, a critical hit is guaranteed. Does not apply to Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 100 (+20) PP || Allows the pilot to provide defensive support to an adjacent ally. Maximum level is 4.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen ||  || 320 PP || Regenerate 10 SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 60 (+10) PP || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen 2 ||  || 250 PP || Regenerate 10 SP after killing an enemy, once per turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 100 PP || Will+10 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 PP || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Harness  ||  || 200 PP || +1 Morale boost to existing morale gains (?).&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 150 PP || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20 (+10) PP || Depending on how low the unit&#039;s HP is, Hit/Evade/Crit/Armor stats will be raised.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+10) PP || Allows the pilot to attack first when targeted by the enemy. Activation rate depends on Counter level and difference in Skill.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 180 PP || EN usage for weapons decreased to 80%. Cannot be learnt if pilot cannot use a unit that has EN-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 180 PP || All weapon ammo multiplied 1.5x (rounded down). Cannot be learnt if pilot cannot use a unit that has ammo-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 150 PP || At 130+ Will, Hit, Evade and Critical rates are increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 PP || At 130+ Will, damage received is reduced to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Penalty || サイズ差無視 || 200 PP || When attacking a larger enemy, penalties to damage dealt are ignored.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 100 PP || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified. Does not work when the skill is on a sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウエイ || 200 PP || If unit attacks first without moving, it can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || 220 PP || A pilot with this skill will have +1 movement to any unit that he/she uses. When said pilot reaches 130 morale, the bonus will be further enhanced to +2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || 330 PP || At 120+ Will, this skill grants a pilot one additional action if he/she successfully makes a kill. This can only be done once per turn per phase. Does not activate again if you change pilots. (Will is measured after the action, not before; if making a kill raises the pilot&#039;s Will from 115 to 120, Continuous Action will activate.)&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || 150 PP || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || 180PP || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || 120 PP || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8506</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8506"/>
		<updated>2011-04-17T18:54:08Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Taozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by end of 3rd turn player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;Dancouga Nova&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;The Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns once skill point is activated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill Final Boss who escapes if HP is less than 8k.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42话:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42话：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43话:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43话：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44话：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8504</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8504"/>
		<updated>2011-04-17T18:21:50Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Taozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by end of 3rd turn player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;Dancouga Nova&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;The Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns once skill point is activated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill Final Boss who escapes if HP is less than 8k.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42话:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42话：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43话:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43话：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44话：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8503</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8503"/>
		<updated>2011-04-17T18:20:48Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Taozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by end of 3rd turn player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;Dancouga Nova&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;The Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns once skill point is activated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill Final Boss who escapes if HP is less than 8k.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42话:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42话：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43话:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43话：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44话：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8477</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8477"/>
		<updated>2011-04-16T21:09:13Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage in 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial ennemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;(Couple Others)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;??? Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8476</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8476"/>
		<updated>2011-04-16T21:08:48Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage in 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial ennemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross &lt;br /&gt;
F&amp;lt;br&amp;gt;(Couple Others)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;??? Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8436</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8436"/>
		<updated>2011-04-15T20:16:57Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Things Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The World&#039;s Deceptive Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;A Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;B Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: Continuing Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial ennemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Revealed Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8373</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8373"/>
		<updated>2011-04-15T02:44:57Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;True Mazinger Impact! Z Chapter / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || Anti Fractal Knot weapon ammo +1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Votoms / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;New Mobile Report Gundam W / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Seed Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Impulse || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || [Radiation Wave] attack +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka 7: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2 || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || Attack +300&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8372</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8372"/>
		<updated>2011-04-15T02:44:15Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;True Mazinger Impact! Z Chapter / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || Anti Fractal Knot weapon ammo +1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Votoms / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;New Mobile Report Gundam W / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Seed Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom || EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice || EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Impulse || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || [Radiation Wave] attack +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka 7: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2 || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || Attack +300&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8367</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8367"/>
