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	<updated>2026-04-24T14:24:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=61675</id>
		<title>Gensou Shoujo Wars Complete Box</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=61675"/>
		<updated>2024-09-17T03:08:30Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 幻想少女大戦コンプリートボックス&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Fantasy Maiden Wars Complete Box &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch Port Japanese Title:&#039;&#039;&#039; 幻想少女大戦 - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch Port English Title:&#039;&#039;&#039; Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PC: August 12, 2019  Nintendo Switch: March 31, 2022 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platform:&#039;&#039;&#039; PC/Nintendo Switch &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A compilation of the four Gensou Shoujo Wars games, with updated gameplay mechanics and additional content. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 93 main + 16 bonus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Character Acquisition Timeline|Character Acquisition Timeline]]&lt;br /&gt;
*[[/Spell Cards|Spell Cards]]&lt;br /&gt;
*[[/Overview|Game System Overview]]&lt;br /&gt;
==Game Data==&lt;br /&gt;
*[[/Database|Unit Database]]&lt;br /&gt;
*[[/Character List|&amp;quot;Character&amp;quot; List]]&lt;br /&gt;
*[[/Unit List|&amp;quot;Unit&amp;quot; List]]&lt;br /&gt;
*[[/Handylist|Handylist]]&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
*[[/Generic Skills|Generic Skills]]&lt;br /&gt;
*[[/Personal Skills|Personal Skills]]&lt;br /&gt;
*[[/Abilities|Abilities]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Friendship Bonus|Friendship Bonus]]&lt;br /&gt;
*[[/Power and Personality|Power and Personality Information]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Formulas|Formulas]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear Bonuses|Clear Bonuses]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/NG+|New Game Plus]]&lt;br /&gt;
*[[/Difficulty|Difficulty Levels]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Translation|Translation Patches]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Library Entries|Library Entries]]&lt;br /&gt;
*[[/Credits|Credits]]&lt;br /&gt;
*[http://www.dlsite.com/home/fsr/=/keyword_work_name/%E5%B9%BB%E6%83%B3%E5%B0%91%E5%A5%B3%E5%A4%A7%E6%88%A6+SRI0000013105/from/work.series DLSite Link]&lt;br /&gt;
*[https://wikiwiki.jp/gswcomplete/ JP Wiki Link]&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars&amp;diff=61674</id>
		<title>Gensou Shoujo Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars&amp;diff=61674"/>
		<updated>2024-09-17T03:07:13Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 幻想少女大戦&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Fantasy Maiden Wars &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 紅/S - August 14, 2010, 妖/M - May 27, 2012, 永/E - August 16, 2014, 夢/D - May 7, 2017 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A four part Touhou/SRW mash-up. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 91 Main + 7 Bonus &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The translations on these pages might not match any particular fan translation, but contributors are free to use FMW D&#039;s translations once such a patch is released.&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Gameplay|Basic Gameplay Overview]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Character Acquisition Timeline|Character Acquisition Timeline]]&lt;br /&gt;
*[[/Spell Cards|Spell Cards]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Danmaku|Danmaku]]&lt;br /&gt;
*[[/Cost|Cost]]&lt;br /&gt;
*[[/Teams|Teams]]&lt;br /&gt;
*[[/Full Power|Full Power Mode]]&lt;br /&gt;
&lt;br /&gt;
==Character Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Database|Database]]&lt;br /&gt;
*[[/Generic Skills|Generic Skills]]&lt;br /&gt;
*[[/Personal Skills|Personal Skills]]&lt;br /&gt;
*[[/Abilities|Abilities]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Friendship Bonus|Friendship Bonus]]&lt;br /&gt;
*[[/Power and Personality|Power and Personality Information]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Save Transfer between games|Save Transfer between games]]&lt;br /&gt;
*[[/Clear Bonuses|Clear Bonuses]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Difficulty|Difficulty Levels]]&lt;br /&gt;
*[[/Translation|Translation Patches]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Calculations|Damage Calculations]]&lt;br /&gt;
*[http://www.dlsite.com/home/fsr/=/keyword_work_name/%E5%B9%BB%E6%83%B3%E5%B0%91%E5%A5%B3%E5%A4%A7%E6%88%A6+SRI0000013105/from/work.series DLSite Link]&lt;br /&gt;
*[http://www.melonbooks.com/index.php?main_page=maker_info&amp;amp;makers_id=MK0000015850 Melonbooks Link]&lt;br /&gt;
*[https://wikiwiki.jp/gensyou/ JP wiki Link]&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=60230</id>
		<title>Gensou Shoujo Wars Complete Box/Handylist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=60230"/>
		<updated>2024-04-16T22:40:43Z</updated>

		<summary type="html">&lt;p&gt;Seki108: added Nitori as Healing unit and Akyuu as Resupply, since they became them in Complete Box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Miscellaneous lists for various categories in the game.&lt;br /&gt;
==Race List==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Race!!Characters&lt;br /&gt;
|-&lt;br /&gt;
|Human||&lt;br /&gt;
*Reimu Hakurei; Marisa Kirisame&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Keine Kamishirasawa (Normal form); Fujiwara no Mokou (Mystic Chapter)&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
|-&lt;br /&gt;
|Youkai||&lt;br /&gt;
*Rumia; Hong Meiling; Koakuma&lt;br /&gt;
*Letty Whiterock; Zenki &amp;amp; Goki; Yukari Yakumo&lt;br /&gt;
*Wriggle Nightbug; Mystia Lorelei&lt;br /&gt;
*Medicine Melancholy&lt;br /&gt;
*Aya Shameimaru; Momiji Inubashiri; Nitori Kawashiro&lt;br /&gt;
*Iku Nagae&lt;br /&gt;
*Kisume; Yamame Kurodani; Parsee Mizuhashi; Satori Komeiji; Rin Kaenbyou; Utsuho Reiuji; Koishi Komeiji&lt;br /&gt;
*Nazrin; Kogasa Tatara; Ichirin Kumoi &amp;amp; Unzan; Minamitsu Murasa; Shou Toramaru; Nue Houjuu&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
*Kurumi; Elly; Yuuka Kazami&lt;br /&gt;
*Meeko; Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
|Fairy||&lt;br /&gt;
*Daiyousei; Cirno&lt;br /&gt;
*Lily White/Lily Black&lt;br /&gt;
*Sunny Milk; Luna Child; Star Sapphire; (Three Fairies of Light)&lt;br /&gt;
|-&lt;br /&gt;
|Magician||&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Byakuren Hijiri&lt;br /&gt;
|-&lt;br /&gt;
|Vampire||&lt;br /&gt;
*Remilia Scarlet; Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|Youjuu||&lt;br /&gt;
*Chen; Ran Yakumo&lt;br /&gt;
*Tewi Inaba&lt;br /&gt;
|-&lt;br /&gt;
|Doll||&lt;br /&gt;
*Shanghai Doll; Hourai Doll&lt;br /&gt;
|-&lt;br /&gt;
|Poltergeist||&lt;br /&gt;
*Lunasa Prismriver; Merlin Prismriver; Lyrica Prismriver; (Prismriver Sisters)&lt;br /&gt;
|-&lt;br /&gt;
|Half-Phantom||&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|-&lt;br /&gt;
|Ghost||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
|-&lt;br /&gt;
|Oni||&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
*Yuugi Hoshiguma&lt;br /&gt;
|-&lt;br /&gt;
|Therianthrope||&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku form)&lt;br /&gt;
|-&lt;br /&gt;
|Person of Hourai||&lt;br /&gt;
*Eirin Yagokoro; Kaguya Houraisan; Fujiwara no Mokou (Eternal - Final Chapter)&lt;br /&gt;
|-&lt;br /&gt;
|Shinigami||&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
|Enma||&lt;br /&gt;
*Eiki Shiki, Yamaxanadu&lt;br /&gt;
|-&lt;br /&gt;
|God||&lt;br /&gt;
*Shizuha Aki; Minoriko Aki; Hina Kagiyama; Kanako Yasaka; Suwako Moriya&lt;br /&gt;
*Shinki&lt;br /&gt;
|-&lt;br /&gt;
|Celestial||&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
|-&lt;br /&gt;
|Robot||&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
|Flying Storehouse||&lt;br /&gt;
*Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
|Jade Rabbit||&lt;br /&gt;
*Reisen Udongein Inaba&lt;br /&gt;
*Reisen (II)&lt;br /&gt;
|-&lt;br /&gt;
|Lunarian||&lt;br /&gt;
*Watatsuki no Yorihime&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
|-&lt;br /&gt;
|Evil Spirit||&lt;br /&gt;
*Mima&lt;br /&gt;
|-&lt;br /&gt;
|Makai Resident||&lt;br /&gt;
*Yumeko&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category: GSW]]&lt;br /&gt;
&lt;br /&gt;
==Heal/Resupply Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Heal Only!!Resupply Only!!Heal &amp;amp; Resupply&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Lily White&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
||&lt;br /&gt;
*Koakuma&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
||&lt;br /&gt;
*Eirin Yagokoro&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sword/Shield Equipment Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sword Only!!Shield Only!!Sword &amp;amp; Shield&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Sakuya Izayoi; Flandre Scarlet&lt;br /&gt;
*Lunasa Prismriver; (Prismriver Sisters); Youmu Konpaku&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
*Nazrin; Shou Toramaru&lt;br /&gt;
*Reisen (II); Watatsuki no Yorihime&lt;br /&gt;
*Elly; Yumeko&lt;br /&gt;
||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*Kisume&lt;br /&gt;
*Kogasa Tatara&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
||&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assist Attack List==&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58181</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58181"/>
		<updated>2023-07-13T08:06:14Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Dyne - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; Gundam EZ-8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus 2 (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus[Red] - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II[Emma] (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II[Mondo] (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Aphrodite A&lt;br /&gt;
*Boss Borot&lt;br /&gt;
*God Raijin-Oh&lt;br /&gt;
*(Jun)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger: Clear the stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A: Clear the Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner -&amp;gt; Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3):Clear the stage twice&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II[Emma] -&amp;gt; Super Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Gundam Frame for Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rebi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Turchinov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ple 2 and Qubeley Mk-II (Ple 2 Custom)&lt;br /&gt;
**Have Ple fight Ple 2, then have Judua fight Ple 2 twice. Judua must destroy Ple 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Rebi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple 2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Big Zam- Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Distrubance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daioja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed;Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58180</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58180"/>
		<updated>2023-07-13T05:55:05Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Dyne - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; Gundam EZ-8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus 2 (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus[Red] - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II[Emma] (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II[Mondo] (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Aphrodite A&lt;br /&gt;
*Boss Borot&lt;br /&gt;
*God Raijin-Oh&lt;br /&gt;
*(Jun)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger: Clear the stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A: Clear the Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner -&amp;gt; Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3):Clear the stage twice&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II[Emma] -&amp;gt; Super Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Gundam Frame for Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rebi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Turchinov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ple 2 and Qubeley Mk-II (Ple 2 Custom)&lt;br /&gt;
**Have Ple fight Ple 2, then have Judua fight Ple 2 twice. Judua must destroy Ple 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Rebi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple 2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Big Zam- Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Distrubance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daioja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed;Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58135</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58135"/>
		<updated>2023-07-07T06:44:31Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Dyne - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; Gundam EZ-8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus 2 (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus[Red] - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II[Emma] (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II[Mondo] (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Aphrodite A&lt;br /&gt;
*Boss Borot&lt;br /&gt;
*God Raijin-Oh&lt;br /&gt;
*(Jun)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger: Clear the stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A: Clear the Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner -&amp;gt; Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3):Clear the stage twice&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II[Emma] -&amp;gt; Super Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Gundam Frame for Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rebi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Turchinov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ple 2 and Qubeley Mk-II (Ple 2 Custom)&lt;br /&gt;
**Have Ple fight Ple 2, then have Judua fight Ple 2 twice. Judua must destroy Ple 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Rebi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple 2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Distrubance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daioja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed;Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58101</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=58101"/>
		<updated>2023-07-04T04:35:18Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Dyne - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; Gundam EZ-8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus 2 (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus[Red] - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II[Emma] (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II[Mondo] (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Aphrodite A&lt;br /&gt;
*Boss Borot&lt;br /&gt;
*God Raijin-Oh&lt;br /&gt;
*(Jun)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger: Clear the stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A: Clear the Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner -&amp;gt; Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3):Clear the stage twice&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II[Emma] -&amp;gt; Super Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Gundam Frame for Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rebi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Turchinov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ple 2 and Qubeley Mk-II (Ple 2 Custom)&lt;br /&gt;
**Have Ple fight Ple 2, then have Judua fight Ple 2 twice. Judua must destroy Ple 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Rebi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple 2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Distrubance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daioja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed;Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Special_Systems&amp;diff=57969</id>
		<title>Gensou Shoujo Wars Complete Box/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Special_Systems&amp;diff=57969"/>
		<updated>2023-06-08T20:47:13Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Aya&amp;#039;s Reporter form */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alice&#039;s Dolls==&lt;br /&gt;
&lt;br /&gt;
Alice can summon 3 Horai dolls per stage by default.  This number can be increased to 6 through a Personal Skill. She can also summon a Shanghai doll via a Personal Skill, in addition to the 3 default Horai dolls. Horai dolls have a level of Support Defend while Shanghai has a level of Support Attack.&lt;br /&gt;
&lt;br /&gt;
==Mokou&#039;s Resurrections==&lt;br /&gt;
&lt;br /&gt;
Mokou is able to resurrect a certain number of times after being shot down, with the default amount set to one per stage. The number of resurrections and their effects can be altered via Mokou&#039;s personal skills.&lt;br /&gt;
&lt;br /&gt;
==Sanae&#039;s Faith System==&lt;br /&gt;
As the Faith meter increases, Sanae&#039;s Accuracy and Damage output increase, though the MP costs for most attacks increase proportionally.  Certain actions (Moving, Attacking, Dodging, ect) increase the gauge by a certain amount.  At certain Faith percents, additional abilities and attacks become available to Sanae, though some attacks cost Faith to use.  When the Faith Gauge reaches 100%, Sanae gets additional bonuses in Weapon Range, Movement, and Defense, in addition to the normal Accuracy and Damage bonuses.&lt;br /&gt;
&lt;br /&gt;
Sanae&#039;s Personal Skills mostly revolve around interactions with her Faith Gauge.  One prominent Personal Skill increases the amount of Faith Sanae receives per action (scaled up by the level of the Personal Skill), while another links her Faith gauge to Kanoko and Suwako, increasing the gauge through their actions while they receive the benefits (and downsides) of the gauge as well.&lt;br /&gt;
&lt;br /&gt;
==Aya&#039;s Reporter form==&lt;br /&gt;
&lt;br /&gt;
Aya has the option to change forms in the Frames menu.  She loses all of her attacks except Tengu Gale Bullet (with range changed to 1-4) and gets a post-movement MAP weapon &amp;quot;Danmaku Filming&amp;quot; that clears danmaku on the map. It does not clear danmaku spawned from a boss&#039; Spellcard, but it does clear generic boss danmaku.&lt;br /&gt;
&lt;br /&gt;
==Mystia&#039;s Songs==&lt;br /&gt;
&lt;br /&gt;
As Mystia&#039;s Power (Morale) increases, the effects of any song increase.  The Hot Blood (Valor) spirit increases the effect by 1.5X&#039;s.  The songs run on ordinary MP, unlike the Song System from Super Robot Wars games.&lt;br /&gt;
&lt;br /&gt;
==Keine&#039;s Transformation==&lt;br /&gt;
&lt;br /&gt;
After Stage 43, Keine can transform into her EX form once she reaches 130 Power on night stages.  The Power required can be reduced to 110 with a Personal Skill.&lt;br /&gt;
&lt;br /&gt;
After Stage 49, Keine can now transform on any stage upon reaching the required Power.&lt;br /&gt;
&lt;br /&gt;
==Reimu&#039;s Fantasy Nature==&lt;br /&gt;
&lt;br /&gt;
After Stage 49, Reimu can activate this ability upon reaching 150 Power.  For 3 turns after activation, all Graze damage becomes 0 and Reimu has a 25% chance of dodging any attack.  Reimu will also gain access to her final finisher, Fantasy Nature.&lt;br /&gt;
&lt;br /&gt;
==Utsuho&#039;s Limiter Release==&lt;br /&gt;
&lt;br /&gt;
After an event in Stage 58, Utsuho can activate this ability upon reaching 130 Power.  This gives her +10 mobility, a barrier that reduces damage by 750, changes her MP Regen (Small) to MP Regen (Medium), and unlocks her three final attacks. &lt;br /&gt;
&lt;br /&gt;
Utsuho also now has the &amp;quot;Heat Gauge&amp;quot; which limits the use of her new attacks.  Each one increases the gauge by a certain amount* (40, 80, 160), until it reaches its limit of 200. When the limit is reached, Utsuho casts the &amp;quot;Self Destruct&amp;quot; spirit command on herself; she will respawn in her &#039;Cooldown&#039; form with 1HP. A Personal Skill reduces the Heat costs of her attacks.&lt;br /&gt;
&lt;br /&gt;
==Byakuren&#039;s Super Mode==&lt;br /&gt;
&lt;br /&gt;
After an event in Stage 68, Byakuren can activate this ability upon reaching 150 Power.  This form does a number of things:&lt;br /&gt;
&lt;br /&gt;
-Replaces Byakuren&#039;s default attacks with new two attacks, the second of which disengages Super Mode and decreases Byakuren&#039;s Power by 20. &lt;br /&gt;
&lt;br /&gt;
-Replaces Byakuren&#039;s default, balanced spirit command list (Love, Focus, Alert, Trust, Chain, Valor)  with a more combat-oriented, Super Robot styled list (Accel, Strike, Wall, Fury, Wrath, Valor)&lt;br /&gt;
&lt;br /&gt;
-Replaces Byakuren&#039;s default Magic Barrier (blocks up to 1950 damage) with a version that reduces all damage by 1000.&lt;br /&gt;
&lt;br /&gt;
-Gains 10% MP Regain&lt;br /&gt;
&lt;br /&gt;
-Gains small buff to Unit and Character stats&lt;br /&gt;
&lt;br /&gt;
==Meeko&#039;s Sheep Counter==&lt;br /&gt;
&lt;br /&gt;
In Dream Mode (NG+ run), when Meko shoots down an enemy, the &amp;quot;sheep count&amp;quot; rises. You will be able to use unique commands. The commands that can be used will increase as the scenario progresses.&lt;br /&gt;
&lt;br /&gt;
This functions similar to Extra Commands from recent SRW games&lt;br /&gt;
&lt;br /&gt;
ダッシュ - Dash - +2 movement. Stacks with &amp;quot;Accel&amp;quot; spirit command. Consumes 2 sheep counters&lt;br /&gt;
&lt;br /&gt;
ファイト - Fight - Meeko casts &amp;quot;Hot Blood&amp;quot;/&amp;quot;Valor&amp;quot; spirit command on herself. Consumes 4 sheep counters&lt;br /&gt;
&lt;br /&gt;
スリープ - Sleep - Gives the &amp;quot;Sleep&amp;quot; effect to enemy within a distance of 5 spaces. Does not affect enemy units with &amp;quot;special resistance&amp;quot;. Consumes 6 sheep counters.&lt;br /&gt;
&lt;br /&gt;
スカ一レット - Scarlet - The unit gains the effect &amp;quot;damage +20%&amp;quot; for the rest of the turn. Consumes 3 sheep counters.&lt;br /&gt;
&lt;br /&gt;
ミスティック - Mystic - Restores 20% of unit&#039;s maximum SP. Consumes 4 sheep counters.&lt;br /&gt;
&lt;br /&gt;
エターナル - Eternal - Meeko casts &amp;quot;Chain&amp;quot; spirit command on herself. May be used as many times per turn as possible. Consumes 4 sheep counters.&lt;br /&gt;
&lt;br /&gt;
ドリーム - Dream - Gives &amp;quot;sleep&amp;quot; effect to all enemy units. Does not affect enemy units with &amp;quot;special resistance&amp;quot;. Consume 10 sheep&lt;br /&gt;
&lt;br /&gt;
==Makura&#039;s Dreamwalking/Dreamcrossing and Awakening==&lt;br /&gt;
&lt;br /&gt;
夢渡り- Dreamwalking/Dreamcrossing- Move next to any friendly unit. (2 per stage by default)&lt;br /&gt;
&lt;br /&gt;
夢顕開放- Dreams open- Change the form and change the unit performance and armament.&lt;br /&gt;
&lt;br /&gt;
Makura is able to switch from her &#039;Sleeping&#039; state (curled up sprite and 2 attacks) to an &#039;Awakened&#039; state (uncurled sprite and 5 attacks). This also changes her BGM.&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=57962</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=57962"/>
		<updated>2023-06-05T00:14:02Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Lily Black */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu + Early Kosuzu sub-pilot===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route. &lt;br /&gt;
&lt;br /&gt;
Does NOT carry over in NG+, but Japanese wiki states the option will show up on Stage 50 both routes on NG+ even without fullfilling the condition. (Needs verification)&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 28 Reimu&#039;s route: Have Lily defeat an enemy. This will add 3 Lily points.&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Have Lily defeat an enemy. This will add 3 Lily points.&lt;br /&gt;
* Scenario 46: Have Lily defeat an enemy. This will add 3 Lily points. If the total amount of Lily points is 4 or more, she will receive the costume after Stage 61.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form in the Intermission menu after Scenario 61. Carries over in NG+ if unlocked in any previous save.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.  &lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.  Carries over in NG+ if unlocked in a previous save.&lt;br /&gt;
&lt;br /&gt;
===Hidden friendship levels===&lt;br /&gt;
There are a few hidden opportunities to gain extra friendship levels between certain characters, though most are exclusive to the Marisa route.&lt;br /&gt;
&lt;br /&gt;
*On Stage 2M, use the Persuade (説得) option with Marisa when you are next to Alice. This ends her spellcard without capturing it (or giving you the EXP or item), but increases their friendship levels with each other permanently.&lt;br /&gt;
&lt;br /&gt;
*On Stage 20M, use the Persuade (説得) option with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
&lt;br /&gt;
*On Stage 29M, the choice at the start of the stage (of who leads the rescue team) affects who gets a friendship level boost with Marisa. Alice, Nitori, or Patchouli can permanently increase their friendship levels with Marisa by one this way (though Alice and Marisa&#039;s levels cap out at 3 so doing both Stage 2M and this will only result in two boosts for Alice).&lt;br /&gt;
&lt;br /&gt;
*On Stage 59, Murasa and Ichirin can each use the Persuade (説得) option on Nue to permanently increase their friendship level with her by one.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=56638</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=56638"/>
		<updated>2022-11-30T21:47:56Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that chapter, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets page]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but after this chapter are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for characters already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 紅の章 - EoSD Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing on NG+. The option will later be available after Stage 50.&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. The option will later be available after Stage 50. If you&#039;re playing on NG+, the option will automatically be available.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice unlocks &amp;quot;Shanghai Doll&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (Marisa Route):&lt;br /&gt;
**Have Akyuu defeat an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine unlocks &amp;quot;Amaterasu&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa and Alice unlock &amp;quot;Proto Malice Cannon&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 妖の章 - MoF/PCB Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine unlocks &amp;quot;Meddler&amp;quot; Personal Skill.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Infiltration! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot; (Grazing does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nitori. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is For the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sanae.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sanae last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nitori gains the Full Armor optional equipment. &lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals, at the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Kanako; (2) Defeat Suwako; (3) Defeat Kanako or Suwako.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Suika.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card (includes damage from bombs).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Shizuha Aki&lt;br /&gt;
*Hina Kagiyama&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All characters aside from Reimu and Sakuya (Reimu Route) or Marisa, Alice and Nitori (Marisa Route). &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: Winter of the Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nazrin (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nazrin reaches the designated point, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Charge Sanae&#039;s Faith Gauge to 20% or above.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sanae Kochiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno unlocks &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zenki or Goki (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage in 5 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno unlocks &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Letty. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage by shooting down Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sanae Kochiya&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei, Cirno, Letty, Minoriko, Shizuha, Aya, Momiji and Sanae; Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Elly, Kurumi, Sunny, Star, Luna and Komachi. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Lunasa. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lily is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Lily White (Depressed)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yamame. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Chen. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nazrin or Shou is defeated. (2) All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nazrin&lt;br /&gt;
