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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadowmaru</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T22:37:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30104</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30104"/>
		<updated>2017-03-14T19:21:21Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || Triggers spirit command Dauntless when using Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || Each nearby unit piloted by a woman gains 5 Focus.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || Increases DMG dealt by 10% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || Spirit command Encouragement now costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || Spirit command Replenish now costs 45 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || After battle, casts spirit command Cheer on pilots provided with Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || Increases Final Accuracy % by 20% and DMG dealt by 10% against Air and Spc.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Increases Final Accuracy % and Critical % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || Triggers spirit command Fortune at the start of player phase when Focus is above 120.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || Casts spirit command Analyze on attacker until the start of next player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Changes spirit command Hurrah into Vigor.&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || Recovers twice as much HP thanks to spirit command Mend.&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30102</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30102"/>
		<updated>2017-03-14T18:41:07Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || Triggers spirit command Dauntless when using Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || Each nearby unit piloted by a woman gains 5 Focus.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || Increases DMG dealt by 10% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || Spirit command Encouragement now costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || Spirit command Replenish now costs 45 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || After battle, casts spirit command Cheer on pilots provided with Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || Increases Final Accuracy % by 20% and DMG dealt by 10% against Air and Spc.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Increases Final Accuracy % and Critical % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || Casts spirit command Analyze on attacker until the start of next player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Changes spirit command Hurrah into Vigor.&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || Recovers twice as much HP thanks to spirit command Mend.&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30101</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30101"/>
		<updated>2017-03-14T18:29:48Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || Triggers spirit command Dauntless when using Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || Each nearby unit piloted by a woman gains 5 Focus.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || Increases DMG dealt by 10% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || Spirit command Encouragement now costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || Spirit command Replenish now costs 45 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || After battle, casts spirit command Cheer on pilots provided with Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || Increases Final Accuracy % by 20% and DMG dealt by 10% against Air and Spc.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Increases Final Accuracy % and Critical % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || Casts spirit command Analyze on attacker until the start of next player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30098</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30098"/>
		<updated>2017-03-14T17:10:10Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || Triggers spirit command Dauntless when using Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || Spirit command Encouragement now costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || Spirit command Replenish now costs 45 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || After battle, casts spirit command Cheer on pilots provided with Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Increases Final Accuracy % and Critical % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30097</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30097"/>
		<updated>2017-03-14T15:15:35Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30096</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30096"/>
		<updated>2017-03-14T14:55:26Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30095</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30095"/>
		<updated>2017-03-14T14:51:49Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG tgaken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30094</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30094"/>
		<updated>2017-03-14T14:45:36Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || ???&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG tgaken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=30014</id>
		<title>Super Robot Wars/V/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=30014"/>
