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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T06:24:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11827</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11827"/>
		<updated>2012-05-15T18:52:25Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise&amp;lt;br&amp;gt; Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Treize Kushurinada (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido (Enemy) || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ribbons Almark (Enemy) || Damage dealt is increased by 20% when attacking units with Gundam in their name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Muge Zolbados (Enemy) || Decreases all playable units&#039; SP by 2 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero&amp;lt;br&amp;gt;Lelouch vi Britannia (Enemy) || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi (Stage 18) || Accuracy +25%.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| V.V. || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spiral || Lowers a playable unit&#039;s pilot&#039;s Will by 5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|-&lt;br /&gt;
| Grace O&#039;Connor (Enemy) ||  All Vajra units gain Accuracy +30% and Evasion +30% while.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of own Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Uther Insalaum (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Anbroun (DM) (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Aym Liard (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11816</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11816"/>
		<updated>2012-05-14T14:16:13Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise&amp;lt;br&amp;gt; Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Treize Kushurinada (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido (Enemy) || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ribbons Almark (Enemy) || Damage dealt is increased by 20% when attacking units with Gundam in their name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Muge Zolbados (Enemy) || Decreases all playable units&#039; SP by 2 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero&amp;lt;br&amp;gt;Lelouch vi Britannia (Enemy) || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi (Stage 18) || Accuracy +25%.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| V.V. || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spiral || Lowers a playable unit&#039;s pilot&#039;s Will by 5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of own Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Uther Insalaum (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Anbroun (DM) (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Aym Liard (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11815</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11815"/>
		<updated>2012-05-14T14:04:48Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise&amp;lt;br&amp;gt; Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Treize Kushurinada (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido (Enemy) || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ribbons Almark (Enemy) || Damage dealt is increased by 20% when attacking units with Gundam in their name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Muge Zolbados (Enemy) || Decreases all playable units&#039; SP by 2 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero&amp;lt;br&amp;gt;Lelouch vi Britannia (Enemy) || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| V.V. || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spiral || Lowers a playable unit&#039;s pilot&#039;s Will by 5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of own Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Uther Insalaum (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Anbroun (DM) (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Aym Liard (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11814</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11814"/>
		<updated>2012-05-14T14:03:41Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Added enemy ace bonuses (the ones you actually can encounter), I&amp;#039;m really not sure about Annbroun/Ann Brown/whatever her name is, fix that please.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise&amp;lt;br&amp;gt; Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Treize Kushurinada (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido (Enemy) || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ribbons Almark (Enemy) || Damage dealt is increased by 20% when attacking units with Gundam in their name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Muge Zolbados (Enemy) || Decreases all playable units&#039; SP by 2 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero&amp;lt;br&amp;gt;Lelouch vi Britannia (Enemy) || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| V.V. || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spiral || Lowers a playable unit&#039;s pilot&#039;s Will by 5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of own Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Uther Insalaum || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Anbroun (DM) (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Aym Liard (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11787</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11787"/>
		<updated>2012-05-12T18:30:35Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Accel and Alert at higher Song Energy levels. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Songs also have an increased effect based on Basara&#039;s current Song Energy.&lt;br /&gt;
*Using Hot Blood before singing also doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero, Epyon)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11704</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11704"/>
		<updated>2012-05-07T17:58:02Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: so i&amp;#039;m a faggot for not watching a show and using wikipedia as a source instead. right.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armor cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Danube α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || ヴィンセント可翔式  || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改F バルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || アーマードクラン || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah || VF-25Fメサイア || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah || VF-25Gメサイア || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=11684</id>
		<title>Super Robot Wars/Z2.2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=11684"/>
		<updated>2012-05-07T07:42:26Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Links for Diamond Crevasse and REMORSE. Two remaining tracks do not appear to be anywhere on youtube though.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Invincible Super Man Zambot 3/無敵超人ザンボット３ ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3] [http://www.youtube.com/watch?v=5vFKNUwvka8 Listen]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン３===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3] [http://www.youtube.com/watch?v=m23tcV2DHgc Listen]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵ロボトライダーＧ７ ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme) [Theme of Trider G7] [http://www.youtube.com/watch?v=KwVi9ITaWCU Listen]&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei God Sigma/ 宇宙大帝ゴッドシグマ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi) [Go for it! Space Warriors] [http://www.youtube.com/watch?v=XhO-xVuKdCE Listen]&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios) [Baldios Who Lives for Tomorrow] [http://www.youtube.com/watch?v=Ody1dp3uVr0 Listen]&lt;br /&gt;
&lt;br /&gt;
===Tetsujin #28/ 太陽の使者 鉄人２８号===&lt;br /&gt;
太陽の使者・鉄人28号 (Taiyou no Shisha Tetsujin 28　go) [Messenger of Sun, Tetsujin #28] [http://www.youtube.com/watch?v=L3zXQLcyBhw Listen]&lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者！ゴッドマーズ (Uchuu no Ouja! Godmars) [Ruler of the Universe! Godmars] [http://www.youtube.com/watch?v=rNyXhqM2LLM Listen]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
疾風　ザブングル (Shippu Xabungle) [Blue Gale Xabungle] [http://www.youtube.com/watch?v=stbBJj7rJnE Listen]&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Fate of Flames] [http://www.youtube.com/watch?v=xAMHgLAD5JM Listen]&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby] [http://www.youtube.com/watch?v=zWKyJF8kWOQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane] [http://www.youtube.com/watch?v=10LCE3tIKbE Listen]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash] [http://www.youtube.com/watch?v=2wvJfBqfMOw Listen]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ [http://www.youtube.com/watch?v=u68VTEgwtgM Listen]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムＷ===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ [http://www.youtube.com/watch?v=eVx14e2QuwE Listen]&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 (Shishunki wo Koroshita Shounen no Tsubasa) [The Wings of a Boy that Killed Adolescence] [http://www.youtube.com/watch?v=AZ8LtuZyRew Listen]&lt;br /&gt;
&lt;br /&gt;
ＲＨＹＴＨＭ　ＥＭＯＴＩＯＮ [http://www.youtube.com/watch?v=HqeEcIYPBPY Listen]&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムＸ===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ [http://www.youtube.com/watch?v=uaMPCnUWLdY Listen]&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn] [http://www.youtube.com/watch?v=FF1M9kG5Pdg Listen]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムＳＥＥＤ　ＤＥＳＴＩＮＹ===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~] [http://www.youtube.com/watch?v=ynTen7uRurc Listen]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダムＯＯ===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ [http://www.youtube.com/watch?v=HEp-xaa9gAk Listen]&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ [http://www.youtube.com/watch?v=wfWM9dmyuXY Listen]&lt;br /&gt;
&lt;br /&gt;
儚くも永久のカナシ (Hakanaku mo Towa no Kanashi) [A Love Fleeting Yet Everlasting] [http://www.youtube.com/watch?v=PlFKKpswHxE Listen]&lt;br /&gt;
&lt;br /&gt;
ＴＲＡＮＳ－ＡＭ　ＲＡＩＳＥＲ [http://www.youtube.com/watch?v=zMEGOLNQp50 Listen]&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage] [http://www.youtube.com/watch?v=PMesRxE_a1A Listen]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
鳥の歌 (Tori no Uta) [Birdsong] [http://www.youtube.com/watch?v=QFG17fdgPj4 Listen]&lt;br /&gt;
&lt;br /&gt;
===Macross 7/マクロス７===&lt;br /&gt;
ＳＥＶＥＮＴＨ　ＭＯＯＮ [http://www.youtube.com/watch?v=ei7zKeyZcwc Listen]&lt;br /&gt;
&lt;br /&gt;
ＰＬＡＮＥＴ　ＤＡＮＣＥ [http://www.youtube.com/watch?v=YxLwdIEYkl0 Listen]&lt;br /&gt;
&lt;br /&gt;
突撃ラブハート (Totsugeki Love Heart) [Love Heart Assault] [http://www.youtube.com/watch?v=2Fis9UbI17U Listen]&lt;br /&gt;
&lt;br /&gt;
ＴＲＹ　ＡＧＡＩＮ [http://www.youtube.com/watch?v=1M6YhJtJmO8 Listen]&lt;br /&gt;
&lt;br /&gt;
ＭＹ　ＦＲＩＥＮＤＳ [http://www.youtube.com/watch?v=yfILDY2Rq3Q Listen]&lt;br /&gt;
&lt;br /&gt;
ＤＹＮＡＭＩＴＥ　ＥＸＰＬＯＳＩＯＮ [http://www.youtube.com/watch?v=SWHAeBODHec Listen]&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスＦ===&lt;br /&gt;
トライアングラー [Triangler] [http://www.youtube.com/watch?v=Y042IbJvd0I Listen]&lt;br /&gt;
&lt;br /&gt;
ライオン [Lion] [http://www.youtube.com/watch?v=DByqeLRu-rI Listen]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ (Iteza gogo Ku ji Don&#039;t be late) [Sagittarius 9 P.M.; Don&#039;t be Late] [http://www.youtube.com/watch?v=FI1Hz-uqXnU Listen]&lt;br /&gt;
&lt;br /&gt;
ダイアモンド クレバス [Diamond Crevasse] [http://www.youtube.com/watch?v=VWMqYUcidX0 Listen]&lt;br /&gt;
&lt;br /&gt;
星間飛行 (Seikan Hikou) [Interstellar Flight] [http://www.youtube.com/watch?v=0xYMJuUJRMI Listen]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo] [http://www.youtube.com/watch?v=1jm2bWaQMjo Listen]&lt;br /&gt;
&lt;br /&gt;
ノーザンクロス [Nothern Cross]&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ！！)ゲッターロボ～世界最後の日～===&lt;br /&gt;
今がその時だ (Ima ga Sono Toki da) [Now is the Time] [http://www.youtube.com/watch?v=ZrTacjot9rk Listen]&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ [http://www.youtube.com/watch?v=M23NRARoRkQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Ｚ編===&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight) [Feel Like a Knight] [http://www.youtube.com/watch?v=V8Of2Hg-Nc8 Listen]&lt;br /&gt;
&lt;br /&gt;
守護神－Ｔｈｅ　ｇｕａｒｄｉａｎ (Shugoshin - The guardian) [The guardian　- The guardian] [http://www.youtube.com/watch?v=xdN1wx6UzxE Listen]&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy] [http://www.youtube.com/watch?v=m-O1X9GDJD4 Listen]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ [http://www.youtube.com/watch?v=TfuD_PyWevg&amp;amp;feature=relmfu Listen]&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/ＯＶＥＲＭＡＮキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!] [http://www.youtube.com/watch?v=_TjgySdXTu0 Listen]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 (Kurenai no Kiba) [Crimson Fang] [http://www.youtube.com/watch?v=l2CTvZ4ZyXY Listen]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion] [http://www.youtube.com/watch?v=meYoijk__MA Listen]&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ [http://www.youtube.com/watch?v=eaXQ-401Yow Listen]&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ [http://www.youtube.com/watch?v=skOEnBmr74A Listen]&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ [http://www.youtube.com/watch?v=IZ7ZwYO0B-s Listen]&lt;br /&gt;
&lt;br /&gt;
Ｏ２～オー･ツー～ [O2 ~O2~] [http://www.youtube.com/watch?v=0Kqxo0kqlOg Listen]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days) [Sky-Blue Days] [http://www.youtube.com/watch?v=YB4RCTlqXCc Listen]&lt;br /&gt;
&lt;br /&gt;
Ｈａｐｐｉｌｙ　ｅｖｅｒ　ａｆｔｅｒ [http://www.youtube.com/watch?v=YeWQU1IKXY8 Listen]&lt;br /&gt;
&lt;br /&gt;
===Eureka 7 the Movie/交響詩篇エウレカセブン ポケットが虹でいっぱい===&lt;br /&gt;
男の戦い (Otoko no Tatakai) [A Man&#039;s Battle] [http://www.youtube.com/watch?v=_kXM3A-y9XI Listen]&lt;br /&gt;
&lt;br /&gt;
聖者誕生 (Seija Tanjou) [Birth of the Saint] [http://www.youtube.com/watch?v=rUNF8OI7uLY Listen]&lt;br /&gt;
&lt;br /&gt;
===Banpresto Originals / バンプレストオリジナル===&lt;br /&gt;
ＣＬＯＳＥ　ＧＡＭＥ　ＬＩＦＥ [http://www.youtube.com/watch?v=nBLJIFVv_qk Listen]&lt;br /&gt;
&lt;br /&gt;
ＴＨＥ　ＵＮＢＲＥＡＫＡＢＬＥ [http://www.youtube.com/watch?v=4wQar4LMjwg Listen]&lt;br /&gt;
&lt;br /&gt;
ＲＥＭＯＲＳＥ [http://www.youtube.com/watch?v=T_lAcy15hB4 Listen]&lt;br /&gt;
&lt;br /&gt;
ＨＡＲＤ　ＷＯＲＫ＆ＬＯＶＥ [http://www.youtube.com/watch?v=97k_e6io9_o Listen]&lt;br /&gt;
&lt;br /&gt;
ＵＮＴＲＵＥ　ＣＲＹＳＴＡＬ [http://www.youtube.com/watch?v=mQjiX5KI9WE Listen]&lt;br /&gt;
&lt;br /&gt;
真珠の落涙 (Shinju no Rakurui) [The Falling Tears of the Pearl] [http://www.youtube.com/watch?v=6y2dL3LAstk Listen]&lt;br /&gt;
&lt;br /&gt;
ＤＡＭＯＮ [http://www.youtube.com/watch?v=FriVTL6-vQU Listen]&lt;br /&gt;
&lt;br /&gt;
多界侵食警報 (Ta Kai Shinshoku Keihou) [Worlds Encroaching Alert] [http://www.youtube.com/watch?v=7wFkfZx4qsM Listen]&lt;br /&gt;
&lt;br /&gt;
殺戮人形ノ詩 (Satsuriku Ningyou no Shi) [Song of the Homicidal Doll] [http://www.youtube.com/watch?v=hpNYYJfHhV0 Listen]&lt;br /&gt;
&lt;br /&gt;
天の金剛 (Ten no Kongou) [The Heavenly Diamond] [http://www.youtube.com/watch?v=TNusv4Wu-cY Listen]&lt;br /&gt;
&lt;br /&gt;
孤影の蒼玉 (Koei no Ao Tama) [The Lone Sapphire] [http://www.youtube.com/watch?v=XvtJlKbNkYc Listen]&lt;br /&gt;
&lt;br /&gt;
禁断の魔獣 (Kindan no Majuu) [Forbidden Beast]&lt;br /&gt;
&lt;br /&gt;
王の愛は民のために (Ou no Ai wa Tami no Tame ni) [The King&#039;s Love is for his People] [http://www.youtube.com/watch?v=hCUeVmboXtk Listen]&lt;br /&gt;
&lt;br /&gt;
破界の王 (Hakai no Ou) [Broken World&#039;s King] [http://www.youtube.com/watch?v=vroNiPWoJFM Listen]&lt;br /&gt;
&lt;br /&gt;
無窮の闘神 (Mukyuu no Tou Kami) [The Eternal God of Battle] [http://www.youtube.com/watch?v=QwrYm7y9Gv0 Listen]&lt;br /&gt;
&lt;br /&gt;
負けないぜ！ガンレオン (Makenaize! Ganleon) [Don&#039;t Lose! Gunleon] [http://www.youtube.com/watch?v=CoM3rYbBpxg Listen]&lt;br /&gt;
&lt;br /&gt;