*Shou Toramaru&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Have Marisa escape within 7 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 8 turns pass, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have all units escape (Marisa must leave last). &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Patchouli and Koakuma gain &amp;quot;Silent Selena&amp;quot; combination attack. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat the Prisimriver Sisters. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sunny, Star, Luna or Lily is defeated. (2) All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily changes from her Depressed state to her Normal state, gains &amp;quot;Danmaku Attack&amp;quot;, &amp;quot;It&#039;s Spring~&amp;quot; (MAP) and &amp;quot;Spring-Heralding Danmaku&amp;quot; attacks, Personal Skills &amp;quot;Breath of Life&amp;quot;, &amp;quot;Herald of Spring&amp;quot; and &amp;quot;Angel&#039;s Blessing&amp;quot;, along with Special Skill &amp;quot;Extended&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sunny, Star and Luna can now combine into Three Fairies of Light.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Ran. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Reimu and Marisa reach &#039;&#039;&#039;beyond&#039;&#039;&#039; the marked white line within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Marisa gain &amp;quot;Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Youmu gains &amp;quot;Cherry Blossom Flashing&amp;quot;, &amp;quot;Five Signs of the Dying Deva&amp;quot; and &amp;quot;A Single Thought and Infinite Kalpas&amp;quot; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Take back Spring (simply put: defeat Yuyuko). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yukari. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kurumi, Elly, Rumia, Letty, Lily, Youmu, Mokou, Sunny, Star, Luna&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 永の章 - IN/SSiB/SA Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Suika to 20% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Reimu, Sakuya, and Cirno at the front (of their respective Pair Units).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Palaquin Ship (Minamitsu Murasa, Ichirin Kumoi) &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine, Patchouli, Koakuma, Nitori, Momiji and Aya are undeployable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa cannot use &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks for Stages 35 and 36.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno gains &amp;quot;Great Crusher&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daiyousei gains &amp;quot;Blazing Bullet&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno and Daiyousei gain &amp;quot;Fairy Simultaneous Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Minoriko and Shizuha gain &amp;quot;Double Aki Buster&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hina gains &amp;quot;Exiled Doll&amp;quot; attack. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Twin Unit System is unlocked.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Hieda no Akyuu as a Sub-Pilot. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains &amp;quot;Sinking Anchor&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Momiji gains &amp;quot;Tengu Squadron All-Out Attack&amp;quot; attack. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sunny, Star, Luna, Rumia and Chen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sunny, Luna, and Star on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
*Luna Child&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rumia gains &amp;quot;Midnight Bird&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Rumia, Daiyousei, Cirno, Minoriko, Shizuha, Aya, Hatate, Momiji, Sanae, Nazrin, Shou and Palaquin Ship; Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Sunny, Star, Luna, and Komachi.&amp;lt;/span&amp;gt; The Three Fairies of Light are still upgradable in Reimu Route. &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage without using Reimu (Support actions/attacking from a Pair&#039;s rear is still accepted).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Chen&lt;br /&gt;
*Ran Yakumo&lt;br /&gt;
*Yukari Yakumo&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Youmu gains &amp;quot;Two Hundred Yojana in One Slash&amp;quot; MAP attack, while her &amp;quot;Meditation Slash&amp;quot; gains 1 range.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Mystia Lorelei&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Wriggle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 3 Kappas in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Kanako Yasaka&lt;br /&gt;
*Suwako Moriya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa regains &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mima&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Elly&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice gains &amp;quot;Dolls&#039; War&amp;quot; and &amp;quot;Return Inanimateness&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Elly and Kurumi gains &amp;quot;Reflector Tile&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Wriggle Nightbug &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Patchouli gains &amp;quot;Royal Flare&amp;quot; MAP attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mystia, Shou, or Palaquin Ship is defeated; (2) Shou or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down a single Red, Blue, and Green UFO on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains 6 of her music-based moves: &amp;quot;Song of the Night Sparrow&amp;quot; + MAP variant, &amp;quot;Mysterious Song&amp;quot; + MAP variant &amp;amp; &amp;quot;Howl of the Horned Owl&amp;quot; + MAP variant. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tewi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Tewi&#039;s Spell Card on its final turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lily White&lt;br /&gt;
*Lunasa Prismriver&lt;br /&gt;
*Merlin Prismriver&lt;br /&gt;
*Lyrica Prismriver&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Prismrivers can combine into &amp;quot;Prismriver Sisters&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: Hakurei&#039;s Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Furnace&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Reisen (retreats at 20% HP or below).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Palaquin Ship is defeated; (2) Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Reisen with Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu obtains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Hakurei Danmaku Barrier&amp;quot; attack, along with Personal Skill &amp;quot;Duplex Barrier&amp;quot; upgraded into &amp;quot;Enhanced Duplex Barrier&amp;quot;.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Youkai Rabbit D.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Marisa or Mima is defeated; (2) Any enemy enters within the marked area, or Mima is defeated; (3) Marisa or Mima is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa obtains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Blazing Star&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alice&#039;s &amp;quot;Shanghai Doll&amp;quot; attack is upgraded.  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa and Alice&#039;s &amp;quot;Proto Malice Cannon&amp;quot; combination attack is upgraded into &amp;quot;Malice Cannon&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Marisa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains Personal Skill &amp;quot;Gods and Mortals&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Keine; (2) Defeat Mokou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Convince Keine with Reimu before triggering her Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Sanae gain &amp;quot;Spiritual Extension&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains &amp;quot;Earth God&amp;quot; and &amp;quot;Sky God&amp;quot; optional forms. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Eirin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakuya or Palaquin Ship is defeated; (2) Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Full Power Mode once.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Remilia Scarlet &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sakuya gains &amp;quot;Soul Sculpture&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Power Mode is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests Testing the Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Take back the Moon (defeat Eirin); (2) Solve the Five Impossible Requests (defeat Kaguya).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all of Kaguya&#039;s Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku)&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Special Ability &amp;quot;Hakutaku Transformation&amp;quot;, allowing her to change into Hakutaku form during Night maps.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mokou gains &amp;quot;Fujiyama Volcano&amp;quot; and &amp;quot;Possessed by Phoenix&amp;quot; attacks. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Yuyuko, Yukari, Ran, Suika, Kanako, Suwako, Mima, Yuuka, Lily&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Flandre; (2) Convince Flandre with Remilia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Remilia or Palaquin Ship is defeated; (2) Flandre, Remilia, or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have 5 units beside Remilia convince Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mokou, Komachi, Aya, Momiji, Hatate, Minoriko, Shizuha, Hina, Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at the Sky Ahead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Defeat Utsuho before Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reisen Udongein Inaba (3 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 7 turns pass, or all enemies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy enters within the marked area, or Reisen / Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all UFOs, then defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flandre Scarlet (2 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Orreries Sun&amp;quot; Special Ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lily White&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Palaquin Ship cannot take action during this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reisen cannot be deployed until after Stage 49.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (2/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. If the total amount of Lily points is 4 or more, she will receive the costume after Stage 61. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains &amp;quot;Midnight Chorus Master&amp;quot; move + MAP variant. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yorihime.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G-Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; All allies present on the map must be across the white line by the time the scenario ends.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Innate Dream&amp;quot; attack, &amp;quot;Transparent Shrine Maiden&amp;quot; and &amp;quot;Innate Dream&amp;quot; Special Abilities, along with &amp;quot;Zeal&amp;quot; Spirit Command.&lt;br /&gt;
*All characters from Stage 43 aside from Mima and Yuuka rejoin. &lt;br /&gt;
(There will be no more mass departures of characters from now on.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Reimu&#039;s Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Rumia, Cirno, Daiyousei, Wriggle, Mystia, Sunny, Star, Luna, and Kurumi are playable for this stage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Personal Skill &amp;quot;Lunar Power Boost&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine can now transform into Hakutaku form even during Day maps. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
*Tewi Inaba (3 bars upgraded on all stats)&lt;br /&gt;
*Eirin Yagokoro (3 bars upgraded on all stats)&lt;br /&gt;
*Kaguya Houraisan (3 bars upgraded on all stats)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as its new sub-pilot early. &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;After the stage, Akyuu will decide to either continue staying as a sub-pilot for Palaquin Ship (聖輦船の方が性に合います), or participate in danmaku battles herself (弾幕戦に挑戦してみたいです). If the second option is chosen, you will receive Akyuu as a standalone unit and Kosuzu as the new sub-pilot #2 for Palaquin Ship early.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yamame.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Yamame and Kisume&#039;s Spell Cards on the same turn. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuugi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Satori; (2) Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Satori&#039;s first Spell Card within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Kisume (4 bars upgraded on all stats)&lt;br /&gt;
*Yamame Kurodani (4 bars upgraded on all stats)&lt;br /&gt;
*Parsee Mizuhashi (4 bars upgraded on all stats)&lt;br /&gt;
*Yuugi Hoshiguma (4 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Utsuho.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Protect the Surface (defeat Rampaging Utsuho).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rin Kaenbyou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nue Houjuu&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Reimu, Marisa, Sanae, Alice, Sakuya, Meiling, Patchouli, Koakuma, Remilia, Flandre, Elly, Kurumi, Daiyousei, Letty, Sunny, Luna, Star, Youmu, Yuyuko, Keine, Lily, Suika, Komachi, Shou and Nazrin are available.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 52 is automatically raised to Level 52.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;10-bar upgrades are now unlocked.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 最終章 - Final Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Iku, Cirno, Rumia, Wriggle and Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reimu Hakurei (Old costume)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marisa Kirisame (Old costume)&lt;br /&gt;
*Palaquin Ship rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Rinnosuke Morichika as its main pilot if Minamitsu is deployed (or sub-pilot if Minamitsu is the main pilot).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as a potential sub-pilot (if not unlocked after Stage 50) if Minamitsu is deployed.&lt;br /&gt;
*Minamitsu Murasa (4 bars upgraded on all stats)&lt;br /&gt;
*Unzan &amp;amp; Ichirin (Ichirin Kumoi, Unzan) (4 bars upgraded on all stats)&lt;br /&gt;
*Kisume rejoins&lt;br /&gt;
*Yamame rejoins&lt;br /&gt;
*Parsee rejoins&lt;br /&gt;
*Yuugi rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kisume and Yamame gain &amp;quot;Cannonbucket Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Parsee gains &amp;quot;Shrine Visit in the Dead of Night&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Iku Nagae (4 bars upgraded on all stats)&lt;br /&gt;
*All characters from Stage 55 rejoin.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Reimu:&lt;br /&gt;
**Reimu must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Marisa:&lt;br /&gt;
**Marisa must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tenshi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Tenshi&#039;s first Spell Card within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aya and Hatate gain &amp;quot;Double Spoiler&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno, Rumia, Wriggle and Mystia gain &amp;quot;Bakartet Special&amp;quot; combination attack, along with &amp;quot;Enhanced Bakartet&amp;quot; Personal Skill for each of them.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;果てより未来を目指す&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key. (Due to a bug in Version 1.1.12, defeating the top left Barrier Key counts as defeating two Barrier key boss for the stage&#039;s victory condition. You have to shoot it down last to acquire this skill point.) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |  &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 咲夜の章 - Sakuya&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Yuuka to 50% HP or below, or have Remilia reduced to 30% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage with Remilia above 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Remilia Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Collect 3 books (have allies arrive at 3 marked points).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa steals 3 books, or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all Grimoires.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Patchouli, Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down the Red Vengeful Spirit last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinigami&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ドリーム・アゲイン - DREAM AGAIN ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== メーコの章 - Meeko&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: Rain of Danmaku on a Tea Party Afternoon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: Battle of Red and White Bullets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=56637</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=56637"/>
		<updated>2022-11-30T21:46:19Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Added clarification for Kosuzu, since she joins early as a sub-pilot, if Akyu is unlocked (but will join in Stage 56 regardless). The ship can only have two sub-pilots at once.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu + Early Kosuzu sub-pilot===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route. &lt;br /&gt;
&lt;br /&gt;
Does NOT carry over in NG+, but Japanese wiki states the option will show up on Stage 50 both routes on NG+ even without fullfilling the condition. (Needs verification)&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route, except through NG+ after a Marsia route save that unlocked her. Carries over in NG+ if unlocked in any previous save.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.  &lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.  Carries over in NG+ if unlocked in a previous save.&lt;br /&gt;
&lt;br /&gt;
===Hidden friendship levels===&lt;br /&gt;
There are a few hidden opportunities to gain extra friendship levels between certain characters, though most are exclusive to the Marisa route.&lt;br /&gt;
&lt;br /&gt;
*On Stage 2M, use the Persuade (説得) option with Marisa when you are next to Alice. This ends her spellcard without capturing it (or giving you the EXP or item), but increases their friendship levels with each other permanently.&lt;br /&gt;
&lt;br /&gt;
*On Stage 20M, use the Persuade (説得) option with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
&lt;br /&gt;
*On Stage 29M, the choice at the start of the stage (of who leads the rescue team) affects who gets a friendship level boost with Marisa. Alice, Nitori, or Patchouli can permanently increase their friendship levels with Marisa by one this way (though Alice and Marisa&#039;s levels cap out at 3 so doing both Stage 2M and this will only result in two boosts for Alice).&lt;br /&gt;
&lt;br /&gt;
*On Stage 59, Murasa and Ichirin can each use the Persuade (説得) option on Nue to permanently increase their friendship level with her by one.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=56636</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=56636"/>
		<updated>2022-11-30T21:45:35Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Added clarification for Kosuzu, since she does join as a sub-pilot, regardless of if Akyu is unlocked. The ship can only have two sub-pilots at once, so she only appears if Rinnosuke is the main pilot if Akyu  remains as a sub-pilot..&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that chapter, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets page]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but after this chapter are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for characters already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 紅の章 - EoSD Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing on NG+. The option will later be available after Stage 50.&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. The option will later be available after Stage 50. If you&#039;re playing on NG+, the option will automatically be available.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice unlocks &amp;quot;Shanghai Doll&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship (Marisa Route):&lt;br /&gt;
**Have Akyuu defeat an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine unlocks &amp;quot;Amaterasu&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa and Alice unlock &amp;quot;Proto Malice Cannon&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 妖の章 - MoF/PCB Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine unlocks &amp;quot;Meddler&amp;quot; Personal Skill.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Infiltration! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot; (Grazing does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nitori. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is For the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sanae.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sanae last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nitori gains the Full Armor optional equipment. &lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals, at the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Kanako; (2) Defeat Suwako; (3) Defeat Kanako or Suwako.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Suika.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card (includes damage from bombs).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Shizuha Aki&lt;br /&gt;
*Hina Kagiyama&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All characters aside from Reimu and Sakuya (Reimu Route) or Marisa, Alice and Nitori (Marisa Route). &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: Winter of the Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nazrin (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nazrin reaches the designated point, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Charge Sanae&#039;s Faith Gauge to 20% or above.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sanae Kochiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno unlocks &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zenki or Goki (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage in 5 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno unlocks &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Letty. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage by shooting down Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sanae Kochiya&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei, Cirno, Letty, Minoriko, Shizuha, Aya, Momiji and Sanae; Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Elly, Kurumi, Sunny, Star, Luna and Komachi. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Lunasa. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lily is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Lily White (Depressed)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yamame. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Chen. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nazrin or Shou is defeated. (2) All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nazrin&lt;br /&gt;
*Shou Toramaru&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Have Marisa escape within 7 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 8 turns pass, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have all units escape (Marisa must leave last). &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Patchouli and Koakuma gain &amp;quot;Silent Selena&amp;quot; combination attack. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat the Prisimriver Sisters. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sunny, Star, Luna or Lily is defeated. (2) All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily changes from her Depressed state to her Normal state, gains &amp;quot;Danmaku Attack&amp;quot;, &amp;quot;It&#039;s Spring~&amp;quot; (MAP) and &amp;quot;Spring-Heralding Danmaku&amp;quot; attacks, Personal Skills &amp;quot;Breath of Life&amp;quot;, &amp;quot;Herald of Spring&amp;quot; and &amp;quot;Angel&#039;s Blessing&amp;quot;, along with Special Skill &amp;quot;Extended&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sunny, Star and Luna can now combine into Three Fairies of Light.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Ran. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Reimu and Marisa reach &#039;&#039;&#039;beyond&#039;&#039;&#039; the marked white line within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Marisa gain &amp;quot;Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Youmu gains &amp;quot;Cherry Blossom Flashing&amp;quot;, &amp;quot;Five Signs of the Dying Deva&amp;quot; and &amp;quot;A Single Thought and Infinite Kalpas&amp;quot; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Take back Spring (simply put: defeat Yuyuko). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yukari. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kurumi, Elly, Rumia, Letty, Lily, Youmu, Mokou, Sunny, Star, Luna&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 永の章 - IN/SSiB/SA Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Suika to 20% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Reimu, Sakuya, and Cirno at the front (of their respective Pair Units).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Palaquin Ship (Minamitsu Murasa, Ichirin Kumoi) &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine, Patchouli, Koakuma, Nitori, Momiji and Aya are undeployable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa cannot use &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks for Stages 35 and 36.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno gains &amp;quot;Great Crusher&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daiyousei gains &amp;quot;Blazing Bullet&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno and Daiyousei gain &amp;quot;Fairy Simultaneous Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Minoriko and Shizuha gain &amp;quot;Double Aki Buster&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hina gains &amp;quot;Exiled Doll&amp;quot; attack. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Twin Unit System is unlocked.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Hieda no Akyuu as a Sub-Pilot. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains &amp;quot;Sinking Anchor&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Momiji gains &amp;quot;Tengu Squadron All-Out Attack&amp;quot; attack. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sunny, Star, Luna, Rumia and Chen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sunny, Luna, and Star on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
*Luna Child&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rumia gains &amp;quot;Midnight Bird&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Rumia, Daiyousei, Cirno, Minoriko, Shizuha, Aya, Hatate, Momiji, Sanae, Nazrin, Shou and Palaquin Ship; Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Sunny, Star, Luna, and Komachi.&amp;lt;/span&amp;gt; The Three Fairies of Light are still upgradable in Reimu Route. &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage without using Reimu (Support actions/attacking from a Pair&#039;s rear is still accepted).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Chen&lt;br /&gt;
*Ran Yakumo&lt;br /&gt;