		<updated>2017-03-11T16:31:01Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units will receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve Barrier/Armor EN Cost&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト ||  Increases Armor by 300 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein || ヒュッケバイン || Increases Mobility by 20 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| VangRay/VangNex/GranVang || ヴァングレイ/ヴァングネクス/グランヴァング || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Increases range of special ability Repair Device by 1. Amount of recovered HP increases by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || Increases Max EN by 50 and Movement by 1. Increases Drill Crusher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine/Great Mightgaine || マイトガイン/グレートマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons damage by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber/Battle Bomber || トライボンバー/バトルボンバー || Increases HP by 1000, Armor by 300 and Sight by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom || アーキバスサリア・カスタム || Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバスバネッサ・カスタム || Increases all weapon DMG by 200. Increases Sight and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-time Covergence Cannon costs 30 less EN and requires 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom || グレイブヒルダ・カスタム || Increases CQB weapon DMG by 200. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グレイブロザリー・カスタム || Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザークリス・カスタム || Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザーエルシャ・カスタム || Allows unit to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || Increases all weapon DMG by 300 and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Increases boomerang DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || Grants special abilities HP Rec(M) and EN Rec(M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-00 || エヴァンゲリオン零号機 || Increases Movement by 1, Max HP by 500, and Armor by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-01 || エヴァンゲリオン初号機 || Double Synchro Rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-02 || エヴァンゲリオン弐号機 || Increases Ammo of all Ammo weapons by 50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-08α || エヴァンゲリオン8号機アルファ || Increases Sight by 30. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-13 || エヴァンゲリオン第13号機 || Double Synchro Rate increase. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic! The Second Raid&lt;br /&gt;
|-&lt;br /&gt;
| ARX-7 Arbalest/ARX-8 Laevatein || ARX-7アルバレスト/ARX-8レーバテイン || Strengthens special ability Lambda Driver.&lt;br /&gt;
|-&lt;br /&gt;
| Bonta-kun || ボン太くん || Grants all weapons &#039;Focus Drain&#039; effect.&lt;br /&gt;
|-&lt;br /&gt;
| M9D Falke || M9Dファルケ || Increases all CQB weapon DMG by 200 and Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Kurz) || M9ガーンズバック || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Mao) || M9ガーンズバック || Changes in final Accuracy/Evasion % from the special ability Jam are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Tuatha de Danaan || トゥアハー・デ・ダナン || Increases all weapon DMG by 300. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラックゲッター || Changes terrain handling of all weapons to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter || 真ゲッター || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || Neighboring ally units regenerate 40 EN at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zanbot 3&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット３ || Zambot Moon Attack always inflicts critical hits in Space and Night maps.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Increases Mobility by 50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: The Motion Picture -Prince of Darkness-&lt;br /&gt;
|-&lt;br /&gt;
| Aestivalis Custom || エステバリスカスタム || Increases all CQB weapon DMG by 200 and CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Black Selena || ブラックセレナ || Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Nadesico B/Nadesico C || ナデシコB/ナデシコC || Gravity Blast costs 25 less EN. Increases Max EN by 80.&lt;br /&gt;
|-&lt;br /&gt;
| Super Aestivalis || スーパーエステバリス || Increases Final Evasion % by 20%. Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Hambrabi || ハンブラビ || Increases Spider Web DMG by 300 and grants the special effect Ignore Size.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains the Resupply ability.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosensor is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-Ⅱ || Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Increases all weapon DMG by 100 and makes it possible to use them after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II || キュベレイMk-Ⅱ || Increases Final Accuracy % by 10%. Funnels now cost 10 less EN and do 200 more DMG.&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam || ZZガンダム || All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| ν Gundam || νガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラーカイラム || Increases Mega Particle Cannon Volley DMG by 300. Increase Max EN by 60.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement + 1. Increases Weapon Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banshee Norn || バンシィ・ノルン || Increases Armed Armor DMG by 300. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Byarlant Custom || バイアラン・カスタム || Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Delta Plus || デルタプラス || Makes Transform possible after moving. &lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Increases ranged weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jesta || ジェスタ || Increases Tri-Star Formation DMG by 200 and Ammo by 4. &lt;br /&gt;
|-&lt;br /&gt;
| Nahel Argama || ネェルアーガマ || Hyper Mega Particle Cannon costs 30 less EN and requires 10 less Focus. &lt;br /&gt;
|-&lt;br /&gt;
| Neo Zeong || ??? || Increases Psycho Shard DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| ReZEL || リゼル || Increases Final Accuracy % by 20%. Increases Mega Beam Launcher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn Gundam || ユニコーンガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Ξ Gundam || Ξガンダム || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Penelope || ペーネロペー || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 Mass Production Type || 量産型ガンダムF91 || Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam: Skull Heart&lt;br /&gt;
|-&lt;br /&gt;
| Crossbone Gundam X-1 Kai Kai || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Full Cloth || ??? || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Decreases damage from attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Increases Excalibur DMG by 200. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || Increases Range of all CQB weapons by 1. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフレーダムガンダム || Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| 00 QAN[T] || ダブルオークアンタ || Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || ブレイヴ || Weapon and unit terrain handling become Spc-S and Air-S.&lt;br /&gt;
|-&lt;br /&gt;