涙拭う翼 (Namida Nuguu Tsubasa) [The Wings that Wipe Away the Tears] [http://www.youtube.com/watch?v=FGpF4IjL160 Listen]&lt;br /&gt;
&lt;br /&gt;
ＢＬＡＣＫ　ＳＴＲＡＮＧＥＲ [http://www.youtube.com/watch?v=DVDufKq9LX8 Listen]&lt;br /&gt;
&lt;br /&gt;
汝に大義ありや (Nanji ni Taigi Ariya ) [Thou Hast Justice on Thine Side] [http://www.youtube.com/watch?v=1TNi51m-lrI Listen]&lt;br /&gt;
&lt;br /&gt;
ＢＡＴＴＬＥ　ＣＨＯＩＲ [http://www.youtube.com/watch?v=lbLQJBzCP5g Listen]&lt;br /&gt;
&lt;br /&gt;
ＮＯＡＨ　Ｖｅｒ．Ｚ [http://www.youtube.com/watch?v=DJcU5TqiFfg Listen]&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=11683</id>
		<title>Super Robot Wars/Z2.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=11683"/>
		<updated>2012-05-07T07:17:59Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;quot;If...&amp;quot; route ==&lt;br /&gt;
&lt;br /&gt;
=== Proven &#039;Zero Points&#039; ===&lt;br /&gt;
* In &amp;quot;Black Rebellion&amp;quot;, shoot down Cornelia&lt;br /&gt;
* ??? during Middle East / Kummen routes&lt;br /&gt;
* In #17 &amp;quot;A Bride in the Vermilion Forbidden City&amp;quot;, sortie C.C., fight Anya with C.C., and shoot down the Da Longdan with Zero.&lt;br /&gt;
* In #18 &amp;quot;Ashford Rhapsody&amp;quot;, shoot down ??? enemies using Suzaku, Gino, and Anya.&lt;br /&gt;
* In #27 &amp;quot;Zero vs. Zero&amp;quot;, trigger conversations between all four of the first waves, and shoot down Wufei or reduce Heero below 50%. (Damaging Heero appears to be worth more points.)&lt;br /&gt;
* Raise Zero to Ace before the end of #38 &amp;quot;Auspices of Despair&amp;quot;, and raise the Black Knights&#039; kill counts as high as possible.&lt;br /&gt;
&lt;br /&gt;
If enough Zero points are earned, Shirley will survive. If you&#039;re on the Area 11 route, you&#039;ll see this directly; if you went to the Dark Continent, Crowe and Roger will have added dialog. A high enough point total will also result in Zero showing CHirico his face during the intermission before #39 &amp;quot;The Forbidden Successor&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Things which don&#039;t matter:&lt;br /&gt;
* SR point total (getting SR on #17, #18, #38 may matter)&lt;br /&gt;
* Turn count (reports of Shirley surviving with 364 turns passed after #38)&lt;br /&gt;
* Roger&#039;s kill count&lt;br /&gt;
&lt;br /&gt;
=== Reports ===&lt;br /&gt;
&lt;br /&gt;
==== #1 / SUCCESS ====&lt;br /&gt;
First playthrough, used only Zero, Kallen, CC, Todo for Geass characters&lt;br /&gt;
* #17: Killed Anya with CC, Gino with Kallen, Suzaku with Zero, Dalongdan with Zero after event with Xingke. Kills: Zero 37, CC 72, Kallen 98, Todo 44&lt;br /&gt;
* #18: Killed three enemies each with Suzaku, Gino, Anya. &lt;br /&gt;
* #27: Didn&#039;t attack: dodged or defended Heero&#039;s attacks, countered Wufei&#039;s attacks and shot him down with Zero. Kills: Zero 106, CC 97, Kallen 126, Todo 80&lt;br /&gt;
* #38: Kills: Zero 119, CC 141, Kallen 161, Todo 84&lt;br /&gt;
* Didn&#039;t use Roger at all&lt;br /&gt;
* Shirley lived&lt;br /&gt;
&lt;br /&gt;
==== #2 / SUCCESS ====&lt;br /&gt;
* Took all Geass routes&lt;br /&gt;
* Black Rebellion: Shot down Cornelia with Todo&lt;br /&gt;
* Wings of Rebellion: Shot down Suzaku with Kallen&lt;br /&gt;
* A Bride in the Vermilion Forbidden City: Sortied CC and fought Anya with her. Shot down Dalongdan with Zero. Kills: Zero 38, CC 46, Kallen 70, Todo 48&lt;br /&gt;
* Ashford Rhapsody: Shot down five enemies each with Suzaku, Gino, and Anya. &lt;br /&gt;
* Zero vs. Zero: Kills: Zero 49, CC 58, Kallen 60, Todo 57&lt;br /&gt;
** Turn 1: Kallen attacks Wufei, Wufei attacks Zero and is countered, Heero attacks Zero and is blocked.&lt;br /&gt;
** Turn 2: Kallen attacks Heero, Zero attacks and shoots down Wufei.&lt;br /&gt;
* All The Galaxy is Our Stage: Kills: Zero 70, CC 65, Kallen 70, Todo 63&lt;br /&gt;
* Assassin from the Past: Kills: Zero 70, CC 65, Kallen 71, Todo 67, Roger 52; SR Points: 38; Turns: 194&lt;br /&gt;
&lt;br /&gt;
==== #3 / SUCCESS ====&lt;br /&gt;
* 210 turns after 37, 215 after 38&lt;br /&gt;
* All SR points&lt;br /&gt;
* Routes: Middle East, Dark Continent, Space&lt;br /&gt;
* #17: Zero kills Dalongdan, Zero fights Suzaku, Kallen kills the Rounds&lt;br /&gt;
* #18: Two kills each for the Rounds&lt;br /&gt;
* #29: Suzaku and Zero fight, Kallen and Suzaku fight, Zero kills Suzaku&lt;br /&gt;
* #38: Zero kills Luciano. Kallen, Zero, CC, Heero, Roger all Aces; Kallen higher kill count than Zero&lt;br /&gt;
&lt;br /&gt;
==== #4 / SUCCESS ====&lt;br /&gt;
* Second playthrough&lt;br /&gt;
* Black Rebellion: Zero shoots down Cornelia, ignored Suzaku, Tamaki got shot down&lt;br /&gt;
* Middle East route&lt;br /&gt;
* #9: Shot down Guilford with Duo, got SR point&lt;br /&gt;
* #12: Shot down Gino with Kallen, after fighting him with Setsuna and Duo. Didn&#039;t move Zero. Got SR point.&lt;br /&gt;
* #17: Shot down Suzaku and Gino with Kallen, Anya with CC, Dalongdan with Zero. Didn&#039;t fight Suzaku with Zero. Got SR point.&lt;br /&gt;
* #18: Shot down two enemies each with the Rounds, got SR point.&lt;br /&gt;
* Space&lt;br /&gt;
* #27: Had all conversations, shot down Wufei with Kallen before reinforcements, shot down Heero with Kallen after, got SR point.&lt;br /&gt;
* #29: Fouth Suzaku with Zero and Kallen, shot him down with Kallen, got SR point&lt;br /&gt;
* Space (saved Anew in #34)&lt;br /&gt;
* Area 11&lt;br /&gt;
* Zero, Kallen, CC, Heero all over 100 kills, Roger with 70, Todo, Chiba, and Asahina at 40-50&lt;br /&gt;
* #38: Shot down Luciano with Zero, got SR point.&lt;br /&gt;
&lt;br /&gt;
==== #5 / SUCCESS ====&lt;br /&gt;
* Routes: Middle East -&amp;gt; Dark Continent -&amp;gt; Space -&amp;gt; Area 11, all SR points&lt;br /&gt;
* Black Rebellion: Shot down Cornelia with Zero&lt;br /&gt;
* #9: Zero took no damage&lt;br /&gt;
* #17: Shot down the Dalongdan with Zero, Anya with CC, Gino with Kallen&lt;br /&gt;
* #18: 4 kills each for Suzaku, Gino, Anya&lt;br /&gt;
* #27: All conversations, shot down Wufei with Kallen before reinforcements&lt;br /&gt;
* #29: Shot down Suzaku with Zero&lt;br /&gt;
* #38: Shot down Luciano with Zero. Kallen, Zero, CC aces; Todo, Chiba, around 40&lt;br /&gt;
&lt;br /&gt;
==== #6 / FAILED ====&lt;br /&gt;
* First playthrough, all SR points&lt;br /&gt;
* Zero top ace &lt;br /&gt;
* Routes: Japan -&amp;gt; Dark Continent -&amp;gt; Earth -&amp;gt; Area 11&lt;br /&gt;
* Black Rebellion: No losses, shot down Cornelia&lt;br /&gt;
* #17: Did not sortie CC, fought Dalongdan with Zero, shot down Rounds with Kallen, Dalongdan with Xingke. Kills: Zero 25, CC 17, Kallen 30, Ohgi 20, Todo etc ~15&lt;br /&gt;
* #18: Shot down 3 enemies each with Rounds&lt;br /&gt;
* #21: Kills: Zero 53, CC 17, Kallen 40, Ohgi 23, Todo etc ~20&lt;br /&gt;
* #27: All conversations, shot down Wufei with Kallen before reinforcements&lt;br /&gt;
* #32: Kills: Zero 113 (top ace), CC 47, Kallen 81, Ohgi 24, Todo etc ~20&lt;br /&gt;
* #38: Kills: Zero 128 (top ace), CC 75, Kallen 98, Ohgi 26. Todo etc ~20&lt;br /&gt;
* Obviously not a pure killcount thing, though feeding the Black Knights may help&lt;br /&gt;
&lt;br /&gt;
==== #7 / FAILED ====&lt;br /&gt;
* First playthrough, all SR points&lt;br /&gt;
* Routes: Kummen -&amp;gt; Dark Continent -&amp;gt; Earth -&amp;gt; Area 11 -&amp;gt; Frontier fleet&lt;br /&gt;
* Kallen and C.C. were aces before stage 38.  Zero reached ace on 38.  Shirley did not survive&lt;br /&gt;
* #17: Did not have C.C. fight Anya, did not destroy Dalongdan with Zero.&lt;br /&gt;
* #18: Shot down one enemy with each of the rounds&lt;br /&gt;
* #27: Had all conversations except Zero/Heero before allied reinforcements.  Kallen shot down Wufei, Zero shot down Heero later.&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal ===&lt;br /&gt;
*Alto must have 70 kills.&lt;br /&gt;
*Alto must have the highest killcount of all S.M.S. members&lt;br /&gt;
*On stage 55, normal route, shoot down both Ranka and Brera with Alto.&lt;br /&gt;
*On stage 57, ZEXIS route, shoot down both Ranka and Brera with Alto.&lt;br /&gt;
*Video source/proof: http://www.youtube.com/watch?v=E03gwz-7lgk&lt;br /&gt;
&lt;br /&gt;
=== Scopedog (Missile Pods) ===&lt;br /&gt;
*Chirico must have 70 kills.&lt;br /&gt;
*Complete stage 43, space route.&lt;br /&gt;
**On the second half of the stage, Chirico and Fyana must kill at least three enemies each.&lt;br /&gt;
&lt;br /&gt;
== Secret Units (+Pilots) == &lt;br /&gt;
&lt;br /&gt;
=== Rolo (Vincent) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 50 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
=== Lorelei (Danube α1) ===&lt;br /&gt;
&lt;br /&gt;
* Japan route, stage 7, do not attack her at all in the first section, and convince her using Tetsujin 28.&lt;br /&gt;
* During the 1v1 duel with Mazinger Z in the same stage, defeat her with Mazinger Z.&lt;br /&gt;
* Skill points are not required&lt;br /&gt;
* She will join on stage 32.&lt;br /&gt;
* Video source/proof: http://www.youtube.com/watch?v=-HvPuVELODs&lt;br /&gt;
&lt;br /&gt;
=== Holland (Terminus type B303) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 54 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
=== Anew (Ptolemaios II) ===&lt;br /&gt;
&lt;br /&gt;
* Space route, stage 34, you MUST sortie Setsuna (he&#039;s not an auto deploy).&lt;br /&gt;
* After Quattro returns, attack (BUT NOT KILL) Anew or Zechs once, and Mr. Bushido will come out. &lt;br /&gt;
* Shoot down Mr. Bushido.&lt;br /&gt;
* Shoot down Ali Al-Saachez.&lt;br /&gt;
* Shoot down Anew using Lockon. You will know Anew is saved when Setsuna doesn&#039;t go to finish her off.&lt;br /&gt;
* Setsuna must be an Ace (70 kills)&lt;br /&gt;
* Video source/proof: http://www.youtube.com/watch?v=KP4_INDw1fA&lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Nyan Nyan&#039;s Famous Tuna Buns ===&lt;br /&gt;
&lt;br /&gt;
*On stage 15, move Ester (Brasta ES) to the position 2 squares right and 8 up from the bottom left corner, or 1 square to the left and up from where the Macross Quarter deploys.&lt;br /&gt;
&lt;br /&gt;
=== Adrenaline Ampoule ===&lt;br /&gt;
*On stage 18, move Gino (Tristan) to the spot 3 spaces up and 1 space right from the bottom-left corner of the map to receive the item Adrenaline Ampoule.&lt;br /&gt;
&lt;br /&gt;
=== Kamina&#039;s Glasses ===&lt;br /&gt;
&lt;br /&gt;
*On stage 23 (Dark Continent route), move Simon (Gurren Lagann) over to the Statue Of Kamina (on the spot 20 spaces down and 12 spaces right from the upper-left corner of the map) to receive the item Kamina&#039;s Glasses.&lt;br /&gt;
**&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This may be performed after obtaining the skill point, as there is a second half to the stage on the same map.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
 &lt;br /&gt;
*On stage 31, move Crowe (Li-Brasta) to the square where Zenitori was (6 spaces up and 13 spaces right from the bottom-left corner of the map) to receive the item Super Repair Kit.&lt;br /&gt;
&lt;br /&gt;
=== DM Adapter ===&lt;br /&gt;
 &lt;br /&gt;
*On stage 39, move Zero (Shinkirou) to the spot 3 spaces down and 13 spaces left from the top-left corner of the map to receive the item DM Adapter.&lt;br /&gt;
&lt;br /&gt;
=== Hyper Jammer ===&lt;br /&gt;
&lt;br /&gt;
*On stage 41 (Japan route), move Kouji (Mazinger Z) over to the Kabuto House to receive the item Hyper Jammer.&lt;br /&gt;
&lt;br /&gt;
=== Insalaum&#039;s Secret Treasure ===&lt;br /&gt;
&lt;br /&gt;
*On stage 46, move Marguerite (Pearl Nail) to the spot 2 spaces down and 9 spaces left from the top-right corner of the map to receive the item Insalaum&#039;s Secret Treasure.&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
*On stage 47, move Boss (Boss Borot) to the spot 1 space up and 1 space left from the bottom-right corner of the map to receive the item Super Alloy Z.&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11682</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11682"/>
		<updated>2012-05-07T07:04:33Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. Charge counter is reduced by 1 when Gundam Double X is equipped with the G-Falcon. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and increases damage done as pilot&#039;s Will continues to increase (Starts at 10% and up to 25% increased damage based on pilot&#039;s Spiral Power level) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11681</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11681"/>
		<updated>2012-05-07T06:26:04Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11669</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11669"/>
		<updated>2012-05-06T17:39:25Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
==Basara&#039;s Songs==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also doubles the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Enemies are normally unaffected by Basara&#039;s songs (i.e. they do no damage) but there are a few enemies that will be affected. Vajras will lose morale when hit by Basara&#039;s songs. When their morale falls below 120 they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajras who retreat this way will still give EXP and PP. PP gained this way are 2x the normal amount. DAMONs will be directly damaged by Basara&#039;s songs, meaning you CAN kill them with songs. DAMONs also lose morale when hit by songs. The morale lowering effect of songs on Vajras and DAMONs maxes out at -10.&lt;br /&gt;
&lt;br /&gt;
Songs have an increased effect based on your current Song Energy.&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises Will. Maxes out at 15 Will base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. No turn limit, but does not stack. Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Can also give Accel and Alert based on Song Energy. Also gives Hot Blood if Basara casts it beforehand.&lt;br /&gt;
&lt;br /&gt;
== Satellite Cannon Charge (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=11668</id>
		<title>Super Robot Wars/Z2.2/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=11668"/>
		<updated>2012-05-06T17:31:07Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units whose upgrades carry over==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Upgraded Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta ES || Brasta || 15&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta || Axion Scott SPII &amp;lt;br&amp;gt; Li-Brasta || 31&lt;br /&gt;
|-&lt;br /&gt;
|　Burai || Pink Akatsuki || 12&lt;br /&gt;
|-&lt;br /&gt;
|　Pink Akatsuki || Lancelot Frontier || After stage 57, Normal route; 52 ZEXIS route&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || Guren Flight-Enabled Version || 12&lt;br /&gt;
|-&lt;br /&gt;
| Guren Flight-Enabled Version  || Guren S.E.I.T.E.N. || 40&lt;br /&gt;
|-&lt;br /&gt;
|　Wing Gundam || Wing Gundam Zero || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Deathscythe || Gundam Deathscythe Hell || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Heavyarms || Gundam Heavyarms Kai || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Sandrock || Gundam Sandrock Kai || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Shenlong Gundam || Altron Gundam || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam DX || Gundam DX + G-Falcon || 36&lt;br /&gt;
|-&lt;br /&gt;
|　00 Gundam || 00 Raiser || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Shuttle || Shuttle (New) || 42&lt;br /&gt;
|-&lt;br /&gt;
|　Dancouga Nova || Dancouga Nova MAXGOD || 34&lt;br /&gt;
|-&lt;br /&gt;
|　VF-25 Messiah || YF-29 Durandal || 55, Normal route; 58, ZEXIS Route&lt;br /&gt;
|-&lt;br /&gt;
|　Mazinger Z || Mazinger Z (God Scrander) || 41, Japan Route&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || Armored Klan || 41, Frontier route&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Rabidly Dog || 43, Frontier route&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Scopedog TC ISS || 43, Frontier route&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || Nirvash specV || 46&lt;br /&gt;
|-&lt;br /&gt;