*Yukari Yakumo&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Youmu gains &amp;quot;Two Hundred Yojana in One Slash&amp;quot; MAP attack, while her &amp;quot;Meditation Slash&amp;quot; gains 1 range.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Mystia Lorelei&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Wriggle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 3 Kappas in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Kanako Yasaka&lt;br /&gt;
*Suwako Moriya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa regains &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mima&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Elly&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice gains &amp;quot;Dolls&#039; War&amp;quot; and &amp;quot;Return Inanimateness&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Elly and Kurumi gains &amp;quot;Reflector Tile&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Wriggle Nightbug &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Patchouli gains &amp;quot;Royal Flare&amp;quot; MAP attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mystia, Shou, or Palaquin Ship is defeated; (2) Shou or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down a single Red, Blue, and Green UFO on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains 6 of her music-based moves: &amp;quot;Song of the Night Sparrow&amp;quot; + MAP variant, &amp;quot;Mysterious Song&amp;quot; + MAP variant &amp;amp; &amp;quot;Howl of the Horned Owl&amp;quot; + MAP variant. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tewi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Tewi&#039;s Spell Card on its final turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lily White&lt;br /&gt;
*Lunasa Prismriver&lt;br /&gt;
*Merlin Prismriver&lt;br /&gt;
*Lyrica Prismriver&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Prismrivers can combine into &amp;quot;Prismriver Sisters&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: Hakurei&#039;s Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Furnace&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Reisen (retreats at 20% HP or below).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Palaquin Ship is defeated; (2) Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Reisen with Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu obtains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Hakurei Danmaku Barrier&amp;quot; attack, along with Personal Skill &amp;quot;Duplex Barrier&amp;quot; upgraded into &amp;quot;Enhanced Duplex Barrier&amp;quot;.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Youkai Rabbit D.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Marisa or Mima is defeated; (2) Any enemy enters within the marked area, or Mima is defeated; (3) Marisa or Mima is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa obtains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Blazing Star&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alice&#039;s &amp;quot;Shanghai Doll&amp;quot; attack is upgraded.  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa and Alice&#039;s &amp;quot;Proto Malice Cannon&amp;quot; combination attack is upgraded into &amp;quot;Malice Cannon&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Marisa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains Personal Skill &amp;quot;Gods and Mortals&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Keine; (2) Defeat Mokou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Convince Keine with Reimu before triggering her Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Sanae gain &amp;quot;Spiritual Extension&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains &amp;quot;Earth God&amp;quot; and &amp;quot;Sky God&amp;quot; optional forms. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Eirin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakuya or Palaquin Ship is defeated; (2) Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Full Power Mode once.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Remilia Scarlet &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sakuya gains &amp;quot;Soul Sculpture&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Power Mode is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests Testing the Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Take back the Moon (defeat Eirin); (2) Solve the Five Impossible Requests (defeat Kaguya).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all of Kaguya&#039;s Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku)&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Special Ability &amp;quot;Hakutaku Transformation&amp;quot;, allowing her to change into Hakutaku form during Night maps.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mokou gains &amp;quot;Fujiyama Volcano&amp;quot; and &amp;quot;Possessed by Phoenix&amp;quot; attacks. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Yuyuko, Yukari, Ran, Suika, Kanako, Suwako, Mima, Yuuka, Lily&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Flandre; (2) Convince Flandre with Remilia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Remilia or Palaquin Ship is defeated; (2) Flandre, Remilia, or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have 5 units beside Remilia convince Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mokou, Komachi, Aya, Momiji, Hatate, Minoriko, Shizuha, Hina, Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at the Sky Ahead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Defeat Utsuho before Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reisen Udongein Inaba (3 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 7 turns pass, or all enemies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy enters within the marked area, or Reisen / Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all UFOs, then defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flandre Scarlet (2 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Orreries Sun&amp;quot; Special Ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lily White&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Palaquin Ship cannot take action during this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reisen cannot be deployed until after Stage 49.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (2/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. If the total amount of Lily points is 4 or more, she will receive the costume after Stage 61. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains &amp;quot;Midnight Chorus Master&amp;quot; move + MAP variant. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yorihime.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G-Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; All allies present on the map must be across the white line by the time the scenario ends.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Innate Dream&amp;quot; attack, &amp;quot;Transparent Shrine Maiden&amp;quot; and &amp;quot;Innate Dream&amp;quot; Special Abilities, along with &amp;quot;Zeal&amp;quot; Spirit Command.&lt;br /&gt;
*All characters from Stage 43 aside from Mima and Yuuka rejoin. &lt;br /&gt;
(There will be no more mass departures of characters from now on.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Reimu&#039;s Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Rumia, Cirno, Daiyousei, Wriggle, Mystia, Sunny, Star, Luna, and Kurumi are playable for this stage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Personal Skill &amp;quot;Lunar Power Boost&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine can now transform into Hakutaku form even during Day maps. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
*Tewi Inaba (3 bars upgraded on all stats)&lt;br /&gt;
*Eirin Yagokoro (3 bars upgraded on all stats)&lt;br /&gt;
*Kaguya Houraisan (3 bars upgraded on all stats)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as its new sub-pilot. &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;After the stage, Akyuu will decide to either continue staying as a sub-pilot for Palaquin Ship (聖輦船の方が性に合います), or participate in danmaku battles herself (弾幕戦に挑戦してみたいです). If the second option is chosen, you will receive Akyuu as a standalone unit and Kosuzu as the new sub-pilot #2 for Palaquin Ship.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yamame.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Yamame and Kisume&#039;s Spell Cards on the same turn. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuugi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Satori; (2) Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Satori&#039;s first Spell Card within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Kisume (4 bars upgraded on all stats)&lt;br /&gt;
*Yamame Kurodani (4 bars upgraded on all stats)&lt;br /&gt;
*Parsee Mizuhashi (4 bars upgraded on all stats)&lt;br /&gt;
*Yuugi Hoshiguma (4 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Utsuho.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Protect the Surface (defeat Rampaging Utsuho).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rin Kaenbyou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nue Houjuu&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Reimu, Marisa, Sanae, Alice, Sakuya, Meiling, Patchouli, Koakuma, Remilia, Flandre, Elly, Kurumi, Daiyousei, Letty, Sunny, Luna, Star, Youmu, Yuyuko, Keine, Lily, Suika, Komachi, Shou and Nazrin are available.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 52 is automatically raised to Level 52.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;10-bar upgrades are now unlocked.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 最終章 - Final Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Iku, Cirno, Rumia, Wriggle and Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reimu Hakurei (Old costume)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marisa Kirisame (Old costume)&lt;br /&gt;
*Palaquin Ship rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Rinnosuke Morichika as its main pilot if Minamitsu is deployed (or sub-pilot if Minamitsu is the main pilot).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as a potential sub-pilot (if not unlocked after Stage 50) if Minamitsu is deployed.&lt;br /&gt;
*Minamitsu Murasa (4 bars upgraded on all stats)&lt;br /&gt;
*Unzan &amp;amp; Ichirin (Ichirin Kumoi, Unzan) (4 bars upgraded on all stats)&lt;br /&gt;
*Kisume rejoins&lt;br /&gt;
*Yamame rejoins&lt;br /&gt;
*Parsee rejoins&lt;br /&gt;
*Yuugi rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kisume and Yamame gain &amp;quot;Cannonbucket Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Parsee gains &amp;quot;Shrine Visit in the Dead of Night&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Iku Nagae (4 bars upgraded on all stats)&lt;br /&gt;
*All characters from Stage 55 rejoin.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Reimu:&lt;br /&gt;
**Reimu must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Marisa:&lt;br /&gt;
**Marisa must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tenshi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Tenshi&#039;s first Spell Card within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aya and Hatate gain &amp;quot;Double Spoiler&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno, Rumia, Wriggle and Mystia gain &amp;quot;Bakartet Special&amp;quot; combination attack, along with &amp;quot;Enhanced Bakartet&amp;quot; Personal Skill for each of them.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;果てより未来を目指す&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key. (Due to a bug in Version 1.1.12, defeating the top left Barrier Key counts as defeating two Barrier key boss for the stage&#039;s victory condition. You have to shoot it down last to acquire this skill point.) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |  &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 咲夜の章 - Sakuya&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Yuuka to 50% HP or below, or have Remilia reduced to 30% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage with Remilia above 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Remilia Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Collect 3 books (have allies arrive at 3 marked points).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa steals 3 books, or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all Grimoires.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Patchouli, Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down the Red Vengeful Spirit last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinigami&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ドリーム・アゲイン - DREAM AGAIN ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== メーコの章 - Meeko&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: Rain of Danmaku on a Tea Party Afternoon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: Battle of Red and White Bullets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Character_List&amp;diff=56230</id>
		<title>Gensou Shoujo Wars Complete Box/Character List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Character_List&amp;diff=56230"/>
		<updated>2022-11-05T07:26:22Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Clarified Kosuzu&amp;#039;s secret, since she is a sub-pilot regardless of Akyuu&amp;#039;s secret. She just appears earlier if you unlock Akyuu.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &lt;br /&gt;
&lt;br /&gt;
The game essentially allows you to recruit every single named Touhou character that you encounter, with only a few minor secrets.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | Main Characters&lt;br /&gt;
|-&lt;br /&gt;
|Reimu Hakurei||博麗霊夢||&lt;br /&gt;
|-&lt;br /&gt;
|Reimu Hakurei (Upgraded)||博麗霊夢||Permenent upgrade for Reimu.&lt;br /&gt;
|-&lt;br /&gt;
|Reimu Hakurei (Classic Costume)||博麗霊夢||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret optional costume for Reimu.&lt;br /&gt;
|-&lt;br /&gt;
|Marisa Kirisame||霧雨魔理沙||&lt;br /&gt;
|-&lt;br /&gt;
|Marisa Kirisame (Upgraded)||霧雨魔理沙||Permanent upgrade for Marisa.&lt;br /&gt;
|-&lt;br /&gt;
|Marisa Kirisame (Classic Costume)||霧雨魔理沙||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret optional costume for Marisa.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Reiiden ~ Highly Responsive to Prayers&lt;br /&gt;
|-&lt;br /&gt;
|Mima||魅魔||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Gensoukyou ~ Lotus Land Story&lt;br /&gt;
|-&lt;br /&gt;
|Kurumi||くるみ||&lt;br /&gt;
|-&lt;br /&gt;
|Elly||エリー||&lt;br /&gt;
|-&lt;br /&gt;
|Yuuka Kazami||風見幽香||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Kaikidan ~ Mystic Square&lt;br /&gt;
|-&lt;br /&gt;
|Yumeko||夢子||&lt;br /&gt;
|-&lt;br /&gt;
|Shinki||神綺||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot;|Touhou Koumakyou ~ Embodiment of Scarlet Devil&lt;br /&gt;
|-&lt;br /&gt;
|Rumia||ルーミア||&lt;br /&gt;
|-&lt;br /&gt;
|Daiyousei||大妖精||&lt;br /&gt;
|-&lt;br /&gt;
|Cirno||チルノ||&lt;br /&gt;
|-&lt;br /&gt;
|Hong Meiling||紅美鈴||&lt;br /&gt;
|-&lt;br /&gt;
|Koakuma||小悪魔||&lt;br /&gt;
|-&lt;br /&gt;
|Patchouli Knowledge||パチューリ・ノーレッジ||&lt;br /&gt;
|-&lt;br /&gt;
|Sakuya Izayoi||十六夜咲夜||&lt;br /&gt;
|-&lt;br /&gt;
|Remilia Scarlet||レミリア・スカーレット||&lt;br /&gt;
|-&lt;br /&gt;
|Flandre Scarket||フランドール・スカーレット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Youyoumu ~ Perfect Cherry Blossom&lt;br /&gt;
|-&lt;br /&gt;
|Letty Whiterock||レティ・ホワイトロック||&lt;br /&gt;
|-&lt;br /&gt;
|Chen||橙||&lt;br /&gt;
|-&lt;br /&gt;
|Alice Margatroid||アリス・マーガトロイド||&lt;br /&gt;
|-&lt;br /&gt;
|Shanghai Doll||上海人形||Doll summoned by Alice.&lt;br /&gt;
|-&lt;br /&gt;
|Hourai Doll||蓬莱人形||Doll summoned by Alice.&lt;br /&gt;
|-&lt;br /&gt;
|Lily White||リリー・ホワイト||&lt;br /&gt;
|-&lt;br /&gt;
|Lily Black||リリー・ブラック||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret optional costume for Lily.&lt;br /&gt;
|-&lt;br /&gt;
|Lunasa Prismriver||ルナサ・プリズムリバー||&lt;br /&gt;
|-&lt;br /&gt;
|Merlin Prismriver||メルラン・プリズムリバー||&lt;br /&gt;
|-&lt;br /&gt;
|Lyrica Prismriver||リリカ・プリズムリバー||&lt;br /&gt;
|-&lt;br /&gt;
|Prismriver Sisters||プリズムリバー三姉妹||Combined form of Lunasa, Merlin and Lyrica.&lt;br /&gt;
|-&lt;br /&gt;
|Youmu Konpaku||魂魄妖夢||&lt;br /&gt;
|-&lt;br /&gt;
|Yuyuko Saigyouji||西行寺幽々子||&lt;br /&gt;
|-&lt;br /&gt;
|Ran Yakumo||八雲藍||&lt;br /&gt;
|-&lt;br /&gt;
|Yukari Yakumo||八雲紫||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Eiyashou ~ Imperishable  Night&lt;br /&gt;
|-&lt;br /&gt;
|Wriggle Nightbug||リグル・ナイトバグ||&lt;br /&gt;
|-&lt;br /&gt;
|Mystia Lorelei||ミスティア・ローレライ||&lt;br /&gt;
|-&lt;br /&gt;
|Keine Kamishirasawa||上白沢慧音||&lt;br /&gt;
|-&lt;br /&gt;
|Tewi Inaba||てゐ因幡||&lt;br /&gt;
|-&lt;br /&gt;
|Reisen Udongein Inaba||鈴仙・優曇華院・イナバ||&lt;br /&gt;
|-&lt;br /&gt;
|Eirin Yagokoro||八意永琳||&lt;br /&gt;
|-&lt;br /&gt;
|Kaguya Houraisan||蓬莱山輝夜||&lt;br /&gt;
|-&lt;br /&gt;
|Fujiwara no Mokou||藤原妹紅||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Suimusou ~ Immaterial and Missing Power&lt;br /&gt;
|-&lt;br /&gt;
|Suika Ibuki||伊吹萃香||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Kaeizuka ~ Phantasmagoria of Flower View&lt;br /&gt;
|-&lt;br /&gt;
|Medicine Melancholy||メディスン・メランコリー||&lt;br /&gt;
|-&lt;br /&gt;
|Komachi Onozuka||小野塚小町||&lt;br /&gt;
|-&lt;br /&gt;
|Eiki Shiki Yamaxanadu||四季映姫・ヤマザナドゥ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Bunkachou ~ Shoot the Bullet&lt;br /&gt;
|-&lt;br /&gt;
|Aya Shameimaru||射命丸文||&lt;br /&gt;
|-&lt;br /&gt;
|Aya Shameimaru (Reporter)||射命丸文 (記者)||Optional form for Aya.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Fuujinroku ~ Mountain of Faith&lt;br /&gt;
|-&lt;br /&gt;
|Minoriko Aki||秋穣子||&lt;br /&gt;
|-&lt;br /&gt;
|Shizuha Aki||秋静葉||&lt;br /&gt;
|-&lt;br /&gt;
|Hina Kagiyama||鍵山雛||&lt;br /&gt;
|-&lt;br /&gt;
|Nitori Kawashiro||河城にとり||&lt;br /&gt;
|-&lt;br /&gt;
|Nitori Kawashiro (FA)||河城にとり (FA)||Optional form for Nitori.&lt;br /&gt;
|-&lt;br /&gt;
|Momiji Inubashiri||犬走椛||&lt;br /&gt;
|-&lt;br /&gt;
|Sanae Kochiya||東風谷早苗||&lt;br /&gt;
|-&lt;br /&gt;
|Kanako Yasaka||八坂神奈子||&lt;br /&gt;
|-&lt;br /&gt;
|Suwako Moriya||守屋諏訪子||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Hisouten ~ Scarlet Weather Rhapsody&lt;br /&gt;
|-&lt;br /&gt;
|Tenshi Hinanawi||比那名居天子||&lt;br /&gt;
|-&lt;br /&gt;
|Iku Nagae||永江衣玖||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Chireiden ~ Subterranean Animism&lt;br /&gt;
|-&lt;br /&gt;
|Kisume||キスメ||&lt;br /&gt;
|-&lt;br /&gt;
|Yamame Kurodani||黒谷ヤマメ||&lt;br /&gt;
|-&lt;br /&gt;
|Parsee Mizuhashi||水橋パルスィ||&lt;br /&gt;
|-&lt;br /&gt;
|Yuugi Hoshiguma||星熊勇儀||&lt;br /&gt;
|-&lt;br /&gt;
|Satori Komeiji||古明地さとり||&lt;br /&gt;
|-&lt;br /&gt;
|Rin Kaenbyou||火焔猫燐||&lt;br /&gt;
|-&lt;br /&gt;
|Utsuho Reiuji||霊烏路空||&lt;br /&gt;
|-&lt;br /&gt;
|Koishi Komeiji||古明地こいし||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Seirensen ~ Undefined Fantastic Object&lt;br /&gt;
|-&lt;br /&gt;
|Nazrin||ナズーリン||&lt;br /&gt;
|-&lt;br /&gt;
|Kogasa Tatara||多々良小傘||&lt;br /&gt;
|-&lt;br /&gt;
|Ichirin Kumoi &amp;amp; Unzan||雲居一輪 &amp;amp; 雲山||Temporary sub-pilot of Palaquin Ship.&lt;br /&gt;
|-&lt;br /&gt;
|Minamitsu Murasa||村紗水蜜||Main pilot of Palaquin Ship. Can later deploy as a unit.&lt;br /&gt;
|-&lt;br /&gt;
|Palaquin Ship||星蓮船||Mothership unit.&lt;br /&gt;
|-&lt;br /&gt;
|Shou Toramaru||寅丸星||&lt;br /&gt;
|-&lt;br /&gt;
|Byakuren Hijiri||聖白蓮||&lt;br /&gt;
|-&lt;br /&gt;
|Nue Houjuu||封獣ぬえ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
|Hisoutensoku||非想天則||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Bunkachou ~ Double Spoiler&lt;br /&gt;
|-&lt;br /&gt;
|Hatate Himekaidou||姫海棠はたて||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Kourindou ~ Curiosities of Lotus Asia&lt;br /&gt;
|-||&lt;br /&gt;
|Rinnosuke Morichika||森近霖之助||Sub-pilot of Palaquin Ship, taking Ichirin&#039;s place. Becomes main pilot if Minamitsu is deployed as a unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Gumon Shiki ~ Perfect Memento in Strict Sense&lt;br /&gt;
|-&lt;br /&gt;
|Hieda no Akyuu (Sub-pilot)||稗田阿求||Sub-pilot of Palaquin Ship. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Capable of deploying as a unit under secret conditions.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Sangatsusei&lt;br /&gt;
|-&lt;br /&gt;
|Sunny Milk||サニーミルク||&lt;br /&gt;
|-&lt;br /&gt;
|Star Sapphire||スターサファイア||&lt;br /&gt;
|-&lt;br /&gt;
|Luna Child||ルナチャイルド||&lt;br /&gt;
|-&lt;br /&gt;
|Three Fairies of Light||光の三妖精||Combined form of Sunny, Star and Luna.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Bougetsushou ~ Silent Sinner in Blue&lt;br /&gt;
|-&lt;br /&gt;
|Watatsuki no Toyohime||綿月依姫||&lt;br /&gt;
|-&lt;br /&gt;
|Watatsuki no Yorihime||綿月豊姫||&lt;br /&gt;
|-&lt;br /&gt;
|Reisen||レイセン||&lt;br /&gt;
|-&lt;br /&gt;
|Zenki &amp;amp; Goki||前鬼後鬼||Shikigami summoned by Ran.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Touhou Suzunaan ~ Forbidden Scrollery&lt;br /&gt;
|-&lt;br /&gt;
|Kosuzu Motoori||本居小鈴||Sub-pilot of Palaquin Ship, but only if Rinnosuke is the captain (or if Murasa is captain and Akyuu&#039;s secret is unlocked).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; |Gensou Originals&lt;br /&gt;
|-&lt;br /&gt;
|Meeko||メーコ||&lt;br /&gt;
|-&lt;br /&gt;
|Makura Muwatari||夢渡まくら||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55964</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55964"/>
		<updated>2022-09-02T21:12:09Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 32 - END */  Added Clear Bonus for Stages 40-47&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*27000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*28000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Repair Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*29000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Resupply Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**Allied NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*32000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*33000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Attacker&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*34000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Spiritual Resistance&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*35000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*36000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*37000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*38000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*39000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Sp Up Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*40000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Fortitude&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*41000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*42000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Sp Up Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Resupply Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*43000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Repair Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*44000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Sp Up Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*45000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*46000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*47000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55941</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55941"/>
		<updated>2022-08-24T19:27:20Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 32 - END */  Added Clear Bounses for Stages 32-39&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*27000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*28000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Repair Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*29000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Resupply Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**Allied NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*32000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*33000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Attacker&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*34000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Spiritual Resistance&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*35000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*36000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*37000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*38000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*39000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Sp Up Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55940</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55940"/>
		<updated>2022-08-24T19:10:32Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 21 - 31 */  Added Clear bonus for Stages 27-31 (route A)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*27000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*28000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Repair Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*29000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Resupply Skill&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*30000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*31000 Fund&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*? Lv +1&lt;br /&gt;
*?&lt;br /&gt;
*?&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**Allied NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=55939</id>
		<title>Super Robot Wars/BX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=55939"/>