| GN-XIV || GN-XIV || Increases movement by 1. Increases Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Harute || ガンダムハルテ || Increases movement by 1. Makes it possible to use weapons after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Raphael || ラファエルガンダム || Increases special ability GN Field Effect by 400. Increases MAX En by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Zabanya || ガンダムザバニャ || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios 2 Custom || プトレマイオス2改 || Makes it possible to use all weapons after moving while TRANS-AM is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato 2199&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Zero || コスモゼロ || Increases all weapon DMG by 300. Increases Mobility by 25.&lt;br /&gt;
|-&lt;br /&gt;
| Space Battleship Yamato || 宇宙戦艦ヤマト || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Increases Kurogane Five Certain Death Attack DMG by 200 and Ammo by 4.&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger/Mazin Emperor G || グレートマジンガー/マジンエンペラーG || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z/Mazinger ZERO || マジンガーZ/マジンガーZERO || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || Increases the range of special ability Repair Device by 2.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=30013</id>
		<title>Super Robot Wars/V/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=30013"/>
		<updated>2017-03-11T16:26:42Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units will receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve Barrier/Armor EN Cost&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト ||  Increases Armor by 300 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein || ヒュッケバイン || Increases Mobility by 20 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| VangRay/VangNex/GranVang || ヴァングレイ/ヴァングネクス/グランヴァング || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Increases range of special ability Repair Device by 1. Amount of recovered HP increases by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || Increases Max EN by 50 and Movement by 1. Increases Drill Crusher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine/Great Mightgaine || マイトガイン/グレートマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons damage by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber/Battle Bomber || トライボンバー/バトルボンバー || Increases HP by 1000, Armor by 300 and Sight by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom || アーキバスサリア・カスタム || Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバスバネッサ・カスタム || Increases all weapon DMG by 200. Increases Sight and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-time Covergence Cannon costs 30 less EN and requires 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom || グレイブヒルダ・カスタム || Increases CQB weapon DMG by 200. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グレイブロザリー・カスタム || Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザークリス・カスタム || Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザーエルシャ・カスタム || Allows unit to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || Increases all weapon DMG by 300 and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Increases boomerang DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || Grants special abilities HP Rec(M) and EN Rec(M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-00 || エヴァンゲリオン零号機 || Increases Movement by 1, Max HP by 500, and Armor by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-01 || エヴァンゲリオン初号機 || Double Synchro Rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-02 || エヴァンゲリオン弐号機 || Increases Ammo of all Ammo weapons by 50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-08α || エヴァンゲリオン8号機アルファ || Increases Sight by 30. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-13 || エヴァンゲリオン第13号機 || Double Synchro Rate increase. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic! The Second Raid&lt;br /&gt;
|-&lt;br /&gt;
| ARX-7 Arbalest/ARX-8 Laevatein || ARX-7アルバレスト/ARX-8レーバテイン || Strengthens special ability Lambda Driver.&lt;br /&gt;
|-&lt;br /&gt;
| Bonta-kun || ボン太くん || Grants all weapons &#039;Focus Drain&#039; effect.&lt;br /&gt;
|-&lt;br /&gt;
| M9D Falke || M9Dファルケ || Increases all CQB weapon DMG by 200 and Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Kurz) || M9ガーンズバック || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Mao) || M9ガーンズバック || Changes in final Accuracy/Evasion % from the special ability Jam are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Tuatha de Danaan || トゥアハー・デ・ダナン || Increases all weapon DMG by 300. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラックゲッター || Changes terrain handling of all weapons to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter || 真ゲッター || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || Neighboring ally units regenerate 40 EN at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zanbot 3&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット３ || Zambot Moon Attack always inflicts critical hits in Space and Night maps.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Increases Mobility by 50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: The Motion Picture -Prince of Darkness-&lt;br /&gt;
|-&lt;br /&gt;
| Aestivalis Custom || エステバリスカスタム || Increases all CQB weapon DMG by 200 and CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Black Selena || ブラックセレナ || Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Nadesico B/Nadesico C || ナデシコB/ナデシコC || Gravity Blast costs 25 less EN. Increases Max EN by 80.&lt;br /&gt;
|-&lt;br /&gt;
| Super Aestivalis || スーパーエステバリス || Increases Final Evasion % by 20%. Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Hambrabi || ハンブラビ || Increases Spider Web DMG by 300 and grants the special effect Ignore Size.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains the Resupply ability.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosensor is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-Ⅱ || Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Increases all weapon DMG by 100 and makes it possible to use them after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II || キュベレイMk-Ⅱ || Increases Final Accuracy % by 10%. Funnels now cost 10 less EN and do 200 more DMG.&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam || ZZガンダム || All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| ν Gundam || νガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラーカイラム || Increases Mega Particle Cannon Volley DMG by 300. Increase Max EN by 60.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement + 1. Increases Weapon Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banshee Norn || バンシィ・ノルン || Increases Armed Armor DMG by 300. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Byarlant Custom || バイアラン・カスタム || Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Delta Plus || デルタプラス || Makes Transform possible after moving. &lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Increases ranged weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jesta || ジェスタ || Increases Tri-Star Formation DMG by 200 and Ammo by 4. &lt;br /&gt;