| Tower || Shin Getter Dragon || 54 Both Route&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units who share upgrades==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Shared With&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || Godmars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units whose upgrade costs are refunded==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kan Yu) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Potaria) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kiderra) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Berserga (Shako) || 7&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11667</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11667"/>
		<updated>2012-05-06T17:07:39Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || ヴィンセント可翔式  || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || アーマードクラン || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11666</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11666"/>
		<updated>2012-05-06T17:01:31Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Spirits&amp;diff=10983</id>
		<title>Super Robot Wars/Z2.2/Spirits</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Spirits&amp;diff=10983"/>
		<updated>2012-04-21T17:37:03Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===SP Commands===&lt;br /&gt;
&lt;br /&gt;
SP Commands as in the Search screen, check below for their effects: &lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5&lt;br /&gt;
|-&lt;br /&gt;
| Attune || Accel || Luck || Bless || Daunt&lt;br /&gt;
|-&lt;br /&gt;
| Focus || Valor || Gain || Cheer || Analyze&lt;br /&gt;
|-&lt;br /&gt;
| Strike || Soul || Mercy || Trust || Disturbance&lt;br /&gt;
|-&lt;br /&gt;
| Sense || Snipe || Love || Faith || Scan&lt;br /&gt;
|-&lt;br /&gt;
| Alert || Fury || Bravery || Renew || Rouse&lt;br /&gt;
|-&lt;br /&gt;
| Invincible || Assault || Spirit || Vigor || Enable&lt;br /&gt;
|-&lt;br /&gt;
| Guard || Zeal || Drive || Guts || Hope&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Seishin List===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Attune (Inspire) || {{caption|感応|かんおう}} || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Focus (Concentrate)  || {{caption|集中|しゅうちゅう}} || Self || For 1 turn, hit &amp;amp; evade rates increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Strike (Lock-On) || {{caption|必中|ひっちゅう}} || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Sense (Instinct) || {{caption|直感|ちょっかん}} || Self || Gain effects of Strike (Lock-On) and Flash.&lt;br /&gt;
|-&lt;br /&gt;
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| (Invincible) || {{caption|不屈|ふくつ}} || Self || The next attack that hits this unit will deal 10 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Guard (Iron Wall) || {{caption|鉄壁|てっぺき}} || Self || For 1 turn, decrease damage received from enemy to 1/4.&lt;br /&gt;
|-&lt;br /&gt;
| Accel (Accelerate) || {{caption|加速|かそく}} || Self || +3 to movement, effect remains until unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| Valor (Hot Blood) || {{caption|熱血|ねっけつ}} || Self || Next attack deals double damage.&lt;br /&gt;
|-&lt;br /&gt;
| (Soul) || {{caption|魂|たましい}} || Self || Next attack deals 2.5x damage. Takes precedence over Valor (Hot Blood).&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || {{caption|狙撃|そげき}} || Self || +2 to weapons range except for MAP and weapons with 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Fury (Direct Attack)|| {{caption|直撃|ちょくげき}} || Self || The next attack ignores enemy barriers, defensive skills and size modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || {{caption|突撃|とつげき}} || Self || Can attack with any non-MAPW after movement.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal (Awaken) || {{caption|覚醒|かくせい}} || Self || Unit can act again after moving/attacking. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || {{caption|幸運|こううん}} || Self || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Gain (Effort) || {{caption|努力|どりょく}} || Self || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || てかげん || Self || If the next attack from this unit would destroy the target, the target&#039;s HP is reduced to 10 instead. Only works when the enemy&#039;s Skill stat is lower than the attacker&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| Love || {{caption|愛|あい}} || Self || Use Accelerate, Valor, Flash, Strike, Spirit, Luck and Effort at once.&lt;br /&gt;
|-&lt;br /&gt;
| (Bravery) || {{caption|勇気|ゆうき}} || Self || Use Accelerate, Valor, Invincible, Strike, Spirit, and Fury at once.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit (Yell) || {{caption|気合|きあい}} || Self || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Drive (Vigor) || {{caption|気迫|きはく}} || Self || +30 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || {{caption|祝福|しゅくふく}} || 1 Ally || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || {{caption|応援|おうえん}} || 1 Ally || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || {{caption|信頼|しんらい}} || 1 Ally || Recovers 2500 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith (Friendship) || {{caption|友情|ゆうじょう}} || 1 Ally || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Renew (Resupply) || {{caption|補給|ほきゅう}} || 1 Ally || Recovers all Ammo/EN.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor (Guts) || {{caption|根性|こんじょう}} || Self || Recovers 30% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts (Great Guts) || {{caption|ド根性|ドこんじょう}} || Self || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Daunt (Exhaust) || {{caption|脱力|ゆうじょう}} || 1 Enemy || -10 to target&#039;s Will.&lt;br /&gt;
|-&lt;br /&gt;
| (Analyze) || {{caption|分析|ぶんせき}} || 1 Enemy || For 1 turn, deal 1.1x damage to target and take 0.9x damage from target.&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance (Confuse) || {{caption|かく乱|かくらん}} || All Enemies || All enemy pilot&#039;s Hit rates halved for 1 full turn.&lt;br /&gt;
|-&lt;br /&gt;
| Scan (Inspect) || {{caption|偵察|ていさつ}} || 1 Enemy || View enemies stats.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse (Encourage) || {{caption|激励|げきれい}} || Adjacent Allies || +5 to Will to adjacent allies.&lt;br /&gt;
|-&lt;br /&gt;
| Enable || {{caption|再動|さい　どう}} || 1 Ally || Allows targeted unit to act again.&lt;br /&gt;
|-&lt;br /&gt;
| Hope (Expectation) || {{caption|期待|きたい}} || 1 Ally || Restores 50 SP to the targeted unit.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10982</id>
		<title>Super Robot Wars/Z2.2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10982"/>
		<updated>2012-04-21T17:06:07Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will !! Range !! EN !! Atr !! Ai !! La !! Se !! Sp !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| W Brat Attack || Zambot 3 + Trider G7 || 115 || 1-3 || 25 || - P - || A || A || A || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| 3-3-7 Beat || Daitarn 3 + Zambot 3 + Trider G7 || 120 || 1-3 || 40 || - P - || A || A || A || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Daitarn 3 + Zambot 3 + Trider G7 || 140 || 1-2 || 80 || S P - || A || A || A || S || PB/IS/DD&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || 130 || 1-4 || 60 || - P - || A || A || B || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Strike Freedom Gundam + Infinite Justice Gundam || 130 || 1-4 || 60 || - P - || A || A || B || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Strike Freedom Gundam || 130 || 1-3 || 40 || - P B || A || A || C || A ||&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Infinite Justice Gundam || 130 || 1-4 || 40 || - P B || A || A || C || A ||&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Strike Freedom Gundam || 130 || 3-8 || 40 || - - B || A || A || C || A || IS&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Infinite Justice Gundam || 130 || 3-7 || 40 || - - B || A || A || C || A || IS&lt;br /&gt;
|-&lt;br /&gt;
| Dancou Sougaken || Final Dancouga + Dancouga Nova MAX GOD || 140 || 1-3 || 80 || - P - || A || A || A || A ||&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Nova Beast || Dancouga Nova MAX GOD + Dragon&#039;s Hive || 140 || 1-5 || 70 || - P - || A || A || B || A ||&lt;br /&gt;
|-&lt;br /&gt;
| DYNAMITE EXPLOSION || VF-22S S Vogel II ＋ VF-19 Kai F Valkyrie || 120 || 1-3 || 30 || - P - || A || A || B || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| Final Getter Tomahawk || Shin Getter Dragon + Shin Getter 1 || 120 || 1-4 || 40 || - P - || A || A || A || A || IS&lt;br /&gt;
|-&lt;br /&gt;
| Shin Shine Spark || Shin Getter Dragon + Shin Getter 1 || 140 || 1-3 || 80 || - P - || A || A || A || A || IS&lt;br /&gt;
|-&lt;br /&gt;
| Chojuu Enkouzan || Sol Gravion + God Sigma Gravion || 140 || 1-3 || 80 || - P - || A || A || A || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 1-4 || 40 || - P - || A || A || A || A || PB/IS&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 2-7 || 40 || - - - || A || A || A || A || PB/IS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Will = Willpower Required, EN = Energy Required, Atr = Attribute, Ai = Air, La = Land, Se = Sea, Sp = Space&lt;br /&gt;
&lt;br /&gt;
BP = Barrier Pierce, IS = Ignore Size, DD = Defense Down&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Combination Assault&amp;quot; attack is considered a melee class attack if Infinite Justice Gundam initiates the attack and a shooting class attack if Strike Freedom Gundam does so.&lt;br /&gt;
* The &amp;quot;Dancou Sougaken&amp;quot; attack becomes available for use after an event in chapter 48.&lt;br /&gt;
* The &amp;quot;Absolute Nova Beast&amp;quot; attack can only be initiated by Dancouga Nova MAX GOD.&lt;br /&gt;
* The &amp;quot;DYNAMITE EXPLOSION&amp;quot; attack can only be initiated by VF-22S S Vogel II. Its range also changes to 1-4 if VF-22 is in tis Battloid form. It becomes available for use after an event in chapter 37.&lt;br /&gt;
* The &amp;quot;Grapearl Formation&amp;quot; attack is considered a melee class attack if Grapearl (Gimmy) initiates the attack and a shooting class attack if Grapearl (Darry) does so.&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10981</id>
		<title>Super Robot Wars/Z2.2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10981"/>
		<updated>2012-04-21T16:52:20Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pilot Innate Skills (Cannot be purchased)==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 強運 || +20% Money earned. Does not stack with Luck. Can be replaced with Purchasable Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || Increases Hit, Evade and Critical rates by +20%&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates depending on distance from commander. Size and effect of field improves with each level up to level 4.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Command || 戦術指揮 || Able to use special command &amp;quot;Tactical Command&amp;quot;. The commands &amp;quot;Offense&amp;quot;, &amp;quot;Defense&amp;quot;, and &amp;quot;All-Out Attack&amp;quot; affect allied units in the designated area for 1 turn. Does not affect the user.&lt;br /&gt;
|-&lt;br /&gt;
| President || 社長 || After clearing a map, all sortied pilots gain PP +5.&lt;br /&gt;
|-&lt;br /&gt;
| Salaryman || サラリーマン || Each level up, every 10 enemy units killed or completion of a map, the pilot gains PP +3.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype (X) || ニュータイプ(X) || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130+ Will, multiplies damage dealt by 1.1x, and +20% to final Hit/Dodge/Critical Rates.&lt;br /&gt;
|-&lt;br /&gt;
| Innovator || イノベイター || Activates at 140+ Will. Grants +20 to Hit, Evade and Skill and recovers 10 SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Fusion || 融合 || At 130+ Will, &amp;quot;Fusion&amp;quot; command appears. Adds +5 to Melee, Ranged, Hit and Evade and +10 to Skill and Defense. Spirit command &amp;quot;Love&amp;quot; changes to &amp;quot;Soul&amp;quot;. [Tras-Am] attack power +500, EN cost +20, Will requirement +10.&lt;br /&gt;
|- &lt;br /&gt;
| Curse of Geass || ギアスの呪縛  || Activates at 130+ Will. Grants the effects of Prevail level 9 and multiplies damage dealt by x1.1.&lt;br /&gt;
|-&lt;br /&gt;
| ESPer || 超能力 || Increased Hit and Evade rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| Super A-class ESPer || 超A級超能力 || Grants the effects of ESPer level 9 and recovers 10 SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power || 螺旋力 || Increases Hit rate and reduces damage taken. Improves with each level up to level 5.&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || 野性化 ||  Activates at 130+ Will. Multiplies damage dealt by x1.1.&lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || Activates at 130+ Will. Grants +10 to Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || Activates at 130+ Will. Grants +30 to Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Hit and Evade rates, the strength of Photon Mat and attack power of certain weapons. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエーター || -3 Will from any opponent you get into battle with. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Precision Attack || 精密攻撃 || Critical hits deal 1.5x damage. Can be replaced with Purchasable Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Abnormal Survivor || 異能生存体 || When HP is below 10%, grants +30 to Hit and Evade and +20 to Melee, Ranged, Defense and Skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tactical Command ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Offense || 攻撃 || Melee and Ranged Attack +15, Hit +20.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 防御 || Defense and Evasion +30.&lt;br /&gt;
|-&lt;br /&gt;
| All-Out Attack || 特攻 || Melee and Ranged Attack +30, Defense and Evasion -40.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy-only Skills ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 2回行動 || Able to act twice in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| The Extreme || 極 || Activates at 130+ Will. Increases final Hit, Evade and Critical rates by +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 (+20) PP || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 PP || Allows the pilot to provide offensive support for themselves, if their Skill stat is 20 or greater than the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 200 PP || When doing a support attack, a critical hit is guaranteed. Does not apply to Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 100 (+20) PP || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4.&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || SP回復 || 320 PP || Recover 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 (+10) PP || Increases the pilot&#039;s maximum Spirit Points by 5 per level. Maximum Level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SP Get || SPゲット || 250 PP || Recover 10 SP every time you shoot down an enemy. Can activate multiple times per turn but only once per combat action (e.g., MAP attacks).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 100 PP || Increases starting Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 PP || From the second turn onwards, the pilot gains 3 Will every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ Bonus  || 気力+ボーナス || 200 PP || The pilot gains 1 Will when their when unit is damaged, evades, hits or kills an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 150 PP || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 20 (+10) PP || Depending on how low the unit&#039;s HP is and the skill level, Hit, Evasion, and Critical rates are increased. The unit will receive a bonus to Armor as well.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+10) PP || Allows the pilot to attack first when targeted by the enemy. Activation rate depends on Counter level and difference in Skill.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 180 PP || EN usage for weapons decreased to 80%. Cannot be learned if pilot cannot use a unit that has EN-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 180 PP || All weapon ammo is increased by 1.5x (rounded down). Cannot be learned if pilot cannot use a unit that has ammo-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 150 PP || Starting at 130 Will, Hit, Evade and Critical rates are increased by 10%. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 PP || Starting at 130 Will, damage received is reduced to 80%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Penalty || サイズ差無視 || 200 PP || When attacking a larger enemy, penalties to damage dealt are ignored.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 100 PP || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified, and Daunt (脱力) cannot lower Will below 100. Does not work when the skill is on a sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット&amp;amp;アウエイ || 200 PP || If unit attacks first without moving, it can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || 220 PP || A pilot with this skill will have +1 movement to any unit that they use. When said pilot reaches 130 morale, the bonus will be further enhanced to +2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || 330 PP || At 120+ Will, this skill grants a pilot one additional action if he/she successfully makes a kill. This can only be done once per turn per phase. Does not activate again if you change pilots. (Will is measured after the action, not before; if making a kill raises the pilot&#039;s Will to 120, Continuous Action will activate.)&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル  || 100 PP || When Repair command is used, the HP regenerated will be 1.5 times the normal amount, and increases the command&#039;s range by 1. Cannot be learned if pilot cannot use a unit that can repair.&lt;br /&gt;