		<updated>2022-08-24T18:27:13Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Added clarification for the window for convincing and attacking Girard with Kio.  Her character portrait changes to look berserk after Turn 3 but it isn&amp;#039;t possible to convince her with Kio before the event that initially turns her Neutral.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;プロローグ：&amp;lt;br&amp;gt;Prologue&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１話：動き出す運命&amp;lt;br&amp;gt;Fate Begins to Move&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２話: 決意!引き継がれる意志&amp;lt;br&amp;gt;Determination! The Passed on Will&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３話: ニューヤーク サスぺンス&amp;lt;br&amp;gt;New York Suspense&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Missing Existence&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話: 始まりの鐘&amp;lt;br&amp;gt;Bell of Beginnings&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Absolutely Invincible Combining Robo&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第７話：君が守りたい『何か』&amp;lt;br&amp;gt;Something You Want to Protect&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Head to the Moon with the Nadesico&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：月面の邂逅&amp;lt;br&amp;gt;Encounter on the Moon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：じいちゃんのガンダム&amp;lt;br&amp;gt;Grandpa&#039;s Gundam&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：激突するユニコーン&amp;lt;br&amp;gt;Clashing Unicorn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：守れ!子供達の戦い&amp;lt;br&amp;gt;Protect! The Battle of Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Marida|&#039;&#039;&#039;Marida Optional #1]] - Before NT-D event, Banagher fights Marida &amp;lt;br /&amp;gt; &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Optional #2]] - After NT-D event, Defeat Marida &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #1]] - Kio Defeats Godom&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１０話：皇の浮上&amp;lt;br&amp;gt;Surfacing of the Emperor&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #1]] - Defeat Drake before he retreats &amp;lt;br&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #1]] - Shou Defeats Black Knight &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１１話：巨神との出会い&amp;lt;br&amp;gt;Encounter with The Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１２話：それぞれの決意&amp;lt;br&amp;gt;Our Resolve&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Manon|&#039;&#039;&#039;Manon Mandatory #1]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１３話：ガリアンの目覚め&amp;lt;br&amp;gt;Galient Awakens&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy|&#039;&#039;&#039;Hy Optional #1]] - Jojo Defeats Hy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：無重力の谷&amp;lt;br&amp;gt;The Floating Valley&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;The Wind that Blows Throughout The Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：氷点下での再会&amp;lt;br&amp;gt;Reunion at Sub Zero&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #1]] - J Defeats 1 Enemy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Make Everyone&#039;s Hearts One!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #1]] - Deploy Kouji &amp;lt;br&amp;gt;[[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #2]] - Kouji Defeats 10 Enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ELS移送の護衛ルート&amp;lt;br&amp;gt; Escort ELS Transfer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;日本防衛ルート&amp;lt;br&amp;gt; Defend Japan&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：意志を持った生命体&amp;lt;br&amp;gt;Intent of Life&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Love and Hate! The Remains of an Important Person&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #1]] - Kouji Fights Lorelei first &amp;lt;br&amp;gt; [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #2]] - Kouji Defeats 4 enemies (only mandatory if this route is taken) &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：歴史の裏に消えた者達&amp;lt;br&amp;gt;The People Who Vanished from History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：親と子&amp;lt;br&amp;gt;Parent and Child&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #1]] - Defeat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #2]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #3]] - Defeat Black Knight before he retreats &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：ロストロウランに散る&amp;lt;br&amp;gt;Roustroulam Falls&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：正しき者達&amp;lt;br&amp;gt;Man of Justice&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #2]] - Set Flit as Tactician &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #3]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #2]] - Banagher Defeats 2 enemies &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #3]] - Banagher Convinces Loni when she returns to the map &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #4]] - After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #2]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２１話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Threat! Ancient Mycenean Heritage!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni|&#039;&#039;&#039;Loni Mandatory B #1]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２２話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Do Not Forget Passion&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #1]] - Jin Attacks Belzeb &amp;lt;br&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #2]] - Maria Attacks Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２３話：時の扉&amp;lt;br&amp;gt;Door of Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy |&#039;&#039;&#039;Hy Optional #2]] - Jojo is not defeated by Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #3]] - Jojo Defeats Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #4]] - Set Tactician to Asbeth &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Mandatory #1]] - Shou Attacks Todd &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Optional #1]] - Shou Defeats Todd &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２４話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Blue Giant God vs. Red Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni |&#039;&#039;&#039;Loni Mandatory B #2]] - Banagher Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #5]] - Jojo Attacks Hy &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Mandatory #2]] - Shou Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #2]] - Slarzen Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #3]] - Shou Defeats Todd &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #2]] - Gorg Attacks Bruvictor &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２５話：虹を見た日&amp;lt;br&amp;gt;The Rainbow We Saw That Day&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	 [[#Girard|&#039;&#039;&#039;Girard Mandatory #1]] - Girard Defeats 2 enemies &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #3]] - After Zinnerman event, Banagher Attacks Marida &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Mandatory #1]] - After Audrey event, Banagher lowers Banshee&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Delta Plus |&#039;&#039;&#039;Delta Plus Mandatory #1]] - NPC Riddhe survives until initial enemy wave is defeated  &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：三つの星が集う時&amp;lt;br&amp;gt;When the Three Stars Unite&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #1]] - Set Tactician to Knight Alex &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Draon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #2]] - Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor&amp;quot; attack &amp;lt;br&amp;gt; [[#Loni |&#039;&#039;&#039;Loni Mandatory B #3]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：暗黒の大決戦&amp;lt;br&amp;gt;Great Battle of Darkness&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #1]] - Do not let Enemies in Defense Area&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：友&amp;lt;br&amp;gt;Friend&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：再会、そして別れ&amp;lt;br&amp;gt;A Reunion and Farewell&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Shanalua|&#039;&#039;&#039;Shanalua Mandatory #1]] - Kio Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt;[[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #2]] - Shanalua Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt; [[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #3]] - Shanalua Must Have a kill count over 50 &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #4]] - Set Tactician to either Flit or Wendy &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #1]] - NPC Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory B #4]] - Banagher must have a killcount over 70 &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #1]] - Akito Attacks Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #2]] - Akito Attacks Genichiro &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：惑星に響く歌声&amp;lt;br&amp;gt;Voice that Echoes to the Planet&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：灼熱のユニオン&amp;lt;br&amp;gt;Union is Burning&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #1]] - Andrei or Patrick Defeats 2 enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #6]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Optional #4]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Mandatory #3]] - Shou Defeats Hyper Todd &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;I Want to Live, Flowing Into the Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：devil cross kaiser&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #5]] - Set Tactician to Flit &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #6]] - Kio or Ashe Defeats Zeheart&amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #3]] - Akito Defeats Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #4]] - Akito Defeats Genichiro&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：対の獣と光&amp;lt;br&amp;gt;The Pair of Darkness and Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Marida|&#039;&#039;&#039;Marida Mandatory #2]] - Set Tactician to Otto &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #4]] - Defeat Angelo before he retreats&amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #5]] - Marida Defeats 1 Enemy &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #2]] - NPC Riddhe Defeats 1 Enemy&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：AEU戦線&amp;lt;br&amp;gt;AEU Front&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #3]] - Versal Knight Gundam Attacks Neo Black Dragon &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #4]] - Set Tactician to Ciela&amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #2]] - Shou Defeats Black Knight&#039;s Garaba &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #3]] - Shou Defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Determined Kids, With the New Power&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #3]] - Set Tactician to Maria &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #4]] - Jin Attacks Belzeb &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #5]] - Maria Attacks Belzeb before Black Taida appears &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #6]] - Jin Attacks Black Taida &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #3]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：巨神と子供達&amp;lt;br&amp;gt;The Giant God and Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #4]] - Shou&#039;s killcount is over 100 &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #2]] - GekiRyuJin Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #3]] - Let no enemy attack ChoRyuJin before he awakes &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #3]] - Defeat Boehm before Rod is defeated &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #4]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：光る島&amp;lt;br&amp;gt;Shining Island&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #5]] - Defeat Musiy before  Shot &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #5]] - Shou Defeats Black Knight Before Manon event &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #5]] - Set Tactician to Doris &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #6]] - Gorg Convinces Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #7]] - Youta or Jojo Convince Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #8]] - Gorg Defeats Manon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３７話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Advent! Incarnation of the Giant God!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３８話： たったひとつの望み&amp;lt;br&amp;gt;Only One Hope&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #7]] - Natora Attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #8]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #2]] - Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #3]] - Riddhe Defeats 1 enemy &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３９話：どこにでもある『正義』&amp;lt;br&amp;gt;Justice is Everywhere&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Girard|&#039;&#039;&#039;Girard Mandatory #2]] - Kio Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #3]] - Akito Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #4]] - Kio Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #5]] - Akito Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #6]] - Leon Attacks Girard &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #9]] - Natora attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #10]] - Kio attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #3]] - Ashe attacks Zeheart &amp;lt;br&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #4]] - Defeat Zeheart &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #5]] - Set Tactician to Yurika or Ruri&amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４０話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;What Each of Us Holds Dear&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Deen|&#039;&#039;&#039;Deen Mandatory #1]] - Kio Convinces Deen &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #2]] - Kio lowers Deen&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #3]] - Kio&#039;s killcount is over 100 &amp;lt;br&amp;gt;  [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #5]] - Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is over 500 &amp;lt;br&amp;gt; [[#Jovian|&#039;&#039;&#039;Jovian Optional #6]] - Set Tactician to Yurika or Ruri &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #1]] - Set Tactician to Yurika or Ruri &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：君の中の英雄&amp;lt;br&amp;gt;The Hero in You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #11]] - Set Tactician to Flit or Wendy &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #7]] - Each Jovian must get 1 kill each &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;The Song that Connects the Galaxy&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #4]] - ChoRyuJin and GekiRyuJin each defeat 1 enemy &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #1]] - J Defeats Arm Primeval &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #2]] - NPC Munetake must defeat 1 enemy &amp;lt;br&amp;gt;  [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #3]] - NPC Munetake must have over 80% health when Belzeb is defeated &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４３話：Trailblazer&amp;lt;br&amp;gt;Trailblazer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Andrei|&#039;&#039;&#039;Andrei Mandatory #2]] - Set Tactician to Sumeragi &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #3]] - Deploy Andrei &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #4]] - Andrei Defeats 2 enemies&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４４話：光の騎士&amp;lt;br&amp;gt;Knight of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #4]] - Set Tactician to Knight Alex&amp;lt;br&amp;gt; [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #5]] - Versal Knight Gundam defeats Neo Black Dragon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４５話：伝説の光芒&amp;lt;br&amp;gt;Legendary Ray of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Hy|&#039;&#039;&#039;Hy Optional #7]] - Set Tactician to Jojo &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Mandatory #1]] - Jojo Defeats Hy &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Optional #8]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt;  [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #1]] - Uuzben Defeats 1 enemy &amp;lt;br&amp;gt; [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #2]] - Hilmuka&#039;s killcount is over 70 &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #4]] - J Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #5]] - Gai Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #2]] - J and Gai&#039;s combined killcounts are over 200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４６話：心&amp;lt;br&amp;gt;Heart&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #7]] - Jin Attacks Belzeb&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #8]] - Maria Attack Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４７話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;For the Sake of What We Believe In!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #9]] - Set Tactician to Maria&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #10]] - Jin Attacks Waruza &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #11]] - Maria Attacks Waruza &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;  &lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 君と共に&amp;lt;br&amp;gt;Together with You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 受け継がれた未來&amp;lt;br&amp;gt;Inherit the Future&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Danube a1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Lorelei and the Danube a1&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 17, Deploy Kouji (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 17, Kouji defeats 10 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 18B, Kouji is first to fight Lorelei (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 18B, Kouji defeats 4 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; If you take the A route, requirements 1 and 2 are mandatory.  If you take the B route, requirements 3 and 4 are mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Todd&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Todd, Tolstol and the Wryneck &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 23, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 24, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 24, Slarzen fights Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Tactician is Ciela (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 30B, Shou defeats Hyper Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Fulfill Mandatory flags and 2/4 Optional flags. If not taking B route, all preceding flags become Mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Shanalua&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Shanalua and Clanche&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) By Stage 29, Kio must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) By Stage 29, Shanalua must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) By Stage 29, Shanalua&#039;s kill count must be over 50 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Marida&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Marida and Kshatriya&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9A, before NT-D event, Banagher defeats Marida (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 9A, after NT-D event, Player defeats Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 25, after Zinnerman event, Banagher fights Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 25, after Audrey event, Banagher reduces Banshee&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 32, Otto is Tactician (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 32, Defeat Angelo before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 32, Marida defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Fulfill Mandatory flags and 3/5 Optional flags. If taking Oliver Notes route after Stage 7, Step 3 becomes Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Manon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manon and Manon Guardian&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 12, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 24, Gorg fights Bruvictor (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, defeat Boehm before defeating Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 35, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 36, Tactician is Doris (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 36, Gorg convinces Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 36, Youta or Jojo convince Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 36, Gorg defeats Manon (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Girard&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Girard and Thielva&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, Girard must defeat at least 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 39, Kio convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 39, Akito convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 39, Kio fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Akito fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 39, Leon fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Kio steps must be done before she goes berserk (starting Turn 3 and lasts until event that restores her HP). Akito and Leon must be done afterwards. It doesn&#039;t matter who defeats her after that.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Deen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Deen and Jilsbain&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Kio convinces Deen (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 40, Kio brings Deen below 10% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 40, Kio&#039;s kill count must be above 100 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;AGE Characters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Seric, Zeheart, Leil and Fram&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9B, Kio defeats Godom (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 29, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 29, NPC Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 31A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 31A, Kio or Ashe defeat Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 38, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 38, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 38, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 39, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;12) Stage 39, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;13) Stage 39, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;14) Stage 39, Player defeats Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;15) Stage 40, Kio, Flit, Ashe, Obright, Seric, and Natora must have a combined kill count of 500 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;16) Stage 41, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Trigger all mandatory flags and 3/11 optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Andrei&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Andrei and GN XIV&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 30B, Andrei or Patrick defeat 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 43, Tactician is Sumeragi.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 43, Deploy Andrei (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 43, Andrei defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Choosing B Route makes step 4 no longer Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Neo Byston Well&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Sirbine, Burn Burnings, and Zwauth&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 10, defeat Drake before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 10, Shou defeats Black Knight (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 19B, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 19B, defeat Black Knight before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 33, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 33, Shou defeats Black Knight in Garaba (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 33, Shou defeats Black Knight in Zwauth (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 35, Shou&#039;s kill count is above 100 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 36, Player defeats Musiy before Shot (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 36, Shou defeats Black Knight before the Manon event (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory flags plus 3/5 Optional flags and steps 1, 5, and 9 become Mandatory if not taking B Route.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Jovians&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gen&#039;ichiro, Genpachiro and Saburota &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 29, Akito fights Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 29, Akito fights Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 31A, Akito defeats Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 31A, Akito defeats Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 40, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 41, Each Jovian defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; 4/7 Optional flags required.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Soldat J&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Soldat J and King J-Der&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 16, J defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20B, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, J defeats Arm Primeval (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 45, J fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 45, Gai fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Gai and J&#039;s combined kill count is over 200 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory plus 3/5 Optional.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Uuzben&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Uuzben and Disc&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 45, Uzben defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 45, Hilmuka has over 70 kills (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Hy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hy and Wingal Zee&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 13, Jojo defeats Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Jojo doesn&#039;t lose to Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 23, Jojo defeats Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 23, Tactician is Asbeth (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Jojo fights Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Tactician is Jojo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 45, Jojo defeats Hy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 45, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Complete Mandatory flag and 6/8 Optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Belzeb&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Belzeb and Great Jaaku Satan&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 22, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 22, Maria fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 34, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 34, Maria fights Belzeb before Black Taida appears (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 34, Jin fights Black Taida (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 46, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 46, Maria fights Belzeb (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 47, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 47, Jin fights Waruza (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 47, Maria fights Waruza (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Loni&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Loni&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 19A, defeat Kirkus before Shamblo receives two attacks or is lowered beneath 30% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Banagher convinces Loni when she returns to the map(Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 20A, After an event, Banagher reduces Shamblo&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 21, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 24, Bangher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 26, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 29, Banagher&#039;s kill count is at least 70 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Steps 1-4 are mandatory if taking Route A, Steps 5-8 are mandatory if taking Route B.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE 2:&amp;lt;/b&amp;gt; While you can save Loni, she isn&#039;t playable, don&#039;t freak if you don&#039;t see her on your unit list.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Delta Plus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Delta Plus&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, NPC Riddhe survives until initial enemy wave is defeated (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 32, NPC Riddhe defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 38, Riddhe defeats 1 enemy (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Bros Combination&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;GenRyu and GouRyu Combination Attack&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 27, No Enemies enter Defense Area (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 35, GekiRyuJin defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, Let No Enemies attack ChoRyuJin before he awakes (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, ChoRyuJin and GekiRyuJin each defeat 1 enemy (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;X-Aestivalis&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;X-Aestivalis&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Tactician is Yurika or Ruri (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 42, NPC Munetake defeats 1 enemy (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 42, NPC Munetake must have above 80% HP when Belzeb is defeated (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Baby&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Dragon Baby&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 26, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 26, Defeat Zenonmantha with &amp;quot;Full Armor Knight Gundam&amp;quot; attack (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 33, Vassal Knight Gundam fights Neo Black Dragon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 44, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 44, Defeat Neo Black Dragon with Vassal Knight Gundam (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Dragon Baby joins as a sub-pilot for Vassal Knight Gundam.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55919</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55919"/>
		<updated>2022-08-17T05:27:28Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 32 - END */  Extra clarification of Delta Plus condition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**Allied NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55918</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55918"/>
		<updated>2022-08-17T02:26:40Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 21 - 31 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55910</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55910"/>
