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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WearSystem</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WearSystem"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/WearSystem"/>
	<updated>2026-04-24T17:44:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:WearSystem&amp;diff=28791</id>
		<title>User:WearSystem</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:WearSystem&amp;diff=28791"/>
		<updated>2016-11-27T16:06:23Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there viewer, the name&#039;s WearSystem (Or WS for short, or even Wear will do) and I am a frequent browser of the /m/ image board on 4Chan, as well as a editor on this site (though I mostly stick to the Super Robot Wars pages rather than the others).&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=28783</id>
		<title>Super Robot Wars/K/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Flow_Chart&amp;diff=28783"/>
		<updated>2016-11-26T10:04:12Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１話：ウェディングベルは戦いの鐘&amp;lt;br&amp;gt;Scenario 1 - Wedding Bells are in the Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２話: 異世界からの来訪者&amp;lt;br&amp;gt;Scenario 2 - Visitors From Another World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第３話: ビルドアップ！ 蘇る伝説！&amp;lt;br&amp;gt;Scenario 3 - Build Up! The Legend is Reborn!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第４話：再会のコンビネーションアタックく&amp;lt;br&amp;gt;Scenario 4 - Combination Attack of Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第５話: オーバーマンバトル&amp;lt;br&amp;gt;Scenario 5 - Overman Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第６話：タキシードを着たボンクラ野郎く&amp;lt;br&amp;gt;Scenario 6 - The Tuxedo Wearing Fool&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第７話：ドランクヒーロー・スウィフトガール&amp;lt;br&amp;gt;Scenario 7 - Drunk Hero, Swift Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第８話：宿命のターミナル&amp;lt;br&amp;gt;Scenario 8 - Terminal of Fate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第９話：エリアＺｉの激闘&amp;lt;br&amp;gt;Scenario 9 - Battle in Area Zi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１０話：黒き炎の将軍&amp;lt;br&amp;gt;Scenario 10 - General of the Black Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１１話前編：ガイキング絶体絶命！！・前編&amp;lt;br&amp;gt;Scenario 11A - Desperate Gaiking!! - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１１話後編：ガイキング絶体絶命！！・後編&amp;lt;br&amp;gt;Scenario 11B - Desperate Gaiking!! - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１２話前編：蠢く翳・前編&amp;lt;br&amp;gt;Scenario 12A - Wriggling Shadow - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１２話後編：蠢く翳・後編&amp;lt;br&amp;gt;Scenario 12B - Wriggling Shadow - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１３話：変わり果てた地球&amp;lt;br&amp;gt;Scenario 13 - The Changed World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ベルリン行き&amp;lt;br&amp;gt;(Go to Berlin)&lt;br /&gt;
&amp;lt;br&amp;gt;Angelica&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Mazinger&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
!竜宮島行き&amp;lt;br&amp;gt;(Go to Tatsumiyajima Island)&lt;br /&gt;
&amp;lt;br&amp;gt;Sheldia&amp;lt;br&amp;gt;Jeeg&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Gun X Sword&amp;lt;br&amp;gt;Fafner&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第１４話前編：離別の光・前編&amp;lt;br&amp;gt;Scenario 14A - Separation of Light - Part 1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第１４話：孤独～たたかい&amp;lt;br&amp;gt;Scenario 14 - Loneliness ~ Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第１４話後編：離別の光・前編&amp;lt;br&amp;gt;Scenario 14B - Seperation of Light - Part 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第１５話前編：悲しみの飛翔・前編&amp;lt;br&amp;gt;Scenario 15A - Soaring Sky ~ Sacrifice - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第１５話：エンジェルダウン&amp;lt;br&amp;gt;Scenario 15 - Angel Down&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第１５話後編：悲しみの飛翔・後編&amp;lt;br&amp;gt;Scenario 15B - Soaring Sky ~ Sacrifice - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１６話前編：激闘！ダンナーベース！！・前編&amp;lt;br&amp;gt;Scenario 16A - Fierce Fight! Dannar Base!! - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第１６話後編：激闘！ダンナーベース！！・後編&amp;lt;br&amp;gt;Scenario 16B - Fierce Fight! Dannar Base!! - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!もちろんビルドベース行き&amp;lt;br&amp;gt;(Go to Build Base)&lt;br /&gt;
&amp;lt;br&amp;gt;Angelica&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Mazinger&amp;lt;br&amp;gt;Jeeg&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Gun X Sword&amp;lt;br&amp;gt;Fafner&lt;br /&gt;
!雑用係はダリウス界行き&amp;lt;br&amp;gt;(Go to Darius)&lt;br /&gt;
&amp;lt;br&amp;gt;Sheldia&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第１７話：奪還せよ！もう一人の鋼鉄ジーグ！！&amp;lt;br&amp;gt;Scenario 17 - Reborn! Another Steel Jeeg!!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第１７話：蘇る大地魔竜&amp;lt;br&amp;gt;Scenario 17 - Revival of the Daichi Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第１８話：存在～なかま&amp;lt;br&amp;gt;Scenario 18 - Exist ~ Comrade&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第１８話：キャプテン・ガリス、衝撃の秘密&amp;lt;br&amp;gt;Scenario 18 - Captain Garis&#039; Secret&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第１９話前編：星の扉、運命の扉・前編&amp;lt;br&amp;gt;Scenario 19A - Door to the Stars, Door of Fate - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第１９話後編：星の扉、運命の扉・後編&amp;lt;br&amp;gt;Scenario 19B - Door to the Stars, Door of Fate - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２０話：裏切りと出会いと&amp;lt;br&amp;gt;Scenario 20 - Betrayal and Encounters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２１話前編：決戦の時は来たれり・前編&amp;lt;br&amp;gt;Scenario 21A - The Decisive Battle of Time Has Come - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２１話後編：決戦の時は来たれり・後編&amp;lt;br&amp;gt;Scenario 21B - The Decisive Battle of Time Has Come - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２２話：コンフュージョン・カーニバル&amp;lt;br&amp;gt;Scenario 22 - Confusion Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２３話：結成！ディガルド討伐軍&amp;lt;br&amp;gt;Scenario 23 - Assemble! Digald Suppression Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第２４話前編：オーバーデビルクライシス・前編&amp;lt;br&amp;gt;Scenario 24A - Over Devil Crisis - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第２４話後編：オーバーデビルクライシス・後編&amp;lt;br&amp;gt;Scenario 24B - Over Devil Crisis - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第２５話：奇襲&amp;lt;br&amp;gt;Scenario 25 - Surprise&#039;&#039;&#039;&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!アークエンジェルに同行&amp;lt;br&amp;gt;(Go with Archangel)&lt;br /&gt;
&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Mazinger&amp;lt;br&amp;gt;Jeeg&amp;lt;br&amp;gt;Gun X Sword&amp;lt;br&amp;gt;&lt;br /&gt;