|-&lt;br /&gt;
| Refuel Skill || 補給スキル  || 180 PP || Allows the pilot to resupply other units after moving. Cannot be learned if pilot cannot use a unit that can resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Parts Supply || パーツ供給 || 120 PP || Allows the unit to use consumable parts on range 1~2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10980</id>
		<title>Super Robot Wars/Z2.2/Menu Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10980"/>
		<updated>2012-04-21T16:47:11Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pilot statistics ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistic !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Melee || {{caption|格闘|かくとう}} || Increases melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| Range || {{caption|射撃|しゃげき}} || Increases ranged damage.&lt;br /&gt;
|-&lt;br /&gt;
| Maneuvering/Skill || {{caption|技量|ぎりょう}} || Affects special abilities&#039; effectiveness and activation, critical rates.&lt;br /&gt;
|-&lt;br /&gt;
| Defence || {{caption|防御|ぼうぎょ}} || Reduces damage received.&lt;br /&gt;
|-&lt;br /&gt;
| Evade || {{caption|回避|かいひ}} || Reduces chances of being hit.&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy || {{caption|命中|めいちゅう}} || Increases chances of successful hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Edited screenshots ==&lt;br /&gt;
&lt;br /&gt;
Pilot Statistics&lt;br /&gt;
http://i.imgur.com/4GPj8.jpg&lt;br /&gt;
&lt;br /&gt;
Unit Upgrade Menu&lt;br /&gt;
http://i.imgur.com/HkgUo.jpg&lt;br /&gt;
&lt;br /&gt;
Combined Overview&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/FullStats.jpg&lt;br /&gt;
&lt;br /&gt;
In-battle Turn Menu&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/Battlemenu.jpg&lt;br /&gt;
&lt;br /&gt;
== Intermission Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Pilot List || Mecha List || Search&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Training || Mecha Upgrades || Options&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Switching || Unit Parts || Save&lt;br /&gt;
|-&lt;br /&gt;
| Sub Orders || Equipment Part Swapping || Load&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| End Turn || Ends turn, regardless of remaining unused units. Confirmation required.&lt;br /&gt;
|-&lt;br /&gt;
| Search || Provides a list of all Spirits, Pilot Abilities, and Mech Abilties possessed by those deployed in battle. Selecting provides a list of those with that ability. Selecting again selects the unit on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Ally Status/Enemy Status || Press left and select for a list of all ally units on the map. Press right and select for a list of all enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Objectives || Shows Win condition, Fail conditions, and SR Point conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Tactical Situation || Shows a brief list of acquired parts, acquired money, deployed units (enemy and ally) and turns used.&lt;br /&gt;
|-&lt;br /&gt;
| System || See &amp;quot;System Menu&amp;quot; below.&lt;br /&gt;
|-&lt;br /&gt;
|Quick save || Blue option quick-saves the game, which can be reloaded from the main menu. Red option cancels. After saving, the blue option continues play, whereas the red option quits the game, and plays a random voiced skit starring characters from the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Menu ==&lt;br /&gt;
&lt;br /&gt;
This is the potential menu commands from selecting a unit. It may possess any number of these, based on the abilities of the unit, if there are any enemies in range,  or whether or not the unit is in space.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|移動|いどう}} || Move || Travel across the map. Can only be used before Attack, unless pilot has Hit And Away.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|攻撃|こうげき}} || Attack || Use a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|説得|せっとく}} || Convince/Persuasion || Used for certain secrets, has the ally pilot attempt to talk to the enemy pilot. Range 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|修理|しゅうり}} || Repair || Repair enabled unit may select a unit to restore health to, for free.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|補給|ほきゅう}} || Resupply || Resupply enabled unit may select a unit to restore EN to, at a cost of 10 morale. Pre-movement. Post-Movement with the Refueler ability.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ || Parts || Use a restorative part equipped to the unit.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|地上|ちゅじょう}} || Land || Flying unit lands. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|空中|くうちゅう}} || Fly || Flight enabled unit begins to fly. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|戦術指揮|せんじゅつ　しき}} || Tactical Command || Exclusive to Zero. Zero can choose one of three tactical commands which affect friendly units in selected area. Ends Zero&#039;s turn after use.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|宇宙|うちゅう}} || Space || Flight enabled unit begins to fly. Only available on stages without atmosphere. Flying units use &amp;quot;Space&amp;quot; terrain ranking during flight. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|地中|ちちゅう}} || Underground || Unit travels underground. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|変形|へんけい}} || Transform || Unit can change into one or more variant forms. Usually pre-movement. Post-movement with some Full Upgrade Bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|融合|ゆうごう}} || Fusion || Allelujah fuses with Hallelujah. Increases all pilot&#039;s stats. Pre-movement.&lt;br /&gt;
|- &lt;br /&gt;
| {{caption|六神合体|ろくしん　がったい}} || Six Gods Combination || Gaia combines with the Five Gods (non-deployable) to form Godmars. Requires 130 Morale. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|精神|せいしん}} || Seishin/Spirit || Use SP to cast special effects. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|能力|のうりょく}} || Status || View unit status. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|待機|たいき}} || Wait || Do nothing more for this turn. Post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|回収|かいしゅう}} || Recover unit || Recovers a player-controlled non-battleship unit, and stores it within. Battleship only.&lt;br /&gt;
|-&lt;br /&gt;
| {{caption|搭載|とうさい}} || Dock || Unit gets stored in a battleship if moved onto one. Non-battleship only. Post-movement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Menu ==&lt;br /&gt;
&lt;br /&gt;
=== Page 1 ===&lt;br /&gt;
&lt;br /&gt;
1. Unit Display: (Default colors) (Your team is blue and enemy is red on map) (Units&#039; color changes to team color when map is zoomed out)&lt;br /&gt;
&lt;br /&gt;
2. Unit Speed (How fast a unit on the map moves): (Slow) (Normal) (Fast)&lt;br /&gt;
&lt;br /&gt;
3. Quick Command:&lt;br /&gt;
(Submenu) - Basically the top half are shortcuts for when you press the square button on the field and the bottom half are shortcuts for when you press the button on a unit.&lt;br /&gt;
&lt;br /&gt;
Top Half - End Phase, Pilot/Mech Seishin and Skills Menu, General Pilot/Mech Menu, Quicksave, No Command&lt;br /&gt;
&lt;br /&gt;
Bottom Half - Transform Unit, Seishin Menu, Pilot/Mech Data, No Command&lt;br /&gt;
&lt;br /&gt;
4. Cursor Jump (When toggling between units with L/R buttons): (Cursor slides across map) (Cursor jumps directly to unit)&lt;br /&gt;
&lt;br /&gt;
5. Map Grid: On or Off&lt;br /&gt;
&lt;br /&gt;
6. Sort Save: Basically when you go to the menu where you sort your Pilots/Mechs, do you want it to save the way you sorted it (On) or have it reset every time (Off)&lt;br /&gt;
&lt;br /&gt;
7. Support Defend: (Automatically assigns support defender) (Off)&lt;br /&gt;
&lt;br /&gt;
8. Use Install Data (Need to install first from main menu): On or Off&lt;br /&gt;
&lt;br /&gt;
=== Page 2 ===&lt;br /&gt;
&lt;br /&gt;
1. BGM: (BGM continues after battle) (BGM goes back to field music after battle)&lt;br /&gt;
&lt;br /&gt;
2. BGM2: (Turn on universal song) (Turn off universal song)&lt;br /&gt;
&lt;br /&gt;
3. BGM Settings:&lt;br /&gt;
(Submenu)&lt;br /&gt;
&lt;br /&gt;
4. Voice Volume&lt;br /&gt;
&lt;br /&gt;
5. Sound Effects Volume&lt;br /&gt;
&lt;br /&gt;
6. BGM Volume&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10979</id>
		<title>Super Robot Wars/Z2.2/Menu Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10979"/>
		<updated>2012-04-21T16:26:42Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pilot statistics ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistic !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Melee || 格闘 || Increases melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| Range || 射撃 || Increases ranged damage.&lt;br /&gt;
|-&lt;br /&gt;
| Maneuvering/Skill || 技量 || Affects special abilities&#039; effectiveness and activation, critical rates.&lt;br /&gt;
|-&lt;br /&gt;
| Defence || 防御 || Reduces damage received.&lt;br /&gt;
|-&lt;br /&gt;
| Evade || 回避 || Reduces chances of being hit.&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy || 命中 || Increases chances of successful hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Edited screenshots ==&lt;br /&gt;
&lt;br /&gt;
Pilot Statistics&lt;br /&gt;
http://i.imgur.com/4GPj8.jpg&lt;br /&gt;
&lt;br /&gt;
Unit Upgrade Menu&lt;br /&gt;
http://i.imgur.com/HkgUo.jpg&lt;br /&gt;
&lt;br /&gt;
Combined Overview&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/FullStats.jpg&lt;br /&gt;
&lt;br /&gt;
In-battle Turn Menu&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/Battlemenu.jpg&lt;br /&gt;
&lt;br /&gt;
== Intermission Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Pilot List || Mecha List || Search&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Training || Mecha Upgrades || Options&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Switching || Unit Parts || Save&lt;br /&gt;
|-&lt;br /&gt;
| Sub Orders || Equipment Part Swapping || Load&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| End Turn || Ends turn, regardless of remaining unused units. Confirmation required.&lt;br /&gt;
|-&lt;br /&gt;
| Search || Provides a list of all Spirits, Pilot Abilities, and Mech Abilties possessed by those deployed in battle. Selecting provides a list of those with that ability. Selecting again selects the unit on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Ally Status/Enemy Status || Press left and select for a list of all ally units on the map. Press right and select for a list of all enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Objectives || Shows Win condition, Fail conditions, and SR Point conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Tactical Situation || Shows a brief list of acquired parts, acquired money, deployed units (enemy and ally) and turns used.&lt;br /&gt;
|-&lt;br /&gt;
| System || See &amp;quot;System Menu&amp;quot; below.&lt;br /&gt;
|-&lt;br /&gt;
|Quick save || Blue option quick-saves the game, which can be reloaded from the main menu. Red option cancels. After saving, the blue option continues play, whereas the red option quits the game, and plays a random voiced skit starring characters from the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Menu ==&lt;br /&gt;
&lt;br /&gt;
This is the potential menu commands from selecting a unit. It may possess any number of these, based on the abilities of the unit, if there are any enemies in range,  or whether or not the unit is in space.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 移動 || Move || Travel across the map. Can only be used before Attack, unless pilot has Hit And Away.&lt;br /&gt;
|-&lt;br /&gt;
| 攻撃 || Attack || Use a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 説得 || Convince/Persuasion || Used for certain secrets, has the ally pilot attempt to talk to the enemy pilot. Range 1.&lt;br /&gt;
|-&lt;br /&gt;
| 修理 || Repair || Repair enabled unit may select a unit to restore health to, for free.&lt;br /&gt;
|-&lt;br /&gt;
| 補給 || Resupply || Resupply enabled unit may select a unit to restore EN to, at a cost of 10 morale. Pre-movement. Post-Movement with the Refueler ability.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ || Parts || Use a restorative part equipped to the unit.&lt;br /&gt;
|-&lt;br /&gt;
| 地上 || Land || Flying unit lands. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 空中 || Fly || Flight enabled unit begins to fly. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || Exclusive to Zero. Zero can choose one of three tactical commands which affect friendly units in selected area. Ends Zero&#039;s turn after use.&lt;br /&gt;
|-&lt;br /&gt;
| 宇宙 || Space || Flight enabled unit begins to fly. Only available on stages without atmosphere. Flying units use &amp;quot;Space&amp;quot; terrain ranking during flight. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 地中 || Underground || Unit travels underground. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 変形 || Transform || Unit can change into one or more variant forms. Usually pre-movement. Post-movement with some Full Upgrade Bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| 融合 || Fusion || Allelujah fuses with Hallelujah. Increases all pilot&#039;s stats. Pre-movement.&lt;br /&gt;
|- &lt;br /&gt;
| 六神合体 || Six Gods Transformation || Gaia combines with the Five Gods (non-deployable) to form Godmars. Requires 130 Morale. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 精神 || Seishin/Spirit || Use SP to cast special effects. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 能力 || Status || View unit status. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 待機 || Wait || Do nothing more for this turn. Post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 回収 || Recover unit || Recovers a player-controlled non-battleship unit, and stores it within. Battleship only.&lt;br /&gt;
|-&lt;br /&gt;
| 搭載 || Dock || Unit gets stored in a battleship if moved onto one. Non-battleship only. Post-movement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Menu ==&lt;br /&gt;
&lt;br /&gt;
=== Page 1 ===&lt;br /&gt;
&lt;br /&gt;
1. Unit Display: (Default colors) (Your team is blue and enemy is red on map) (Units&#039; color changes to team color when map is zoomed out)&lt;br /&gt;
&lt;br /&gt;
2. Unit Speed (How fast a unit on the map moves): (Slow) (Normal) (Fast)&lt;br /&gt;
&lt;br /&gt;
3. Quick Command:&lt;br /&gt;
(Submenu) - Basically the top half are shortcuts for when you press the square button on the field and the bottom half are shortcuts for when you press the button on a unit.&lt;br /&gt;
&lt;br /&gt;