		<updated>2022-08-13T06:13:11Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 21 - 31 */   Added Clear Bonuses for Stages 21-26&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*21000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*ALL Attack Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Half Cut&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*22000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*E Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*23000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Resolve&lt;br /&gt;
*B Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*24000 Fund&lt;br /&gt;
*Support Defend Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Continuous Attack&lt;br /&gt;
*Will Limit Break&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*25000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Potential Lv +1&lt;br /&gt;
*Hit and Away&lt;br /&gt;
*Ignore Size Modifier&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*26000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*SP UP Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Spiritual Resistance &lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;Temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55899</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=55899"/>
		<updated>2022-08-07T03:52:48Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Stages 10 - 20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stage 01 - Stage 09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：動き出す運命&amp;lt;br&amp;gt;Scenario 1: Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemeies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuki&amp;lt;/span&amp;gt;)&lt;br /&gt;
*GaoGaiGar (Gai)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：決意!引き継がれる意志&amp;lt;br&amp;gt;Scenario 2: Determination! The Inherited Will&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：ニューヤーク サスぺンス&amp;lt;br&amp;gt;Scenario 3: New York Suspense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 00 Raiser is defeated; 00 Raiser or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*3000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Scenario 4: Missing Existence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-25 Prophecy (Leon)&lt;br /&gt;
*YF-19E Excalibur (Aisha)&lt;br /&gt;
*YF-29 Durandal (Alto)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*4000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：始まりの鐘&amp;lt;br&amp;gt;Scenario 5: Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Xamdrag.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico (Yurika, Ruri, Minato, Megami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Ryoko (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Hikaru (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis 0G Frame Izumi (Izumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*5000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Scenario 6: Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat one of the Primevals.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*6000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：君が守りたい『何か』&amp;lt;br&amp;gt;Scenario 7: Something You Have To &amp;quot;Protect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Majin or Tetsujin; Defeat Tetsujin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*Nadesico (Yurika, Ruri, Minato)&lt;br /&gt;
*Aestivalis Ground Frame Akatsuki (Akatsuki)&lt;br /&gt;
*Aestivalis Ground Frame Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis Ground Frame Hikaru (Hikaru)&lt;br /&gt;
*Aestivalis Ground Frame Izumi (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*7000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Go to the Moon with the Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：月面の邂逅&amp;lt;br&amp;gt;Scenario 8: Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：じいちゃんのガンダム&amp;lt;br&amp;gt;Scenario 8: Grandpa&#039;s Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Daimajin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Akito or Nadesico are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunar Frame&amp;lt;/span&amp;gt; Akito (Akito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva gains the &amp;quot;T Bit&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains Megumi as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akito&#039;s Aestivalis gains the 0G, Heavy, and Air frames&amp;lt;/span&amp;gt; (during intermission)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Ghirarga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. Enemy reaches designated point; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Clanche (Shanalua)&lt;br /&gt;
*Clanche Custom (Seric)&lt;br /&gt;
*Genoace O Custom (Obright)&lt;br /&gt;
*Diva (Natora, Flit, Ally, Ayla)&lt;br /&gt;
*Wingle (Yuuki)&lt;br /&gt;
*Gundam AGE-3 (Kio)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
*8000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話：激突するユニコーン&amp;lt;br&amp;gt;Scenario 9: Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話：守れ!子供達の戦い&amp;lt;br&amp;gt;Scenario 9: Protect! The Children&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Unicorn reaches the designated point; Defeat the Unicorn Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Unicorn Gundam or Fencer Zeta are defeated; Ally battleship, 00 Raiser or Fencer Zeta are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #1&lt;br /&gt;
**Before the NT-D event, Banagher fights Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #2&lt;br /&gt;
**After the NT-D event, defeat Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Unicorn Gundam (Banagher)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fencer Zeta (Fencer Zeta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Dynames Repair (Lockon, Haro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nahel Argama (Otto, Liam, Mihiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Raijin-Oh, Gundam AGE-3 or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #1&lt;br /&gt;
**Kio defeats Godom&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Fortress&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*9000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：皇の浮上&amp;lt;br&amp;gt;Scenario 10: Rise of the Emperor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Billbine are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #1&lt;br /&gt;
**Defeat Drake before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #1&lt;br /&gt;
**Show defeats Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Billbine (Show, Cham)&amp;lt;/span&amp;gt; (Moved to Dunbine after stage)&lt;br /&gt;
*Dunbine (Marvel) (Moved to Botune after stage)&lt;br /&gt;
*Botune&lt;br /&gt;
*Mazinkaiser SKL (Kaidou, Magami)&lt;br /&gt;
*Gran Garan (Ciela, Kawase, Elle, Bell)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*10000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：巨神との出会い&amp;lt;br&amp;gt;Scenario 11: Encounter with the Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Gorg or ally battleship are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Gundam (Knight Gundam)&lt;br /&gt;
*Gorg (Gorg, Yuu) (NPC during stage)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*11000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Concentration Lv +1&lt;br /&gt;
*Hit &amp;amp; Away&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：それぞれの決意&amp;lt;br&amp;gt;Scenario 12: Our Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ally battleship or Falsaber are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #1&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*Carrier Beagle (Captain, Tomenik)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*12000 Fund&lt;br /&gt;
*Support Defense Lv +1&lt;br /&gt;
*Leadership Lv +1&lt;br /&gt;
*Counter&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：ガリアンの目覚め&amp;lt;br&amp;gt;Scenario 13: Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Wingle Zee Hy Shaltat type.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Alex, Gorg, Delta Plus are defeated; Ally battleship, Galient or V-25F are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #1&lt;br /&gt;
**Jojo defeats Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Knight Alex (Knight Alex)&lt;br /&gt;
*Galient (Jojo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Modified 180mm Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Knight Alex, Flit, Asbeth, Ciela, Maria, Yurika, Yuuki, Falsaber&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*13000 Fund&lt;br /&gt;
*All Attack Lv +1&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Guard&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：無重力の谷&amp;lt;br&amp;gt;Scenario 14: The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 turns have passed; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Knight Gundam is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah Tornado Pack (Michael)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*Queadluun-Rea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Catherine)&lt;br /&gt;
*New Tacticians gained: Ozma, Jeffrey&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*14000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Dash&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;Scenario 15: The Wind Blowing Thru the Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RVF-25 for 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Ally battleship, Falsaber, Galient, VF-25F or RVF-25 are defeated 2. Command Tank is defeated; Ally battleship, Falsaber, Galient, or VF-25F are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*15000 Fund&lt;br /&gt;
*Support Attack Lv +1&lt;br /&gt;
*SP Up Lv +1&lt;br /&gt;
*Predict&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：氷点下での再会&amp;lt;br&amp;gt;Scenario 16: Reunion at Subzero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the designated area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Double Zeta, Gaogaigar or King J-Der are defeated; Ally battleship, Double Zeta or King J-Der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #1&lt;br /&gt;
**J defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*Gekiryujin (Gekiryujin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goraon (Elle, Abe)&lt;br /&gt;
*Botune (Neel)&lt;br /&gt;
*Botune (Keen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGaiGar gains the &amp;quot;Star GaiGaiGar&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*16000 Fund&lt;br /&gt;
*Infight Lv +1&lt;br /&gt;
*Mental Focus Lv +1&lt;br /&gt;
*Fighting Spirit&lt;br /&gt;
*E-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Scenario 17: Make Everyone&#039;s Hearts As One!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Raijin-Oh or Falsaber are defeated; Ally battleship or Falsaber are defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A1&lt;br /&gt;
**Deploy Koji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #A2&lt;br /&gt;
**Koji defeats at least 10 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Yuki as a subpilot and the &amp;quot;Aerial Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*17000 Fund&lt;br /&gt;
*Gunfight Lv +1&lt;br /&gt;
*Prevail Lv +1&lt;br /&gt;
*Continuous Action&lt;br /&gt;
*B-Save&lt;br /&gt;
*Troop Points +100&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ELS移送の護衛ルート&amp;lt;br&amp;gt;Escort ELS Transport&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Gundam AGE&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 30: Voices Across the Galaxy&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;日本防衛ルート&amp;lt;br&amp;gt;Defend Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;The King of Braves Gaogaigar&amp;lt;br&amp;gt;Shin Mazinger Shogeki! Z-hen&amp;lt;br&amp;gt;Mazinkaiser SKL&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Panzer World Galient&amp;lt;br&amp;gt;Giant Gorg&amp;lt;br&amp;gt;SD Gundam Gaiden&amp;lt;br&amp;gt;Matchless Raijin-Oh&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：意志を持った生命体&amp;lt;br&amp;gt;Scenario 18: Intent of Life&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Scenario 18: Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Kai (Sumeragi, Lasse, Feldt, Mileina)&lt;br /&gt;
*00 Raiser (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon, Haro, Haro)&lt;br /&gt;
*Gundam Harute (Allelujah, Soma)&lt;br /&gt;
*Fencer Zeta (Fencer Zeta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-3 gains the &amp;quot;AGE-3 Orbital&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sumeragi&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Danube a1.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Mazinger Z is defeated, Any enemy enters Schtroheim&#039;s castle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B1&lt;br /&gt;
**Koji fights Lorelei first&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube a1 Mandatory #B2&lt;br /&gt;
**Koji defeats at least 4 enemies&lt;br /&gt;
**Only mandatory if this route is taken&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：歴史の裏に消えた者達&amp;lt;br&amp;gt;Scenario 19: The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：親と子&amp;lt;br&amp;gt;Scenario 19: Parent and Child&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A1&lt;br /&gt;
**Defat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Hyper Leprechaun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Galient or Dunbine are defeated; Ally battleship or Galient are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #2&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #3&lt;br /&gt;
**Defeat Black Knight before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Cham) (Marvel moved to Dunbine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：ロストロウランに散る&amp;lt;br&amp;gt;Scenario 20: Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：正しき者達&amp;lt;br&amp;gt;Scenario 20: Man of Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #2&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #3&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A3&lt;br /&gt;
**Banagher convinces Loni when she returns to the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #A4&lt;br /&gt;
**After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warrior Double Zeta and Wizard Nu; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Raijin-Oh are defeated; Ally battleship or King J-der are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #2&lt;br /&gt;
**Gai or J defeats the Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Warrior Double Zeta (Warrior ZZ)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Scenario 21: Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B1&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wingle gains the &amp;quot;Psychogear All out Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Scenario 22: Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #1&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #2&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bakuryu Dragon (Maria, Tsutomu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：時の扉&amp;lt;br&amp;gt;Scenario 23: Door of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #2&lt;br /&gt;
**Jojo is not defeated by Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #3&lt;br /&gt;
**Jojo defeats Ranvel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #4&lt;br /&gt;
**Set Tactician to Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #1&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #1&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gorg (Yuu, Gorg)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Scenario 24: Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B2&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #5&lt;br /&gt;
**Jojo attacks Hy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #2&lt;br /&gt;
**Show attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #2&lt;br /&gt;
**Don Slarzen attacks Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #3&lt;br /&gt;
**Show defeats Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #2&lt;br /&gt;
**Gorg attacks Bruvictor&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Assault Galient (Jojo, Window)&lt;br /&gt;
*Gorg (Yuu, Gorg)&lt;br /&gt;
*Skurtz (Don Slarzen, Simon)&lt;br /&gt;
*Promakis Vi (Hilmuka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Wing Boomerang&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Knight Alex gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：虹を見た日&amp;lt;br&amp;gt;Scenario 25: The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #1&lt;br /&gt;
**Girard defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #3&lt;br /&gt;
**After Zinnerman event, Banagher attacks Marida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #1&lt;br /&gt;
**After Audrey event, Banagher lowers Banshee&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #1&lt;br /&gt;
**NPC Riddhe survives until initial enemy wave is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Otto, Liam, Mihiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser loses the &amp;quot;Trans-Am Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Otto&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, Ozma, Jeffrey, and Falsaber gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：三つの星が集う時&amp;lt;br&amp;gt;Scenario 26: When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #1&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #2&lt;br /&gt;
**Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B3&lt;br /&gt;
**Banagher defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Gundam gains the &amp;quot;Full Armor Knight Gundam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Wendy, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Mina, Yuki&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Doris joining is unconfirmed, needs clarification&amp;lt;/span&amp;gt;&lt;br /&gt;
*Units can now be upgraded 10 bars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：暗黒の大決戦&amp;lt;br&amp;gt;Scenario 27: Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #1&lt;br /&gt;
**Do not let any enemies into the Defense Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains the &amp;quot;Mic Squadron Disk X&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF units gain the &amp;quot;Reaction Bomb&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber (Youta, Falsaber, Yuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chouryujin (Chouryujin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：友&amp;lt;br&amp;gt;Scenario 28: Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bruvictor (Youta, Bruvictor, Yuki)&lt;br /&gt;
*King J-Der (J, Ikumi, Tomoro 0117)&lt;br /&gt;
*Warrior Double Zeta (Warrior ZZ)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King J-Der gains the &amp;quot;J-Der Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：再会、そして別れ&amp;lt;br&amp;gt;Scenario 29: A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #1&lt;br /&gt;
**Kio must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #2&lt;br /&gt;
**Shanalua must have been deployed at least 5 times before this chapter, not counting forced deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shanalua Mandatory #3&lt;br /&gt;
**Shanalua must have a kill count of at least 50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #4&lt;br /&gt;
**Set Tactician to either Flit or Wendy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #1&lt;br /&gt;
**NPC Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Loni Mandatory #B4&lt;br /&gt;
**Banagher must have a kill count of at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #1&lt;br /&gt;
**Akito attacks Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #2&lt;br /&gt;
**Akito attacks Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Raiser (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico -&amp;gt; Nadesico (Y-Unit)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico loses Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brave Commander Type (Graham)&lt;br /&gt;
*New Tactician gained: Graham&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：惑星に響く歌声&amp;lt;br&amp;gt;Scenario 30: Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：灼熱のユニオン&amp;lt;br&amp;gt;Scenario 30: Union is Burning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-30 Chronos (Leon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;YF-29 Durandal (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF025S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Sheryl&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #1&lt;br /&gt;
**Andrei or Patrick must defeat at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #6&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tod Mandatory #3&lt;br /&gt;
**Show defeats Hyper Tod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zauel (Ranvel)&lt;br /&gt;
*GN-XIV (Patrick)&lt;br /&gt;
*GN-XIV (Andrei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wryneck (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Asbeth&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Jojo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;Scenario 31: I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：devil cross kaiser&amp;lt;br&amp;gt;Scenario 31: devil cross kaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #5&lt;br /&gt;
**Set Tactician to Flit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #6&lt;br /&gt;
**Kio or Ashe defeats Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #3&lt;br /&gt;
**Akito defeats Tsukumo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #4&lt;br /&gt;
**Akito defeats Genichiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YV-29 Durandal (Alto)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer SP (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam AGE-3 (Kio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;Temp&amp;quot;&amp;gt;Gundam AGE-2 Dark Hound (Ashe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico regains Minato and Megumi as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Ranka&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (God Scrander) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL can now combine with Wingle into Mazinkaiser SKL (Wing Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Squad Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (God Scrander) gains the &amp;quot;Big Bang Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser SKL (SKL) gains the &amp;quot;SKL-RR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：対の獣と光&amp;lt;br&amp;gt;Scenario 32: The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Optional #4&lt;br /&gt;
**Defeat Angelo before he retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #2&lt;br /&gt;
**Set Tactician to Otto&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Mandatory #3&lt;br /&gt;
**Marida defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #2&lt;br /&gt;
**NPC Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Qan[t] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Garencieres (Zinnerman, Flaste)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kshatirya (Marida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Knight Gundam (Knight Gundam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：AEU戦線&amp;lt;br&amp;gt;Scenario 33: AEU Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #3&lt;br /&gt;
**Vassal Knight Gundam attacks Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #4&lt;br /&gt;
**Set Tactician to Ciela&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #2&lt;br /&gt;
**Show defeats Black Knight&#039;s Garaba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #3&lt;br /&gt;
**Show defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vassal Knight Gundam (Knight Gundam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine -&amp;gt; Night Camo Bilbine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon gains Tolstol as a subpilot (if requirements for Tod were met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Scenario 34: Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #3&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #4&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #5&lt;br /&gt;
**Maria attacks Belzeb before Black Taida appears&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #6&lt;br /&gt;
**Jin attacks Black Taida&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #3&lt;br /&gt;
**Gai or J defeats Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-FX (Kio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh and Bakuryu Dragon can now combine into God Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：巨神と子供達&amp;lt;br&amp;gt;Scenario 35: The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #4&lt;br /&gt;
**Show&#039;s kill count is at least 100 by the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #2&lt;br /&gt;
**Gekiryujin defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #3&lt;br /&gt;
**Don&#039;t let any enemies attack Choryujin before he awakens&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #3&lt;br /&gt;
**Defeat Boehm before Rod is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #4&lt;br /&gt;
**Gorg defeats Rod&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bruvictor loses Youta and Yuki as pilots/subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*Falsaber (Youta, Falsaber, Yuki)&lt;br /&gt;
*Chouryujin (Chouryujin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber and Bruvictor can now combine into Glitter Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Falsaber&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain second bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：光る島&amp;lt;br&amp;gt;Scenario 36: Shining Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Optional #5&lt;br /&gt;
**Defeat Musiy before Shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Byston Well Mandatory #5&lt;br /&gt;
**Show defeats Black Knight before Manon event&lt;br /&gt;
**Must have achieved all Mandatory steps plus at least 3 optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #5&lt;br /&gt;
**Set Tactician to Doris&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #6&lt;br /&gt;
**Gorg convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #7&lt;br /&gt;
**Youta or Jojo convinces Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Manon Mandatory #8&lt;br /&gt;
**Gorg defeats Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zwarth (No Pilot)&lt;br /&gt;
*GAIL Combat Helicopter (Rod)&lt;br /&gt;
*GAIL Tank (Boehm)&lt;br /&gt;
*New Pilot: Rimul (assigned to Marvel&#039;s Botune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine (Show, Cham)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian (Manon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gorg gains the &amp;quot;Gorg Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Rod&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;, Manon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Knight Alex, Ozma, and Jeffry gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Scenario 37: Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Glitter Falsaber&#039;s &amp;quot;Three Treasures&amp;quot; ability becomes &amp;quot;All Treasures&amp;quot; and gains the &amp;quot;Aerial Fair Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains the &amp;quot;Kurogane House Corps Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Mazinkaiser SKL gain the &amp;quot;Dynamic Combination&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician: Tsubasa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Flit, Ciela, Maria, Yurika, Yuuki, and Falsaber gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：たったひとつの望み&amp;lt;br&amp;gt;Scenario 38: Only One Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #7&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #8&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #2&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus Mandatory #3&lt;br /&gt;
**Riddhe defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*VF-27y Lucifer SP (Brera)&lt;br /&gt;
*Gundam AGE-2 Dark Hound (Ashe)&lt;br /&gt;
*Full Armor Unicorn Gundam (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam can now transform into Awakened Unicorn Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche (Shanalua)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Delta Plus (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tactician gained: Audrey&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Sumeragi gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：どこにでもある『正義』&amp;lt;br&amp;gt;Scenario 39: Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #2-3&lt;br /&gt;