|-&lt;br /&gt;
| Nahel Argama || ネェルアーガマ || Hyper Mega Particle Cannon costs 30 less EN and requires 10 less Focus. &lt;br /&gt;
|-&lt;br /&gt;
| ReZEL || リゼル || Increases Final Accuracy % by 20%. Increases Mega Beam Launcher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn Gundam || ユニコーンガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Ξ Gundam || Ξガンダム || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Penelope || ペーネロペー || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 Mass Production Type || 量産型ガンダムF91 || Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam: Skull Heart&lt;br /&gt;
|-&lt;br /&gt;
| Crossbone Gundam X-1 Kai Kai || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Full Cloth || ??? || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Decreases damage from attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Increases Excalibur DMG by 200. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || Increases Range of all CQB weapons by 1. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフレーダムガンダム || Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| 00 QAN[T] || ダブルオークアンタ || Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || ブレイヴ || Weapon and unit terrain handling become Spc-S and Air-S.&lt;br /&gt;
|-&lt;br /&gt;
| GN-XIV || GN-XIV || Increases movement by 1. Increases Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Harute || ガンダムハルテ || Increases movement by 1. Makes it possible to use weapons after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Raphael || ラファエルガンダム || Increases special ability GN Field Effect by 400. Increases MAX En by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Zabanya || ガンダムザバニャ || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios 2 Custom || プトレマイオス2改 || Makes it possible to use all weapons after moving while TRANS-AM is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato 2199&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Zero || コスモゼロ || Increases all weapon DMG by 300. Increases Mobility by 25.&lt;br /&gt;
|-&lt;br /&gt;
| Space Battleship Yamato || 宇宙戦艦ヤマト || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Increases Kurogane Five Certain Death Attack DMG by 200 and Ammo by 4.&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger/Mazin Emperor G || グレートマジンガー/マジンエンペラーG || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z/Mazinger ZERO || マジンガーZ/マジンガーZERO || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || Increases the range of special ability Repair Device by 2.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Suborders&amp;diff=30012</id>
		<title>Super Robot Wars/V/Suborders</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Suborders&amp;diff=30012"/>
		<updated>2017-03-11T16:20:17Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Sub-Orders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Five pilots may be assigned to each of these categories to receive the listed bonus. It is a small gain to offset the large cast list and small deployment size. You cannot assign a pilot to a Sub-Order category after deploying them in battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sub-Orders==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Orders !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Training|| トレーニング || Chosen pilots get 20 TacP, increases to 50 TacP after Stage 40&lt;br /&gt;
|-&lt;br /&gt;
| Patrol   || パトロール ||Chosen pilots get +2 kills added to their kill count &lt;br /&gt;
|-&lt;br /&gt;
| Simulator || シミュレーター ||  Chosen pilots get 500 EXP &lt;br /&gt;
|-&lt;br /&gt;
| Funds Procurement|| 資金調達 || Acquire 5,000 funds for each pilot selected, increases to 10,000 after Stage 40&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30011</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30011"/>
		<updated>2017-03-11T16:18:36Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || ???&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG tgaken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Spirit_Commands&amp;diff=30010</id>
		<title>Super Robot Wars/V/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Spirit_Commands&amp;diff=30010"/>
		<updated>2017-03-11T16:15:07Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Attune || 感応|| Single Ally || An ally unit&#039;s accuracy will be 100% for one turn.&lt;br /&gt;
|-&lt;br /&gt;
| Zero-in || 集中 || Self || For 1 turn, hit &amp;amp; evade rates increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 必中 || Self || Changes Accuracy % to 100% for one turn.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 直感 || Self  || Grants the effects of Bullseye and Flicker.&lt;br /&gt;
|-&lt;br /&gt;
| Flicker || ひらめき || Self || 100% chance to evade the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 不屈 || Self || Decrease damage taken by 87.5% for one battle.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 鉄壁 || Self  || Decrease damage taken by 75% for one turn.&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 先見 || Single Ally || Allows one ally unit to completely evade attacks for one battle.&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 加速 || Self || Increases movement by 3 for yourself for one time. Effect will stay until you move.&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 熱血 || Self || Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied. &lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self || Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.  &lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 突撃 || Self || You can use any weapon excluding map weapons after moving for one time.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || ??? || Self  || Adds 1 move. You cannot stack this effect. &lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 幸運 || Self  || Next time you defeat an enemy, increases money gained by 100%&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 努力 || Self  || Increases EXP gained by 100% for the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 手加減 || Self  || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.&lt;br /&gt;