Top Half - End Phase, Pilot/Mech Seishin and Skills Menu, General Pilot/Mech Menu, Quicksave, No Command&lt;br /&gt;
&lt;br /&gt;
Bottom Half - Transform Unit, Seishin Menu, Pilot/Mech Data, No Command&lt;br /&gt;
&lt;br /&gt;
4. Cursor Jump (When toggling between units with L/R buttons): (Cursor slides across map) (Cursor jumps directly to unit)&lt;br /&gt;
&lt;br /&gt;
5. Map Grid: On or Off&lt;br /&gt;
&lt;br /&gt;
6. Sort Save: Basically when you go to the menu where you sort your Pilots/Mechs, do you want it to save the way you sorted it (On) or have it reset every time (Off)&lt;br /&gt;
&lt;br /&gt;
7. Support Defend: (Automatically assigns support defender) (Off)&lt;br /&gt;
&lt;br /&gt;
8. Use Install Data (Need to install first from main menu): On or Off&lt;br /&gt;
&lt;br /&gt;
=== Page 2 ===&lt;br /&gt;
&lt;br /&gt;
1. BGM: (BGM continues after battle) (BGM goes back to field music after battle)&lt;br /&gt;
&lt;br /&gt;
2. BGM2: (Turn on universal song) (Turn off universal song)&lt;br /&gt;
&lt;br /&gt;
3. BGM Settings:&lt;br /&gt;
(Submenu)&lt;br /&gt;
&lt;br /&gt;
4. Voice Volume&lt;br /&gt;
&lt;br /&gt;
5. Sound Effects Volume&lt;br /&gt;
&lt;br /&gt;
6. BGM Volume&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10937</id>
		<title>Super Robot Wars/Z2.2/Menu Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Menu_Translation&amp;diff=10937"/>
		<updated>2012-04-20T19:16:59Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Created page with &amp;quot;== Pilot statistics ==  {| |- ! Statistic !! Japanese !! Description |- | Melee || 格闘 || Increases melee damage. |- | Range || 射撃 || Increases ranged damage. |- | Mane...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pilot statistics ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistic !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Melee || 格闘 || Increases melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| Range || 射撃 || Increases ranged damage.&lt;br /&gt;
|-&lt;br /&gt;
| Maneuvering/Skill || 技量 || Affects special abilities&#039; effectiveness and activation, critical rates.&lt;br /&gt;
|-&lt;br /&gt;
| Defence || 防御 || Reduces damage received.&lt;br /&gt;
|-&lt;br /&gt;
| Evade || 回避 || Reduces chances of being hit.&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy || 命中 || Increases chances of successful hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Edited screenshots ==&lt;br /&gt;
&lt;br /&gt;
Pilot Statistics&lt;br /&gt;
http://i.imgur.com/4GPj8.jpg&lt;br /&gt;
&lt;br /&gt;
Unit Upgrade Menu&lt;br /&gt;
http://i.imgur.com/HkgUo.jpg&lt;br /&gt;
&lt;br /&gt;
Combined Overview&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/FullStats.jpg&lt;br /&gt;
&lt;br /&gt;
In-battle Turn Menu&lt;br /&gt;
http://i1225.photobucket.com/albums/ee398/MrSP_au/Battlemenu.jpg&lt;br /&gt;
&lt;br /&gt;
== Intermission Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Pilot List || Mecha List || Search&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Training || Mecha Upgrades || Options&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Switching || Unit Parts || Save&lt;br /&gt;
|-&lt;br /&gt;
| Sub Orders || Equipment Part Swapping || Load&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battle Menu ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| End Turn || Ends turn, regardless of remaining unused units. Confirmation required.&lt;br /&gt;
|-&lt;br /&gt;
| Search || Provides a list of all Spirits, Pilot Abilities, and Mech Abilties possessed by those deployed in battle. Selecting provides a list of those with that ability. Selecting again selects the unit on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Ally Status/Enemy Status || Press left and select for a list of all ally units on the map. Press right and select for a list of all enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Objectives || Shows Win condition, Fail conditions, and SR Point conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Tactical Situation || Shows a brief list of acquired parts, acquired money, deployed units (enemy and ally) and turns used.&lt;br /&gt;
|-&lt;br /&gt;
| System || See &amp;quot;System Menu&amp;quot; below.&lt;br /&gt;
|-&lt;br /&gt;
|Quick save || Blue option quick-saves the game, which can be reloaded from the main menu. Red option cancels. After saving, the blue option continues play, whereas the red option quits the game, and plays a random voiced skit starring characters from the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Menu ==&lt;br /&gt;
&lt;br /&gt;
This is the potential menu commands from selecting a unit. It may possess any number of these, based on the abilities of the unit, if there are any enemies in range,  or whether or not the unit is in space.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! Option Translation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 移動 || Move || Travel across the map. Can only be used before Attack, unless pilot has Hit And Away.&lt;br /&gt;
|-&lt;br /&gt;
| 攻撃 || Attack || Use a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 説得 || Convince/Persuasion || Used for certain secrets, has the ally pilot attempt to talk to the enemy pilot. Range 1.&lt;br /&gt;
|-&lt;br /&gt;
| 修理 || Repair || Repair enabled unit may select a unit to restore health to, for free.&lt;br /&gt;
|-&lt;br /&gt;
| 補給 || Resupply || Resupply enabled unit may select a unit to restore EN to, at a cost of 10 morale. Pre-movement. Post-Movement with the Refueler ability.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ || Parts || Use a restorative part equipped to the unit.&lt;br /&gt;
|-&lt;br /&gt;
| ?? || Land || Flying unit lands. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 空中 || Fly || Flight enabled unit begins to fly. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 宇宙 || Space || Flight enabled unit begins to fly. Only available on stages without atmosphere. Flying units use &amp;quot;Space&amp;quot; terrain ranking during flight. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 地中 || Underground || Unit travels underground. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 変形 || Transform || Unit can change into one or more variant forms. Usually pre-movement. Post-movement with some Full Upgrade Bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| 合体 || Combine || Unit combines with specific nearby units to form another unit. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 融合 || Fusion || Allelujah fuses with Hallelujah. Increases all pilot&#039;s stats. Pre-movement.&lt;br /&gt;
|- &lt;br /&gt;
| 六神合体 || Six Gods Transformation || Gaia combines with the Five Gods (non-deployable) to form Godmars. Requires 130 Morale. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 精神 || Seishin/Spirit || Use SP to cast special effects. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| 能力 || Status || View unit status. Pre-movement.&lt;br /&gt;
|-&lt;br /&gt;
| ?? || End action || Do nothing more for this turn. Post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| ?? || Recover unit || Recovers a unit, and stores it within. Battleship only.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Menu ==&lt;br /&gt;
&lt;br /&gt;
=== Page 1 ===&lt;br /&gt;
&lt;br /&gt;
1. Unit Display: (Default colors) (Your team is blue and enemy is red on map) (Units&#039; color changes to team color when map is zoomed out)&lt;br /&gt;
&lt;br /&gt;
2. Unit Speed (How fast a unit on the map moves): (Slow) (Normal) (Fast)&lt;br /&gt;
&lt;br /&gt;
3. Quick Command:&lt;br /&gt;
(Submenu) - Basically the top half are shortcuts for when you press the square button on the field and the bottom half are shortcuts for when you press the button on a unit.&lt;br /&gt;
&lt;br /&gt;
Top Half - End Phase, Pilot/Mech Seishin and Skills Menu, General Pilot/Mech Menu, Quicksave, No Command&lt;br /&gt;
&lt;br /&gt;
Bottom Half - Transform Unit, Seishin Menu, Pilot/Mech Data, No Command&lt;br /&gt;
&lt;br /&gt;
4. Cursor Jump (When toggling between units with L/R buttons): (Cursor slides across map) (Cursor jumps directly to unit)&lt;br /&gt;
&lt;br /&gt;
5. Map Grid: On or Off&lt;br /&gt;
&lt;br /&gt;
6. Sort Save: Basically when you go to the menu where you sort your Pilots/Mechs, do you want it to save the way you sorted it (On) or have it reset every time (Off)&lt;br /&gt;
&lt;br /&gt;
7. Support Defend: (Automatically assigns support defender) (Off)&lt;br /&gt;
&lt;br /&gt;
8. Use Install Data (Need to install first from main menu): On or Off&lt;br /&gt;
&lt;br /&gt;
=== Page 2 ===&lt;br /&gt;
&lt;br /&gt;
1. BGM: (BGM continues after battle) (BGM goes back to field music after battle)&lt;br /&gt;
&lt;br /&gt;
2. BGM2: (Turn on universal song) (Turn off universal song)&lt;br /&gt;
&lt;br /&gt;
3. BGM Settings:&lt;br /&gt;
(Submenu)&lt;br /&gt;
&lt;br /&gt;
4. Voice Volume&lt;br /&gt;
&lt;br /&gt;
5. Sound Effects Volume&lt;br /&gt;
&lt;br /&gt;
6. BGM Volume&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10931</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10931"/>
		<updated>2012-04-20T18:26:58Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. Charge counter is reduced by 1 when Gundam Double X is equipped with the G-Falcon. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-am || トランザム || When activated, unit&#039;s performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss, Panther, Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Gundam Sandrock Kai (Custom Bonus)&amp;lt;br&amp;gt; Methuss (Custom Bonus)&amp;lt;br&amp;gt; Taurus (Noin)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah.&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam&amp;lt;br&amp;gt; Aquarion (All Forms)&amp;lt;br&amp;gt; Nirvash specV&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; All Gundam 00 mobile suits&amp;lt;br&amp;gt; Mazinger Z.&amp;lt;br&amp;gt; Custom bonus for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10930</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10930"/>
		<updated>2012-04-20T18:25:49Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. Charge counter is reduced by 1 when Gundam Double X is equipped with the G-Falcon. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-am || トランザム || When activated, unit&#039;s performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss, Panther, Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Gundam Sandrock Kai (Custom Bonus)&amp;lt;br&amp;gt; Methuss (Custom Bonus)&amp;lt;br&amp;gt; Taurus (Noin)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah.&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash, Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam&amp;lt;br&amp;gt; Aquarion (All Forms), Nirvash specV&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; All Gundam 00 mobile suits&amp;lt;br&amp;gt; Mazinger Z.&amp;lt;br&amp;gt; Custom bonus for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10807</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=10807"/>
		<updated>2012-04-17T15:45:38Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie, VF-22S Strumvogel II, VF-25 Messiah, VF-27γ Lucifer, YF-29 Durandal, Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. Charge counter is reduced by 1 when Gundam Double X is equipped with the G-Falcon. || Gundam X, Gundam Double X&lt;br /&gt;
|-&lt;br /&gt;
| Zero System/Epyon System || ゼロシステム/エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero, Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-am || トランザム || When activated, unit&#039;s performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista, Lancelot Albion, Lancelot Frontier, Mordred&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam, SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer, Emperanza, Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam, Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF, Akatsuki Type KMF, Zangetsu, Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam, Infinite Justice Gundam, Destiny Gundam, Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss, Panther, Venus A, Tetsujin #28, Brasta ES, Gunleon, Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper, Dai-Guard, Shuttle, Boss Borot, Akatsuki Retainer Type (C.C.), Gundam Sandrock Kai (Custom Bonus), Methuss (Custom Bonus), Taurus (Noin)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. ||&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam, 00 Raiser&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe, Gundam Deathscythe Hell&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher, Gundam Deathscythe, Gundam Deathscythe Hell, Shinkirou, RVF-25 Messiah&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer, Emperanza, Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability, [Beam Saber (Hyper)] attack power +200. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash, Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam, Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam, Infinite Justice Gundam, Destiny Gundam, Impluse Gundam, Cherudim Gundam, Arios Gundam, Seravee Gundam, Mazinger Z, Brasta (Custom Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2, Gurren Lagann&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10802</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10802"/>
		<updated>2012-04-17T15:06:27Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All ranged weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || [Radiation Wave] type attacks gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || Flight-Enabled Version || Gains ability &amp;quot;After Image&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || Adjacent units will gain 50 Energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || This unit and all adjacent units will regain 10% of their EN at the start of the Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, all melee weapons gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, all ranged weapons gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +200 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10801</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10801"/>
		<updated>2012-04-17T14:59:20Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All ranged weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || [Radiation Wave] type attacks gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || Flight-Enabled Version || Gains ability &amp;quot;After Image&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || Adjacent units will gain 50 Energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || This unit and all adjacent units will regain 10% of their EN at the start of the Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, all melee weapons gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, all ranged weapons gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +200 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 SP || ニルヴァーシュ specV || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10543</id>
		<title>Super Robot Wars/Z2.2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10543"/>
		<updated>2012-04-11T18:36:56Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will required !! Range !! EN&lt;br /&gt;
|-&lt;br /&gt;
| W (Double) Brat Attack || Zambot 3 + Trider G7 || 115 || 1-3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 3-3-7 Beat || Daitarn 3 + Zambot 3 + Trider G7 || 120 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Daitarn 3 + Zambot 3 + Trider G7 || 140 || 1-2 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || 130 || 1-4 || 60&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Strike Freedom Gundam || 130 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Infinite Justice Gundam || 130 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Strike Freedom Gundam || 130 || 3-8 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Infinite Justice Gundamm || 130 || 3-7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Dancou Sougaken || Final Dancouga + Dancouga Nova MAXGOD || 140 || 1-3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Nova Beast || Dancouga Nova MAXGOD + Dragon&#039;s Hive || 140 || 1-5 || 70&lt;br /&gt;