**Kio and Akito convinces Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Girard Mandatory #4-6&lt;br /&gt;
**Kio, Akito, and Leon attacks Girard&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #9&lt;br /&gt;
**Natora attacks Fram&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #10&lt;br /&gt;
**Kio attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #3&lt;br /&gt;
**Ashe attacks Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #4&lt;br /&gt;
**Defeat Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #5&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam AGE-1 Glansa (Flit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flit lost as subpilot for Diva&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Thielva (Girard)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tactician: Otto gains third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;Scenario 40: What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #1&lt;br /&gt;
**Kio convinces Deen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #2&lt;br /&gt;
**Kio lowers Deen&#039;s HP below 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deen Mandatory #3&lt;br /&gt;
**Kio&#039;s kill count is at least 100&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Mandatory #5&lt;br /&gt;
**Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is at least 500&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #6&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #1&lt;br /&gt;
**Set Tactician to Yurika or Ruri&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jilsbain (Deen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis units gain the &amp;quot;Lunar Frame&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-FX gains the &amp;quot;Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Rod, Tsubasa, and Manon gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：君の中の英雄&amp;lt;br&amp;gt;Scenario 41: The Hero in You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;AGE Characters Optional #11&lt;br /&gt;
**Set Tactician to Flit or Wendy&lt;br /&gt;
**Get all Mandatory steps and at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jovians Optional #7&lt;br /&gt;
**Each Jovian (Geichirou, Saburota, and Genpachirou) must get at least 1 kill each&lt;br /&gt;
**Get at least 4 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Nu (Wizard Nu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clanche Custom (Seric)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Legillis (Zeheart)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fawn Farsia (Fram)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ghirarga Custom (Leil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitetsujin (Tsukumo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daimajin (Genichirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Denjin (Saburota)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tetsujin (Genpachirou)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa, Gundam AGE-2 Dark Hound, and Gundam AGE-FX gain the &amp;quot;Triple Generation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam AGE-1 Gransa gains the &amp;quot;Plasma Driver Missile&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Diva gains the &amp;quot;Photon Ring Ray&amp;quot; attack and MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Tacticians gained: Taiga&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;, Zeheart&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tacticians: Wendy, Graham, Jojo, Chururu, Cham, Shinoda, Mamoru, Ruri, Doris, Sheryl, Ranka, Mina, and Yuki gain third bonus&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;Scenario 42: The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragon Bros Combination Mandatory #4&lt;br /&gt;
**Choryujin and Gekiryujin each defeat at least 1 enemy each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #1&lt;br /&gt;
**J defeats the Arm Primeval&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #2&lt;br /&gt;
**NPC Munetake must defeat at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis Mandatory #3&lt;br /&gt;
**NPC Munetake must have over 80% health when Belzeb is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-29 Durandal SP (Alto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X-Aestivalis (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chouryujin and Gekiryujin gain the &amp;quot;Genryujin/Gouryujin Assault&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-29 Durandal SP gains the &amp;quot;Dance of Wings&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Trailblazer&amp;lt;br&amp;gt;Scenario 43: Trailblazer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #2&lt;br /&gt;
**Set Tactician to Sumeragi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #3&lt;br /&gt;
**Deploy Andrei&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Andrei Mandatory #4&lt;br /&gt;
**Andrei defeats at least 2 enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Harute Final Mission (Allelujah, Soma)&lt;br /&gt;
*Gundam Zabanya Final Mission (Lockon, Haro, Haro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GX-XIV (Andrei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost unless requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter gains the &amp;quot;Macross Cannon (Simultaneous Fire)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains Tieria as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Qan[t] gains the &amp;quot;Quantum Burst&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話：光の騎士&amp;lt;br&amp;gt;Scenario 44: Knight of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #4&lt;br /&gt;
**Set Tactician to Knight Alex&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baby Dragon Mandatory #5&lt;br /&gt;
**Vassal Knight Gundam defeats Neo Black Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwaurth (Burn)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Vassal Knight Gundam gains the &amp;quot;Knight Superior Dragon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Knight Gundam gains Baby Dragon as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;New Tactician gained: Burn&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：伝説の光芒&amp;lt;br&amp;gt;Scenario 45: Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #7&lt;br /&gt;
**Set Tactician to Jojo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Optional #8&lt;br /&gt;
**Jojo defeats Mardoul&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hy Mandatory #1&lt;br /&gt;
**Jojo defeats Hy&lt;br /&gt;
**Get this step and at least 6 Optional Steps&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #1&lt;br /&gt;
**Uzuben defeats at least 1 enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Uzuben Mandatory #2&lt;br /&gt;
**Hilmuka&#039;s kill count is at least 70&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Optional #4-5&lt;br /&gt;
**J and Gai attacks Z Master&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soldat J Mandatory #2&lt;br /&gt;
**J and Gai&#039;s combined kill count are at least 200&lt;br /&gt;
**Get all Mandatory steps plus at least 3 Optional steps&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wingle Z (Hy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Disc (Uzuben)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：心&amp;lt;br&amp;gt;Scenario 46: Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #7&lt;br /&gt;
**Jin attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #8&lt;br /&gt;
**Maria attacks Belzeb&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;King J-Der (J, Ikumi, Tomoro 0117)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star Gaigaigar gains Hyoryu/Enryu, Furyu/Rairyu, and Volfogg as subpilots&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;Scenario 47: For the Sake of What We Believe In!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #9&lt;br /&gt;
**Set Tactician to Maria&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Belzeb Mandatory #10-11&lt;br /&gt;
**Jin and Maria attacks Waruza&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Jaaku Satan (Belzeb, Falzeb, Taida)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanent if requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Raijin-Oh gains the &amp;quot;God Raijin-Oh Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Yuki as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Falsaber loses Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tactician lost: Yuki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：君と共に&amp;lt;br&amp;gt;Final Scenario: Together with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：受け継がれた未來&amp;lt;br&amp;gt;Final Scenario: Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuki regained as a subpilot for Falsaber&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Falsaber regains Glitter Combination&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=55888</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=55888"/>
		<updated>2022-08-02T07:18:21Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Gorg (ゴーグ) */  Fixed missing attribute&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || M || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || - || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || Range || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Super-Alter-Ego-Killing-Method || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=55887</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=55887"/>
		<updated>2022-08-02T07:16:17Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Manon&amp;#039;s Guardian (マノン・ガーディアン) */  Fixed missing attribute&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || M || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || Range || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Super-Alter-Ego-Killing-Method || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55871</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55871"/>
		<updated>2022-07-29T05:06:05Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Added note about a bug in the current version which effects the completion of EX Mission 72b.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt; Purple &amp;lt;/span&amp;gt; join after the chapter is complete.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that chapter, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets page]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but after this chapter are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for characters already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;果てより未来を目指す&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key. (Due to a bug in Version 1.1.12, defeating the top left Barrier Key counts as defeating two Barrier key boss for the stage&#039;s victory condition. You have to shoot it down last to acquire this skill point.) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55863</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55863"/>
		<updated>2022-07-27T03:18:34Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt; Purple &amp;lt;/span&amp;gt; join after the chapter is complete.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that chapter, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets page]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but after this chapter are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for characters already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;果てより未来を目指す&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: magenta;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55862</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55862"/>
		<updated>2022-07-26T23:45:17Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;果てより未来を目指す&amp;quot; in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55861</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55861"/>
		<updated>2022-07-26T19:35:40Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Added Hisoutensoku on Stage 73b&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Nightmare Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55860</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55860"/>
		<updated>2022-07-26T19:34:07Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55859</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55859"/>
		<updated>2022-07-26T19:10:38Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot;&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario a: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenario b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55858</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55858"/>
		<updated>2022-07-26T19:09:56Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot;&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenarioa: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenariob: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55857</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55857"/>
		<updated>2022-07-26T19:08:05Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Finished revising final route split section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tenshi learns &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot;&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia &amp;quot;learn Final Nineball Special&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn &amp;quot;Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot; attack: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns &amp;quot;Dream in this Hand&amp;quot; attack, the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76a話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Reimu and Marisa learn &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話a： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenarioa: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;最終話b： 「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Final Scenariob: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Makura &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Special Chapters &amp;quot;DREAM AGAIN&amp;quot; and &amp;quot;Meeko Route&amp;quot; unlocked&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sitone. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Makura unlocks Final Boss Dream Form&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55856</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55856"/>
		<updated>2022-07-26T18:53:42Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* New Game Plus (Dream Mode) alternate Route B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia learn Final Nineball Special&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns [final move], the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55855</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55855"/>
		<updated>2022-07-26T18:47:11Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* New Game Plus (Dream Mode) alternate Route B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia learn Final Nineball Special&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns [final move], the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Game Plus (Dream Mode) alternate Route B ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75b話「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Scenario 75b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55854</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55854"/>
		<updated>2022-07-26T18:46:18Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Added 74b and revised 74a and 75a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72a: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73a: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia learn Final Nineball Special&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74a話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74a: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74b話:「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merline, Lyrica, or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Prismriver Sisters learn Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso: Revised&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Meeko learns [final move], the &amp;quot;Dream&amp;quot; spirit command and &amp;quot;Dream&amp;quot; unique sheep counter command&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75a話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Yukari learn Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: purple;&amp;quot;&amp;gt;Yuuka Kazami&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Game Plus (Dream Mode) alternate Route B ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74b話「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75b話「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Scenario 75b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55853</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55853"/>
		<updated>2022-07-26T18:24:08Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* New Game Plus (Dream Mode) alternate Route B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:「Stray Dreamer」&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia learn Final Nineball Special&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第73話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Game Plus (Dream Mode) alternate Route B ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74b話「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75b話「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Scenario 75b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55852</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55852"/>
		<updated>2022-07-26T18:22:38Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Added Stage 72b and 73b&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72a話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below. (2) Defeat Giant Catfish &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Palanquin Ship or Hisoutensoku(enemy) is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all 3 Barrier Keys &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated. 5 turns have passed. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Makura Muwatari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73a話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73b話:「Stray Dreamer」&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hijiri (Nightmare) and Mima (Nightmare) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rumia, Cirno, Wriggle, Mystia, or Hisoutensoku is defeated, (2) Palanquin Ship or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Rumia learn Final Nineball Special&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all 3 Makai Insects (2) Defeat Devil Tensoku (デビルテンソク) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated (2) The Palanquin Ship is defeated, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before Devil Tensoku (デビルテンソク).&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第73話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Game Plus (Dream Mode) alternate Route B ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all enemies and clear the scenario within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all other enemies before clearing the winning condition (shooting down the three bosses).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第73b話「Stray Dreamer」&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all other enemies before shooting down Devil Tensoku (デビルテンソク)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74b話「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75b話「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Scenario 75b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55850</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=55850"/>
		<updated>2022-07-26T17:00:46Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* 最終章 - Final Chapter */  Began integrating Route B into the main chart.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 紅の章 - EoSD Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Fixed Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will end her Spell Card immediately and you will fail to capture it, however Alice and Marisa&#039;s Friendship Level will increase by 1 when she joins you. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa Kirisame&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu Hakurei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or defeat of all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu unlocks &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa unlocks &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Gust! Whirlwind! Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark,  Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*Daiyousei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Rumia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last..&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (simply put: defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu Konpaku &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rumia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 妖の章 - PCB Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia unlocks &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuuka Kazami&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot;. (Grazing it does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 永の章 - IN Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 最終章 - Final Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Default on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;もう一度、夢の果てを見る&amp;quot; in the Scenario 71 intro&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; During Scenario 71 intro, choose &amp;quot;果てより未来を目指す&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71a話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allied units make it across the line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Palanquin Ship is defeated, or all allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Kazami Yuuka &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All units unlock weapons and abilities acquired before Scenario 77a&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第71話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第73話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 咲夜の章 - Sakuya&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ドリーム・アゲイン - DREAM AGAIN ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== メーコの章 - Meeko&#039;s Chapter ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第1話「メーコの弾幕戦」&amp;lt;br&amp;gt;Scenario 1: Meeko&#039;s Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 1 enemy unit with Meeko.(Also targeted for shooting down by support attacks).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第2話「お茶会の午後に弾幕の雨」&amp;lt;br&amp;gt;Scenario 2: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down 3 enemy units with Meeko.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第3話「紅白弾合戦」&amp;lt;br&amp;gt;Scenario 3: &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Have Meeko battle Toyohime 3 times.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第4話「夢見る仔羊」&amp;lt;br&amp;gt;Scenario 4: Dreaming Sheep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: 魅魔を最後に撃墜してクリアする。 (Shoot down all enemies then shoot down Mima.)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;メーコの章プ第5話「果てより一歩」&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Achieve a victory condition (Defeat Reimu or Marisa) with Meeko or Makura.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Game Plus (Dream Mode) alternate Route B ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第71b話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all enemies and clear the scenario within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第72b話「捨てられし夢の胎動」&amp;lt;br&amp;gt;Scenario 72b: Fetal Movement of Discarded Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all other enemies before clearing the winning condition (shooting down the three bosses).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第73b話「Stray Dreamer」&amp;lt;br&amp;gt;Scenario 73b: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Shoot down all other enemies before shooting down Devil Tensoku (デビルテンソク)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第74b話「数多の夢と共に」&amp;lt;br&amp;gt;Scenario 74b: Together With Numerous Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: Capture all Spell Cards&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第75b話「心に夢を、理想に未来を」&amp;lt;br&amp;gt;Scenario 75b: Dreams in our Hearts, Future in our Ideals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EX Mission: None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55837</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55837"/>
		<updated>2022-07-24T04:28:36Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Info from the Japanese wiki that needs confirming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route. &lt;br /&gt;
&lt;br /&gt;
Does NOT carry over in NG+, but Japanese wiki states the option will show up on Stage 50 both routes on NG+ even without fullfilling the condition. (Needs verification)&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route, except through NG+ after a Marsia route save that unlocked her. Carries over in NG+ if unlocked in any previous save.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.  &lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.  Carries over in NG+ if unlocked in a previous save.&lt;br /&gt;
&lt;br /&gt;
===Hidden friendship levels===&lt;br /&gt;
There are a few hidden opportunities to gain extra friendship levels between certain characters, though most are exclusive to the Marisa route.&lt;br /&gt;
&lt;br /&gt;
*On Stage 2M, use the Persuade (説得) option with Marisa when you are next to Alice. This ends her spellcard without capturing it (or giving you the EXP or item), but increases their friendship levels with each other permanently.&lt;br /&gt;
&lt;br /&gt;
*On Stage 20M, use the Persuade (説得) option with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
&lt;br /&gt;
*On Stage 29M, the choice at the start of the stage (of who leads the rescue team) affects who gets a friendship level boost with Marisa. Alice, Nitori, or Patchouli can permanently increase their friendship levels with Marisa by one this way (though Alice and Marisa&#039;s levels cap out at 3 so doing both Stage 2M and this will only result in two boosts for Alice).&lt;br /&gt;
&lt;br /&gt;
*On Stage 59, Murasa and Ichirin can each use the Persuade (説得) option on Nue to permanently increase their friendship level with her by one.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spell_Cards&amp;diff=55831</id>
		<title>Gensou Shoujo Wars Complete Box/Spell Cards</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spell_Cards&amp;diff=55831"/>
		<updated>2022-07-23T06:41:32Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Chapter 77 */  Removed Makura&amp;#039;s default danmaku since it&amp;#039;s effect was removed in Complete Box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spell Card effects tend to change by difficulty, especially the generic penalties. The ones listed are for Normal, so for the higher difficulties just assume the effects were enhanced.&lt;br /&gt;
&lt;br /&gt;
If a spellcard does not have a special penalty, it tends to have a significant generic penalty instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==紅の章 - EoSD Chapter==&lt;br /&gt;
&lt;br /&gt;
===Chapter 2===&lt;br /&gt;
* 2R: Night Sign &amp;quot;Night Bird&amp;quot;&lt;br /&gt;
** 4 turns. Halves the accuracy of Ranged attacks.&lt;br /&gt;
* 2M: Magic Sign &amp;quot;Artful Sacrifice&amp;quot;&lt;br /&gt;
** 5 turns.&lt;br /&gt;
&lt;br /&gt;
===Chapter 3===&lt;br /&gt;
* Conjuring &amp;quot;Misdirection&amp;quot;&lt;br /&gt;
** 3 turns. No attacks can be used after moving.&lt;br /&gt;
&lt;br /&gt;
===Chapter 6===&lt;br /&gt;
* Freeze Sign &amp;quot;Perfect Freeze&amp;quot;&lt;br /&gt;
** 4 turns. Halves the accuracy of Ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Chapter 8===&lt;br /&gt;
* Colorful Sign &amp;quot;Colorful Light Wind Chime&amp;quot;&lt;br /&gt;
** 4 turns. Enemy Defense +20%.&lt;br /&gt;
&lt;br /&gt;
===Chapter 9===&lt;br /&gt;
* Water Sign &amp;quot;Princess Undine&amp;quot;&lt;br /&gt;
** 5 turns.&lt;br /&gt;
* Wood and Fire Sign &amp;quot;Forest Blaze&amp;quot;&lt;br /&gt;
** 5 turns. Increases Graze damage by 20%.&lt;br /&gt;
&lt;br /&gt;
===Chapter 10===&lt;br /&gt;
* Maid Secret Skill &amp;quot;Killer Doll&amp;quot;&lt;br /&gt;
** 4 turns. Evasion -15%, Defense -15%.&lt;br /&gt;
* &amp;quot;Sakuya&#039;s World&amp;quot;&lt;br /&gt;
** Infinite turns. Sakuya will always activate Counter.&lt;br /&gt;
&lt;br /&gt;
===Chapter 11===&lt;br /&gt;
* Conjuring &amp;quot;Eternal Meek&amp;quot;&lt;br /&gt;
** 4 turns. Sakuya&#039;s damage increases as her HP decreases. (Every 10% HP lost, +3% damage)&lt;br /&gt;
* Scarlet Sign &amp;quot;Scarlet Shoot&amp;quot;&lt;br /&gt;