!大空魔竜とソラシティへ&amp;lt;br&amp;gt;(Go to Tenkuu Maryu)&lt;br /&gt;
&amp;lt;br&amp;gt;Virtual ON&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Dangaioh&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第２６話：絶望の中で掴んだ光&amp;lt;br&amp;gt;Scenario 26 - Light Seized by Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第２６話：ジーンの野望&amp;lt;br&amp;gt;Scenario 26 - Jin&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;|&#039;&#039;&#039;第２７話：幸せへのカウントダウン&amp;lt;br&amp;gt;Scenario 27 - Countdown to Happiness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;|&#039;&#039;&#039;第２７話：結末&amp;lt;br&amp;gt;Scenario 27 - Ending&#039;&#039;&#039;&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;|&#039;&#039;&#039;第２８話：リンケージく&amp;lt;br&amp;gt;Scenario 28 - Linkage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第２９話：哀しき呪縛を解け&amp;lt;br&amp;gt;Scenario 29 - Solve the Sorrowful Spell&#039;&#039;&#039;&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!アークエンジェルと竜宮島へ&amp;lt;br&amp;gt;(Go to Tatsumiyajima Island)&lt;br /&gt;
&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Fafner&amp;lt;br&amp;gt;Dangaioh&amp;lt;br&amp;gt;Gun X Sword&lt;br /&gt;
!大空魔竜とダリウス界へ&amp;lt;br&amp;gt;(Go with Tenkuu Maryu)&lt;br /&gt;
&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zoids&amp;lt;br&amp;gt;Jeeg&amp;lt;br&amp;gt;Gaiking&lt;br /&gt;
!ダンナーベースを守れ&amp;lt;br&amp;gt;(Go to Dannar Base)&lt;br /&gt;
&amp;lt;br&amp;gt;Virtual ON&amp;lt;br&amp;gt;Godannar&amp;lt;br&amp;gt;Mazinger&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFFFF&amp;quot;| &#039;&#039;&#039;第３０話前編：情愛～さよなら・前編&amp;lt;br&amp;gt;Scenario 30A - Affection ~ Goodbye- Part 1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第３０話：決戦！三大魔竜！！&amp;lt;br&amp;gt;Scenario 30 - Final Battle! The 3 Maryu&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第３０話：ラビッドシンドロームの恐怖&amp;lt;br&amp;gt;Scenario 30 - Fear of Rabid Syndrome&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFFFF&amp;quot;| &#039;&#039;&#039;第３０話後編：情愛～さよなら・後編&amp;lt;br&amp;gt;Scenario 30B - Affection ~ Goodbye- Part 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;| &#039;&#039;&#039;第３１話前編：父の心・前編&amp;lt;br&amp;gt;Scenario 31A - A Father&#039;s Heart - Part 1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;| &#039;&#039;&#039;第３１話前編：鋼の巨人達・前編&amp;lt;br&amp;gt;Scenario 31A - Giants of Steel - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFFFF&amp;quot;|&#039;&#039;&#039;第３１話: 蒼穹～そら&amp;lt;br&amp;gt;Scenario 31 - Azure ~ The Sky&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CC99FF&amp;quot;|&#039;&#039;&#039;第３１話後編: 父の心・後編&amp;lt;br&amp;gt;Scenario 31B - A Father&#039;s Heart - Part 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#85D6FF&amp;quot;|&#039;&#039;&#039;第３１話後編: 鋼の巨人達・後編&amp;lt;br&amp;gt;Scenario 31B - Giants of Steel - Part 2&#039;&#039;&#039;&lt;br /&gt;
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{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３２話前編：リセットされる世界・前編&amp;lt;br&amp;gt;Scenario 32A - The World That is Reset - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３２話後編：リセットされる世界・後編&amp;lt;br&amp;gt;Scenario 32B - The World That is Reset - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３３話前編：妃魅禍、野望の果て・前編&amp;lt;br&amp;gt;Scenario 33A - Himika&#039;s Final Ambition - Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３３話後編：妃魅禍、野望の果て・後編&amp;lt;br&amp;gt;Scenario 33B - Himika&#039;s Final Ambition - Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３４話：天からの雷&amp;lt;br&amp;gt;Scenario 34 - Heaven&#039;s Thunder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;第３５話：Another Sphere&amp;lt;br&amp;gt;Scenario 35 - Another Sphere&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FF9933&amp;quot;| &#039;&#039;&#039;最終話：心からの…&amp;lt;br&amp;gt;Final Scenario - Heartfelt...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=28779</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=28779"/>
		<updated>2016-11-25T11:23:57Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&amp;lt;br&amp;gt;Macross Frontier&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Mobile Suit Gundam SEED/SEED Destiny&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Mobile Suit Gundam SEED/SEED Destiny&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスター	&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28778</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28778"/>
		<updated>2016-11-25T11:14:09Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&amp;lt;br&amp;gt;Macross Frontier&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver [Unit]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Mobile Suit Gundam SEED/SEED Destiny&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Destiny Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Legend Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
&amp;lt;br&amp;gt;New Mobile Report Gundam Wing: Endless Waltz&amp;lt;br&amp;gt;Mobile Suit Gundam SEED/SEED Destiny&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Iczer Series&amp;lt;br&amp;gt;Kotetsushin Jeeg&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Linebarrels of Iron&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&amp;lt;br&amp;gt;Beast Machine Attack Dancougar Nova&amp;lt;br&amp;gt;God Soul Combination Godannar&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
True Great Mazinger &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28754</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28754"/>
		<updated>2016-11-21T17:06:04Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver [Unit]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Destiny Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Legend Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
True Great Mazinger &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28753</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28753"/>
		<updated>2016-11-21T17:05:25Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver [Unit]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Destiny Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Legend Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
True Great Mazinger &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28736</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28736"/>
		<updated>2016-11-20T12:09:30Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver [Unit]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;gt; Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; (After clearing stage) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28735</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28735"/>