|-&lt;br /&gt;
| Love || ??? || Self || Commands Accel, Bullseye, Valor, Spirit, Gain and Fortune will take effect. &lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 勇気 || Self  || Commands Accel, Bullseye, Persist, Valor, Spirit, and Charge will take effect.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 気合 || Self  || Increases Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 気迫 || Self || Increases Focus by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || Single Ally || Command Fortune will be applied to an ally unit.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || Single Ally || Command Gain will be applied to an ally unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || Single Ally || Recovers 3000 HP for an ally unit.&lt;br /&gt;
|-&lt;br /&gt;
| Faith || ??? || Single Ally || Recovers 6000 HP for an ally unit.&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 友情  || Single Ally  || Recovers all HP for an ally unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 激励 || Ally Vicinity || Increases Focus by 10 for all adjacent allies.&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 絆 || All Allies || Recovers 5000 HP for all ally units.&lt;br /&gt;
|-&lt;br /&gt;
| Haze || 脱力 || Single Enemy || Decreases an enemy unit&#039;s Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Agitate || かく乱 || All Enemies || Halves all enemy Accuracy % for one turn.&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 分析 || Single Enemy || Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.&lt;br /&gt;
|-&lt;br /&gt;
| Grit || 根性 || Self || Recovers 30% of total HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts || ド根性 || Self || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 期待 || Single Ally || Recovers 30 SP for an ally unit&#039;s main pilot.&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 希望 || Single Ally || Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain and Fortune. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Clear&amp;diff=30009</id>
		<title>Super Robot Wars/V/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Clear&amp;diff=30009"/>
		<updated>2017-03-11T16:05:15Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Game Clear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Game Clear ==&lt;br /&gt;
&lt;br /&gt;
Each time you clear a game, you may keep 5 power parts (excluding emblem related items) to use in the next playthrough, up to a total of 25 items.&lt;br /&gt;
&lt;br /&gt;
You will retain your skill tree progress, TAC Customize options and 100% of your cash and TAC points.&lt;br /&gt;
&lt;br /&gt;
Pilot kill counts will carryover. However, pilot skills will not and you need to learn them again.&lt;br /&gt;
&lt;br /&gt;
From the third playthrough, mechs and weapons can be upgraded to 15 points.&lt;br /&gt;
&lt;br /&gt;
From the fourth playthrough, you will receive the below power parts:&lt;br /&gt;
&lt;br /&gt;
V Crystal&amp;lt;br&amp;gt;Bionic Armor&amp;lt;br&amp;gt;Cyclone Booster&amp;lt;br&amp;gt;Voyage Amulet&amp;lt;br&amp;gt;Topological Scope&amp;lt;br&amp;gt;Maxwell Motor&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Clear&amp;diff=30008</id>
		<title>Super Robot Wars/V/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Clear&amp;diff=30008"/>
		<updated>2017-03-11T15:46:42Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: Created page with &amp;quot;== Game Clear ==  Each time you clear a game, you may keep 5 power parts (excluding emblem related items) to use in the next playthrough, up to a total of 25 items.  You will...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Game Clear ==&lt;br /&gt;
&lt;br /&gt;
Each time you clear a game, you may keep 5 power parts (excluding emblem related items) to use in the next playthrough, up to a total of 25 items.&lt;br /&gt;
&lt;br /&gt;
You will retain your skill tree progress, TAC Customize options and 100% of your cash and TAC points.&lt;br /&gt;
&lt;br /&gt;
Pilot kill counts will carryover. However, pilot skills will not and you need to learn them again.&lt;br /&gt;
&lt;br /&gt;
From the third playthrough, mechs and weapons can be upgraded to 15 points.&lt;br /&gt;
&lt;br /&gt;
From the fourth playthrough, you will receive the below power parts:&lt;br /&gt;
&lt;br /&gt;
V Crystal&lt;br /&gt;
Bionic Armor&lt;br /&gt;
Cyclone Booster&lt;br /&gt;
Voyage Amulet&lt;br /&gt;
Topological Scope&lt;br /&gt;
Maxwell Motor&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=30007</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=30007"/>
		<updated>2017-03-11T14:55:00Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Stages 37 - 38 Thrice Divided Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anny ally unit defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
*Yamato gains &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryouma or Tetsuya is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point and Shultz is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgangs&#039; Teigel 5656 retreats &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Stay or Go?==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
*Villkiss gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: SR Point: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 - 22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Calling Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 A Choice of Worlds Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Gaine&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico B (Ruri)&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Thrice Divided Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：???&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein joins&lt;br /&gt;
