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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T19:30:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11523</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11523"/>
		<updated>2012-05-01T22:28:05Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All Seishin Commands&#039; consumed SP -5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeo Watta || Special Skill &amp;quot;Company President&amp;quot; &#039;s gained SP is multipled by 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro || Upon Scenario Clear, one Power Up Part &amp;quot;Ikue&#039;s Snack&amp;quot; is acquired.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || When counterattacking, inflicted damage is 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Upon Scenario Clear, Funds +30000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || When all conditions are met, &amp;quot;Cleave Away&amp;quot; is certain to activate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Reagan  || Special Ability &amp;quot;Subspace Entry&amp;quot; &#039;s activation chance +25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Myojin Takeru || Special Skill &amp;quot;Psychic Power&amp;quot; changes to &amp;quot;A Class Psychic Power&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Kenji || Cosmo Crasher&#039;s pilots Max SP +10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || While at or below 30% HP, inflicted damage is 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Acquired Funds +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || While at or above 130 Morale, all weapons&#039; attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When Support Attacking Chirico, inflicted damage 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapons&#039; ammunition count 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || When Support Attacking or Support Defending, Morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || Acquired Funds +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || &amp;quot;Pile Bunker&amp;quot; &#039;s attack power +500, range +1, accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || Against lower level enemies, inflicted damage 1.5x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Katsuragi Kei || When beside female pilots (regardless of whether allied or enemy) inflicted damage 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || When counterattacking, inflicted damage is 1.2x.  Critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Vagina || Chain targetting correction nullified.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiri || Seishin Command &amp;quot;Shinrai&amp;quot; &amp;quot;Gekirei&amp;quot; &amp;quot;Kitai&amp;quot; &#039;s consumed SP -10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype-specific weapons range +1.  Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1, and Zero System becomes possible to activate even at 110 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion rate +15%, all weapons barring MAP weapons and Range 1 weapons range +1&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || When Support Attacking or Support Defending, Morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || While at or above 130 Morale, the Seishin Command &amp;quot;Chokugeki&amp;quot; is applied at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || While at or above 130 Morale, the Seishin Command &amp;quot;Koun&amp;quot; is applied at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || Seishin Command &amp;quot;Ai&amp;quot; &#039;s consumed SP becomes 50.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || All allied units&#039; hit rate and evade rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || While at or above 120 Morale, the Seishin Command &amp;quot;Koun&amp;quot; is applied at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Acquired Funds +20%.  Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Acquired Funds +20.  All weapons barring MAP weapons and Range 1 weapons range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || Special Skill &amp;quot;Newtype (X)&amp;quot; &#039;s Level becomes 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || Seishin Command &amp;quot;Houkyuu&amp;quot; &#039;s consumed SP becomes 40.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || At player phase start, SP recovery 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit rate +25%.  Critical rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11522</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11522"/>
		<updated>2012-05-01T22:10:48Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All Seishin Commands&#039; consumed SP -5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeo Watta || Special Skill &amp;quot;Company President&amp;quot; &#039;s gained SP is multipled by 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro || Upon Scenario Clear, one Power Up Part &amp;quot;Ikue&#039;s Snack&amp;quot; is acquired.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || When counterattacking, inflicted damage is 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Upon Scenario Clear, Funds +30000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || When all conditions are met, &amp;quot;Cleave Away&amp;quot; is certain to activate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Reagan  || Special Ability &amp;quot;Subspace Entry&amp;quot; &#039;s activation chance +25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Myojin Takeru || Special Skill &amp;quot;Psychic Power&amp;quot; changes to &amp;quot;A Class Psychic Power&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Kenji || Cosmo Crasher&#039;s pilots Max SP +10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || While at or below 30% HP, inflicted damage is 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Acquired Funds +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || While at or above 130 Morale, all weapons&#039; attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When Support Attacking Chirico, inflicted damage 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapons&#039; ammunition count 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || When Support Attacking or Support Defending, Morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || Acquired Funds +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || &amp;quot;Pile Bunker&amp;quot; &#039;s attack power +500, range +1, accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || Against lower level enemies, inflicted damage 1.5x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Katsuragi Kei || When beside female pilots (regardless of whether allied or enemy) inflicted damage 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || When counterattacking, inflicted damage is 1.2x.  Critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Vagina || Chain targetting correction nullified.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiri || Seishin Command &amp;quot;Shinrai&amp;quot; &amp;quot;Gekirei&amp;quot; &amp;quot;Kitai&amp;quot; &#039;s consumed SP -10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype-specific weapons range +1.  Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1, and Zero System becomes possible to activate even at 110 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion rate +15%, all weapons barring MAP weapons and Range 1 weapons range +1&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || When Support Attacking or Support Defending, Morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || While at or above Morale 130, the Seishin Command &amp;quot;Chokugeki&amp;quot; is applied at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || While at or above Morale 130, the Seishin Command &amp;quot;Koun&amp;quot; is applied at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || Seishin Command &amp;quot;Ai&amp;quot; &#039;s consumed SP becomes 50.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || All allied units&#039; hit rate and evade rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11521</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11521"/>