		<updated>2016-11-20T12:06:14Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver [Unit]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;gt; Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=28726</id>
		<title>Super Robot Wars/BX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=28726"/>
		<updated>2016-11-01T10:46:29Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;プロローグ：&amp;lt;br&amp;gt;Prologue&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１話：動き出す運命&amp;lt;br&amp;gt;Fate Begins to Move&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２話: 決意!引き継がれる意志&amp;lt;br&amp;gt;Determination! The Passed on Will&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３話: ニューヤーク サスぺンス&amp;lt;br&amp;gt;New York Suspense&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Missing Existence&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話: 始まりの鐘&amp;lt;br&amp;gt;Bell of Beginnings&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Absolutely Invincible Combining Robo&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第７話：君が守りたい『何か』&amp;lt;br&amp;gt;Something You Want to Protect&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Head to the Moon with the Nadesico&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：月面の邂逅&amp;lt;br&amp;gt;Encounter on the Moon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：じいちゃんのガンダム&amp;lt;br&amp;gt;Grandpa&#039;s Gundam&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：激突するユニコーン&amp;lt;br&amp;gt;Clashing Unicorn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：守れ!子供達の戦い&amp;lt;br&amp;gt;Protect! The Battle of Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Marida|&#039;&#039;&#039;Marida Optional #1]] - Before NT-D event, Banagher fights Marida &amp;lt;br /&amp;gt; &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Optional #2]] - After NT-D event, Defeat Marida &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #1]] - Kio Defeats Godom&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１０話：皇の浮上&amp;lt;br&amp;gt;Surfacing of the Emperor&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #1]] - Defeat Drake before he retreats &amp;lt;br&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #1]] - Shou Defeats Black Knight &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１１話：巨神との出会い&amp;lt;br&amp;gt;Encounter with The Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１２話：それぞれの決意&amp;lt;br&amp;gt;Our Resolve&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Manon|&#039;&#039;&#039;Manon Mandatory #1]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１３話：ガリアンの目覚め&amp;lt;br&amp;gt;Galient Awakens&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy|&#039;&#039;&#039;Hy Optional #1]] - Jojo Defeats Hy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：無重力の谷&amp;lt;br&amp;gt;The Floating Valley&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;The Wind that Blows Throughout The Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：氷点下での再会&amp;lt;br&amp;gt;Reunion at Sub Zero&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #1]] - J Defeats 1 Enemy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Make Everyone&#039;s Hearts One!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #1]] - Deploy Kouji &amp;lt;br&amp;gt;[[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #2]] - Kouji Defeats 10 Enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ELS移送の護衛ルート&amp;lt;br&amp;gt; Escort ELS Transfer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;日本防衛ルート&amp;lt;br&amp;gt; Defend Japan&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：意志を持った生命体&amp;lt;br&amp;gt;Intent of Life&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Love and Hate! The Remains of an Important Person&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #1]] - Kouji Fights Lorelei first &amp;lt;br&amp;gt; [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #2]] - Kouji Defeats 4 enemies (only mandatory if this route is taken) &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：歴史の裏に消えた者達&amp;lt;br&amp;gt;The People Who Vanished from History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：親と子&amp;lt;br&amp;gt;Parent and Child&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #1]] - Defeat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #2]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #3]] - Defeat Black Knight before he retreats &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：ロストロウランに散る&amp;lt;br&amp;gt;Roustroulam Falls&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：正しき者達&amp;lt;br&amp;gt;Man of Justice&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #2]] - Set Flit as Tactician &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #3]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #2]] - Banagher Defeats 2 enemies &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #3]] - Banagher Convinces Loni when she returns to the map &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #4]] - After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #2]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２１話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Threat! Ancient Mycenean Heritage!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni|&#039;&#039;&#039;Loni Mandatory B #1]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２２話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Do Not Forget Passion&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #1]] - Jin Attacks Belzeb &amp;lt;br&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #2]] - Maria Attacks Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２３話：時の扉&amp;lt;br&amp;gt;Door of Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy |&#039;&#039;&#039;Hy Optional #2]] - Jojo is not defeated by Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #3]] - Jojo Defeats Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #4]] - Set Tactician to Asbeth &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Mandatory #1]] - Shou Attacks Todd &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Optional #1]] - Shou Defeats Todd &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２４話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Blue Giant God vs. Red Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni |&#039;&#039;&#039;Loni Mandatory B #2]] - Banagher Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #5]] - Jojo Attacks Hy &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Mandatory #2]] - Shou Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #2]] - Slarzen Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #3]] - Shou Defeats Todd &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #2]] - Gorg Attacks Bruvictor &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２５話：虹を見た日&amp;lt;br&amp;gt;The