*Grungust joins&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Trouble in the LMC Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , Reach 6th turn  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and Crossbone Gundam X-2 Kai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*Great Might Gaine gains &#039;Double Drive Wheel Sword&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. A battleship captain must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryouma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*Shin Getter and Shin Dragon gain &#039;Shin Shine Spark&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yamato gains &#039;Wave Motion Gun&#039; and &#039;Wave Motion Gun MAP&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tieria added as subpilot of 00 QAN[T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay II (OG Character not selected at start)&lt;br /&gt;
*VangNex gains &#039;Ultimate Tactical Charge Gokuen&#039;&lt;br /&gt;
*GranVang gains &#039;Ultimate Cannon Fire Mode Koga&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead/Battle is Over Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Xi Gundam gains &#039;Missile Pod and Missile Pod MAP&#039;&lt;br /&gt;
*ZZ Gundam gains &#039;Full Armor parts&#039;&lt;br /&gt;
*Nadesico C gains &#039;Phase-transition Cannon and Phase-transition Cannon MAP&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan) - if you did not obtain it as a secret earlier&lt;br /&gt;
*Byarlant Custom (Jerid) - if you did not obtain it as a secret earlier&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: Cause and Effect &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30006</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30006"/>
		<updated>2017-03-11T14:49:00Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || ???&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || ???&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG tgaken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || ???&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || ???&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || ???&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29960</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29960"/>
		<updated>2017-03-07T13:12:44Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Stages 37 - 38 Thrice Divided Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anny ally unit defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryouma or Tetsuya is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point and Shultz is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Stay or Go?==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
*Villkiss gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: SR Point: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Calling Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 A Choice of Worlds Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Thrice Divided Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：???&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein joins&lt;br /&gt;
*Grungust joins&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Trouble in the LMC Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*Great Might Gaine gains &#039;Double Drive Wheel Sword&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. A battleship captain must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryouma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*Shin Getter and Shin Dragon gain &#039;Shin Shine Spark&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yamato gains &#039;Wave Motion Gun&#039; and &#039;Wave Motion Gun MAP&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tieria added as subpilot of 00 QAN[T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay II (OG Character not selected at start)&lt;br /&gt;
*VangNex gains &#039;Ultimate Tactical Charge Gokuen&#039;&lt;br /&gt;
*GranVang gains &#039;Ultimate Cannon Fire Mode Koga&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead/Battle is Over Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Xi Gundam gains &#039;Missile Pod and Missile Pod MAP&#039;&lt;br /&gt;
*ZZ Gundam gains &#039;Full Armor parts&#039;&lt;br /&gt;
*Nadesico C gains &#039;Phase-transition Cannon and Phase-transition Cannon MAP&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan) - if you did not obtain it as a secret earlier&lt;br /&gt;
*Byarlant Custom (Jerid) - if you did not obtain it as a secret earlier&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: Cause and Effect &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29844</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29844"/>
		<updated>2017-03-02T11:36:01Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Stages 15 - 17 Arzenal/Japan Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/DLC_Missions&amp;diff=29328</id>
		<title>Super Robot Wars/V/DLC Missions</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/DLC_Missions&amp;diff=29328"/>
		<updated>2017-02-24T15:15:12Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Extras */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bonus DLC Scenarios ==&lt;br /&gt;
&lt;br /&gt;
* Beating these scenarios will earn you money, TAC Pt and parts that can be used in the main storyline.&lt;br /&gt;
* You can only obtain the parts once per playthrough, on your first completion of each scenario. &lt;br /&gt;
** Subsequent plays of each scenario offer a small money and TAC Pt bonus.&lt;br /&gt;
* On your second playthrough and beyond, you simply need to select the mission to obtain the money, TAC P and items, there is no need to play the scenario.&lt;br /&gt;
* To play these, you have to buy them from a PSN store.&lt;br /&gt;
* Your levels and upgrades from the main storyline do not affect the units in the bonus scenarios.&lt;br /&gt;
* You cannot gain ExC points during play, however all units will start with 5 points&lt;br /&gt;