		<updated>2012-05-01T21:55:05Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All Seishin Commands&#039; consumed SP -5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeo Watta || Special Skill &amp;quot;Company President&amp;quot; &#039;s gained SP is multipled by 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro || Upon Scenario Clear, one Power Up Part &amp;quot;Ikue&#039;s Snack&amp;quot; is acquired.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || When counterattacking, inflicted damage is 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Upon Scenario Clear, Funds +30000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || When all conditions are met, &amp;quot;Cleave Away&amp;quot; is certain to activate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Reagan  || Special Ability &amp;quot;Subspace Entry&amp;quot; &#039;s activation chance +25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Myojin Takeru || Special Skill &amp;quot;Psychic Power&amp;quot; changes to &amp;quot;A Class Psychic Power&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Kenji || Cosmo Crasher&#039;s pilots Max SP +10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || While at or below 30% HP, inflicted damage is 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Acquired Funds +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || While at or above 130 Morale, all weapons&#039; attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When Support Attacking Chirico, inflicted damage 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapons&#039; ammunition count 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || When Support Attacking or Support Defending, Morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || Acquired Funds +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || &amp;quot;Pile Bunker&amp;quot; &#039;s attack power +500, range +1, accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || Against lower level enemies, inflicted damage 1.5x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11520</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11520"/>
		<updated>2012-05-01T21:02:40Z</updated>

		<summary type="html">&lt;p&gt;Ryken: Fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All Seishin Commands&#039; consumed SP -5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeo Watta || Special Skill &amp;quot;Company President&amp;quot; &#039;s gained SP is multipled by 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro || Upon Scenario Clear, one Power Up Part &amp;quot;Ikue&#039;s Snack&amp;quot; is acquired.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || When counterattacking, inflicted damage is 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Upon Scenario Clear, Funds +30000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || When all conditions are met, &amp;quot;Cleave Away&amp;quot; is certain to activate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Reagan  || Special Ability &amp;quot;Subspace Entry&amp;quot; &#039;s activation chance +25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7868</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7868"/>
		<updated>2010-12-05T19:21:31Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%;&amp;quot;| &#039;&#039;&#039;Stage Name&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 01&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | アナザー・エンカウンター&amp;lt;br&amp;gt;Another Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 02&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ギャラクシー・チェイス&amp;lt;br&amp;gt;Galaxy Chase&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;01&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | クロガネに導かれし少年達&amp;lt;br&amp;gt;The Boys led by the Kurogane&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;02&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 特訓、マッハドリル&amp;lt;br&amp;gt;Special Training! Mach Drill!&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;03&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;The Woman Who Fights, the Woman Who Does Not Want to Fight, and the Woman Who Cannot Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;04&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 現れた炎の巨人&amp;lt;br&amp;gt;The Giant Of Flame Appears!&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;05&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Crimson Crash, Blue Shock&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;06&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 空が落ちる日&amp;lt;br&amp;gt;The Day the Sky Fell&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;モビルスーツ救出を試みる&amp;lt;br&amp;gt;Attempt to Rescue the Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;命令に従い、この場を離れる&amp;lt;br&amp;gt;Follow Orders, and Fall Back From This Area&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Linebarrels of Iron &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Mazinkaiser &amp;lt;br&amp;gt; Combattler &amp;lt;br&amp;gt; Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;07&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 混迷する世界&amp;lt;br&amp;gt;The World Where You Lose Consciousness&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 驕れる牙に吹く風&amp;lt;br&amp;gt;The Wind That Blew On the Proud Fang&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;08&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 正義の代償&amp;lt;br&amp;gt;The Price of Justice&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;09&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 戦う決意&amp;lt;br&amp;gt;Determination to Fight&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | オペレーション・カーニバル&amp;lt;br&amp;gt;Operation Carnival&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Engage Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 銃口の先には&amp;lt;br&amp;gt;Beyond the Gunpoint&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦いの「序」&amp;lt;br&amp;gt;The War Begins&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 放課後の来訪者&amp;lt;br&amp;gt;After School Visitors&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦う理由&amp;lt;br&amp;gt;Why We Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 真夜中の死闘&amp;lt;br&amp;gt;Midnight Death Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;Stop to Face the Allied Forces&#039; Reckless Actions&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;Participate in the JUDA Defense Mission&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Macross Frontier &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 僕たちの行方&amp;lt;br&amp;gt;Our Journey&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 裏切りの蒼&amp;lt;br&amp;gt;The Blue Betrayal&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 介入&amp;lt;br&amp;gt;Intervention&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | JUDA奪還作戦&amp;lt;br&amp;gt;JUDA Recapture Operation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 託された希望&amp;lt;br&amp;gt;Entrusted Hopes&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 奪還への想い&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 強襲 阿蘇&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;ミネルバの支援メンバーへ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Macross Frontier &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Iczer-1 &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 舞い降りる天使達&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 未知との接触&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ダンナーベース危機一髪&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ラングーン復活 銅鐸を取り戻せ&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ハート・ブレイク&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 怨念を貫く魂の刃&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦士たちの邂逅&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 大いなる力、空を切り裂く時・・・&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | それぞれの願い&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦うべき敵&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 破られた約束&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;宇宙で警戒任務&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;地上で警戒任務&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Macross Frontier &amp;lt;br&amp;gt; Iczer-3 &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Linebarrels of Iron &amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | トライアングラー&amp;lt;br&amp;gt;Triangular&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 神獣覚醒&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | リトルクイーン・リトルシスター&amp;lt;br&amp;gt;Little Queen, Little Sister&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 極限への進化&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 星間飛行へ...