Rainbow We Saw That Day&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	 [[#Girard|&#039;&#039;&#039;Girard Mandatory #1]] - Girard Defeats 2 enemies &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #3]] - After Zinnerman event, Banagher Attacks Marida &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Mandatory #1]] - After Audrey event, Banagher lowers Banshee&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Delta Plus |&#039;&#039;&#039;Delta Plus Mandatory #1]] - NPC Riddhe survives until initial enemy wave is defeated  &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：三つの星が集う時&amp;lt;br&amp;gt;When the Three Stars Unite&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #1]] - Set Tactician to Knight Alex &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Draon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #2]] - Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor&amp;quot; attack &amp;lt;br&amp;gt; [[#Loni |&#039;&#039;&#039;Loni Mandatory B #3]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：暗黒の大決戦&amp;lt;br&amp;gt;Great Battle of Darkness&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #1]] - Do not let Enemies in Defense Area&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：友&amp;lt;br&amp;gt;Friend&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：再会、そして別れ&amp;lt;br&amp;gt;A Reunion and Farewell&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Shanalua|&#039;&#039;&#039;Shanalua Mandatory #1]] - Kio Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt;[[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #2]] - Shanalua Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt; [[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #3]] - Shanalua Must Have a kill count over 50 &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #4]] - Set Tactician to either Flit or Wendy &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #1]] - NPC Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory B #4]] - Banagher must have a killcount over 70 &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #1]] - Akito Attacks Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #2]] - Akito Attacks Genichiro &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：惑星に響く歌声&amp;lt;br&amp;gt;Voice that Echoes to the Planet&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：灼熱のユニオン&amp;lt;br&amp;gt;Union is Burning&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #1]] - Andrei or Patrick Defeats 2 enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #6]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Optional #4]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Mandatory #3]] - Shou Defeats Hyper Todd &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;I Want to Live, Flowing Into the Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：devil cross kaiser&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #5]] - Set Tactician to Flit &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #6]] - Kio or Ashe Defeats Zeheart&amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #3]] - Akito Defeats Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #4]] - Akito Defeats Genichiro&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：対の獣と光&amp;lt;br&amp;gt;The Pair of Darkness and Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Marida|&#039;&#039;&#039;Marida Mandatory #2]] - Set Tactician to Otto &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #4]] - Defeat Angelo before he retreats&amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Mandatory #3]] - Marida Defeats 1 Enemy &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #2]] - NPC Riddhe Defeats 1 Enemy&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：AEU戦線&amp;lt;br&amp;gt;AEU Front&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #3]] - Versal Knight Gundam Attacks Neo Black Dragon &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #4]] - Set Tactician to Ciela&amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #2]] - Shou Defeats Black Knight&#039;s Garaba &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #3]] - Shou Defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Determined Kids, With the New Power&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #3]] - Set Tactician to Maria &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #4]] - Jin Attacks Belzeb &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #5]] - Maria Attacks Belzeb before Black Taida appears &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #6]] - Jin Attacks Black Taida &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #3]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：巨神と子供達&amp;lt;br&amp;gt;The Giant God and Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #4]] - Shou&#039;s killcount is over 100 &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #2]] - GekiRyuJin Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #3]] - Let no enemy attack ChoRyuJin before he awakes &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #3]] - Defeat Boehm before Rod is defeated &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #4]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：光る島&amp;lt;br&amp;gt;Shining Island&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #5]] - Defeat Musiy before  Shot &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #5]] - Shou Defeats Black Knight Before Manon event &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #5]] - Set Tactician to Doris &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #6]] - Gorg Convinces Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #7]] - Youta and Jojo Convince Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #8]] - Gorg Defeats Manon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３７話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Advent! Incarnation of the Giant God!