** 5 turns. Evasion -15%.&lt;br /&gt;
* Heaven&#039;s Punishment &amp;quot;Star of David&amp;quot;&lt;br /&gt;
** 4 turns. Evasion -10%, small MP loss at the beginning of every turn on certain spaces. MAP.&lt;br /&gt;
* &amp;quot;Scarlet Gensokyo&amp;quot;&lt;br /&gt;
** Infinite turns. Cuts Evasion stat by 10.&lt;br /&gt;
&lt;br /&gt;
===Chapter 14===&lt;br /&gt;
* Moon Sign &amp;quot;Silent Selene&amp;quot;&lt;br /&gt;
** 7 turns. Decreases attack range of all attacks by 1.&lt;br /&gt;
* Sun Sign &amp;quot;Royal Flare&amp;quot;&lt;br /&gt;
** 3 turns. Movement -1. MAP.&lt;br /&gt;
&lt;br /&gt;
===Chapter 15===&lt;br /&gt;
* Taboo &amp;quot;Lævateinn&amp;quot;&lt;br /&gt;
** 4 turns. Flandre does 1000 more damage.&lt;br /&gt;
* Taboo &amp;quot;Four of a Kind&amp;quot;&lt;br /&gt;
** 4 turns. Enemy accuracy +(Number of copies of Flandre * 5)%.&lt;br /&gt;
* Secret Barrage &amp;quot;And Then Will There Be None?&amp;quot;&lt;br /&gt;
** 4 turns. Full screen MAP.  Must be timed out to capture.&lt;br /&gt;
* Q.E.D. &amp;quot;Ripples of 495 Years&amp;quot;&lt;br /&gt;
** Infinite turns. Cuts Defense stat by 10.&lt;br /&gt;
&lt;br /&gt;
==妖の章 - PCB Chapter==&lt;br /&gt;
&lt;br /&gt;
===Chapter 17===&lt;br /&gt;
* Baked Sweet Potato &amp;quot;Sweet Potato Room&amp;quot;&lt;br /&gt;
** 3 turns. Reduces 3(E), 5(N), 7(H) or 9(L) power when unit is hit.&lt;br /&gt;
&lt;br /&gt;
===Chapter 20===&lt;br /&gt;
*20R: Wound Sign &amp;quot;Pain Flow&amp;quot;&lt;br /&gt;
** 3 turns. Armor -200&lt;br /&gt;
*20M: Water Sign &amp;quot;Kappa&#039;s Pororoca&amp;quot;&lt;br /&gt;
** 4 turns. All units in the danmaku field are considered underwater.&lt;br /&gt;
&lt;br /&gt;
===Chapter 21===&lt;br /&gt;
* Momiji: Dog Sign &amp;quot;Rabies Bite&amp;quot;&lt;br /&gt;
** 3 turns. Ignores defensive abilities (Support Defend, Barriers, etc)&lt;br /&gt;
* Aya 1: Wind God &amp;quot;Tengu&#039;s Fall Wind&amp;quot;&lt;br /&gt;
** 3 turns. Evasion -20%&lt;br /&gt;
* Aya 2: &amp;quot;Illusionary Dominance&amp;quot;&lt;br /&gt;
** 3 turns. Aya&#039;s Mobility +40, Move +2&lt;br /&gt;
&lt;br /&gt;
===Chapter 22===&lt;br /&gt;
* Sea Opening &amp;quot;The Day the Sea Split&amp;quot;&lt;br /&gt;
** 3 turns.  Attacks use Water terrain for damage calculation.&lt;br /&gt;
* Preparation &amp;quot;Summon Take-Minakata&amp;quot;&lt;br /&gt;
** 3 turns.&lt;br /&gt;
* Miracle &amp;quot;God&#039;s Wind&amp;quot;&lt;br /&gt;
** Infinite turns.  Player attack range -1.  Sanae casts Miracle at the start of each turn on Hard/Lunatic. On Normal she only does it upon declaration. MAP.&lt;br /&gt;
&lt;br /&gt;
===Chapter 23===&lt;br /&gt;
* Kanako 1: &amp;quot;Divine Festival&amp;quot; Expanded Onbashira&lt;br /&gt;
** 3 turns.  Player damage taken +20% within strengthened layer.&lt;br /&gt;
* Suwako 1: &amp;quot;Native God&amp;quot; Long Arms and Long Legs&lt;br /&gt;
** 3 turns.  Player units cannot move through danmaku.&lt;br /&gt;
* &amp;quot;Suwa War&amp;quot;&lt;br /&gt;
** 3 turns.&lt;br /&gt;
** Kanako&#039;s: Reduces Sky Terrain rankings to C.&lt;br /&gt;
** Suwako&#039;s: Reduces Water Terrain rankings to C.&lt;br /&gt;
* Kanako 2: &amp;quot;Mountain of Faith&amp;quot;&lt;br /&gt;
** Infinite turns.  Player evasion -15%.  Kanako&#039;s Armor and Accuracy increase as her HP decreases.&lt;br /&gt;
* Suwako 2: Scourge Sign &amp;quot;Lord Mishaguji&amp;quot;&lt;br /&gt;
** Infinite turns.&lt;br /&gt;
&lt;br /&gt;
===Chapter 24===&lt;br /&gt;
* Oni Sign &amp;quot;Missing Power&amp;quot;&lt;br /&gt;
** 3 turns.  Suika&#039;s size is treated as being LL.&lt;br /&gt;
&lt;br /&gt;
===Chapter 26===&lt;br /&gt;
* Winter Sign &amp;quot;Flower Wither Away&amp;quot;&lt;br /&gt;
** 3 turns.  Player Mobility -40.&lt;br /&gt;
&lt;br /&gt;
===Chapter 28M===&lt;br /&gt;
* Miasma Sign &amp;quot;Filled Miasma&amp;quot;&lt;br /&gt;
** 3 turns.  All player stats -25.&lt;br /&gt;
&lt;br /&gt;
===Chapter 29R===&lt;br /&gt;
* Bakeneko &amp;quot;Chen&amp;quot;&lt;br /&gt;
** 3 turns. +?% chance of activating Double Image&lt;br /&gt;
&lt;br /&gt;
===Chapter 30===&lt;br /&gt;
* Funeral Concert &amp;quot;Prism Converto&amp;quot;&lt;br /&gt;
** 3 turns.  Player: Doubles ammo consumption and -4 Power at the start of ever turn.  Enemy: +4 Power at the start of every turn.&lt;br /&gt;
* Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso&amp;quot;&lt;br /&gt;
** 3 turns. Each stat is set to the highest of the individual units.&lt;br /&gt;
&lt;br /&gt;
===Chapter 31===&lt;br /&gt;
* Shikigami&#039;s Shot &amp;quot;Ultimate Buddhist&amp;quot;&lt;br /&gt;
** 3 turns. MAP. Do not cross tiles.&lt;br /&gt;
* &amp;quot;Kokkuri&#039;s Contract&amp;quot;&lt;br /&gt;
** 3 turns.  Ran: +30 all stats  Player: Evasion -25%&lt;br /&gt;
&lt;br /&gt;
===Chapter 32===&lt;br /&gt;
* Hell Realm Sword &amp;quot;Two Hundred Yojana in One Slash&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot cross strengthened areas.  MAP.&lt;br /&gt;
* Deva Realm Sword &amp;quot;Five Signs of the Dying Deva&amp;quot;&lt;br /&gt;
** 3 turns.  Player Armor -350.&lt;br /&gt;
* Six Realms Sword &amp;quot;A Single Thought and the Infinite Kalpas&amp;quot;&lt;br /&gt;
** Infinite turns.  Player units cannot use Support Attack or Support Defense.&lt;br /&gt;
&lt;br /&gt;
===Chapter 33===&lt;br /&gt;
* Losing Hometown &amp;quot;Village of Self-Loss&amp;quot;&lt;br /&gt;
** 3 turns.  Player Move -2.  Enemy reinforcements are summoned each turn.&lt;br /&gt;
* Deadly Dance &amp;quot;Law of Mortality&amp;quot;&lt;br /&gt;
** 3 turns.  All player healing is halved.&lt;br /&gt;
* Flowery Soul &amp;quot;Swallowtail Butterfly&amp;quot;&lt;br /&gt;
** 3 turns.  All player healing -70%.  MAP.&lt;br /&gt;
* Cherry Blossom Sign &amp;quot;Perfect Blackened Cherry Blossom&amp;quot;&lt;br /&gt;
** Infinite turns.  All player healing is nullified.&lt;br /&gt;
* &amp;quot;Resurrection Butterfly&amp;quot;&lt;br /&gt;
** 3 turns. All player healing is inverted.  MAP targeting entire danmaku field fires each turn.  Must be timed out to capture.&lt;br /&gt;
&lt;br /&gt;
===Chapter 34===&lt;br /&gt;
* Barrier &amp;quot;Curse of Dreams and Reality&amp;quot;&lt;br /&gt;
** 4 turns.  Yukari can use any spirit command known by the player team, up to 5 times.&lt;br /&gt;
* Sinister Spirits &amp;quot;Double Black Death Butterfly&amp;quot;&lt;br /&gt;
** 3 turns.  Graze damage taken +500.&lt;br /&gt;
* &amp;quot;Boundary of Humans and Youkai&amp;quot;&lt;br /&gt;
** 5 turns.  Player cannot cross strengthened dots in grid pattern.  Alternates between human evasion -25% and youkai evasion -25% each turn.  MAP targeting entire danmaku field fires each turn. Must be timed out to capture.&lt;br /&gt;
* Barrier &amp;quot;Boundary of Life and Death&amp;quot;&lt;br /&gt;
** 3 turns.  Bomb range -1.  Yukari is invincible to all attacks unless they are delivered from range 1 or from outside the danmaku field.&lt;br /&gt;
* Yukari&#039;s Arcanum &amp;quot;Danmaku Barrier&amp;quot;&lt;br /&gt;
** 5 turns.  If at least one character is within the danmaku field, the current turn count is set to (Yukari&#039;s HP%/20).  Yukari&#039;s Armor and Accuracy increase as her HP decreases.  Yukari can act once per character within the danmaku field.&lt;br /&gt;
&lt;br /&gt;
==永の章 - IN Chapter==&lt;br /&gt;
&lt;br /&gt;
===Chapter 37R===&lt;br /&gt;
* Night-Blindness &amp;quot;Song of the Night Sparrow&amp;quot;&lt;br /&gt;
** 3 turns. Accuracy -xx%. On Lunatic, accuracy is set to zero.&lt;br /&gt;
&lt;br /&gt;
===Chapter 37M===&lt;br /&gt;
* Wriggle Sign &amp;quot;Night Bug Storm&amp;quot;&lt;br /&gt;
** 3 turns.  Summons a large number of Dobsonfly and Bee enemies.  Bugs can Support Attack or Support Defend.&lt;br /&gt;
&lt;br /&gt;
===Chapter 38M===&lt;br /&gt;
* &amp;quot;Ancient Duper&amp;quot;&lt;br /&gt;
** 3 turns.  At start of enemy turn, one half of the screen will have their Power randomly decreased or increased by 50.  Spellcard description lies about effect.&lt;br /&gt;
&lt;br /&gt;
===Chapter 40R===&lt;br /&gt;
* Love Sign &amp;quot;Master Spark&amp;quot;&lt;br /&gt;
** 3 turns. MAP. Final Evasion -35%. Do not cross tiles on edge&lt;br /&gt;
&lt;br /&gt;
===Chapter 40M===&lt;br /&gt;
* Divine Spirit &amp;quot;Fantasy Seal -Blink-&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot dodge except with Alert.&lt;br /&gt;
&lt;br /&gt;
===Chapter 41===&lt;br /&gt;
* Keine: Future &amp;quot;New History Of Phantasm -Next History-&amp;quot;&lt;br /&gt;
** 3 turns.  Player units have their level reduced by 25.&lt;br /&gt;
* Mokou 1: Hourai &amp;quot;South Wind, Clear Sky -Fujiyama Volcano-&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Player movement -1.  Mokou&#039;s HP Regen increased to 60%.  Mokou must be killed twice to capture.&lt;br /&gt;
* Mokou 2: &amp;quot;Possessed by Phoenix&amp;quot;&lt;br /&gt;
** 3 turns.  Player movement -1.  Effects of Mokou&#039;s Prevail and Instinct are doubled.&lt;br /&gt;
&lt;br /&gt;
===Chapter 42===&lt;br /&gt;
* Reisen: &amp;quot;Stare of the Hazy Phantom Moon (Lunatic Red Eyes)&amp;quot;&lt;br /&gt;
** 3 turns.  Player Hit/Evade rates halved.&lt;br /&gt;
* Eirin 1: Leading God &amp;quot;Omoikane&#039;s Device&amp;quot;&lt;br /&gt;
** 3 turns.  Player units have their Defense stat set to 0.&lt;br /&gt;
* Eirin 2: Esoterica &amp;quot;Astronomical Entombing&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot cross strengthened area.  Player units within the seal cannot take most actions. Accuracy/Hit Rate +20%&lt;br /&gt;
&lt;br /&gt;
===Chapter 43===&lt;br /&gt;
* Impossible Request &amp;quot;Jewel from the Dragon&#039;s Neck -Five-Colored Shots-&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Player Evasion -30.&lt;br /&gt;
* Impossible Request &amp;quot;Buddha&#039;s Stone Bowl -Indomitable Will-&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot cross.  Kaguya is immune to the first 6 attacks taken while she stands within the danmaku field. &lt;br /&gt;
[1.1.12 edit. Changed Lunatic effect: All damage to Kaguya reduced by 50%. Unknown if it&#039;s just for Luntic and the percentages for if it&#039;s not].&lt;br /&gt;
* Impossible Request &amp;quot;Robe of the Fire Rat -Patient Mind-&amp;quot;&lt;br /&gt;
** 3 turns.  Kaguya gains a barrier instead of a new attack.  Player MP costs +25%.  Kaguya does not attack, and will only Defend in response to attacks unless affected by Break The Sabbath.&lt;br /&gt;
* Impossible Request &amp;quot;Swallow&#039;s Cowrie Shell -Everlasting Life-&amp;quot;&lt;br /&gt;
** 3 turns.  Each attack against Kaguya raises her HP Regen by +10% on the next turn, unless the attack used Fury.&lt;br /&gt;
* Impossible Request &amp;quot;Bullet Branch of Hourai -Rainbow Danmaku-&amp;quot;&lt;br /&gt;
** 3 turns.  Spirit commands cost 30% more SP.&lt;br /&gt;
* &amp;quot;End of Imperishable Night&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Turn count advances as Kaguya&#039;s HP depletes.  Alert does not function on turn 1.  Grit does not function on turn 2.  Kaguya cannot take more than 5000 damage from any attack.&lt;br /&gt;
&lt;br /&gt;
===Chapter 44===&lt;br /&gt;
* Forbidden Barrage &amp;quot;Clock that Ticks Away the Past&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot cross.  Flandre&#039;s Accuracy +20%.&lt;br /&gt;
* Taboo &amp;quot;Maze of Love&amp;quot;&lt;br /&gt;
** Infinite turns. MAP.  Player units cannot cross strengthened area.  Player Move -1 in regular area.&lt;br /&gt;
&lt;br /&gt;
===Chapter 48===&lt;br /&gt;
* Divine Sword &amp;quot;Hi-no-Kagutsuchi&amp;quot;&lt;br /&gt;
** 3 turns.  Yorihime&#039;s final damage +1200.&lt;br /&gt;
* Divine Dance &amp;quot;Ame-no-Uzume-no-Mikoto&amp;quot;&lt;br /&gt;
** 3 turns.  Yorihime is immune to Ranged attacks.&lt;br /&gt;
* Spiritualism &amp;quot;Take-Mikazuchi&amp;quot;&lt;br /&gt;
** 3 turns.  Yorihime auto-casts Accel each turn.  Yorihime can pass through allied units.  Yorihime&#039;s Accuracy can go over 100%.  Values over 100% are turned into a damage multiplier.&lt;br /&gt;
* &amp;quot;Amaterasu-Omikami&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Yorihime auto-casts Zeal each turn.  Yorihime gets all stats +40.&lt;br /&gt;
&lt;br /&gt;
===Intermission Chapter 2===&lt;br /&gt;
* &amp;quot;Fantasy Nature&amp;quot;&lt;br /&gt;
** 5 turns. 回選率+200%  (Evasion Rate +200%  ???). Some tiles become &amp;quot;No Movement&amp;quot; tiles&lt;br /&gt;
&lt;br /&gt;
===Chapter 51===&lt;br /&gt;
* Kisume: Well Bucket &amp;quot;Well Destructor&amp;quot;&lt;br /&gt;
** 3 turns.  No Entry on the strengthened area.  Damage taken -60%.&lt;br /&gt;
* Yamame: Small Thread &amp;quot;Kandata&#039;s Rope&amp;quot;&lt;br /&gt;
** 3 turns.  Player weapon power -500.  Player Armor/Mobility -50%.&lt;br /&gt;
&lt;br /&gt;
===Chapter 52===&lt;br /&gt;
* Parsee: Jealousy Sign &amp;quot;Green-Eyed Monster&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Parsee&#039;s stats increase for each bar of upgrades and WP her opponent has.&lt;br /&gt;
* Yuugi 1: Oni Sign &amp;quot;Anomalies, Strength, Disorder, and Spirits&amp;quot;&lt;br /&gt;
** 3 turns.  Yuugi&#039;s weapon power +500.&lt;br /&gt;
* Yuugi 2: Four Devas&#039; Arcanum &amp;quot;Knock Out in Three Steps&amp;quot;&lt;br /&gt;
** 3 turns.  Yuugi auto-casts Strike and Fury.&lt;br /&gt;
&lt;br /&gt;
===Chapter 53===&lt;br /&gt;
* Satori 1R: Recollection &amp;quot;Illusionary Dominance&amp;quot;&lt;br /&gt;
** 3 turns. Mobility +60, Move +3&lt;br /&gt;
* Satori 1M: Recollection &amp;quot;Kappa&#039;s Pororoca&amp;quot;&lt;br /&gt;
** 3 turns.  All units are forced Underwater.&lt;br /&gt;
* Satori 2R: Recollection &amp;quot;Boundary of Life and Death&amp;quot;&lt;br /&gt;
** 3 turns. Bomb range -1. Yukari is invincible to all attacks unless they are delivered from range 1 or from outside the danmaku field&lt;br /&gt;
* Satori 2M: Recollection &amp;quot;And Then Will There Be None?&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Units within danmaku field cannot attack.&lt;br /&gt;
* Rin 1: Cursed Sprite &amp;quot;Zombie Fairy&amp;quot;&lt;br /&gt;
** 3 turns.  Zombie Fairies respawn after each of Orin&#039;s actions.  Zombie Fairies recover all HP at the start of each turn.&lt;br /&gt;
* Rin 2: Malicious Spirit &amp;quot;Spleen Eater&amp;quot;&lt;br /&gt;
** 3 turns.  Player damage dealt reduced proportional to HP lost.  Player units in the strengthened area lose 500 HP at the start of each turn.&lt;br /&gt;
&lt;br /&gt;
===Chapter 54===&lt;br /&gt;
* Atomic Fire &amp;quot;Nuclear Fusion&amp;quot;&lt;br /&gt;
** 3 turns.  Alert is nullified.  Utsuho gains MP Regen 100%.&lt;br /&gt;
* Crow Sign &amp;quot;Yatagarasu Dive&amp;quot;&lt;br /&gt;
** 3 turns.  Utsuho can pass through enemies.  Whenever Utsuho is damaged, her next attack&#039;s damage increases.  Bonus resets at the start of the player phase.&lt;br /&gt;
* Explosion Sign &amp;quot;Mega Flare&amp;quot;&lt;br /&gt;
** 3 turns.  Player move -1.  Utsuho gains an additional HP Regen 20%.&lt;br /&gt;
* Explosion Sign &amp;quot;Giga Flare&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Final Evade Rate -30%.  Bomb Range -2.  Utsuho gains 10 Power at the start of each turn.&lt;br /&gt;
&lt;br /&gt;
===Chapter 55===&lt;br /&gt;
* Atomic Fire &amp;quot;Uncontainable Nuclear Reaction&amp;quot;&lt;br /&gt;
** 3 turns.  Alert is nullified.  Within the strengthened area, Grit is also nullified.&lt;br /&gt;
* Explosion Sign &amp;quot;Peta Flare&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Player movement -2.  Final evade rate -50%.&lt;br /&gt;
* Atomic Fire &amp;quot;Uncontainable Nuclear Reaction Dive&amp;quot;&lt;br /&gt;
** 3 turns.  Utsuho auto-casts Fury.  Each attack Utsuho hits with gives her an additional turn (max 2).&lt;br /&gt;
* &amp;quot;Hell and Heaven Meltdown&amp;quot;&lt;br /&gt;
** 3 turns. MAP.  Move range -2.  Attack range -2.  Bomb range -1.&lt;br /&gt;
* &amp;quot;Subterranean Sun&amp;quot;&lt;br /&gt;
** 5 turns.  Bomb range -2.  Utsuho&#039;s Armor and Accuracy increase as her HP depletes.  Utsuho&#039;s Meltdown L2 is replaced by Lifeforce Reactor L2 (unaffected by bombing).&lt;br /&gt;
&lt;br /&gt;
==最終章 - Final Chapter==&lt;br /&gt;
&lt;br /&gt;
===Chapter 57===&lt;br /&gt;
* Keystone &amp;quot;Kaname Funnel&amp;quot;&lt;br /&gt;
** 3 turns.  All enemies will focus fire on Tenshi&#039;s attack target.&lt;br /&gt;
* &amp;quot;Sky of Scarlet Perception of all Humankind&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  Tenshi&#039;s stats each increase by 5 whenever she takes damage.  Tenshi gains an additional action.  Player movement and range -1 in the blade field.&lt;br /&gt;
&lt;br /&gt;
===Chapter 59===&lt;br /&gt;
* Unidentified &amp;quot;Red UFO Invasion of Rage&amp;quot;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** Unlocked if Chapter 59 is played first.  Irrelevant in current Complete Box patches, since the order for stages 59-61 is set&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** 3 turns.  Enemy final damage +800.  Enemy gains HP Regen 10%.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
* Unidentified &amp;quot;Blue UFO Invasion of Grief&amp;quot;&lt;br /&gt;
** Unlocked if Chapter 59 is played second.&lt;br /&gt;
** 3 turns.  Power decreases by 5 when damaged.  Enemy gains HP Regen 10%.&lt;br /&gt;
* Unidentified &amp;quot;Green UFO Invasion of Justice&amp;quot;&lt;br /&gt;
** Unlocked if Chapter 59 is played last.&lt;br /&gt;
** 3 turns.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Nue Sign &amp;quot;Undefined Darkness&amp;quot;&lt;br /&gt;
** 3 turns.  Player accuracy -35%.  Nue cannot be targeted.&lt;br /&gt;
* &amp;quot;Nightmare of Heiankyou&amp;quot;&lt;br /&gt;
** 5 turns.  MAP.  Cannot cross the bars.  Movement -1 in the filled boxes.  Nue Evasion +45%.&lt;br /&gt;
&lt;br /&gt;
===Chapter 60===&lt;br /&gt;
* Fog Sign &amp;quot;Gassing Garden&amp;quot;&lt;br /&gt;
** 3 turns.  Mobility -85.  Movement -2.&lt;br /&gt;
* Confusion &amp;quot;Into Delirium&amp;quot;&lt;br /&gt;
** 3 turns.  The front unit&#039;s MP is reduced to 1 upon declaration and at the beginning of each Player Phase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--If this stage was played first, the front unit&#039;s HP is reduced to 1 upon declaration and at the beginning of each Player Phase.  Irrelevant in current Complete Box patches, since the order for stages 59-61 is set&lt;br /&gt;
&lt;br /&gt;
If this stage was played second, the front unit&#039;s MP is reduced to 1 upon declaration and at the beginning of each Player Phase.  &lt;br /&gt;
&lt;br /&gt;
If this stage was played third, the front unit&#039;s SP is reduced by 60% upon declaration and at the beginning of each Player Phase. Irrelevant in current Complete Box patches, since the order for stages 59-61 is set&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chapter 61===&lt;br /&gt;
* Rainbow Sign &amp;quot;Over The Rainbow&amp;quot;&lt;br /&gt;
** 3 turns.  Player cannot move through danmaku spaces.&lt;br /&gt;
* Halo &amp;quot;Karakasa Surprising Flash&amp;quot;&lt;br /&gt;
** 3 turns.  Kogasa&#039;s Accuracy +100,000%.&lt;br /&gt;
* Rainbow Sign &amp;quot;Umbrella Cyclone&amp;quot;&lt;br /&gt;
** 3 turns.  Kogasa auto-casts Focus.  Power -50 when declared and at the start of each turn.  Player cannot move through danmaku spaces.&lt;br /&gt;
&lt;br /&gt;
===Chapter 62===&lt;br /&gt;
* Komachi: Death Price &amp;quot;Price of Life&amp;quot;&lt;br /&gt;
** 3 turns.  Damage dealt to Komachi is reduced the closer the attacking unit is to her, beginning at 7 tiles away.&lt;br /&gt;
* Eiki 1: Judgement &amp;quot;Trial of the Ten Kings&amp;quot;&lt;br /&gt;
** 3 turns.  Player units cannot pass through crosses.  Player units standing on lines have their damage dealt reduced by 50%.&lt;br /&gt;
* Eiki 2: Judgement &amp;quot;Last Judgement&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  Movement -2.&lt;br /&gt;
* Eiki 3: Judgement &amp;quot;Cleansed Crystal Judgement&amp;quot;&lt;br /&gt;
** 3 turns.  After fighting Eiki, unit loses Power relative to number of units lost.  Power loss varies between approximately -60 and -100 at 0 units lost.  Power loss targets Satori instead of the attacking unit the first time a fight is had with Eiki, but has no effect.&lt;br /&gt;
&lt;br /&gt;
===Chapter 63===&lt;br /&gt;
* Symbol &amp;quot;Danmaku Paranoia&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  No Entry.  Units within the danmaku cannot act.&lt;br /&gt;
* Instinct &amp;quot;Release of the Id&amp;quot;&lt;br /&gt;
** 2 turns.  Koishi gains the benefit of Fury on every attack.&lt;br /&gt;
* Suppression &amp;quot;Super-Ego&amp;quot;&lt;br /&gt;
** 3 turns.  Danmaku field cannot be erased with Bombs.  Koishi gains Auto-Strike.  Koishi teleports to a random space in the danmaku on declaration and at the start of each turn.&lt;br /&gt;
* Subconscious &amp;quot;Rorschach in Danmaku&amp;quot;&lt;br /&gt;
** 2 turns.  MAP.  No Entry in the dark blue area.&lt;br /&gt;
&lt;br /&gt;
===Chapter 64===&lt;br /&gt;
* Depths &amp;quot;Genetics of the Subconscious&amp;quot;&lt;br /&gt;
** 5 turns.  Enemy Evade +150%.&lt;br /&gt;
* Surface &amp;quot;Question of Self-Consciousness&amp;quot;&lt;br /&gt;
** 4 turns.  Satori Final Accuracy +100%.&lt;br /&gt;
* Response &amp;quot;Youkai Polygraph&amp;quot;&lt;br /&gt;
** 3 turns.  Event-only (answer &amp;quot;いいえ、それでは…&amp;quot; -&amp;gt; &amp;quot;そんなことはないのよ&amp;quot; -&amp;gt; &amp;quot;わからない&amp;quot;).&lt;br /&gt;
* Heart Truth &amp;quot;A World Without Lies&amp;quot;&lt;br /&gt;
** Infinite turns.  Event-only.  Disables wrong answer to final question.&lt;br /&gt;
* Rekindled &amp;quot;The Embers of Love&amp;quot;&lt;br /&gt;
** Infinite turns. Koishi disappears.  Move to invisible event locations to capture.&lt;br /&gt;
* Brain Sign &amp;quot;Brain Fingerprint&amp;quot;&lt;br /&gt;
** Infinite turns.  Satori movement +3.  Reveals event locations when overlapped with danmaku field.&lt;br /&gt;
* &amp;quot;Philosophy of a Hated Person&amp;quot;&lt;br /&gt;
** Infinite turns.  All damage to Koishi is nullified.  Player units cannot pass.&lt;br /&gt;
* &amp;quot;The Unlovable Third Eye&amp;quot;&lt;br /&gt;
** Infinite turns.  Satori&#039;s Mental Image attacks pierce Null Damage.&lt;br /&gt;
* &amp;quot;Subterranean Rose&amp;quot;&lt;br /&gt;
** Infinite turns.  Koishi Accuracy +100%.&lt;br /&gt;
* &amp;quot;Heart Flower&amp;quot;&lt;br /&gt;
** Infinite turns.  Satori auto-casts Strike and Grit before each battle.  All attacks play automatically once first battle begins.&lt;br /&gt;
&lt;br /&gt;
===Chapter 65===&lt;br /&gt;
* Sword Banquet &amp;quot;Blade Party&amp;quot;&lt;br /&gt;
** 2 turns.  Yumeko&#039;s Counter skill always activates.&lt;br /&gt;
* Sword Dance &amp;quot;Sabre Dance&amp;quot;&lt;br /&gt;
** 2 turns.  Cannot pass through outer ring.  Movement -1.  Yumeko&#039;s Accuracy and Evasion rise the lower the target&#039;s HP and MP are.&lt;br /&gt;
* Doll &amp;quot;Misery Doll&amp;quot;&lt;br /&gt;
** 2 turns.  Yumeko&#039;s stats increase for each opponent within 3 squares.&lt;br /&gt;
&lt;br /&gt;
===Chapter 68===&lt;br /&gt;
* Yumeko default danmaku&lt;br /&gt;
** Increases the accuracy of enemies by 25% and decreases damage taken by 15%&lt;br /&gt;
* Yumeko: Sword Stepping &amp;quot;Spear Step&amp;quot;&lt;br /&gt;
** 3 turns.  Reduces movement by 2 with the blade part of the field.  Enemy&#039;s final accuracy +50%.&lt;br /&gt;
* Shinki default danmaku&lt;br /&gt;
** All enemies receive a barrier that reduces damage by 750.  Shinki auto-casts Mercy and Strike at the beginning of each turn.&lt;br /&gt;
* Shinki 1: Creation &amp;quot;Demoness Gospel&amp;quot;&lt;br /&gt;
** 3 turns. Gives all enemies (in field) a 40% HP recovery rate&lt;br /&gt;
* Shinki 2: Great Magic &amp;quot;Devil&#039;s Origination&amp;quot;&lt;br /&gt;
** 3 turns. Movement -2.  In the area near Shinki, both units in the pair will take damage when attacked.&lt;br /&gt;
* Shinki 3: God Wing &amp;quot;El Kanaph&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  No Entry in the outer area.  In the wing areas, both units in the pair will take damage when attacked.&lt;br /&gt;
* Shinki 4: &amp;quot;Motherly God of Makai&amp;quot;&lt;br /&gt;
** 3 turns.  Shinki will force any character or team that is reduced to under 3000 HP to retreat from battle. This will not count as a death.&lt;br /&gt;
&lt;br /&gt;
===Chapter 72===&lt;br /&gt;
* Catfish &amp;quot;All-Electrical for Ecology!&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  Player HP halved upon declaration and at the start of each turn.  Units with less than 1000 HP cannot act.&lt;br /&gt;
* Catfish &amp;quot;The Earth Liquefies into Mud!&amp;quot;&lt;br /&gt;
** 3 turns.  Player HP halved upon declaration and at the start of each turn.  Units with less than 2000 HP cannot act.&lt;br /&gt;
* Great Catfish &amp;quot;With This Ends the Fleeting World!&amp;quot;&lt;br /&gt;
** 3 turns.  Player HP halved upon declaration and at the start of each turn.  Units with less than 3000 HP cannot act.&lt;br /&gt;
&lt;br /&gt;
===Chapter 73===&lt;br /&gt;
* Default danmaku effects&lt;br /&gt;
** Yorihime gains Break Accuracy Limit.&lt;br /&gt;
** Tenshi Armor +500&lt;br /&gt;
** Suika becomes Size LL.&lt;br /&gt;
** Units in Eirin&#039;s danmaku cannot act.&lt;br /&gt;
** Kaguya&#039;s Indomitable Will replenishes at the start of each turn.&lt;br /&gt;
** Yukari is immune to attacks delivered from further than 1 range.&lt;br /&gt;
** Units in Yuyuko&#039;s danmaku cannot recover HP.&lt;br /&gt;
** Units in Koishi&#039;s danmaku do not benefit from Strike.&lt;br /&gt;
** Tiles in Remilia&#039;s danmaku are Night terrain.&lt;br /&gt;
** Enemies in Flandre&#039;s danmaku deal +1000 damage.&lt;br /&gt;
** Nazrin auto-casts Focus.&lt;br /&gt;
** Units in Shou&#039;s danmaku earn +30% more Points.  The target does not have to be in the danmaku.  Does not stack with Luck.&lt;br /&gt;
** Tiles in Murasa&#039;s danmaku are Water terrain.&lt;br /&gt;
** Enemies in one generic tengu&#039;s danmaku gain +20% evasion.&lt;br /&gt;
** Units in Suwako&#039;s danmaku have C ranks in Water.&lt;br /&gt;
** Units in Kanako&#039;s danmaku have C ranks in Air.&lt;br /&gt;
* Byakuren (Nightmare): Devil Human &amp;quot;Byakuren Hijiri&amp;quot;&lt;br /&gt;
** 3 turns.  Byakuren gains an additional action and +60 to all stats.&lt;br /&gt;
* Mima (Nightmare): Forbidden Curse &amp;quot;Darkness Shower&amp;quot;&lt;br /&gt;
** 3 turns.  HP and MP are halved upon declaration and at the start of each turn.&lt;br /&gt;
&lt;br /&gt;
===Chapter 74===&lt;br /&gt;
* Great Funeral Concert &amp;quot;Ghostly Wheel Concerto Grosso: Revised&amp;quot;&lt;br /&gt;
** Player event spell card. Max SP +100, Max Power +100.&lt;br /&gt;
&lt;br /&gt;
===Chapter 75===&lt;br /&gt;
* Yuuka Default Danmaku&lt;br /&gt;
** All enemy attacks deal graze damage.&lt;br /&gt;
* Flower Sign &amp;quot;Reflowering of Gensokyo&amp;quot;&lt;br /&gt;
** 3 turns.  Allied units ignore the effects of spirit commands on hit, evade, and damage taken.  Yuuka can pass through occupied squares.&lt;br /&gt;
* Magicannon &amp;quot;Dual Spark&amp;quot;&lt;br /&gt;
** 4 turns.  MAP.  All three Yuukas must be defeated on the same turn.&lt;br /&gt;
* Ultimatum &amp;quot;Ultimate Spark&amp;quot;&lt;br /&gt;
** 3 turns.  No Entry in the outer ring.  Bomb Radius -2.  Yuuka gains an additional action each time she&#039;s damaged (max +5 actions).&lt;br /&gt;
* Fantasy &amp;quot;The Beauty of Nature&amp;quot;&lt;br /&gt;
** 5 turns.  All upgrades are set to 0.  Yuuka can pass through occupied squares.&lt;br /&gt;
* &amp;quot;Flower Master of the Four Seasons&amp;quot;&lt;br /&gt;
** 5 turns.  Bomb Radius -3.  HP, MP, and SP are halved after fighting Yuuka.&lt;br /&gt;
&lt;br /&gt;
===Chapter 76===&lt;br /&gt;
* Sheep Sign &amp;quot;Mount Sheep&amp;quot;&lt;br /&gt;
** 3 turns.  Units in danmaku cannot move or dodge attacks.  Alert is nullified.&lt;br /&gt;
* Sheep Counting &amp;quot;Countless Sheep&amp;quot;&lt;br /&gt;
** 3 turns.  Units in the danmaku centered on Meeko lose 15 Power each time they have an encounter with Meeko.  Units in the danmaku centered on the party cannot act at below 135 Power.&lt;br /&gt;
* Manifest Dream &amp;quot;Infinite Sheep&amp;quot;&lt;br /&gt;
** 3 turns.  Meeko&#039;s personal skill becomes Dream Manifestation L1.  Meeko creates more sheep whenever all sheep are destroyed.&lt;br /&gt;
* &amp;quot;Does Gensokyo Dream of Youkai Sheep?&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  Meeko&#039;s personal skill becomes Dream Manifestation L2.  Meeko&#039;s Power and maximum Power increase by 50 upon declaration and at the start of each turn (max. 300).&lt;br /&gt;
* &amp;quot;Sacrificial Lamb&amp;quot;&lt;br /&gt;
** 3 turns.  No Entry in the cross.  Meeko&#039;s personal skill becomes Dream Manifestation L6.  Meeko&#039;s Power and maximum Power increase by 50 upon declaration and at the start of each turn (max. 400).&lt;br /&gt;
&lt;br /&gt;
===Chapter 77===&lt;br /&gt;