&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 鬼を喰らうモノ&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 奏でられた曲は&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 選ばれた未来&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | イクセリオの輝き&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 永遠のソルジャー&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 正義のために&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 鋼鉄の華&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | トゥルー・ビギン&amp;lt;br&amp;gt;True Begin&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ジャーニーズ・エンド&amp;lt;br&amp;gt;Journey&#039;s End&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 刻の翼&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 希望の光&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Pilot_Skills&amp;diff=7325</id>
		<title>Super Robot Wars/OGG/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Pilot_Skills&amp;diff=7325"/>
		<updated>2010-01-15T10:28:36Z</updated>

		<summary type="html">&lt;p&gt;Ryken: Fixed Mikiri&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20&amp;amp;nbsp;(+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised &lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護攻撃 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Defensive Support || 援護防御 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20&amp;amp;nbsp;(+5) || Allows the pilot to attack first when targeted by the enemy &lt;br /&gt;
|-&lt;br /&gt;
| In-fight || インファイト || 20&amp;amp;nbsp;(+5) || Inceases the damage dealt by melee weapons; Increase unit movement.&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || 20&amp;amp;nbsp;(+5) || Inceases the range and damage dealt by ranged weapons &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 30&amp;amp;nbsp;(+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || 30&amp;amp;nbsp;(+10) || Increases nearby ally&#039;s Hit/Evade stats &lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || 80 || Restores 10 Spirit Points every turn &lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% &lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 70 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot&#039;s Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20% &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 90 || +10 to Hit rate and Dodge rate on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| EN Save || Eセーブ || 80 || E-Save (70% EN usage) &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || Bセーブ || 80 || B-Save (1.5 times Ammo) &lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 50 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 60 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 60 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 65 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(击破) || 65 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻击 || 75 || Main -&amp;gt; Sub/ Sub -&amp;gt; Main damage penalty reduced by 20%.   &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 100 || Break Will Limit (MAX = 170) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
| EXP UP ||  EXPアップ || 100 || 1.2 times EXP gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilot Personal Skills:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Telekinetic Power || 念動力 || None || Bonus to Hit &amp;amp; Evade stats.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || None || +20 to Hit/Evade/Critical Hit Rates stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || None || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || None || Receives 20% more credit when destroying enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || None || When pilot&#039;s Will is 130 or more, +30 final evade during enemy phase.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6525</id>
		<title>Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6525"/>
		<updated>2009-04-08T19:10:13Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. &lt;br /&gt;
If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130. &lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || +20 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Game King || ゲームキング || +30 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| C Code || C・コード || Accuracy and Evasion rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Accuracy and Evasion rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| YII (Yoroi Implant Interface) || YII || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || オーバーフロウ || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike both units in a partner squad. Higher levels allow additional squads to be targetted, at the cost of one extra ammunition/EN cost per extra squad targetted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to a partner.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to a partner.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities (max of 20% lowering at Level 6)&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases attack power and critical rate for melee attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases attack power and accuracy for ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Menus&amp;diff=6524</id>
		<title>Super Robot Wars/K/Menus</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Menus&amp;diff=6524"/>
		<updated>2009-04-08T19:02:08Z</updated>

		<summary type="html">&lt;p&gt;Ryken: /* Pilot Status Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Map Commands=&lt;br /&gt;
==Individual Commands==&lt;br /&gt;
[http://i57.photobucket.com/albums/g224/Drunkenmaster92115/individual_commands_1.jpg Screenshot (Move,Change, Spirit, Status)]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;個別コマンド&lt;br /&gt;
 &amp;lt;th&amp;gt;Individual Commands&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;移動&lt;br /&gt;
 &amp;lt;td&amp;gt;Move&lt;br /&gt;
 &amp;lt;td&amp;gt;Move a unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;攻撃　&lt;br /&gt;
 &amp;lt;td&amp;gt;Attack&lt;br /&gt;
 &amp;lt;td&amp;gt;Attack an enemy in range&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;精神&lt;br /&gt;
 &amp;lt;td&amp;gt;Spirit&lt;br /&gt;
 &amp;lt;td&amp;gt;Use the pilot&#039;s Spirit Commands&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;変形&lt;br /&gt;
 &amp;lt;td&amp;gt;Change&lt;br /&gt;
 &amp;lt;td&amp;gt;Transform the unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;合体/分離&lt;br /&gt;
 &amp;lt;td&amp;gt;Combine/Separate&lt;br /&gt;
 &amp;lt;td&amp;gt;Combine or separate several units&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;修理&lt;br /&gt;
 &amp;lt;td&amp;gt;Repair&lt;br /&gt;
 &amp;lt;td&amp;gt;Restore the HP of an adjacent unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;補給&lt;br /&gt;
 &amp;lt;td&amp;gt;Supply&lt;br /&gt;
 &amp;lt;td&amp;gt;Restore the EN and the Ammo of an adjacent unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;説得&lt;br /&gt;
 &amp;lt;td&amp;gt;Talk&lt;br /&gt;
 &amp;lt;td&amp;gt;Talk with the enemy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;地上/空中/水中/地中&lt;br /&gt;
 &amp;lt;td&amp;gt;Land / Air / Water / Underground&lt;br /&gt;