|-&lt;br /&gt;
| DYNAMITE EXPLOSION || VF-19 Kai F Valkyrie ＋ VF-22S S Vogel II || 120 || 1-3 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Final Getter Tomahawk || Shin Getter Dragon + Shin Getter 1 || 120 || 1-4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Shin Shine Spark || Shin Getter Dragon + Shin Getter 1 || 140 || 1-3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Chojuu Enkouzan || Sol Gravion + God Sigma Gravion || 140 || 1-3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation (Gimmy) || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 1-4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation (Darry) || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 2-7 || 40&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10499</id>
		<title>Super Robot Wars/Z2.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10499"/>
		<updated>2012-04-09T19:46:36Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal ===&lt;br /&gt;
*Alto must have 70 kills.&lt;br /&gt;
*Alto must have the highest killcount of all S.M.S. members&lt;br /&gt;
*On stage 55, normal route, shoot down both Ranka and Brera with Alto.&lt;br /&gt;
*On stage 57, ZEXIS route, shoot down both Ranka and Brera with Alto.&lt;br /&gt;
&lt;br /&gt;
=== Scopedog (Missile Pods) ===&lt;br /&gt;
Complete stage 43, space route.&lt;br /&gt;
== Secret Units (+Pilots) == &lt;br /&gt;
&lt;br /&gt;
=== Rolo (Vincent) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 50 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
=== Lorelei (Danube α1) ===&lt;br /&gt;
&lt;br /&gt;
*On stage 7, Japan route, move Tetsujin 28 over to Danube α1 and use the convince command on her. Finish the stage as normal, &#039;&#039;&#039;obtaining the skill point may be a requirement&#039;&#039;&#039;, and she will escape instead of die after the battle with Mazinger Z. On Stage 32, she will return and join you as a permanent member of your team. &lt;br /&gt;
**&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This secret may be tied to Skill Points. Missing some may result in Danube dying, even if you had Tetsujin use the convince command on her. &lt;br /&gt;
&lt;br /&gt;
=== Holland (Terminus type B303) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 54 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
=== Anew (Ptolemaios II) ===&lt;br /&gt;
&lt;br /&gt;
*On stage 34 Space route, engage Anew once and Bushido will appear. After Bushido deploys, shoot down all enemies except Anew and Milliardo/Epyon, then shoot down Anew with Lockon. Setsuna will disable Anew and she will return to the Ptolemaios II as a sub-pilot. You cannot obtain the Gaddesa.&lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Nyan Nyan&#039;s Famous Tuna Buns ===&lt;br /&gt;
&lt;br /&gt;
*On stage 15, move Ester to the position 3 squares right and 9 up from the bottom left corner, or 1 square to the left and up from where the Macross Quarter deploys.&lt;br /&gt;
&lt;br /&gt;
=== Kamina&#039;s Glasses ===&lt;br /&gt;
&lt;br /&gt;
*On stage 23, Dark Continent route, move Simon over to the Statue Of Kamina to receive Kamina&#039;s Glasses.&lt;br /&gt;
**&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This may be performed after obtaining the skill point, as there is a second half to the stage on the same map.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
&lt;br /&gt;
*On stage 31, move Crowe (Li-Brasta) to the square where Zenitori was (from bottom left corner, 13 squares right and 6 up.) &lt;br /&gt;
&lt;br /&gt;
=== Hyper Jammer ===&lt;br /&gt;
&lt;br /&gt;
*On stage 41, Japan route, move Kouji over to the Kabuto House to receive Hyper Jammer.&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10498</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10498"/>
		<updated>2012-04-09T19:27:43Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: /* Super Heavy God Gravion Zwei */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || When at or above 150 Will, Damage taken is reduced to 0.6.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|&lt;br /&gt;
| Klein Sandman || All allies except Sandman gain +2 morale at the beginning of player phase. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 ranged.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Ougi, Tamaki and Rakshata gain Maximum SP +20. &lt;br /&gt;
|}&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10497</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10497"/>
		<updated>2012-04-09T19:16:21Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1&amp;lt;br&amp;gt; Guren Flight-Enabled Version  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +200 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10496</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10496"/>
		<updated>2012-04-09T19:07:41Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: added Durandal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +200 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10495</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10495"/>
		<updated>2012-04-09T18:50:14Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X + G-Falcon || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || スコップドッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-ISS || スコップドッグTC・ISS || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Rabidlydog || ラビドリードッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガノヴァ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova MAXGOD || ダンクーガノヴァマックスゴッド || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27 Lucifer  || VF-27ルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam || ダブルオーガンダム || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Raiser || ダブルオーライザー || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=10494</id>
		<title>Super Robot Wars/Z2.2/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=10494"/>
		<updated>2012-04-09T18:42:57Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units whose upgrades carry over==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Upgraded Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta ES || Brasta || 15&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta || Li-Brasta || 31&lt;br /&gt;
|-&lt;br /&gt;
|　Burai || Pink Akatsuki || 12&lt;br /&gt;
|-&lt;br /&gt;
|　Pink Akatsuki || Lancelot Frontier || ##&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || Guren Flight-Enabled Version || 12&lt;br /&gt;
|-&lt;br /&gt;
| Guren Flight-Enabled Version  || Guren S.E.I.T.E.N. || ##&lt;br /&gt;
|-&lt;br /&gt;
|　Wing Gundam || Wing Gundam Zero || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Deathscythe || Gundam Deathscythe Hell || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Heavyarms || Gundam Heavyarms Kai || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Sandrock || Gundam Sandrock Kai || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Shenlong Gundam || Altron Gundam || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam DX || Gundam DX + G-Falcon || 36&lt;br /&gt;
|-&lt;br /&gt;
|　00 Gundam || 00 Raiser || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Shuttle || Shuttle (New) || 42&lt;br /&gt;
|-&lt;br /&gt;
|　Dancouga Nova || Dancouga Nova MAXGOD || 34&lt;br /&gt;
|-&lt;br /&gt;
|　VF-25 Messiah || YF-29 Durandal || 55&lt;br /&gt;
|-&lt;br /&gt;
|　Mazinger Z || Mazinger Z (God Scrander) || ##&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Units whose upgrade costs are refunded==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kan Yu) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Potaria) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kiderra) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Berserga (Shako) || 7&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10443</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10443"/>
		<updated>2012-04-08T19:38:04Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 ranged.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Ougi, Tamaki and Rakshata gain Maximum SP +20. &lt;br /&gt;
|}&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10442</id>
		<title>Super Robot Wars/Z2.2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10442"/>
		<updated>2012-04-08T19:21:02Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: That should be it for battle themes. Original ones need translation though.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Invincible Super Man Zambot 3/無敵超人ザンボット３ ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン３===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵ロボトライダーＧ７ ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme) [Theme of Trider G7]&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei God Sigma/ 宇宙大帝ゴッドシグマ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi) [Go for it! Space Warriors]&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios) [Baldios Who Lives for Tomorrow]&lt;br /&gt;
&lt;br /&gt;
===Tetsujin #28/ 太陽の使者 鉄人２８号===&lt;br /&gt;
太陽の使者・鉄人28号 (Taiyou no Shisha Tetsujin 28　go) [Messenger of Sun, Tetsujin #28] &lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者！ゴッドマーズ (Uchuu no Ouja! Godmars) [Ruler of the Universe! Godmars] [http://www.youtube.com/watch?v=rNyXhqM2LLM Listen]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
疾風　ザブングル (Shippu Xabungle) [Blue Gale Xabungle]&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Fate of Flames]&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムＷ===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ [http://www.youtube.com/watch?v=eVx14e2QuwE Listen]&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 (Shishunki wo Koroshita Shounen no Tsubasa) [The Wings of a Boy that Killed Adolescence] [http://www.youtube.com/watch?v=AZ8LtuZyRew Listen]&lt;br /&gt;
&lt;br /&gt;
ＲＨＹＴＨＭ　ＥＭＯＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムＸ===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムＳＥＥＤ　ＤＥＳＴＩＮＹ===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダムＯＯ===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ [http://www.youtube.com/watch?v=HEp-xaa9gAk Listen]&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
儚くも永久のカナシ (Hakanaku mo Towa no Kanashi) [A Love Fleeting Yet Everlasting]&lt;br /&gt;
&lt;br /&gt;
ＴＲＡＮＳ－ＡＭ　ＲＡＩＳＥＲ&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
鳥の歌 (Tori no Uta) [Birdsong]&lt;br /&gt;
&lt;br /&gt;
===Macross 7/マクロス７===&lt;br /&gt;
ＳＥＶＥＮＴＨ　ＭＯＯＮ&lt;br /&gt;
&lt;br /&gt;
ＰＬＡＮＥＴ　ＤＡＮＣＥ&lt;br /&gt;
&lt;br /&gt;
突撃ラブハート (Totsugeki Love Heart) [Love Heart Assault]&lt;br /&gt;
&lt;br /&gt;
ＴＲＹ　ＡＧＡＩＮ&lt;br /&gt;
&lt;br /&gt;
ＭＹ　ＦＲＩＥＮＤＳ&lt;br /&gt;
&lt;br /&gt;
ＤＹＮＡＭＩＴＥ　ＥＸＰＬＯＳＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスＦ===&lt;br /&gt;
トライアングラー [Triangler]&lt;br /&gt;
&lt;br /&gt;
ライオン [Lion]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ (Iteza gogo Ku ji Don&#039;t be late) [Sagittarius 9 P.M.; Don&#039;t be Late] &lt;br /&gt;
&lt;br /&gt;
ダイアモンド クレバス [Diamond Crevasse]&lt;br /&gt;
&lt;br /&gt;
星間飛行 (Seikan Hikou) [Interstellar Flight]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo]&lt;br /&gt;
&lt;br /&gt;
ノーザンクロス [Nothern Cross]&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ！！)ゲッターロボ～世界最後の日～===&lt;br /&gt;
今がその時だ (Ima ga Sono Toki da) [Now is the Time]&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ [http://www.youtube.com/watch?v=M23NRARoRkQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Ｚ編===&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight) [Feel Like a Knight] [http://www.youtube.com/watch?v=V8Of2Hg-Nc8 Listen]&lt;br /&gt;
&lt;br /&gt;
守護神－Ｔｈｅ　ｇｕａｒｄｉａｎ (Shugoshin - The guardian) [The guardian　- The guardian]&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy] [http://www.youtube.com/watch?v=m-O1X9GDJD4 Listen]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/ＯＶＥＲＭＡＮキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!] [http://www.youtube.com/watch?v=_TjgySdXTu0 Listen]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 (Kurenai no Kiba) [Crimson Fang]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｏ２～オー･ツー～ [O2 ~O2~]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days) [Sky-Blue Days]&lt;br /&gt;
&lt;br /&gt;
Ｈａｐｐｉｌｙ　ｅｖｅｒ　ａｆｔｅｒ&lt;br /&gt;
&lt;br /&gt;
===Eureka 7 the Movie/交響詩篇エウレカセブン ポケットが虹でいっぱい===&lt;br /&gt;
男の戦い (Otoko no Tatakai) [A Man&#039;s Battle]&lt;br /&gt;
&lt;br /&gt;
聖者誕生 (Seija Tanjou) [Birth of the Saint] &lt;br /&gt;
&lt;br /&gt;
===Banpresto Originals / バンプレストオリジナル===&lt;br /&gt;
ＣＬＯＳＥ　ＧＡＭＥ　ＬＩＦＥ&lt;br /&gt;
&lt;br /&gt;
ＴＨＥ　ＵＮＢＲＥＡＫＡＢＬＥ&lt;br /&gt;
&lt;br /&gt;
ＲＥＭＯＲＳＥ&lt;br /&gt;
&lt;br /&gt;
ＨＡＲＤ　ＷＯＲＫ＆ＬＯＶＥ&lt;br /&gt;
&lt;br /&gt;
ＵＮＴＲＵＥ　ＣＲＹＳＴＡＬ&lt;br /&gt;
&lt;br /&gt;
真珠の落涙 (Shinju no Rakurui) [The Falling Tears of the Pearl] &lt;br /&gt;
&lt;br /&gt;
ＤＡＭＯＮ&lt;br /&gt;
&lt;br /&gt;
多界侵食警報 (Ta Kai Shinshoku Keihou) [Worlds Encroaching Alert]&lt;br /&gt;
&lt;br /&gt;
殺戮人形ノ詩 (Satsuriku Ningyou no Shi)&lt;br /&gt;
&lt;br /&gt;
天の金剛 (Ten no Kongou)&lt;br /&gt;
&lt;br /&gt;
孤影の蒼玉 (Koei no Ao Tama)&lt;br /&gt;
&lt;br /&gt;
禁断の魔獣 (Kindan no Majuu)&lt;br /&gt;
&lt;br /&gt;
王の愛は民のために (Ou no Ai wa Tami no Tame ni)&lt;br /&gt;
&lt;br /&gt;
破界の王 (Hakai no Ou) [Broken World&#039;s King] &lt;br /&gt;
&lt;br /&gt;
無窮の闘神 (Mukyuu no Tou Kami)&lt;br /&gt;
&lt;br /&gt;
負けないぜ！ガンレオン (Makenaize! Ganleon) [Don&#039;t Lose! Gunleon]&lt;br /&gt;
&lt;br /&gt;
涙拭う翼 (Namida Nuguu Tsubasa) [The Wings that Wipe Away the Tears]&lt;br /&gt;
&lt;br /&gt;
ＢＬＡＣＫ　ＳＴＲＡＮＧＥＲ&lt;br /&gt;
&lt;br /&gt;
汝に大義ありや (Nanji ni Taigi Ariya ) [Thou Hast Justice on Thine Side]&lt;br /&gt;
&lt;br /&gt;
ＢＡＴＴＬＥ　ＣＨＯＩＲ&lt;br /&gt;
&lt;br /&gt;
ＮＯＡＨ　Ｖｅｒ．Ｚ&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10440</id>
		<title>Super Robot Wars/Z2.2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10440"/>
		<updated>2012-04-08T19:01:22Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Fixed names, sorted tracks as in-game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Invincible Super Man Zambot 3/無敵超人ザンボット3 ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン3===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵 ロボトライダー ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme) [Theme of Trider G7]&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei God Sigma/ 宇宙大帝ゴッドシグマ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi) [Go for it! Space Warriors]&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios) [Baldios Who Lives for Tomorrow]&lt;br /&gt;
&lt;br /&gt;
===Tetsujin #28/ 太陽の使者 鉄人２８号===&lt;br /&gt;
太陽の使者・鉄人28号 (Taiyou no Shisha Tetsujin 28　go) [Messenger of Sun, Tetsujin #28] &lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者！ゴッドマーズ (Uchuu no Ouja! Godmars) [Ruler of the Universe! Godmars] [http://www.youtube.com/watch?v=rNyXhqM2LLM Listen]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
疾風　ザブングル (Shippu Xabungle) [Blue Gale Xabungle]&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Fate of Flames]&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムW===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ [http://www.youtube.com/watch?v=eVx14e2QuwE Listen]&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 (Shishunki wo Koroshita Shounen no Tsubasa) [The Wings of a Boy that Killed Adolescence] [http://www.youtube.com/watch?v=AZ8LtuZyRew Listen]&lt;br /&gt;
&lt;br /&gt;
ＲＨＹＴＨＭ　ＥＭＯＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムX===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムSEED DESTINY===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダム00===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ [http://www.youtube.com/watch?v=HEp-xaa9gAk Listen]&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
儚くも永久のカナシ (Hakanaku mo Towa no Kanashi) [A Love Fleeting Yet Everlasting]&lt;br /&gt;
&lt;br /&gt;
ＴＲＡＮＳ－ＡＭ　ＲＡＩＳＥＲ&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
鳥の歌 (Tori no Uta) [Birdsong]&lt;br /&gt;
&lt;br /&gt;
===Macross 7/マクロス７===&lt;br /&gt;
ＳＥＶＥＮＴＨ　ＭＯＯＮ&lt;br /&gt;
&lt;br /&gt;
ＰＬＡＮＥＴ　ＤＡＮＣＥ&lt;br /&gt;
&lt;br /&gt;
突撃ラブハート (Totsugeki Love Heart) [Love Heart Assault]&lt;br /&gt;
&lt;br /&gt;
ＴＲＹ　ＡＧＡＩＮ&lt;br /&gt;