* Buying a scenario gives you one for both the PS4 and Vita versions of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===DLC Missions===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage Name JP !! Stage Name EN !! Availability !! Money Reward !! TAC Pts !! Item Reward !! PSN Store Price !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Trial By Fire || After Stage 2 || 50,000 || 500 || Barrier Field || First Print Bonus only || Lottie, Velt, OG Character&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Life&#039;s Vow || After Stage 6 || 50,000 || 500 || Multisensor &amp;lt;br&amp;gt; Force Reactor &amp;lt;br&amp;gt; Soldier&#039;s Medallion  || ??? || Tobia &amp;amp; Fed Pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Fight Between Men || After Stage 6 || 50,000 || 500 || High-Fidelity Radar &amp;lt;br&amp;gt; Hybrid Armor &amp;lt;br&amp;gt; Omnidefensor  || ??? || Cosmo Zero, MP F91, Black Getter, Great Maiznger&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Cause Worth Fighting For || After Stage 12 || ??? || ??? || Repair Kit &amp;lt;br&amp;gt; Zone Recover &amp;lt;br&amp;gt; Auxiliary GN Drive  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Blooming Anew || After Stage 12 || ??? || ??? || Wizard Operator &amp;lt;br&amp;gt; Gravity Wave Antenna  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || More Than Greed || After Stage 20 || ??? || ??? || Crystal Dragunium &amp;lt;br&amp;gt; Gain Meter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Subtle Difference || After Stage 20 || ??? || ??? || Super Conductive Motor &amp;lt;br&amp;gt; Full Armor Coating  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Learning the Hathaway || After Stage 22 || ??? || ??? || Rescue Unit &amp;lt;br&amp;gt; Minovsky Drive  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Disquieting Clash || After Stage 22 || ??? || ??? || Palladium Reactor &amp;lt;br&amp;gt; ExC Bank  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Acting the Part || After Stage 27 || ??? || ??? || Flight Module &amp;lt;br&amp;gt; Commander&#039;s Terminal  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Grudge Among Men || After Stage 27 || ??? || ??? || Land Module &amp;lt;br&amp;gt; Prana Converter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Promise for a Fresh Start || After Stage 33 || ??? || ??? || Hyper Generator &amp;lt;br&amp;gt; Cartridge  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Three Strengths || After Stage 33 || ??? || ??? || Super Alloy Z &amp;lt;br&amp;gt; CQB Supporter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || G-Hound&#039;s Critical Battle || After Stage 36 || ??? || ??? || Magnetic Coating &amp;lt;br&amp;gt; Gunfight Supporter  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Three Sisters of Axis || After Stage 36 || ??? || ??? || Hyper Reloader &amp;lt;br&amp;gt; Propellant Tank  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Power to Pierce Through Darkness || After Stage 40 || ??? || ??? || Booster &amp;lt;br&amp;gt; Spiral Effector  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Bellicose Star Sea || After Stage 40 || ??? || ??? || Sniper Kit &amp;lt;br&amp;gt; Range Extender &amp;lt;br&amp;gt; Pink Haro  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Clash of the Mazin Redux || After Stage 42 || ??? || ??? || Turbo Penetrator &amp;lt;br&amp;gt; Mazin&#039;s Heart  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Desperate Battlefield || After Stage 42 || ??? || ??? || A-Adaptor &amp;lt;br&amp;gt; Diva&#039;s Ring &amp;lt;br&amp;gt; Portable Nine || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Co-starring Beauty and Power || After Stage 47 || ??? || ??? || Shojo Comics Ululun &amp;lt;br&amp;gt; SP Collector  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Another Desperate Battlefield || After Stage 47 || ??? || ??? || S-Adapter &amp;lt;br&amp;gt; Nine&#039;s Encouragement &amp;lt;br&amp;gt; Soul of Gekiganger  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage Name JP !! Stage Name EN !! Availability !! Money Reward !! TAC Pts !! Item Reward !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Special Starter-Kit Pack || First Print Bonus only || 100,000 || 1000 || V Circuit &amp;lt;br&amp;gt; Quantum Computer || First Print Bonus&lt;br /&gt;
|-&lt;br /&gt;
| ??? || DL Version Purchase Gift V || Download version only || 50,000 || 500 || V Crystal || Digital Purchase Only&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Complete Pack Purchase Gift V || Reward for buying Complete Bonus Scenario Pack || 300,000 || 3000 || Megabooster &amp;lt;br&amp;gt; Auxiliary EOS &amp;lt;br&amp;gt; High Precision Sensors &amp;lt;br&amp;gt; Haro &amp;lt;br&amp;gt; Quantum Flywheel &amp;lt;br&amp;gt; Super Repair Kit &amp;lt;br&amp;gt; Aura&#039;s Protection &amp;lt;br&amp;gt; Vitality Down &amp;lt;br&amp;gt; Fairy Breath &amp;lt;br&amp;gt; ExC Laser || Prize for Purchasing DLC Pack&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/DLC_Missions&amp;diff=29327</id>
		<title>Super Robot Wars/V/DLC Missions</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/DLC_Missions&amp;diff=29327"/>
		<updated>2017-02-24T15:13:13Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: /* Extras */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bonus DLC Scenarios ==&lt;br /&gt;
&lt;br /&gt;
* Beating these scenarios will earn you money, TAC Pt and parts that can be used in the main storyline.&lt;br /&gt;
* You can only obtain the parts once per playthrough, on your first completion of each scenario. &lt;br /&gt;
** Subsequent plays of each scenario offer a small money and TAC Pt bonus.&lt;br /&gt;
* On your second playthrough and beyond, you simply need to select the mission to obtain the money, TAC P and items, there is no need to play the scenario.&lt;br /&gt;
* To play these, you have to buy them from a PSN store.&lt;br /&gt;
* Your levels and upgrades from the main storyline do not affect the units in the bonus scenarios.&lt;br /&gt;
* You cannot gain ExC points during play, however all units will start with 5 points&lt;br /&gt;
* Buying a scenario gives you one for both the PS4 and Vita versions of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===DLC Missions===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage Name JP !! Stage Name EN !! Availability !! Money Reward !! TAC Pts !! Item Reward !! PSN Store Price !