 &amp;lt;td&amp;gt;Change the unit&#039;s position&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;搭載&lt;br /&gt;
 &amp;lt;td&amp;gt;Board&lt;br /&gt;
 &amp;lt;td&amp;gt;Dock onto a battleship&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;発進&lt;br /&gt;
 &amp;lt;td&amp;gt;Deploy&lt;br /&gt;
 &amp;lt;td&amp;gt;Deploy units from a battleship&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Status&lt;br /&gt;
 &amp;lt;td&amp;gt;Display the unit&#039;s status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;換装&lt;br /&gt;
 &amp;lt;td&amp;gt;Standby&lt;br /&gt;
 &amp;lt;td&amp;gt;End your turn&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;交代&lt;br /&gt;
 &amp;lt;td&amp;gt;Exchange&lt;br /&gt;
 &amp;lt;td&amp;gt;Swap a boarded unit with another&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パーツ&lt;br /&gt;
 &amp;lt;td&amp;gt;(Use) Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;Use Parts equiped on the unit&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Commands==&lt;br /&gt;
[http://i57.photobucket.com/albums/g224/Drunkenmaster92115/general_commands.jpg Screenshot: General Commands]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;全体コマンド&lt;br /&gt;
 &amp;lt;th&amp;gt;General Commands&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;フェイズ終了&lt;br /&gt;
 &amp;lt;td&amp;gt;End Phase&lt;br /&gt;
 &amp;lt;td&amp;gt;End your phase. The enemy will take its turn&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;検索&lt;br /&gt;
 &amp;lt;td&amp;gt;Search&lt;br /&gt;
 &amp;lt;td&amp;gt;Sort the list of units by various criteria&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;部隊表&lt;br /&gt;
 &amp;lt;td&amp;gt;Units&lt;br /&gt;
 &amp;lt;td&amp;gt;View a list of all deployed units.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;システム設定&lt;br /&gt;
 &amp;lt;td&amp;gt;System Config&lt;br /&gt;
 &amp;lt;td&amp;gt;Configure the gameplay options&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;セーブ&lt;br /&gt;
 &amp;lt;td&amp;gt;Save&lt;br /&gt;
 &amp;lt;td&amp;gt;Save the game in its current state.&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==System Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKSystemMenu.jpg Screenshot: System Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;システム&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;グリッド表示&lt;br /&gt;
 &amp;lt;td&amp;gt;Grid&lt;br /&gt;
 &amp;lt;td&amp;gt;Turn the display grid on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘デモ&lt;br /&gt;
 &amp;lt;td&amp;gt;Battle Animation&lt;br /&gt;
 &amp;lt;td&amp;gt;Turn battle animation on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘爆砕デモ&lt;br /&gt;
 &amp;lt;td&amp;gt;Battle Explosion Animation&lt;br /&gt;
 &amp;lt;td&amp;gt;Turns the explosion at the end of the battle animation on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘デモ画面&lt;br /&gt;
 &amp;lt;td&amp;gt;Screen Edit&lt;br /&gt;
 &amp;lt;td&amp;gt;Select which screen battles are viewed. Top screen by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦絨画面&lt;br /&gt;
 &amp;lt;td&amp;gt;Screen Edit&lt;br /&gt;
 &amp;lt;td&amp;gt;Select which screen auxiliary actions are viewed (mini-map, map objectives, etc). Bottom screen by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;カーソル移動&lt;br /&gt;
 &amp;lt;td&amp;gt;Cursor Movement&lt;br /&gt;
 &amp;lt;td&amp;gt;Change cursor movement between smooth motion (default) and square-by-square.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＢＧＭ競り替え&lt;br /&gt;
 &amp;lt;td&amp;gt;BGM Change&lt;br /&gt;
 &amp;lt;td&amp;gt;Changes a BGM after battle. If Yes, will return to map BGM after battle. No by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＢＧＭ設定&lt;br /&gt;
 &amp;lt;td&amp;gt;BGM Assign&lt;br /&gt;
 &amp;lt;td&amp;gt;Assign BGMs to your mechs&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ショートカット機能&lt;br /&gt;
 &amp;lt;td&amp;gt;Shortcut Functions&lt;br /&gt;
 &amp;lt;td&amp;gt;Assign/Reassign values to the X and Y keys&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Status Menu=&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=2&amp;gt;Status Menu Options&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;総合能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Combined Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パイロット能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Pilot Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ユニット能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Unit Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;武器性能&lt;br /&gt;
 &amp;lt;td&amp;gt;Weapon Efficiency&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ユニット変更&lt;br /&gt;
 &amp;lt;td&amp;gt;Unit Change&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;サブパイロット&lt;br /&gt;
 &amp;lt;td&amp;gt;Sub Pilot&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pilot Status Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKPilotStatus.jpg Screenshot: Pilot Status]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine name&lt;br /&gt;
 &amp;lt;td colspan=2 ROWSPAN=3 style=&amp;quot;Vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Machine Picture]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;HP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;EN&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;[Skill list]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td rowspan=4 style=&amp;quot;Vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Pilot Portrait]&lt;br /&gt;
 &amp;lt;td colspan=2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Pilot Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Level&lt;br /&gt;
 &amp;lt;td&amp;gt;XP to level&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;気力 / Will&lt;br /&gt;
 &amp;lt;td&amp;gt;Total XP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;撃墜数 / Beat&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;SP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Spirit List]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;格闘 / Melee&lt;br /&gt;
 &amp;lt;td&amp;gt;防御 / Defense&lt;br /&gt;
 &amp;lt;td&amp;gt;回避 / Evade&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;射撃 / Ranged&lt;br /&gt;
 &amp;lt;td&amp;gt;技量 / Skill&lt;br /&gt;
 &amp;lt;td&amp;gt;命中 / Hit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Series]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Partner Unit&lt;br /&gt;
 &amp;lt;td&amp;gt;Partner Name&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unit Status Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKUnitStatus.jpg Screenshot: Unit Status]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Pilot Name]&lt;br /&gt;
 &amp;lt;td&amp;gt;特殊能力 / Abilities&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;レベル / Level&lt;br /&gt;
 &amp;lt;td rowspan=3 style=&amp;quot;vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Abilities List]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;気力 / Will&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;撃墜数 / Beat&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;強化パーツ / Upgrade Parts&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&amp;lt;br&amp;gt;[Parts List]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;作品 / Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=2&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Mech Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;HP&lt;br /&gt;
 &amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Abilitiy Icons]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;EN&lt;br /&gt;
 &amp;lt;td&amp;gt;タイプ / {{blue|Type}} (空/{{blue|Air}} | 水/{{blue|Water}} | 陸/{{blue|Ground}} | 地/{{blue|Underground}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;装甲 / Armor&lt;br /&gt;