&lt;br /&gt;
ＭＹ　ＦＲＩＥＮＤＳ&lt;br /&gt;
&lt;br /&gt;
ＤＹＮＡＭＩＴＥ　ＥＸＰＬＯＳＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスF===&lt;br /&gt;
トライアングラー [Triangler]&lt;br /&gt;
&lt;br /&gt;
ライオン [Lion]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ (Iteza gogo Ku ji Don&#039;t be late) [Sagittarius 9 P.M.; Don&#039;t be Late] &lt;br /&gt;
&lt;br /&gt;
ダイアモンド クレバス [Diamond Crevasse]&lt;br /&gt;
&lt;br /&gt;
星間飛行 (Seikan Hikou) [Interstellar Flight]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo]&lt;br /&gt;
&lt;br /&gt;
ノーザンクロス [Nothern Cross]&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ！！)ゲッターロボ～世界最後の日～===&lt;br /&gt;
今がその時だ (Ima ga Sono Toki da) [Now is the Time]&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ [http://www.youtube.com/watch?v=M23NRARoRkQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Z編===&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight) [Feel Like a Knight] [http://www.youtube.com/watch?v=V8Of2Hg-Nc8 Listen]&lt;br /&gt;
&lt;br /&gt;
守護神－Ｔｈｅ　ｇｕａｒｄｉａｎ (Shugoshin - The guardian) [The guardian　- The guardian]&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy] [http://www.youtube.com/watch?v=m-O1X9GDJD4 Listen]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/ＯＶＥＲＭＡＮキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!] [http://www.youtube.com/watch?v=_TjgySdXTu0 Listen]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 (Kurenai no Kiba) [Crimson Fang]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｏ２～オー･ツー～ [O2 ~O2~]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days) [Sky-Blue Days]&lt;br /&gt;
&lt;br /&gt;
===Eureka 7 the Movie/交響詩篇エウレカセブン ポケットが虹でいっぱい===&lt;br /&gt;
男の戦い (Otoko no Tatakai) [A Man&#039;s Battle]&lt;br /&gt;
&lt;br /&gt;
聖者誕生 (Seija Tanjou) [Birth of the Saint] &lt;br /&gt;
&lt;br /&gt;
===Banpresto Originals / バンプレストオリジナル===&lt;br /&gt;
HARD WORK &amp;amp; LOVE&lt;br /&gt;
&lt;br /&gt;
DAMON&lt;br /&gt;
&lt;br /&gt;
BATTLE CHOIR&lt;br /&gt;
&lt;br /&gt;
READY ZEUTH&lt;br /&gt;
&lt;br /&gt;
汝に大義ありや [Thou Hast Justice on Thine Side]&lt;br /&gt;
&lt;br /&gt;
負けないぜ！ガンレオン (Makenaize! Ganleon) [Don&#039;t Lose! Gunleon]&lt;br /&gt;
&lt;br /&gt;
涙拭う翼 (Namida Nuguu Tsubasa) [The Wings that Wipe Away the Tears]&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10439</id>
		<title>Super Robot Wars/Z2.2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/BGM&amp;diff=10439"/>
		<updated>2012-04-08T18:50:01Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Sorted series as listed in-game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Invincible Super Man Zambot 3/無敵超人ザンボット3 ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン3===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵 ロボトライダー ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme) [Theme of Trider G7]&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei God Sigma/ 宇宙大帝ゴッドシグマ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi) [Go for it! Space Warriors]&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios) [Baldios Who Lives for Tomorrow]&lt;br /&gt;
&lt;br /&gt;
===Tetsujin #28/ 太陽の使者 鉄人２８号===&lt;br /&gt;
太陽の使者・鉄人28号 (Taiyou no Shisha Tetsujin 28　go) [Messenger of Sun, Tetsujin #28] &lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者！ゴッドマーズ (Uchuu no Ouja! Godmars) [Ruler of the Universe! Godmars] [http://www.youtube.com/watch?v=rNyXhqM2LLM Listen]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
疾風　ザブングル (Shippu Xabungle) [Blue Gale Xabungle]&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Fate of Flames]&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムW===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ [http://www.youtube.com/watch?v=eVx14e2QuwE Listen]&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 [The Wings of a Boy that Killed Adolescence] [http://www.youtube.com/watch?v=AZ8LtuZyRew Listen]&lt;br /&gt;
&lt;br /&gt;
ＲＨＹＴＨＭ　ＥＭＯＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムX===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムSEED DESTINY===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダム00===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ [http://www.youtube.com/watch?v=HEp-xaa9gAk Listen]&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
儚くも永久のカナシ (Hakanaku mo Towa no Kanashi) [A Love Fleeting Yet Everlasting]&lt;br /&gt;
&lt;br /&gt;
ＴＲＡＮＳーＡＭ　ＲＡＩＳＥＲ&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
鳥の歌 (Tori no Uta) [Birdsong]&lt;br /&gt;
&lt;br /&gt;
===Macross 7/マクロス７===&lt;br /&gt;
&lt;br /&gt;
突撃ラブハート&lt;br /&gt;
ＳＥＶＥＮＴＨ　ＭＯＯＮ&lt;br /&gt;
ＭＹ　ＦＲＩＥＮＤＳ&lt;br /&gt;
ＴＲＹ　ＡＧＡＩＮ&lt;br /&gt;
ＰＬＡＮＥＴ　ＤＡＮＣＥ&lt;br /&gt;
ＤＹＮＡＭＩＴＥ　ＥＸＰＬＯＳＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスF===&lt;br /&gt;
トライアングラー [Triangler]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ (Iteza gogo Ku ji Don&#039;t be late) [Sagittarius 9 P.M.; Don&#039;t be Late] &lt;br /&gt;
&lt;br /&gt;
ライオン&lt;br /&gt;
&lt;br /&gt;
星間飛行 (Seikan Hikou) [Interstellar Flight]&lt;br /&gt;
&lt;br /&gt;
ダイアモンド クレバス&lt;br /&gt;
&lt;br /&gt;
アイモ&lt;br /&gt;
&lt;br /&gt;
ノーザンクロス&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ!!)ゲッターロボ~世界最後の日===&lt;br /&gt;
今がその時だ&lt;br /&gt;
ＨＥＡＴＳ [http://www.youtube.com/watch?v=M23NRARoRkQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Z編===&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight) [Feel Like a Knight] [http://www.youtube.com/watch?v=V8Of2Hg-Nc8 Listen]&lt;br /&gt;
&lt;br /&gt;
守護神-The guardian (Shugoshin - The Guardian)&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy] [http://www.youtube.com/watch?v=m-O1X9GDJD4 Listen]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/OVERMANキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!] [http://www.youtube.com/watch?v=_TjgySdXTu0 Listen]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 (Kurenai no Kiba) [Crimson Fang]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｏ２～オー･ツー～ [O2 ~O2~]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days) [Sky-Blue Days]&lt;br /&gt;
&lt;br /&gt;
===Eureka 7 the Movie/交響詩篇エウレカセブン ポケットが虹でいっぱい===&lt;br /&gt;
男の戦い (Otoko no Tatakai) [Battle of Men]&lt;br /&gt;
&lt;br /&gt;
聖者誕生 &lt;br /&gt;
&lt;br /&gt;
===Banpresto Originals / バンプレストオリジナル===&lt;br /&gt;
HARD WORK &amp;amp; LOVE&lt;br /&gt;
&lt;br /&gt;
DAMON&lt;br /&gt;
&lt;br /&gt;
BATTLE CHOIR&lt;br /&gt;
&lt;br /&gt;
READY ZEUTH&lt;br /&gt;
&lt;br /&gt;
汝に大義ありや [Thou Hast Justice on Thine Side]&lt;br /&gt;
&lt;br /&gt;
負けないぜ！ガンレオン (Makenaize! Ganleon) [Don&#039;t Lose! Gunleon]&lt;br /&gt;
&lt;br /&gt;
涙拭う翼 (Namida Nuguu Tsubasa) [The Wings that Wipe Away the Tears]&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10432</id>
		<title>Super Robot Wars/Z2.2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Pilot_Abilities&amp;diff=10432"/>
		<updated>2012-04-08T10:57:38Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pilot Innate Skills (Cannot be purchased)==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 強運 || +20% Money earned. Does not stack with Luck.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || Increases Hit, Evade and Critical rates by +20%&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates depending on distance from commander. Size and effect of field improves with each level up to level 4.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Command || 戦術指揮 || Able to use special command &amp;quot;Tactical Command&amp;quot;. The commands &amp;quot;Offense&amp;quot;, &amp;quot;Defense&amp;quot;, and &amp;quot;All-Out Attack&amp;quot; affect allied units in the designated area for 1 turn. Does not affect the user.&lt;br /&gt;
|-&lt;br /&gt;
| President || 社長 || After clearing a map, all sortied pilots gain PP +5.&lt;br /&gt;
|-&lt;br /&gt;
| Salaryman || サラリーマン || Each level up, every 10 enemy units killed or completion of a map, the pilot gains PP +3.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype (X) || ニュータイプ(X) || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130+ Will, multiplies damage dealt by 1.1x, and +20% to final Hit/Dodge/Critical Rates.&lt;br /&gt;
|-&lt;br /&gt;
| Innovator || イノベイター || Activates at 140+ Will. Grants +20 to Hit, Evade and Skill and recovers 10 SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Fusion || 融合 || At 130+ Will, &amp;quot;Fusion&amp;quot; command appears. Brings out the power of the true Super Soldier. &lt;br /&gt;
|- &lt;br /&gt;
| Curse of Geass || ギアスの呪縛  || Activates at 130+ Will. Grants the effects of Prevail level 9 and multiplies damage dealt by x1.1.&lt;br /&gt;
|-&lt;br /&gt;
| ESPer || 超能力 || Increased Hit and Evade rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| Super A-class ESPer || 超A級超能力 || Grants the effects of ESPer level 9 and recovers 10 SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power || 螺旋力 || Increases Hit rate and reduces damage taken. Improves with each level up to level 5.&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || 野生化 ||  Activates at 130+ Will. Multiplies damage dealt by x1.1.&lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || Activates at 130+ Will. Grants +10 to Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || Activates at 130+ Will. Grants +30 to Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Hit and Evade rates, the strength of Photon Mat and attack power of certain weapons. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエーター || -3 Will from any opponent you get into battle with. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Precision Attack || 精密攻撃 || Critical hits deal 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Abnormal Survivor || 異能生存体 || When HP is below 10%, grants +30 to Hit and Evade and +20 to Melee, Ranged, Defense and Skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tactical Command ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Offense || 攻撃 || Melee and Ranged Attack +15, Hit +20.&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 防御 || Defense and Evasion +30.&lt;br /&gt;
|-&lt;br /&gt;
| All-Out Attack || 特攻 || Melee and Ranged Attack +30, Defense and Evasion -40.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy-only Skills ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 2回行動 || Able to act twice in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| The Extreme || 極 || Activates at 130+ Will. Increases final Hit, Evade and Critical rates by +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 (+20) PP || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 PP || Allows the pilot to provide offensive support for themselves, if their Skill stat is 20 or greater than the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 200 PP || When doing a support attack, a critical hit is guaranteed. Does not apply to Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 100 (+20) PP || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4.&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || SP回復 || 320 PP || Recover 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 (+10) PP || Increases the pilot&#039;s maximum Spirit Points by 5 per level. Maximum Level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SP Get || SPグット || 250 PP || Recover 10 SP every time you shoot down an enemy. Can activate multiple times per turn but only once per combat action (e.g., MAP attacks).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 100 PP || Increases starting Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 PP || From the second turn onwards, the pilot gains 3 Will every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ Bonus  || 気力+ボーナス || 200 PP || The pilot gains 1 Will when their when unit is damaged, evades, hits or kills an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 150 PP || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20 (+10) PP || Depending on how low the unit&#039;s HP is and the skill level, Hit, Evasion, and Critical rates are increased. The unit will receive a bonus to Armor as well.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+10) PP || Allows the pilot to attack first when targeted by the enemy. Activation rate depends on Counter level and difference in Skill.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 180 PP || EN usage for weapons decreased to 80%. Cannot be learned if pilot cannot use a unit that has EN-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 180 PP || All weapon ammo is increased by 1.5x (rounded down). Cannot be learned if pilot cannot use a unit that has ammo-consuming attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 150 PP || Starting at 130 Will, Hit, Evade and Critical rates are increased by 10%. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 PP || Starting at 130 Will, damage received is reduced to 80%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Penalty || サイズ差無視 || 200 PP || When attacking a larger enemy, penalties to damage dealt are ignored.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 100 PP || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified (as long as Will is above 100). Does not work when the skill is on a sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット&amp;amp;アウエイ || 200 PP || If unit attacks first without moving, it can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || 220 PP || A pilot with this skill will have +1 movement to any unit that they use. When said pilot reaches 130 morale, the bonus will be further enhanced to +2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || 330 PP || At 120+ Will, this skill grants a pilot one additional action if he/she successfully makes a kill. This can only be done once per turn per phase. Does not activate again if you change pilots. (Will is measured after the action, not before; if making a kill raises the pilot&#039;s Will to 120, Continuous Action will activate.)&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル  || 100 PP || When Repair command is used, the HP regenerated will be 1.5 times the normal amount, and increases the command&#039;s range by 1. Cannot be learned if pilot cannot use a unit that can repair.&lt;br /&gt;
|-&lt;br /&gt;
| Refuel Skill || 補給スキル  || 180 PP || Allows the pilot to resupply other units after moving. Cannot be learned if pilot cannot use a unit that can resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Parts Supply || パーツ供給 || 120 PP || Allows the unit to use consumable parts on range 1~2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10429</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10429"/>
		<updated>2012-04-08T10:18:21Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || スコップドッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-ISS || スコップドッグTC・ISS || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Rabidlydog || ラビドリードッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガ ノヴァ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27 Lucifer  || VF-27ルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam || ダブルオーガンダム || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Increases the strength of the &amp;quot;Zero System&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ改 || All weapons ammo is multiplied by 1.5. Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10428</id>
		<title>Super Robot Wars/Z2.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10428"/>
		<updated>2012-04-08T10:01:29Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Rolo (Vincent) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 50 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
=== Lorelei (Danube α1) ===&lt;br /&gt;
&lt;br /&gt;
*On stage 7, move Tetsujin 28 over to Danube α1 and use the convince command on her. Finish the stage as normal, and she will escape instead of die after the battle with Mazinger Z. On Stage 32, she will return and join you as a permanent member of your team. &lt;br /&gt;
**&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This secret may be tied to Skill Points. Missing some may result in Danube dying, even if you had Tetsujin use the convince command on her. &lt;br /&gt;
&lt;br /&gt;
=== Holland (Terminus type B303) ===&lt;br /&gt;
&lt;br /&gt;