		<updated>2011-04-14T23:03:50Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Things Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The World&#039;s Deceptive Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;A Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;B Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: Continuing Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Revealed Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Decrease reinforcement boss&#039; hp to below 10k in the same turn as it appears.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8365</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8365"/>
		<updated>2011-04-14T20:51:13Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Things Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The World&#039;s Deceptive Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;A Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;B Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: Continuing Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Revealed Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Decrease reinforcement boss&#039; hp to below 10k in the same turn as it appears.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8364</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8364"/>
		<updated>2011-04-14T20:20:01Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Things Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The World&#039;s Deceptive Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;A Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;B Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: Continuing Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Revealed Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Decrease reinforcement boss&#039; hp to below 10k in the same turn as it appears.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8363</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8363"/>
		<updated>2011-04-14T19:44:49Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Things Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The World&#039;s Deceptive Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;A Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;B Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: Continuing Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Revealed Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Abilities&amp;diff=8306</id>
		<title>Super Robot Wars/Z2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Abilities&amp;diff=8306"/>
		<updated>2011-04-13T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 60 (+10) PP || Needed to activate abilities such as Shield Defense and Sword Cut.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20 (+10) PP || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 (+20) PP || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 PP || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.    The attack counts as a support attack and works with Cooperative Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 100 (+20) PP || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 60 (+10) PP || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+10) PP || Allows the pilot to attack first when targeted by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 100 PP || Will+10 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 PP || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 80 PP || Will+1 when unit evades attack.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 80 PP || Will+1 when unit hits enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 80 PP || Will+2 when unit is damaged by enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 80 PP || Will+1 when enemy is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 180 PP || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 180 PP || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 200 PP || When doing a support attack, a critical hit is guaranteed. &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 150 PP || +10% to Evade, Critical &amp;amp; Hit on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 150 PP || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Penalty || サイズ差無視 || 200 PP || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 PP || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 100 PP || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 100 PP || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Refueler || 補給技能 || 100 PP || Allows the pilot to resupply other units after moving.&lt;br /&gt;
|-&lt;br /&gt;
| ???? || ??? || 120 PP || ???&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Movement || 連続移動 || 300 PP || If a pilot has 120 morale, this skill grants a pilot one additional movement if he/she successfully makes a kill. This special can only be done once per turn per pilot per phase.&lt;br /&gt;
|-&lt;br /&gt;
|Dash || ダッシュ || 220 PP || A pilot with this skill will have +1 movement to any unit that he/she uses. When said pilot reaches 130 morale, the bonus will be further enhanced to +2.&lt;br /&gt;
|- &lt;br /&gt;
|??? || ??? || 200 PP || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Abilities&amp;diff=8305</id>
		<title>Super Robot Wars/Z2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Abilities&amp;diff=8305"/>
		<updated>2011-04-13T17:56:59Z</updated>

		<summary type="html">&lt;p&gt;Reosoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 60 (+10) PP || Needed to activate abilities such as Shield Defense and Sword Cut.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 60 (+10) PP || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 (+20) PP || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 PP || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.    The attack counts as a support attack and works with Cooperative Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 100 (+20) PP || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 60 (+10) PP || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+10) PP || Allows the pilot to attack first when targeted by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 100 PP || Will+10 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 PP || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 80 PP || Will+1 when unit evades attack.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 80 PP || Will+1 when unit hits enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 80 PP || Will+2 when unit is damaged by enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 80 PP || Will+1 when enemy is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 180 PP || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 180 PP || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 200 PP || When doing a support attack, a critical hit is guaranteed. &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 150 PP || +10% to Evade, Critical &amp;amp; Hit on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 150 PP || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Penalty || サイズ差無視 || 200 PP || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 PP || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 100 PP || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 100 PP || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Refueler || 補給技能 || 100 PP || Allows the pilot to resupply other units after moving.&lt;br /&gt;
|-&lt;br /&gt;
| ???? || ??? || 120 PP || ???&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Movement || 連続移動 || 300 PP || If a pilot has 120 morale, this skill grants a pilot one additional movement if he/she successfully makes a kill. This special can only be done once per turn per pilot per phase.&lt;br /&gt;
|-&lt;br /&gt;
|Dash || ダッシュ || 220 PP || A pilot with this skill will have +1 movement to any unit that he/she uses. When said pilot reaches 130 morale, the bonus will be further enhanced to +2.&lt;br /&gt;
|- &lt;br /&gt;
|??? || ??? || 200 PP || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reosoul</name></author>
	</entry>
</feed>