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３８話： たったひとつの望み&amp;lt;br&amp;gt;Only One Hope&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #7]] - Natora Attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #8]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #2]] - Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #3]] - Riddhe Defeats 1 enemy &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３９話：どこにでもある『正義』&amp;lt;br&amp;gt;Justice is Everywhere&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Girard|&#039;&#039;&#039;Girard Mandatory #2]] - Kio Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #3]] - Akito Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #4]] - Kio Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #5]] - Akito Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #6]] - Leon Attacks Girard &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #9]] - Natora attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #10]] - Kio attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #3]] - Ashe attacks Zeheart &amp;lt;br&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #4]] - Defeat Zeheart &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #5]] - Set Tactician to Yurika or Ruri&amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４０話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;What Each of Us Holds Dear&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Deen|&#039;&#039;&#039;Deen Mandatory #1]] - Kio Convinces Deen &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #2]] - Kio lowers Deen&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #3]] - Kio&#039;s killcount is over 100 &amp;lt;br&amp;gt;  [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #5]] - Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is over 500 &amp;lt;br&amp;gt; [[#Jovian|&#039;&#039;&#039;Jovian Optional #6]] - Set Tactician to Yurika or Ruri &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #1]] - Set Tactician to Yurika or Ruri &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：君の中の英雄&amp;lt;br&amp;gt;The Hero in You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #11]] - Set Tactician to Flit or Wendy &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #7]] - Each Jovian must get 1 kill each &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;The Song that Connects the Galaxy&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #4]] - ChoRyuJin and GekiRyuJin each defeat 1 enemy &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #1]] - J Defeats Arm Primeval &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #2]] - NPC Munetake must defeat 1 enemy &amp;lt;br&amp;gt;  [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #3]] - NPC Munetake must have over 80% health when Belzeb is defeated &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４３話：Trailblazer&amp;lt;br&amp;gt;Trailblazer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Andrei|&#039;&#039;&#039;Andrei Mandatory #2]] - Set Tactician to Sumeragi &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #3]] - Deploy Andrei &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #4]] - Andrei Defeats 2 enemies&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４４話：光の騎士&amp;lt;br&amp;gt;Knight of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #4]] - Set Tactician to Knight Alex&amp;lt;br&amp;gt; [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #5]] - Versal Knight Gundam defeats Neo Black Dragon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４５話：伝説の光芒&amp;lt;br&amp;gt;Legendary Ray of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Hy|&#039;&#039;&#039;Hy Optional #7]] - Set Tactician to Jojo &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Mandatory #1]] - Jojo Defeats Hy &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Optional #8]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt;  [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #1]] - Uuzben Defeats 1 enemy &amp;lt;br&amp;gt; [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #2]] - Hilmuka&#039;s killcount is over 70 &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #4]] - J Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #5]] - Gai Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #2]] - J and Gai&#039;s combined killcounts are over 200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４６話：心&amp;lt;br&amp;gt;Heart&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #7]] - Jin Attacks Belzeb&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #8]] - Maria Attack Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４７話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;For the Sake of What We Believe In!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #9]] - Set Tactician to Maria&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #10]] - Jin Attacks Waruza &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #11]] - Maria Attacks Waruza &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;  &lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 君と共に&amp;lt;br&amp;gt;Together with You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 受け継がれた未來&amp;lt;br&amp;gt;Inherit the Future&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Danube a1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Lorelei and the Danube a1&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 17, Deploy Kouji (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 17, Kouji defeats 10 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 18B, Kouji is first to fight Lorelei (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 18B, Kouji defeats 4 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; If you take the A route, requirements 1 and 2 are mandatory.  If you take the B route, requirements 3 and 4 are mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Todd&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Todd and the Wryneck &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 23, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 24, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 24, Slarzen fights Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Tactician is Ciela (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 30B, Shou defeats Hyper Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Fulfill Mandatory flags and 2/4 Optional flags. If not taking B route, all preceding flags become Mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Shanalua&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Shanalua and Clanche&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) By Stage 29, Kio must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) By Stage 29, Shanalua must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) By Stage 29, Shanalua&#039;s kill count must be over 50 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Marida&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Marida and Kshatriya&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9A, before NT-D event, Banagher defeats Marida (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 9A, after NT-D event, Player defeats Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 25, after Zinnerman event, Banagher fights Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 25, after Audrey event, Banagher reduces Banshee&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 32, Otto is Tactician (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 32, Defeat Angelo