 &amp;lt;td&amp;gt;地形 / {{blue|Terrain}} (空/{{blue|Air}} | 陸/{{blue|Ground}} | 海/{{blue|Water}} | 宇/{{blue|Space}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;運動性 / Mobility&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;移動力 / Movement&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;修理費 / Repair Cost&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;サイズ / Size&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;BGM&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/WeaponEfficiency.jpg Screenshot: Weapon Efficiency Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=4&amp;gt;Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Unit Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Weapon Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;攻撃 / Damage&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;射程 / Range&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;命中 / Hit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;弾数 / Ammo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;EN (EN Required)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;気力 (Will Required)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;地形 / {{blue|Terrain}} (空/{{blue|Air}} | 陸/{{blue|Ground}} | 海/{{blue|Water}} | 宇/{{blue|Space}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＣＴ補正 / Critical &amp;lt;td colspan=3&amp;gt;無効化 / Negation&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;属性 / Attributes&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;特殊効果 / Special Effect&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=4&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[Weapon Name]&lt;br /&gt;
 &amp;lt;td&amp;gt;属性 / Attribute Icons&lt;br /&gt;
 &amp;lt;td&amp;gt;攻撃 / Damage&lt;br /&gt;
 &amp;lt;td&amp;gt;射程 / Range&lt;br /&gt;
 &amp;lt;td&amp;gt;命中 / Hit Bonus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;...&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;...&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Intermission Menu=&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SuperRobotWarsKMenu.jpg Screenshot: Intermission Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt;Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;パイロット&amp;lt;br&amp;gt;Pilot&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;ユニット&amp;lt;br&amp;gt;Machine&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;システム&amp;lt;br&amp;gt;System&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パイロット能力&amp;lt;br&amp;gt;Pilot Status&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Unit Status&lt;br /&gt;
 &amp;lt;td&amp;gt;検索&amp;lt;br&amp;gt;Search&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Skill Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Upgrade Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;ショップ&amp;lt;br&amp;gt;Shop&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;のりかえ&amp;lt;br&amp;gt;Assign&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Upgrade Unit&lt;br /&gt;
 &amp;lt;td&amp;gt;システム&amp;lt;br&amp;gt;System&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Squad Setup&lt;br /&gt;
 &amp;lt;td&amp;gt;ダータセーブ&amp;lt;br&amp;gt;Save Data&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;次のマップへ&amp;lt;br&amp;gt;Next Map&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Menus&amp;diff=6523</id>
		<title>Super Robot Wars/K/Menus</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Menus&amp;diff=6523"/>
		<updated>2009-04-08T19:01:11Z</updated>

		<summary type="html">&lt;p&gt;Ryken: /* System Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Map Commands=&lt;br /&gt;
==Individual Commands==&lt;br /&gt;
[http://i57.photobucket.com/albums/g224/Drunkenmaster92115/individual_commands_1.jpg Screenshot (Move,Change, Spirit, Status)]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;個別コマンド&lt;br /&gt;
 &amp;lt;th&amp;gt;Individual Commands&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;移動&lt;br /&gt;
 &amp;lt;td&amp;gt;Move&lt;br /&gt;
 &amp;lt;td&amp;gt;Move a unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;攻撃　&lt;br /&gt;
 &amp;lt;td&amp;gt;Attack&lt;br /&gt;
 &amp;lt;td&amp;gt;Attack an enemy in range&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;精神&lt;br /&gt;
 &amp;lt;td&amp;gt;Spirit&lt;br /&gt;
 &amp;lt;td&amp;gt;Use the pilot&#039;s Spirit Commands&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;変形&lt;br /&gt;
 &amp;lt;td&amp;gt;Change&lt;br /&gt;
 &amp;lt;td&amp;gt;Transform the unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;合体/分離&lt;br /&gt;
 &amp;lt;td&amp;gt;Combine/Separate&lt;br /&gt;
 &amp;lt;td&amp;gt;Combine or separate several units&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;修理&lt;br /&gt;
 &amp;lt;td&amp;gt;Repair&lt;br /&gt;
 &amp;lt;td&amp;gt;Restore the HP of an adjacent unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;補給&lt;br /&gt;
 &amp;lt;td&amp;gt;Supply&lt;br /&gt;
 &amp;lt;td&amp;gt;Restore the EN and the Ammo of an adjacent unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;説得&lt;br /&gt;
 &amp;lt;td&amp;gt;Talk&lt;br /&gt;
 &amp;lt;td&amp;gt;Talk with the enemy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;地上/空中/水中/地中&lt;br /&gt;
 &amp;lt;td&amp;gt;Land / Air / Water / Underground&lt;br /&gt;
 &amp;lt;td&amp;gt;Change the unit&#039;s position&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;搭載&lt;br /&gt;
 &amp;lt;td&amp;gt;Board&lt;br /&gt;
 &amp;lt;td&amp;gt;Dock onto a battleship&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;発進&lt;br /&gt;
 &amp;lt;td&amp;gt;Deploy&lt;br /&gt;
 &amp;lt;td&amp;gt;Deploy units from a battleship&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Status&lt;br /&gt;
 &amp;lt;td&amp;gt;Display the unit&#039;s status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;換装&lt;br /&gt;
 &amp;lt;td&amp;gt;Standby&lt;br /&gt;
 &amp;lt;td&amp;gt;End your turn&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;交代&lt;br /&gt;
 &amp;lt;td&amp;gt;Exchange&lt;br /&gt;
 &amp;lt;td&amp;gt;Swap a boarded unit with another&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パーツ&lt;br /&gt;
 &amp;lt;td&amp;gt;(Use) Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;Use Parts equiped on the unit&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Commands==&lt;br /&gt;
[http://i57.photobucket.com/albums/g224/Drunkenmaster92115/general_commands.jpg Screenshot: General Commands]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;全体コマンド&lt;br /&gt;
 &amp;lt;th&amp;gt;General Commands&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;フェイズ終了&lt;br /&gt;
 &amp;lt;td&amp;gt;End Phase&lt;br /&gt;
 &amp;lt;td&amp;gt;End your phase. The enemy will take its turn&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;検索&lt;br /&gt;
 &amp;lt;td&amp;gt;Search&lt;br /&gt;
 &amp;lt;td&amp;gt;Sort the list of units by various criteria&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;部隊表&lt;br /&gt;
 &amp;lt;td&amp;gt;Units&lt;br /&gt;
 &amp;lt;td&amp;gt;View a list of all deployed units.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;システム設定&lt;br /&gt;
 &amp;lt;td&amp;gt;System Config&lt;br /&gt;
 &amp;lt;td&amp;gt;Configure the gameplay options&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;セーブ&lt;br /&gt;
 &amp;lt;td&amp;gt;Save&lt;br /&gt;
 &amp;lt;td&amp;gt;Save the game in its current state.&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==System Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKSystemMenu.jpg Screenshot: System Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;システム&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;グリッド表示&lt;br /&gt;
 &amp;lt;td&amp;gt;Grid&lt;br /&gt;
 &amp;lt;td&amp;gt;Turn the display grid on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘デモ&lt;br /&gt;
 &amp;lt;td&amp;gt;Battle Animation&lt;br /&gt;
 &amp;lt;td&amp;gt;Turn battle animation on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘爆砕デモ&lt;br /&gt;
 &amp;lt;td&amp;gt;Battle Explosion Animation&lt;br /&gt;
 &amp;lt;td&amp;gt;Turns the explosion at the end of the battle animation on or off&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦闘デモ画面&lt;br /&gt;
 &amp;lt;td&amp;gt;Screen Edit&lt;br /&gt;
 &amp;lt;td&amp;gt;Select which screen battles are viewed. Top screen by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;戦絨画面&lt;br /&gt;
 &amp;lt;td&amp;gt;Screen Edit&lt;br /&gt;