Joins on stage 54 (ZEXIS route).&lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Nyan Nyan&#039;s Famous Tuna Buns ===&lt;br /&gt;
&lt;br /&gt;
*On stage 15, move Ester to the position 3 squares right and 9 up from the bottom left corner.&lt;br /&gt;
&lt;br /&gt;
=== Kamina&#039;s Glasses ===&lt;br /&gt;
&lt;br /&gt;
*On stage 23, Dark Continent route, move Simon over to the Statue Of Kamina to receive Kamina&#039;s Glasses.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
&lt;br /&gt;
*On stage 31, move Crowe (Li-Brasta) to the square where Zenitori was (from bottom left corner, 13 squares right and 6 up.) &lt;br /&gt;
&lt;br /&gt;
=== Hyper Jammer ===&lt;br /&gt;
&lt;br /&gt;
*On stage 41, Japan route, move Kouji over to the Kabuto House to receive Hyper Jammer.&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10427</id>
		<title>Super Robot Wars/Z2.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Secrets&amp;diff=10427"/>
		<updated>2012-04-08T09:49:57Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Unit ==&lt;br /&gt;
=== Lorelei in Danube α1 ===&lt;br /&gt;
*On stage 7, move Tetsujin 28 over to Danube α1 and use the convince command on her. Finish the stage as normal, and she will escape instead of die after the battle with Mazinger Z. On Stage 32, she will return and join you as a permanent member of your team. &lt;br /&gt;
**&#039;&#039;&#039;NOTE&#039;&#039;&#039;: This secret may be tied to Skill Points. Missing some may result in Danube dying, even if you had Tetsujin use the convince command on her. &lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Kamina&#039;s Glasses ===&lt;br /&gt;
&lt;br /&gt;
*On stage 23, Dark Continent route, move Simon over to the Statue Of Kamina to receive Kamina&#039;s Glasses.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
&lt;br /&gt;
*On stage 31, move Crowe (Li-Brasta) to the square where Zenitori was (from bottom left, 13 squares right and 6 up.) &lt;br /&gt;
&lt;br /&gt;
=== Hyper Jammer ===&lt;br /&gt;
&lt;br /&gt;
*On stage 41, Japan route, move Kouji over to the Kabuto House to receive Hyper Jammer.&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=10426</id>
		<title>Super Robot Wars/Z2.2/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Upgrade_Carryover&amp;diff=10426"/>
		<updated>2012-04-08T09:38:43Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units whose upgrades carry over==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Upgraded Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta ES || Brasta || 15&lt;br /&gt;
|-&lt;br /&gt;
|　Brasta || Li-Brasta || 31&lt;br /&gt;
|-&lt;br /&gt;
|　Burai || Pink Akatsuki || 12&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || Guren Flight-Enabled Version || 12&lt;br /&gt;
|-&lt;br /&gt;
| Guren Flight-Enabled Version  || Guren S.E.I.T.E.N. || ##&lt;br /&gt;
|-&lt;br /&gt;
|　Wing Gundam || Wing Gundam Zero || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Deathscythe || Gundam Deathscythe Hell || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Heavyarms || Gundam Heavyarms Kai || 29&lt;br /&gt;
|-&lt;br /&gt;
|　Gundam Sandrock || Gundam Sandrock Kai || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　Shenlong Gundam || Altron Gundam || 24, Space route&lt;br /&gt;
|-&lt;br /&gt;
|　00 Gundam || 00 Raiser || 29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units whose upgrade costs are refunded==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kan Yu) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Potaria) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle (Kiderra) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || 7&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10425</id>
		<title>Super Robot Wars/Z2.2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Team_Attacks&amp;diff=10425"/>
		<updated>2012-04-08T09:27:03Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Team Attacks&amp;#039;&amp;#039;&amp;#039; {| |- ! Attack Name !! Units Required !! Will required !! Range !! EN |- | W (Double) Brat Attack || Zambot 3 + Trider G7 || 115 || 1-3 || 25 |- | 3-3-7 Bea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will required !! Range !! EN&lt;br /&gt;
|-&lt;br /&gt;
| W (Double) Brat Attack || Zambot 3 + Trider G7 || 115 || 1-3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 3-3-7 Beat || Daitarn 3 + Zambot 3 + Trider G7 || 120 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Daitarn 3 + Zambot 3 + Trider G7 || 140 || 1-2 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || 130 || 1-4 || 60&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Strike Freedom Gundam || 130 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Sword || Eternal + Infinite Justice Gundam || 130 || 1-3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Strike Freedom Gundam || 130 || 3-8 || 40&lt;br /&gt;
|-&lt;br /&gt;
| METEOR Full Burst || Eternal + Infinite Justice Gundamm || 130 || 3-7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Dancou Soukibaken || Final Dancouga + Dancouga Nova MAXGOD || 140 || 1-3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Nova Beast || Dancouga Nova MAXGOD + Dragon&#039;s Hive || 140 || 1-5 || 70&lt;br /&gt;
|-&lt;br /&gt;
| DYNAMITE EXPLOSION || VF-19 Kai F Valkyrie ＋ VF-22S S Vogel II || 120 || 1-3 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Chojuu Enkouzan || Sol Gravion + God Sigma Gravion || 140 || 1-3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation (Gimmy) || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 1-4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl Formation (Darry) || Grapearl (Gimmy) + Grapearl (Darry) || 115 || 2-7 || 40&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10421</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10421"/>
		<updated>2012-04-08T08:53:53Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || スコップドッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-ISS || スコップドッグTC・ISS || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Rabidlydog || ラビドリードッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || [MVS Twin Blade] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Ranged Weapon Range +2 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガ ノヴァ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27 Lucifer  || VF-27ルシファー || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam || ダブルオーガンダム || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウエングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10420</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10420"/>
		<updated>2012-04-08T08:42:13Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Bloos&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 ranged.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10419</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10419"/>
		<updated>2012-04-08T08:41:54Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Bloos&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 ranged.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10418</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10418"/>
		<updated>2012-04-08T08:40:10Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Bloos&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10402</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10402"/>
		<updated>2012-04-07T18:55:43Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Bloos&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10400</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10400"/>
		<updated>2012-04-07T18:48:02Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Bloos&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10399</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10399"/>
		<updated>2012-04-07T18:12:18Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || スコップドッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-ISS || スコップドッグTC・ISS || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Rabidlydog || ラビドリードッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガ ノヴァ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie F || VF-19改 Fバルキリー F || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II F || VF-22S SボーゲルII F || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27 Lucifer F  || VF-27ルシファーF || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam || ダブルオーガンダム || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || Weapon Range +2 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウエングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10398</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=10398"/>
		<updated>2012-04-07T18:10:46Z</updated>

		<summary type="html">&lt;p&gt;Vpetrov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || Maximum EN +100, &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || [IF Bunker] attack gains +400 power, +1 range, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムDX || Maximum EN +150. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || Weapon Range +1 (Except Range 1/MAP) &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo is multiplied by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || Movement +1, Air ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || Maximum HP +500, Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || スコップドッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-ISS || スコップドッグTC・ISS || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Rabidlydog || ラビドリードッグ || Movement +1, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || Armor +300, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || Armor +300, Accuracy +20, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || [ACP Iota] attack gains +500 power, +1 range, +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || Movement +1, Gains ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Blue Gale Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] attack gains +400 power, +1 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type || 暁直参仕様 || [Chain Katana] attack gains +300 power.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type-02 Arm A1 || 紅蓮弐式甲壱型腕装備 || [Radiation Wave] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || [Hadron Cannon] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || Adds &amp;quot;Ignore Barrier&amp;quot; to all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All ranged weapons gain +300 power, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All weapons gain +300 power. &lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || Movement +2, Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All anti-Fractal Knot attacks gain +1 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガ ノヴァ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can use the &amp;quot;Transform&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || Movement +1, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All weapons terrain ranking becomes S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Adjacent units will gain 10% of their energy at the start of the Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || Maximum HP +500, Maximum EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || Movement +1, Maximum EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || Armor +300, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || Accuracy +20, strongest attack gains &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || Maximum HP +1000, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie F || VF-19改 Fバルキリー F || Movement +2, Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II F || VF-22S SボーゲルII F || Movement +1, Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || [Pixie Formation Attack] gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +400 armor.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || Jamming area +2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All weapons gain +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27 Lucifer F  || VF-27ルシファーF || All weapons gain +300 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All weapons gain +400 power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || [Sniper Rifle (Precision Shooting)] attack gains +500 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || Movement +1, Maximum EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam || ダブルオーガンダム || All melee weapons have their attack power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All weapons other than Range 1/MAPs have their range increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || Movement +1. All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || Maximum HP +1000, Maximum EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || [Fin Funnel] attack gains +400 power, +1 range, +4 ammo.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All combination attacks have their power increased by 400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All weapons have their attack power increased by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || [Excalibur] attack gains +500 power and &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All docked units immediately regain full HP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウエングガンダム || [Buster Rifle (MAP Weapon)] gains +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +3, all weapons gain +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapons ammo is multiplied by 1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Armor +200, Mobility +20, Accuracy +20.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || [Beam Saber (Hyper)] attack gains +400 power and +30 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || [Mega Bazooka Launcher] attack gains +400 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Enhances the effect of &amp;quot;Overskill&amp;quot;. Overskill&#039;s Bunshin activation rate increased from 30% to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All weapons become usable Post-Movement.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || Movement +1, Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || Movement +1, Maximum HP +1000, armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || [Assault] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || [Bit Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || &amp;quot;EN Regen (S)&amp;quot; becomes &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Range of &amp;quot;Repair&amp;quot; increases by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Range of &amp;quot;Resupply&amp;quot; increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Donau α1 || ドナウα1 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || Movement +1, [Triple Laser] attack gains +500 power.&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || ガイアー || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
| Godmars || ゴッドマーズ || Morale requirement for &amp;quot;Combine&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || Air, Land and Sea terrain rankings become S.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Morale requirement for &amp;quot;Enter Subspace&amp;quot; removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || Maximum EN +100, Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || Movement +1, all weapons gain +300 power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Machine Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || [Zambot Moon Attack] is always a critical hit when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tetsujin 28 / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All attacks gain &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || Armor +400, Mobility +30, Accuracy +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || When defending, damage recieved is decreased to 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Unchallengeable Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || &amp;quot;Resupply&amp;quot; will not cause the target pilot to lose morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vpetrov</name></author>
	</entry>
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