before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 32, Marida defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; If taking Oliver Notes route after Stage 7, Step 3 becomes Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Manon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manon and Manon Guardian&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 12, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 24, Gorg fights Bruvictor (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, defeat Boehm before defeating Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 35, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 36, Tactician is Doris (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 36, Gorg convinces Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 36, Youta and Jojo convince Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 36, Gorg defeats Manon (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Girard&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Girard and Thielva&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, Girard must defeat at least 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 39, Kio convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 39, Akito convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 39, Kio fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Akito fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 39, Leon fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Requirements on Stage 39 can be acquired in any order&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Deen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Deen and Jilsbain&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Kio convinces Deen (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 40, Kio brings Deen below 10% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 40, Kio&#039;s kill count must be above 100 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;AGE Characters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Seric, Zeheart, Leil and Fram&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9B, Kio defeats Godom (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 29, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 29, NPC Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 31A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 31A, Kio or Ashe defeat Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 38, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 38, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 38, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 39, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;12) Stage 39, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;13) Stage 39, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;14) Stage 39, Player defeats Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;15) Stage 40, Kio, Flit, Ashe, Obright, Seric, and Natora must have a combined kill count of 500 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;16) Stage 41, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Trigger all mandatory flags and 3/11 optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Andrei&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Andrei and GN XIV&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 30B, Andrei or Patrick defeat 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 43, Tactician is Sumeragi.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 43, Deploy Andrei (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 43, Andrei defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Choosing B Route makes step 4 no longer Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Neo Byston Well&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Sirbine, Burn Burnings, and Zwauth&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 10, defeat Drake before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 10, Shou defeats Black Knight (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 19B, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 19B, defeat Black Knight before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 33, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 33, Shou defeats Black Knight in Garaba (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 33, Shou defeats Black Knight in Zwauth (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 35, Shou&#039;s kill count is above 100 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 36, Player defeats Musiy before Shot (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 36, Shou defeats Black Knight before the Manon event (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory flags plus 3/5 Optional flags and steps 1, 5, and 9 become Mandatory if not taking B Route.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Jovians&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gen&#039;ichiro, Genpachiro and Saburota &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 29, Akito fights Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 29, Akito fights Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 31A, Akito defeats Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 31A, Akito defeats Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 40, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 41, Each Jovian defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; 4/7 Optional flags required.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Soldat J&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Soldat J and King J-Der&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 16, J defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20B, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, J defeats Arm Primeval (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 45, J fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 45, Gai fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Gai and J&#039;s combined kill count is over 200 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory plus 3/5 Optional.