 &amp;lt;td&amp;gt;Select which screen auxiliary actions are viewed (mini-map, map objectives, etc). Bottom screen by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;カーソル移動&lt;br /&gt;
 &amp;lt;td&amp;gt;Cursor Movement&lt;br /&gt;
 &amp;lt;td&amp;gt;Change cursor movement between smooth motion (default) and square-by-square.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＢＧＭ競り替え&lt;br /&gt;
 &amp;lt;td&amp;gt;BGM Change&lt;br /&gt;
 &amp;lt;td&amp;gt;Changes a BGM after battle. If Yes, will return to map BGM after battle. No by default&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＢＧＭ設定&lt;br /&gt;
 &amp;lt;td&amp;gt;BGM Assign&lt;br /&gt;
 &amp;lt;td&amp;gt;Assign BGMs to your mechs&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ショートカット機能&lt;br /&gt;
 &amp;lt;td&amp;gt;Shortcut Functions&lt;br /&gt;
 &amp;lt;td&amp;gt;Assign/Reassign values to the X and Y keys&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Status Menu=&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=2&amp;gt;Status Menu Options&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;総合能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Combined Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パイロット能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Pilot Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ユニット能力&lt;br /&gt;
 &amp;lt;td&amp;gt;Unit Status&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;武器性能&lt;br /&gt;
 &amp;lt;td&amp;gt;Weapon Efficiency&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ユニット変更&lt;br /&gt;
 &amp;lt;td&amp;gt;Unit Change&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;サブパイロット&lt;br /&gt;
 &amp;lt;td&amp;gt;Sub Pilot&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pilot Status Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKPilotStatus.jpg Screenshot: Pilot Status]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine name&lt;br /&gt;
 &amp;lt;td colspan=2 ROWSPAN=3 style=&amp;quot;Vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Machine Picture]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;HP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;EN&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;[Skill list]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td rowspan=4 style=&amp;quot;Vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Pilot Portrait]&lt;br /&gt;
 &amp;lt;td colspan=2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Pilot Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Level&lt;br /&gt;
 &amp;lt;td&amp;gt;XP to level&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;気力 / Will&lt;br /&gt;
 &amp;lt;td&amp;gt;Total XP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;撃墜数 / Beat&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;SP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Spirit List]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;格闘 / Melee&lt;br /&gt;
 &amp;lt;td&amp;gt;防御 / Defense&lt;br /&gt;
 &amp;lt;td&amp;gt;回避 / Evade&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;射撃 / Ranged&lt;br /&gt;
 &amp;lt;td&amp;gt;技量 / Maneuvering&lt;br /&gt;
 &amp;lt;td&amp;gt;命中 / Hit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Series]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Partner Unit&lt;br /&gt;
 &amp;lt;td&amp;gt;Partner Name&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unit Status Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SRWKUnitStatus.jpg Screenshot: Unit Status]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt; Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Pilot Name]&lt;br /&gt;
 &amp;lt;td&amp;gt;特殊能力 / Abilities&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;レベル / Level&lt;br /&gt;
 &amp;lt;td rowspan=3 style=&amp;quot;vertical-align:middle; text-align: center;&amp;quot;&amp;gt;[Abilities List]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;気力 / Will&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;撃墜数 / Beat&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;強化パーツ / Upgrade Parts&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&amp;lt;br&amp;gt;[Parts List]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;作品 / Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=2&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Mech Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;HP&lt;br /&gt;
 &amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Abilitiy Icons]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;EN&lt;br /&gt;
 &amp;lt;td&amp;gt;タイプ / {{blue|Type}} (空/{{blue|Air}} | 水/{{blue|Water}} | 陸/{{blue|Ground}} | 地/{{blue|Underground}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;装甲 / Armor&lt;br /&gt;
 &amp;lt;td&amp;gt;地形 / {{blue|Terrain}} (空/{{blue|Air}} | 陸/{{blue|Ground}} | 海/{{blue|Water}} | 宇/{{blue|Space}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;運動性 / Mobility&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;移動力 / Movement&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;修理費 / Repair Cost&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;サイズ / Size&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;BGM&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Menu==&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/WeaponEfficiency.jpg Screenshot: Weapon Efficiency Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=4&amp;gt;Top Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Unit Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[Weapon Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;攻撃 / Damage&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;射程 / Range&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;命中 / Hit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;弾数 / Ammo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;EN (EN Required)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;気力 (Will Required)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;地形 / {{blue|Terrain}} (空/{{blue|Air}} | 陸/{{blue|Ground}} | 海/{{blue|Water}} | 宇/{{blue|Space}})&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;ＣＴ補正 / Critical &amp;lt;td colspan=3&amp;gt;無効化 / Negation&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;属性 / Attributes&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;特殊効果 / Special Effect&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=4&amp;gt; Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[Weapon Name]&lt;br /&gt;
 &amp;lt;td&amp;gt;属性 / Attribute Icons&lt;br /&gt;
 &amp;lt;td&amp;gt;攻撃 / Damage&lt;br /&gt;
 &amp;lt;td&amp;gt;射程 / Range&lt;br /&gt;
 &amp;lt;td&amp;gt;命中 / Hit Bonus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;...&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;... &amp;lt;td&amp;gt;...&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Intermission Menu=&lt;br /&gt;
[http://i163.photobucket.com/albums/t304/Vegerunks/SuperRobotWarsKMenu.jpg Screenshot: Intermission Menu]&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=3&amp;gt;Bottom Screen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;パイロット&amp;lt;br&amp;gt;Pilot&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;ユニット&amp;lt;br&amp;gt;Machine&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;&#039;システム&amp;lt;br&amp;gt;System&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;パイロット能力&amp;lt;br&amp;gt;Pilot Status&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Unit Status&lt;br /&gt;
 &amp;lt;td&amp;gt;検索&amp;lt;br&amp;gt;Search&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Skill Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Upgrade Parts&lt;br /&gt;
 &amp;lt;td&amp;gt;ショップ&amp;lt;br&amp;gt;Shop&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;のりかえ&amp;lt;br&amp;gt;Assign&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Upgrade Unit&lt;br /&gt;
 &amp;lt;td&amp;gt;システム&amp;lt;br&amp;gt;System&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;br&amp;gt;Squad Setup&lt;br /&gt;