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Trial By Fire || After Stage 2 || 50,000 || 500 || Barrier Field || First Print Bonus only || Lottie, Velt, OG Character&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Life&#039;s Vow || After Stage 6 || 50,000 || 500 || Multisensor &amp;lt;br&amp;gt; Force Reactor &amp;lt;br&amp;gt; Soldier&#039;s Medallion  || ??? || Tobia &amp;amp; Fed Pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Fight Between Men || After Stage 6 || 50,000 || 500 || High-Fidelity Radar &amp;lt;br&amp;gt; Hybrid Armor &amp;lt;br&amp;gt; Omnidefensor  || ??? || Cosmo Zero, MP F91, Black Getter, Great Maiznger&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Cause Worth Fighting For || After Stage 12 || ??? || ??? || Repair Kit &amp;lt;br&amp;gt; Zone Recover &amp;lt;br&amp;gt; Auxiliary GN Drive  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Blooming Anew || After Stage 12 || ??? || ??? || Wizard Operator &amp;lt;br&amp;gt; Gravity Wave Antenna  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || More Than Greed || After Stage 20 || ??? || ??? || Crystal Dragunium &amp;lt;br&amp;gt; Gain Meter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Subtle Difference || After Stage 20 || ??? || ??? || Super Conductive Motor &amp;lt;br&amp;gt; Full Armor Coating  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Learning the Hathaway || After Stage 22 || ??? || ??? || Rescue Unit &amp;lt;br&amp;gt; Minovsky Drive  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Disquieting Clash || After Stage 22 || ??? || ??? || Palladium Reactor &amp;lt;br&amp;gt; ExC Bank  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Acting the Part || After Stage 27 || ??? || ??? || Flight Module &amp;lt;br&amp;gt; Commander&#039;s Terminal  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Grudge Among Men || After Stage 27 || ??? || ??? || Land Module &amp;lt;br&amp;gt; Prana Converter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Promise for a Fresh Start || After Stage 33 || ??? || ??? || Hyper Generator &amp;lt;br&amp;gt; Cartridge  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Three Strengths || After Stage 33 || ??? || ??? || Super Alloy Z &amp;lt;br&amp;gt; CQB Supporter  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || G-Hound&#039;s Critical Battle || After Stage 36 || ??? || ??? || Magnetic Coating &amp;lt;br&amp;gt; Gunfight Supporter  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Three Sisters of Axis || After Stage 36 || ??? || ??? || Hyper Reloader &amp;lt;br&amp;gt; Propellant Tank  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Power to Pierce Through Darkness || After Stage 40 || ??? || ??? || Booster &amp;lt;br&amp;gt; Spiral Effector  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Bellicose Star Sea || After Stage 40 || ??? || ??? || Sniper Kit &amp;lt;br&amp;gt; Range Extender &amp;lt;br&amp;gt; Pink Haro  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || Clash of the Mazin Redux || After Stage 42 || ??? || ??? || Turbo Penetrator &amp;lt;br&amp;gt; Mazin&#039;s Heart  || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| ??? || A Desperate Battlefield || After Stage 42 || ??? || ??? || A-Adaptor &amp;lt;br&amp;gt; Diva&#039;s Ring &amp;lt;br&amp;gt; Portable Nine || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Co-starring Beauty and Power || After Stage 47 || ??? || ??? || Shojo Comics Ululun &amp;lt;br&amp;gt; SP Collector  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Another Desperate Battlefield || After Stage 47 || ??? || ??? || S-Adapter &amp;lt;br&amp;gt; Nine&#039;s Encouragement &amp;lt;br&amp;gt; Soul of Gekiganger  || ??? ||&lt;br /&gt;
|-&lt;br /&gt;
|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage Name JP !! Stage Name EN !! Availability !! Money Reward !! TAC Pts !! Item Reward !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Special Starter-Kit Pack || First Print Bonus only || 100,000 || 1000 || V Circuit &amp;lt;br&amp;gt; Quantum Computer || First Print Bonus&lt;br /&gt;
|-&lt;br /&gt;
| ??? || DL Version Purchase Gift V || Download version only || ?? || ?? || V Crystal || Digital Purchase Only&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Complete Pack Purchase Gift V || Reward for buying Complete Bonus Scenario Pack || 300,000 || 3000 || Megabooster &amp;lt;br&amp;gt; Auxiliary EOS &amp;lt;br&amp;gt; High Precision Sensors &amp;lt;br&amp;gt; Haro &amp;lt;br&amp;gt; Quantum Flywheel &amp;lt;br&amp;gt; Super Repair Kit &amp;lt;br&amp;gt; Aura&#039;s Protection &amp;lt;br&amp;gt; Vitality Down &amp;lt;br&amp;gt; Fairy Breath &amp;lt;br&amp;gt; ExC Laser || Prize for Purchasing DLC Pack&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29326</id>
		<title>Super Robot Wars/V/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29326"/>
		<updated>2017-02-24T15:06:42Z</updated>

		<summary type="html">&lt;p&gt;Shadowmaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「Souji Route」&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「Chitose Route」&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第1話： 遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第1話： 絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;???：??  &amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage will only appear if the Grungust and Huckbein DLC are installed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話： 火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Have one unit destroy 4 enemies. (Enemies killed by support attacks go to the supporting unit.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話： 流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies in 3 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話： 木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 15 enemies in within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話： 再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Destroy a Metal Beast with one attack, not including Support Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話： ???&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Shultz before he reaches the highlighted area. The Yamato must attack Shultz at least once. (If Jarletora is defeated, Shultz leaves the map.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話： ???&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「Souji Route」&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「Chitose Route」&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： ???&amp;lt;br&amp;gt;Scenario 8: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第8話： ???&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Yamato taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第9話： ???&amp;lt;br&amp;gt;Scenario 9: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第9話： ???&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns and shoot down 4 enemies with one pilot&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： ???&amp;lt;br&amp;gt;Scenario 9: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第10話： ???&amp;lt;br&amp;gt;Scenario 9: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 3 turns &lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Shadowmaru</name></author>
	</entry>
</feed>