* Dream Crossing &amp;quot;Stray Dream&amp;quot;&lt;br /&gt;
** 5 turns.  Makura teleports to a random space within the danmaku after each battle.&lt;br /&gt;
* Manifest Dream &amp;quot;Forming Terror&amp;quot;&lt;br /&gt;
** 5 turns.  Enemies cast Guard on declaration and on even-numbered turns of the spellcard.  Makura summons Nightmare (Great Sheep), Nightmare (Hisoutensoku), Nightmare (Giant Catfish), and Nightmare (Evil Eye Sigma).&lt;br /&gt;
* Nightmare &amp;quot;Abyss of Chaos&amp;quot;&lt;br /&gt;
** 3 turns.  Player HP and MP values are swapped.&lt;br /&gt;
* Dream Sign &amp;quot;Indian Amulet&amp;quot;&lt;br /&gt;
** 5 turns.  No Entry in the outer ring.  Makura can only Defend for 3 turns, but takes -60% damage and gains HP Regen 60%.  Makura uses her MAP attack when the countdown ends.&lt;br /&gt;
* Baku Sign &amp;quot;Foreign Divine Beast&amp;quot;&lt;br /&gt;
** 3 turns.  HP halved upon declaration and at the start of each turn.&lt;br /&gt;
* Dream Eating &amp;quot;Sweet Dream&amp;quot;&lt;br /&gt;
** 5 turns.  No Entry in the maze.  Makura summons 22 Dreamlights.  Makura is invincible until all Dreamlights are destroyed.  Makura&#039;s attacks target MP instead of HP, for 10% of normal damage dealt.&lt;br /&gt;
* &amp;quot;All the Dreams in Paradise&amp;quot;&lt;br /&gt;
** 5 turns.  Upon declaration and on every other turn, cast almost every spirit command.  Reduce Makura to below 50% HP to capture.&lt;br /&gt;
* &amp;quot;The Furthest Reaches of Dreams&amp;quot;&lt;br /&gt;
** 9 turns. Makura&#039;s Armor and Accuracy increase as her HP diminishes.  Makura begins at her remaining HP from &amp;quot;All the Dreams in Paradise&amp;quot;.  Spellcard does not appear on UI.&lt;br /&gt;
* &amp;quot;Fantasy Maiden Wars&amp;quot;&lt;br /&gt;
** Player event spell card. Max SP +150, Max Power +150. Full Power Mode is re-activated at each turn.&lt;br /&gt;
&lt;br /&gt;
===ドリーム・アゲイン - DREAM AGAIN Chapter 2===&lt;br /&gt;
* Divine Sword &amp;quot;Hi-no-Kagutsuchi&amp;quot;&lt;br /&gt;
** 3 turns.  Movement -2.  Yorihime&#039;s final damage +1200.&lt;br /&gt;
* Divine Dance &amp;quot;Ame-no-Uzume-no-Mikoto&amp;quot;&lt;br /&gt;
** 3 turns.  Yorihime dodges all ranged attacks (bypassed by Fury).&lt;br /&gt;
* Spiritualism &amp;quot;Take-Mikazuchi&amp;quot;&lt;br /&gt;
** 3 turns.  Yorihime gains Break Accuracy Limit.  Yorihime auto-casts Accel.  Yorihime can move through allied units.&lt;br /&gt;
* &amp;quot;Amaterasu-Omikami&amp;quot;&lt;br /&gt;
** 3 turns.  MAP.  Movement -2.  Yorihime auto-casts Zeal.  Yorihime all stats +40.&lt;br /&gt;
&lt;br /&gt;
===ドリーム・アゲイン - DREAM AGAIN Chapter 3===&lt;br /&gt;
* Wave Leader Fan (High Power)&lt;br /&gt;
** 4 turns.  MAP.  Up to 10 player pairs are teleported to random locations within the danmaku upon declaration and at the start of each turn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Game+ Route B ==&lt;br /&gt;
&lt;br /&gt;
=== Chapter 75B ===&lt;br /&gt;
* シトネ Default Danmaku&lt;br /&gt;
** Enemy Damage +50%&lt;br /&gt;
* 悪夢「違え得ぬ夢』 (Nightmare &amp;quot;Unmistakable Dream&amp;quot;)&lt;br /&gt;
** 5 turns. Player MP Cost +150%&lt;br /&gt;
* 悪夢「科学の世紀」 (Nightmare &amp;quot;Century of Science&amp;quot;)&lt;br /&gt;
** 5 turns. At the beginning of your turn, set player HP to 1 for all front-row units. (Takes effect when spellcard is activated).&lt;br /&gt;
* 悪夢「彷徨の傷痕」 (Nightmare &amp;quot;Scars of Wandering&amp;quot;)&lt;br /&gt;
** 5 turns. Disable &#039;Trust&#039;, &#039;Friendship&#039;, &#039;Love&#039;, and &#039;Bonds&#039; spirit commands.&lt;br /&gt;
* 獏符「渡来の聖獣I零式」(Baku &amp;quot;Sacred Beast I Type-0&amp;quot;)&lt;br /&gt;
** 5 turns. Damage taken during graze +40%.&lt;br /&gt;
* 「世界を形成す全ての夢を』 (&amp;quot;All the Dreams that Form the World&amp;quot;)&lt;br /&gt;
** Player: Bomb Range -2.  Enemy: Fully recovers HP at the beginning of the turn.   Player&#039;s SP is restored on activation.&lt;br /&gt;
* 「夢の最果て』 (&amp;quot;The End of the Dream&amp;quot;)&lt;br /&gt;
** 5 Turns. As HP lowers, Defense and Accuracy increase.&lt;br /&gt;
* 「果てより未来へ』 (&amp;quot;From the End to the Future&amp;quot;)&lt;br /&gt;
** Player event spell card. Unlimited turns. Weapon attack power is doubled, Maximum Power +200, FPM is unlimited. All player unit&#039;s action is restored on activation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55829</id>
		<title>Gensou Shoujo Wars Complete Box/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55829"/>
		<updated>2022-07-22T16:04:50Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Revising version difference to correct inaccurate info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
At the end of chapter 55, the player unlocks the ability to fully upgrade characters. As most of the unique bonuses that would have gone to Ace and Full Upgrade Bonuses are Personal Skills in this game, FMW Complete Box only provides ten generic bonuses to choose from. They are, from top to bottom and left to right:&lt;br /&gt;
&lt;br /&gt;
*Max HP +3000&lt;br /&gt;
*Max MP +150&lt;br /&gt;
*Mobility +20&lt;br /&gt;
*Armor +500&lt;br /&gt;
*Weapon power +300&lt;br /&gt;
*Normal / focused movement +1&lt;br /&gt;
*Weapon range +1&lt;br /&gt;
*Accuracy rate +20%&lt;br /&gt;
*Change unit&#039;s Sky/Land/Water ratings to S&lt;br /&gt;
*Negate barrier MP Costs&lt;br /&gt;
&lt;br /&gt;
==Max WP Bonus==&lt;br /&gt;
In FMW Complete Box, if any unit reaches Wife level 10, it gains all of the following bonuses immediately:&lt;br /&gt;
&lt;br /&gt;
*Unit gets one extra action&lt;br /&gt;
*EXP, PP, Points obtained +50%&lt;br /&gt;
*Max SP +100&lt;br /&gt;
*Max Power +30&lt;br /&gt;
&lt;br /&gt;
Additionally, any 2 of the following can be applied, from top to bottom:&lt;br /&gt;
&lt;br /&gt;
*Item slot +1 (does not exceed 4)&lt;br /&gt;
*Final damage +10%&lt;br /&gt;
*Weapon range +2 (except MAPs), movement +2, focused movement +1&lt;br /&gt;
*Unit restores 50% MP and ammunition on every turn&lt;br /&gt;
*Unit restores 20% SP on every turn&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*As you probably expected, higher Cost units require more Points to FUB.&lt;br /&gt;
*Max WP Bonus costs 1000 WP. In CB, small amounts of WP are still earned after ever stage and bigger amounts are earned as clear bonuses at the end of Chapters (instead of being the reward of fulfilling EX Missions.&lt;br /&gt;
*The Switch release changes the name of WP points to EX Points, though they seem to function the same. &lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55824</id>
		<title>Gensou Shoujo Wars Complete Box/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55824"/>
		<updated>2022-07-22T05:05:41Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Added extra details and note about a potential difference in the Switch version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
At the end of chapter 55, the player unlocks the ability to fully upgrade characters. As most of the unique bonuses that would have gone to Ace and Full Upgrade Bonuses are Personal Skills in this game, FMW Complete Box only provides ten generic bonuses to choose from. They are, from top to bottom and left to right:&lt;br /&gt;
&lt;br /&gt;
*Max HP +3000&lt;br /&gt;
*Max MP +150&lt;br /&gt;
*Mobility +20&lt;br /&gt;
*Armor +500&lt;br /&gt;
*Weapon power +300&lt;br /&gt;
*Normal / focused movement +1&lt;br /&gt;
*Weapon range +1&lt;br /&gt;
*Accuracy rate +20%&lt;br /&gt;
*Change unit&#039;s Sky/Land/Water ratings to S&lt;br /&gt;
*Negate barrier MP Costs&lt;br /&gt;
&lt;br /&gt;
==Max WP Bonus==&lt;br /&gt;
In FMW Complete Box, if any unit reaches Wife level 10, it gains all of the following bonuses immediately:&lt;br /&gt;
&lt;br /&gt;
*Unit gets one extra action&lt;br /&gt;
*EXP, PP, Points obtained +50%&lt;br /&gt;
*Max SP +100&lt;br /&gt;
*Max Power +30&lt;br /&gt;
&lt;br /&gt;
Additionally, any 2 of the following can be applied, from top to bottom:&lt;br /&gt;
&lt;br /&gt;
*Item slot +1 (does not exceed 4)&lt;br /&gt;
*Final damage +10%&lt;br /&gt;
*Weapon range +2 (except MAPs), movement +2, focused movement +1&lt;br /&gt;
*Unit restores 50% MP and ammunition on every turn&lt;br /&gt;
*Unit restores 20% SP on every turn&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*As you probably expected, higher Cost units require more Points to FUB.&lt;br /&gt;
*Max WP Bonus costs 1000 WP. In CB, small amounts of WP are still earned after ever stage and bigger amounts are earned as clear bonuses at the end of Chapters (instead of being the reward of fulfilling EX Missions.&lt;br /&gt;
*The Switch release has a modified system that seems to be more than a simple renaming of WP Points into EX Points, but at least is comparable&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55823</id>
		<title>Gensou Shoujo Wars Complete Box/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/FUB&amp;diff=55823"/>
		<updated>2022-07-22T04:52:24Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Unhid the Max WP Bonus section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
At the end of chapter 55, the player unlocks the ability to fully upgrade characters. As most of the unique bonuses that would have gone to Ace and Full Upgrade Bonuses are Personal Skills in this game, FMW Complete Box only provides ten generic bonuses to choose from. They are, from top to bottom and left to right:&lt;br /&gt;
&lt;br /&gt;
*Max HP +3000&lt;br /&gt;
*Max MP +150&lt;br /&gt;
*Mobility +20&lt;br /&gt;
*Armor +500&lt;br /&gt;
*Weapon power +300&lt;br /&gt;
*Normal / focused movement +1&lt;br /&gt;
*Weapon range +1&lt;br /&gt;
*Accuracy rate +20%&lt;br /&gt;
*Change unit&#039;s Sky/Land/Water ratings to S&lt;br /&gt;
*Negate barrier MP Costs&lt;br /&gt;
&lt;br /&gt;
==Max WP Bonus==&lt;br /&gt;
In FMW D, if any unit reaches Wife level 10, it gains all of the following bonuses immediately:&lt;br /&gt;
&lt;br /&gt;
*Unit gets one extra action&lt;br /&gt;
*EXP, PP, Points obtained +50%&lt;br /&gt;
*Max SP +100&lt;br /&gt;
*Max Power +30&lt;br /&gt;
&lt;br /&gt;
Additionally, any 2 of the following can be applied, from top to bottom:&lt;br /&gt;
&lt;br /&gt;
*Item slot +1 (does not exceed 4)&lt;br /&gt;
*Final damage +10%&lt;br /&gt;
*Weapon range +2 (except MAPs), movement +2, focused movement +1&lt;br /&gt;
*Unit restores 50% MP and ammunition on every turn&lt;br /&gt;
*Unit restores 20% SP on every turn&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*As you probably expected, higher Cost units require more Points to FUB.&lt;br /&gt;
*Max WP Bonus costs 1000 WP&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55808</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55808"/>
		<updated>2022-07-20T06:27:21Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route. Does NOT carry over in NG+.&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route, except through NG+ after a Marsia route save that unlocked her. Carries over in NG+ if unlocked in any previous save.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.  &lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.  Carries over in NG+ if unlocked in a previous save.&lt;br /&gt;
&lt;br /&gt;
===Hidden friendship levels===&lt;br /&gt;
There are a few hidden opportunities to gain extra friendship levels between certain characters, though most are exclusive to the Marisa route.&lt;br /&gt;
&lt;br /&gt;
*On Stage 2M, use the Persuade (説得) option with Marisa when you are next to Alice. This ends her spellcard without capturing it (or giving you the EXP or item), but increases their friendship levels with each other permanently.&lt;br /&gt;
&lt;br /&gt;
*On Stage 20M, use the Persuade (説得) option with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
&lt;br /&gt;
*On Stage 29M, the choice at the start of the stage (of who leads the rescue team) affects who gets a friendship level boost with Marisa. Alice, Nitori, or Patchouli can permanently increase their friendship levels with Marisa by one this way (though Alice and Marisa&#039;s levels cap out at 3 so doing both Stage 2M and this will only result in two boosts for Alice).&lt;br /&gt;
&lt;br /&gt;
*On Stage 59, Murasa and Ichirin can each use the Persuade (説得) option on Nue to permanently increase their friendship level with her by one.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=55807</id>
		<title>Gensou Shoujo Wars Complete Box/Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=55807"/>
		<updated>2022-07-20T06:24:27Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of now, there is no (partial) translation patch for Fantasy Maiden Wars: Complete Box. White Jade Belvedere, who made translation patches for FMW 2-4 have shifted all their focus into Complete Box after confirming 4&#039;s patch wasn&#039;t being updated. Any updates about this future patch will probably be announced on the main patch repository thread below.&lt;br /&gt;
&lt;br /&gt;
https://shrinemaiden.com/index.php?topic=38.0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the meantime, SteveO of the Strategy RPG Discord (https://discord.gg/2PWWysX) has made an English patch for some of the menus and sub-menus in the game. May cause softlocks with certain stages, as seen with previous translation patches.&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=7xigbw-xaVw&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55697</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=55697"/>
		<updated>2022-07-01T04:13:54Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Lily Black */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route.&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route, except through NG+ after a Marsia route save that unlocked her.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.&lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.&lt;br /&gt;
&lt;br /&gt;
===Hidden friendship levels===&lt;br /&gt;
There are a few hidden opportunities to gain extra friendship levels between certain characters, though most are exclusive to the Marisa route.&lt;br /&gt;
&lt;br /&gt;
*On Stage 2M, use the Persuade (説得) option with Marisa when you are next to Alice. This ends her spellcard without capturing it (or giving you the EXP or item), but increases their friendship levels with each other permanently.&lt;br /&gt;
&lt;br /&gt;
*On Stage 20M, use the Persuade (説得) option with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
&lt;br /&gt;
*On Stage 29M, the choice at the start of the stage (of who leads the rescue team) affects who gets a friendship level boost with Marisa. Alice, Nitori, or Patchouli can permanently increase their friendship levels with Marisa by one this way (though Alice and Marisa&#039;s levels cap out at 3 so doing both Stage 2M and this will only result in two boosts for Alice).&lt;br /&gt;
&lt;br /&gt;
*On Stage 59, Murasa and Ichirin can each use the Persuade (説得) option on Nue to permanently increase their friendship level with her by one.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/NG%2B&amp;diff=55683</id>
		<title>Gensou Shoujo Wars Complete Box/NG+</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/NG%2B&amp;diff=55683"/>
		<updated>2022-06-29T01:51:59Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Filled in basic NG+ summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After completing the main story (Stage 77), the &#039;Dream Again&#039; special stages, and the Meeko Route special stages, the New Game Plus (NG+) option becomes available at the intermission screen of the completed save file. &lt;br /&gt;
&lt;br /&gt;
Called Dream Mode, this NG+ allows you to take 6 characters from the last stage throughout the entire next playthrough with their final movelist and optional frames, including the unlockable Lily Black frame if you fulfilled the conditions. The once exceptions are the Palanquin Ship and Akyuu. Meeko and Makura become fully playable characters in NG+ and are available from Stage 1.&lt;br /&gt;
&lt;br /&gt;
All items, PP, and Points from the last playthrough are carried over and all(?) PP/Points for purchased skills/upgrades are refunded. Kills are reset.&lt;br /&gt;
&lt;br /&gt;
Dream Mode includes a few small bonuses reminiscent of modern SRW games, such as an intermission cutscene after most missions and Ace pilot interviews. The option for an alternate ending route (named Route B in-game) appears at the end of Stage 70.&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=55682</id>
		<title>Gensou Shoujo Wars Complete Box</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=55682"/>
		<updated>2022-06-29T01:35:56Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Added link to official purchasing option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 幻想少女大戦コンプリートボックス&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Fantasy Maiden Wars Complete Box &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch Port Japanese Title:&#039;&#039;&#039; 幻想少女大戦 - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch Port English Title:&#039;&#039;&#039; Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PC: August 12, 2019  Nintendo Switch: March 31, 2022 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platform:&#039;&#039;&#039; PC/Nintendo Switch &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A compilation of the four Gensou Shoujo Wars games. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 93 main + 16 bonus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Character Acquisition Timeline|Character Acquisition Timeline]]&lt;br /&gt;
*[[/Spell Cards|Spell Cards]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Danmaku|Danmaku]]&lt;br /&gt;
*[[/Cost|Cost]]&lt;br /&gt;
*[[/Teams|Teams]]&lt;br /&gt;
*[[/Full Power|Full Power Mode]]&lt;br /&gt;
&lt;br /&gt;
==Character Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Database|Database]]&lt;br /&gt;
*[[/Generic Skills|Generic Skills]]&lt;br /&gt;
*[[/Personal Skills|Personal Skills]]&lt;br /&gt;
*[[/Abilities|Abilities]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Friendship Bonus|Friendship Bonus]]&lt;br /&gt;
*[[/Power and Personality|Power and Personality Information]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear Bonuses|Clear Bonuses]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/NG+|New Game Plus]]&lt;br /&gt;
*[[/Difficulty|Difficulty Levels]]&lt;br /&gt;
*[[/Translation|Translation Patches]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Calculations|Damage Calculations]]&lt;br /&gt;
*[http://www.dlsite.com/home/fsr/=/keyword_work_name/%E5%B9%BB%E6%83%B3%E5%B0%91%E5%A5%B3%E5%A4%A7%E6%88%A6+SRI0000013105/from/work.series DLSite Link]&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=55681</id>
		<title>Gensou Shoujo Wars Complete Box/Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=55681"/>
		<updated>2022-06-29T01:32:55Z</updated>

		<summary type="html">&lt;p&gt;Seki108: Created page with &amp;quot;As of now, there is no (partial) translation patch for Fantasy Maiden Wars: Complete Box. White Jade Belvedere, who made translation patches for FMW 2-4 have shifted all their...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of now, there is no (partial) translation patch for Fantasy Maiden Wars: Complete Box. White Jade Belvedere, who made translation patches for FMW 2-4 have shifted all their focus into Complete Box after confirming 4&#039;s patch wasn&#039;t being updated. Any updates about this future patch will probably be announced on the main patch repository thread below.&lt;br /&gt;
&lt;br /&gt;
https://shrinemaiden.com/index.php?topic=38.0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the meantime, SteveO of the Strategy RPG Discord (https://discord.gg/2PWWysX) has made an English patch for (some of?) the menus in the game. &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=7xigbw-xaVw&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Seki108&amp;diff=55680</id>
		<title>User:Seki108</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Seki108&amp;diff=55680"/>
		<updated>2022-06-29T01:19:09Z</updated>

		<summary type="html">&lt;p&gt;Seki108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can&#039;t really help with SRW games outside of very minor edits, but I&#039;ve been updating the &#039;&#039;Fantasy Maiden Wars&#039;&#039; ( &#039;&#039;Gensou Shoujo Wars&#039;&#039;) and FMW Complete Box pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Places to find me:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/channel/UCavdC8uW6OhUgsaUkiRN7SQ (most easily here)&lt;br /&gt;
&lt;br /&gt;
http://www.rebornevo.com/forum/index.php?/profile/69875-seki108/   &lt;br /&gt;
&lt;br /&gt;
http://knowyourmeme.com/users/seki108&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Special_Systems&amp;diff=55668</id>
		<title>Gensou Shoujo Wars Complete Box/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Special_Systems&amp;diff=55668"/>
		<updated>2022-06-23T03:56:33Z</updated>

		<summary type="html">&lt;p&gt;Seki108: /* Meeko&amp;#039;s Sheep Counter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alice&#039;s Dolls==&lt;br /&gt;
&lt;br /&gt;
Alice can summon 3 Horai dolls per stage by default.  This number can be increased to 6 through a Personal Skill. She can also summon a Shanghai doll via a Personal Skill, in addition to the 3 default Horai dolls. Horai dolls have a level of Support Defend while Shanghai has a level of Support Attack.&lt;br /&gt;
&lt;br /&gt;
==Mokou&#039;s Resurrections==&lt;br /&gt;
&lt;br /&gt;
Mokou is able to resurrect a certain number of times after being shot down, with the default amount set to one per stage. The number of resurrections and their effects can be altered via Mokou&#039;s personal skills.&lt;br /&gt;
&lt;br /&gt;
==Sanae&#039;s Faith System==&lt;br /&gt;
As the Faith meter increases, Sanae&#039;s Accuracy and Damage output increase, though the MP costs for most attacks increase proportionally.  Certain actions (Moving, Attacking, Dodging, ect) increase the gauge by a certain amount.  At certain Faith percents, additional abilities and attacks become available to Sanae, though some attacks cost Faith to use.  When the Faith Gauge reaches 100%, Sanae gets additional bonuses in Weapon Range, Movement, and Defense, in addition to the normal Accuracy and Damage bonuses.&lt;br /&gt;
&lt;br /&gt;
Sanae&#039;s Personal Skills mostly revolve around interactions with her Faith Gauge.  One prominent Personal Skill increases the amount of Faith Sanae receives per action (scaled up by the level of the Personal Skill), while another links her Faith gauge to Kanoko and Suwako, increasing the gauge through their actions while they receive the benefits (and downsides) of the gauge as well.&lt;br /&gt;
&lt;br /&gt;
==Aya&#039;s Reporter form==&lt;br /&gt;
&lt;br /&gt;
Aya has the option to change forms in the Frames menu.  She loses all of her attacks except Tengu Gale Bullet (with range changed to 1-4) and gets a post-movement MAP weapon &amp;quot;Danmaku Filming&amp;quot; that clears danmaku on the map. It may not clear non-generic danmaku spawned from a Spellcard (possibly if the boss has the &#039;Special Resistence&#039;.&lt;br /&gt;
&lt;br /&gt;
==Mystia&#039;s Songs==&lt;br /&gt;
&lt;br /&gt;
As Mystia&#039;s Power (Morale) increases, the effects of any song increase.  The Hot Blood (Valor) spirit increases the effect by 1.5X&#039;s.  The songs run on ordinary MP, unlike the Song System from Super Robot Wars games.&lt;br /&gt;
&lt;br /&gt;
==Keine&#039;s Transformation==&lt;br /&gt;
&lt;br /&gt;
After Stage 43, Keine can transform into her EX form once she reaches 130 Power on night stages.  The Power required can be reduced to 110 with a Personal Skill.&lt;br /&gt;
&lt;br /&gt;
After Stage 49, Keine can now transform on any stage upon reaching the required Power.&lt;br /&gt;
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==Reimu&#039;s Fantasy Nature==&lt;br /&gt;
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After Stage 49, Reimu can activate this ability upon reaching 150 Power.  For 3 turns after activation, all Graze damage becomes 0 and Reimu has a 25% chance of dodging any attack.  Reimu will also gain access to her final finisher, Fantasy Nature.&lt;br /&gt;
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==Utsuho&#039;s Limiter Release==&lt;br /&gt;
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After an event in Stage 58, Utsuho can activate this ability upon reaching 130 Power.  This gives her +10 mobility, a barrier that reduces damage by 750, changes her MP Regen (Small) to MP Regen (Medium), and unlocks her three final attacks. &lt;br /&gt;
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Utsuho also now has the &amp;quot;Heat Gauge&amp;quot; which limits the use of her new attacks.  Each one increases the gauge by a certain amount* (40, 80, 160), until it reaches its limit of 200. When the limit is reached, Utsuho casts the &amp;quot;Self Destruct&amp;quot; spirit command on herself; she will respawn in her &#039;Cooldown&#039; form with 1HP. A Personal Skill reduces the Heat costs of her attacks.&lt;br /&gt;
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==Byakuren&#039;s Super Mode==&lt;br /&gt;
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After an event in Stage 68, Byakuren can activate this ability upon reaching 150 Power.  This form does a number of things:&lt;br /&gt;
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-Replaces Byakuren&#039;s default attacks with new two attacks, the second of which disengages Super Mode and decreases Byakuren&#039;s Power by 20. &lt;br /&gt;
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-Replaces Byakuren&#039;s default, balanced spirit command list (Love, Focus, Alert, Trust, Chain, Valor)  with a more combat-oriented, Super Robot styled list (Accel, Strike, Wall, Fury, Wrath, Valor)&lt;br /&gt;
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-Replaces Byakuren&#039;s default Magic Barrier (blocks up to 1950 damage) with a version that reduces all damage by 1000.&lt;br /&gt;
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-Gains 10% MP Regain&lt;br /&gt;
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-Gains small buff to Unit and Character stats&lt;br /&gt;
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==Meeko&#039;s Sheep Counter==&lt;br /&gt;
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In Dream Mode (NG+ run), when Meko shoots down an enemy, the &amp;quot;sheep count&amp;quot; rises. You will be able to use unique commands. The commands that can be used will increase as the scenario progresses.&lt;br /&gt;
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This functions similar to Extra Commands from recent SRW games&lt;br /&gt;
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ダッシュ - Dash - +2 movement. Stacks with &amp;quot;Accel&amp;quot; spirit command. Consumes 2 sheep counters&lt;br /&gt;
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ファイト - Fight - Meeko casts &amp;quot;Hot Blood&amp;quot;/&amp;quot;Valor&amp;quot; spirit command on herself. Consumes 4 sheep counters&lt;br /&gt;
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スリープ - Sleep - Gives the &amp;quot;Sleep&amp;quot; effect to enemy within a distance of 5 spaces. Does not affect enemy units with &amp;quot;special resistance&amp;quot;. Consumes 6 sheep counters.&lt;br /&gt;
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スカ一レット - Scarlet - The unit gains the effect &amp;quot;damage +20%&amp;quot; for the rest of the turn. Consumes 3 sheep counters.&lt;br /&gt;
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ミスティック - Mystic - Restores 20% of unit&#039;s maximum SP. Consumes 4 sheep counters.&lt;br /&gt;
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エターナル - Eternal - Meeko casts &amp;quot;Chain&amp;quot; spirit command on herself. May be used as many times per turn as possible. Consumes 4 sheep counters.&lt;br /&gt;
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ドリーム - Dream - Gives &amp;quot;sleep&amp;quot; effect to all enemy units. Does not affect enemy units with &amp;quot;special resistance&amp;quot;. Consume 10 sheep&lt;br /&gt;
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==Makura&#039;s Dreamwalking/Dreamcrossing and Awakening==&lt;br /&gt;
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夢渡り- Dreamwalking/Dreamcrossing- Move next to any friendly unit. (2 per stage by default)&lt;br /&gt;
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夢顕開放- Dreams open- Change the form and change the unit performance and armament.&lt;br /&gt;
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Makura is able to switch from her &#039;Sleeping&#039; state (curled up sprite and 2 attacks) to an &#039;Awakened&#039; state (uncurled sprite and 5 attacks). This also changes her BGM.&lt;/div&gt;</summary>
		<author><name>Seki108</name></author>
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