 &amp;lt;td&amp;gt;ダータセーブ&amp;lt;br&amp;gt;Save Data&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;次のマップへ&amp;lt;br&amp;gt;Next Map&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Ace_Bonus&amp;diff=6522</id>
		<title>Super Robot Wars/K/Ace Bonus</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Ace_Bonus&amp;diff=6522"/>
		<updated>2009-04-08T18:57:51Z</updated>

		<summary type="html">&lt;p&gt;Ryken: /* Ace Bonus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Ace Bonus=&lt;br /&gt;
&lt;br /&gt;
Raises the 6 Pilot Status of the ace character, depending on the kill count.&lt;br /&gt;
&lt;br /&gt;
Every 100 kills = 10 to all stats, 999 kills = 100 to all stats&lt;br /&gt;
&lt;br /&gt;
=Top Ace Bonus=&lt;br /&gt;
The top 3 ranked shown in the intermission will get a +5 Morale boost at the start of the mission.&lt;br /&gt;
&lt;br /&gt;
Partner units will also receive a +5 Morale boost.&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=6521</id>
		<title>Super Robot Wars/K/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=6521"/>
		<updated>2009-04-08T18:55:05Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Super Robot Wars K Flow Chart==&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ウェディングベルは戦いの鐘 [Wedding Bells are in the Fight]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;異世界からの来訪者 [Visitors From Another World]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ビルドアップ！ 蘇る伝説！[Build Up! The Legend is Reborn!]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;再会のコンビネーションアタック [Combination Attack of Reunion]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーマンバトル [OVERMAN Battle]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;タキシードを着たボンクラ野郎 [The Tuxedo-wearing Dumbass]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ドランクヒーロー・スウィフトガール [Drunk Hero - Swift Girl]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;宿命のターミナル [Terminal of Fate]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;エリアZiの激闘 [Intense Fighting in Area Zi]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;黒き炎の将軍 [General of the Black Flame]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ガイキング絶体絶命！前編 [Gaiking, Certain Death! - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ガイキング絶体絶命！後編 [Gaiking, Certain Death! - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;蠢く翳・前編 [Wriggling Ei - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;蠢く翳・後編 [Wriggling Ei - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;変わり果てた地球 [Earth, After the Change]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Berlin !! Tatsumiya Island&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dangaioh !! Shin Jeeg&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;GunXSword&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14A-1 / 14B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;離別の光・前編 [Light of separation - Part 1]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;孤独～たたかい [To Fight Loneliness]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14A-2 / 15B-1&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;離別の光・後編 [Light of Seperation - Part 2]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;悲しみの飛翔・前編 [Flight of Sorrow - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15A / 15B-2&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;エンジェルダウン [Angel Down]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;悲しみの飛翔・後編 [Flight of Sorrow - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;激闘！ダンナーベース！・前編 [Intense Fighting! Dannar Base - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;激闘！ダンナーベース！・後編 [Intense Fighting! Dannar Base - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Build Base !! Darius World&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;GunXSword !! King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17A / 17B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;奪還せよ！ もう一人の鋼鉄ジーグ！ [Recapture! The Other Kotetsu Jeeg]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;蘇る大地魔竜 [Revive Daichi-Maryu]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18A / 18B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;存在～なかま [Unidentified Existence]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;キャプテン・ガリス、衝撃の秘密 [Captain Garrius, Shocking Secret]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星の扉、運命の扉・前編 [The Door of Stars, The Door of Destiny - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星の扉、運命の扉・後編 [The Door of Stars, The Door of Destiny - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りと出会いと [Betrayals and Encounters]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;決戦の時は来たれり・前編 [The Time of the Decisive Battle Has Come - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;決戦の時は来たれり・後編 [The Time of the Decisive Battle Has Come - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;コンフュージョン・カーニバル [Confusion Carnival]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;結成！ ディガルド討伐 [Formation! Subdue Digarudo]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーデビルクライシス・前編 [Over Devil Crisis - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーデビルクライシス・後編 [Over Devil Crisis - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;奇襲 [Surprise Attack]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Build Base !! Darius World&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;GunXSword !! Virtual-On&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26A / 26B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;絶望の中で掴んだ光 [The Light Grasped in the Midst of Despair]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;ジーンの野望 [Gene Ambition]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27A / 27B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;幸せへのカウントダウン [Countdown to Happiness]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;結末 [End]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リンケージ [Linkage]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;哀しき呪縛を解け [Break the Spell of Sadness]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Route Split !! Tatsumiya Island !! Darius World !! Dannar Base&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Dangaioh&amp;lt;br&amp;gt;GunXSword !! King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;Gaiking !! Virtual-On&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Mazinger Z&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30A-1 / 30B / 30C&amp;lt;/center&amp;gt; || 情愛～さよなら・前編 [Affection~Farewell - Part 1] || 決戦！ 三大魔竜！ [Decisive battle! 3 Great Maryus] || ラビットシンドロームの恐怖 [Fear of Rabbit Syndrome]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30A-2 / 31B-1 / 31C-1&amp;lt;/center&amp;gt; || 情愛～さよなら・後編 [Affection~Farewell - Part 2] || 父の心・前編 [My Father&#039;s Heart - Part 1] || 鋼の巨人達・前編 [The Steel Giants - Part 1]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31A / 31B-2 / 31C-2&amp;lt;/center&amp;gt; || 蒼穹～そら [Azure~Sky] || 父の心・後編 [My Father&#039;s Heart - Part 2] || 鋼の巨人達・後編 [The Steel Giants - Part 2]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;リセットされる世界・前編 [Reset the World - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;リセットされる世界・後編 [Reset the World - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;妃魅禍、野望の果て・前編 [Himika, the End of Ambition - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;妃魅禍、野望の果て・後編 [Himika, the End of Ambition - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;天国の雷 [Lightning of Heaven]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;Another Sphere&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;心からの・・・ [Heartfelt...]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=6520</id>
		<title>Super Robot Wars/K/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=6520"/>
		<updated>2009-04-08T18:53:49Z</updated>

		<summary type="html">&lt;p&gt;Ryken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Super Robot Wars K Flow Chart==&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ウェディングベルは戦いの鐘 [Wedding Bells are in the Fight]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;異世界からの来訪者 [Visitors From Another World]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ビルドアップ！ 蘇る伝説！[Build Up! The Legend is Reborn!]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;再会のコンビネーションアタック [Combination Attack of Reunion]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーマンバトル [OVERMAN Battle]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;タキシードを着たボンクラ野郎 [The Tuxedo-wearing Dumbass]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ドランクヒーロー・スウィフトガール [Drunk Hero - Swift Girl]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;宿命のターミナル [Terminal of Fate]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;エリアZiの激闘 [Intense Fighting in Area Zi]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;黒き炎の将軍 [General of the Black Flame]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ガイキング絶体絶命！前編 [Gaiking, Certain Death! - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ガイキング絶体絶命！後編 [Gaiking, Certain Death! - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;蠢く翳・前編 [Wriggling Ei - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;蠢く翳・後編 [Wriggling Ei - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;変わり果てた地球 [Earth, After the Change]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Berlin !! Tatsumiya Island&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dangaioh !! Shin Jeeg&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;GunXSword&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14A-1 / 14B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;離別の光・前編 [Light of separation - Part 1]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;孤独～たたかい [To Fight Loneliness]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14A-2 / 15B-1&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;離別の光・後編 [Light of Seperation - Part 2]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;悲しみの飛翔・前編 [Flight of Sorrow - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15A / 15B-2&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;エンジェルダウン [Angel Down]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;悲しみの飛翔・後編 [Flight of Sorrow - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;激闘！ダンナーベース！・前編 [Intense Fighting! Dannar Base - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;激闘！ダンナーベース！・後編 [Intense Fighting! Dannar Base - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Build Base !! Darius World&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;GunXSword !! King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17A / 17B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;奪還せよ！ もう一人の鋼鉄ジーグ！ [Recapture! The Other Kotetsu Jeeg]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;蘇る大地魔竜 [Revive Daichi-Maryu]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18A / 18B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;存在～なかま [Unidentified Existence]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;キャプテン・ガリス、衝撃の秘密 [Captain Garrius, Shocking Secret]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星の扉、運命の扉・前編 [The Door of Stars, The Door of Destiny - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星の扉、運命の扉・後編 [The Door of Stars, The Door of Destiny - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りと出会いと [Betrayals and Encounters]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;決戦の時は来たれり・前編 [The Time of the Decisive Battle Has Come - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;決戦の時は来たれり・後編 [The Time of the Decisive Battle Has Come - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;コンフュージョン・カーニバル [Confusion Carnival]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;結成！ ディガルド討伐 [Formation! Subdue Digarudo]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーデビルクライシス・前編 [Over Devil Crisis - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オーバーデビルクライシス・後編 [Over Devil Crisis - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;奇襲 [Suprise]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Build Base !! Darius World&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;GunXSword !! Virtual-On&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26A / 26B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;絶望の中で掴んだ光 [The Light Grasped in the Midst of Despair]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;ジーンの野望 [Gene Ambition]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27A / 27B&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;幸せへのカウントダウン [Countdown to Happiness]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;結末 [End]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リンケージ [Linkage]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;哀しき呪縛を解け [Break the Spell of Sadness]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Route Split !! Tatsumiya Island !! Darius World !! Dannar Base&lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Gundam SEED&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Dangaioh&amp;lt;br&amp;gt;GunXSword !! King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Shin Jeeg&amp;lt;br&amp;gt;Gaiking !! Virtual-On&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Mazinger Z&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30A-1 / 30B / 30C&amp;lt;/center&amp;gt; || 情愛～さよなら・前編 [Affection~Farewell - Part 1] || 決戦！ 三大魔竜！ [Decisive battle! 3 Great Maryus] || ラビットシンドロームの恐怖 [Fear of Rabbit Syndrome]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30A-2 / 31B-1 / 31C-1&amp;lt;/center&amp;gt; || 情愛～さよなら・後編 [Affection~Farewell - Part 2] || 父の心・前編 [My Father&#039;s Heart - Part 1] || 鋼の巨人達・前編 [The Steel Giants - Part 1]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31A / 31B-2 / 31C-2&amp;lt;/center&amp;gt; || 蒼穹～そら [Azure~Sky] || 父の心・後編 [My Father&#039;s Heart - Part 2] || 鋼の巨人達・後編 [The Steel Giants - Part 2]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;リセットされる世界・前編 [Reset the World - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;リセットされる世界・後編 [Reset the World - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33-1&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;妃魅禍、野望の果て・前編 [Himika, the End of Ambition - Part 1]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33-2&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;妃魅禍、野望の果て・後編 [Himika, the End of Ambition - Part 2]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;天国の雷 [Lightning of Heaven]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;Another Sphere&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || colspan=&amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;心からの・・・ [Heartfelt...]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Pilot_Abilities_%26_Skills&amp;diff=5148</id>
		<title>Super Robot Wars/Alpha 3/Pilot Abilities &amp; Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Pilot_Abilities_%26_Skills&amp;diff=5148"/>
		<updated>2008-03-15T09:22:28Z</updated>

		<summary type="html">&lt;p&gt;Ryken: /* Pilot Skills */  Translation fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || - || Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Human || 強化人間 || - || Increased hit and dodge rates, improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Psychic Power || 念動力 || - || Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || - || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 勇者 || - || Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || - || At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || - || Increases nearby ally&#039;s Hit/Evade stats. Improves range and effectiveness with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || - || Restores 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Become Bestial || 野生化 || - || At 130+ morale, gives +25% to damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || - || +20% to hit, dodge, and critical hit rates.&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck || 強運 || - || +20% to money gained from destroying enemy units. &lt;br /&gt;
|-&lt;br /&gt;
| Mental Resistance || 精神耐性 || - || Pilot is immune to all status effects. &lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Ryken</name></author>
	</entry>
</feed>