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Uuzben&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Uuzben and Disc&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 45, Uzben defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 45, Hilmuka has over 70 kills (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Hy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hy and Wingal Zee&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 13, Jojo defeats Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Jojo doesn&#039;t lose to Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 23, Jojo defeats Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 23, Tactician is Asbeth (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Jojo fights Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Tactician is Jojo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 45, Jojo defeats Hy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 45, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Complete Mandatory flag and 6/8 Optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Belzeb&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Belzeb and Great Jaaku Satan&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 22, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 22, Maria fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 34, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 34, Maria fights Belzeb before Black Taida appears (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 34, Jin fights Black Taida (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 46, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 46, Maria fights Belzeb (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 47, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 47, Jin fights Waruza (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 47, Maria fights Waruza (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Loni&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Loni&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 19A, defeat Kirkus before Shamblo receives two attacks or is lowered beneath 30% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Banagher convinces Loni when she returns to the map(Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 20A, After an event, Banagher reduces Shamblo&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 21, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 24, Bangher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 26, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 29, Banagher&#039;s kill count is at least 70 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Steps 1-4 are mandatory if taking Route A, Steps 5-8 are mandatory if taking Route B.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE 2:&amp;lt;/b&amp;gt; While you can save Loni, she isn&#039;t playable, don&#039;t freak if you don&#039;t see her on your unit list.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Delta Plus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Delta Plus&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, NPC Riddhe survives until initial enemy wave is defeated (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 32, NPC Riddhe defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 38, Riddhe defeats 1 enemy (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Bros Combination&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;GenRyu and GouRyu Combination Attack&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 27, No Enemies enter Defense Area (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 35, GekiRyuJin defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, Let No Enemies attack ChoRyuJin before he awakes (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, ChoRyuJin and GekiRyuJin each defeat 1 enemy (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;X-Aestivalis&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;X-Aestivalis&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Tactician is Yurika or Ruri (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 42, NPC Munetake defeats 1 enemy (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 42, NPC Munetake must have above 80% HP when Belzeb is defeated (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Baby&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Dragon Baby&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 26, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 26, Defeat Zenonmantha with &amp;quot;Full Armor Knight Gundam&amp;quot; attack (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 33, Vassal Knight Gundam fights Neo Black Dragon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 44, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 44, Defeat Neo Black Dragon with Vassal Knight Gundam (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Dragon Baby joins as a sub-pilot for Vassal Knight Gundam.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28702</id>
		<title>Super Robot Wars/Z/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28702"/>
		<updated>2016-10-08T19:53:29Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit and Pilot Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. Usually denotes temporary characters and units you cannot train/upgrade.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but during or at the end of the stage, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; indicate upgrades/unlocks for existing units and pilots.&lt;br /&gt;
&lt;br /&gt;
Units obtained from the Bazaar are unique and can only be acquired once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Denzel in Virgora Unit 1&amp;lt;br&amp;gt;Toby in Virgora Unit 2&amp;lt;br&amp;gt;Setsuko in Virgora Unit 3 ||  colspan=&amp;quot;2&amp;quot; | Rand and Mel in Gunleon&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;hr&amp;gt;Gain in Gatchiko&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Shinn in Sword Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Rey in Blaze Zaku Phantom&amp;lt;br&amp;gt;Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;Sara Kodama in Panther&amp;lt;br&amp;gt;Gauli in Panther&amp;lt;br&amp;gt;Bello in Panther&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Force Silhouette (Force Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kamille in Gundam Mk-II (white)&amp;lt;br&amp;gt;Quattro in Rick Dias (red)&amp;lt;br&amp;gt;Apolly in Rick Dias (black)&amp;lt;br&amp;gt;Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except Glory Star (Setsuko, Denzel, and Toby) become unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (King Gainer): Overskill Attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier&amp;lt;br&amp;gt;Rag in Xabungle&amp;lt;br&amp;gt;Blume in Trand 11&amp;lt;br&amp;gt;Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Duke in Grendizer&amp;lt;br&amp;gt;Kouji in Double Spazer&amp;lt;br&amp;gt;Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kappei in Zambo Ace ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909&amp;lt;br&amp;gt;Matthieu and Stoner in Terminus 606&amp;lt;br&amp;gt;Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, ??? (Leele) in God Gravion ||  colspan=&amp;quot;2&amp;quot; | Loran in ∀ Gundam (Turn A Gundam)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Toshiya in Space Emperor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Zambo Ace -&amp;gt; Zambot 3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Uchuta and Keiko join as sub-pilots of Zambot 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gran Kaiser): Gran-Knights Attack&amp;lt;br&amp;gt;New attack (God Gravion): Gravity Crescent&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Heizaemon, Gengorou, and Ichitarou in King Beal &amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Apolly, Roberto, Argama)&amp;lt;br&amp;gt;Emma in Nemo, Reccoa in Nemo&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Loran appears as Laura Rolla&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Gundam Hammer, Beam Saber, Beam Rifle (rapid-fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gundam Mk-II (white)): Flying Armor Crash&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be obtained during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the Glory Star (Setsuko, Toby, Denzel) become unavailable following intermission.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Reika, Pierre, and Glen in Aquarion Luna&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gavane in Borjarnon&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Apollo, Sirius, and Sylvia in Solar Aquarion&amp;lt;hr&amp;gt;Joseph in Borjarnon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Setsuko switches to Virgola Unit 1&amp;lt;br&amp;gt;Denzel switches to Virgola Unit 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Orson in Bronco II&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Setsuko (Virgola Unit 1) and Toby (Virgola Unit 2) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Denzel (Virgola Unit 3) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Denzel is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion): Mugen Punch (Infinity Punch)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Maai in Moraba Maai&amp;lt;br&amp;gt;Riia in Moraba Riia&amp;lt;br&amp;gt;Shaia and Mimsy in Glomar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Neo in Windam (commander type)&amp;lt;br&amp;gt;Sting in Chaos Gundam&amp;lt;br&amp;gt;Aule in Abyss Gundam&amp;lt;br&amp;gt;Stella in Gaia Gundam&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mel (sub-pilot of Gunleon) (playing as Rand only) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Main character (Main character mech)&amp;lt;br&amp;gt;Roger in Big O &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(unavailable following intermission)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Virgola Unit 1): Jack Carver (playing as Setsuko only)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909, Matthieu and Stoner in Terminus 606, Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;br&amp;gt;Renton joins as sub-pilot of Nirvash&amp;lt;br&amp;gt;Kamille in Gundam Mk-II (white), Emma in Rick Dias (red), Reccoa in Methuss&amp;lt;br&amp;gt;Quattro in Hyaku Shiki, Apolly in Rick Dias (black), Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;br&amp;gt;Shinn in Force Impulse Gundam, Rey in Blaze Zaku Phantom, Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Sword Silhouette (Sword Impulse Gundam)&amp;lt;br&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kouji in Double Spazer, Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Kappei, Uchuta, and Keiko in Zambot 3&amp;lt;br&amp;gt;Heizaemon, Gengoro, and Ichitaro in King Beal&amp;lt;br&amp;gt;Toshiya in Space Emperor&amp;lt;br&amp;gt;Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, and Leele in God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Space Emperor -&amp;gt; God Sigma&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Julie and Kiraken join as sub-pilots of God Sigma&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Jamil, Sarah Tyrell, Tonya, and Shingo in Freeden&amp;lt;br&amp;gt;Witz in Gundam Airmaster Burst&amp;lt;br&amp;gt;Roybea in Gundam Leopard Destroy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Caris in Vertigo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;br&amp;gt;Gainer in King Gainer, Gain in Gatchiko&amp;lt;br&amp;gt;Gauli in Panther, Sara Kodama in Panther, Bello in Panther&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier, Rag and Blume in Xabungle, Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&amp;lt;br&amp;gt;Loran in Turn A Gundam, Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;Gavane in Borjanon, Joseph in Borjanon&amp;lt;hr&amp;gt;Trand 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Mome joins as sub-pilot of the Glommar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Bronco II -&amp;gt; Orguss&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Factory (Kei, Maai, Riia, Glomar)&amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Emma, Argama)&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Gekko State (Holland, Eureka, Matthieu, Gekko)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Alien defense group (Kouji, Maria, Kappei, King Beal, Toshiya, Touga)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Apollo, Pierre, and Silvia in Solar Aquarion (Set B)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Toby in Virgola Unit 2 (playing as Setsuko only)&amp;lt;br&amp;gt;Mel rejoins as sub-pilot of Gunleon (playing as Rand only)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim  in Shurouga (playing as Rand only)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Reccoa (Methuss), Apolly (Rick Dias (black)), Roberto (Rick Dias (black)), Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;TFO (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! colspan=&amp;quot;2&amp;quot; | Pacific !!  colspan=&amp;quot;2&amp;quot; | Gallia&lt;br /&gt;
|- &lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! colspan=&amp;quot;2&amp;quot; | Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Super Gravitational God Gravion&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;&#039;&#039;Psalm of Planets Eureka seveN&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Space Warrior Baldios&#039;&#039; !!  colspan=&amp;quot;2&amp;quot; | ∀ Gundam&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;UFO Robo Grendizer (Kouji, Maria)&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;&#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Freedom Gundam (???) (NPC)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Dugger and Caprico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Roger in Big O&amp;lt;br&amp;gt;Adette in Dorbeck (red)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in Rick Dias (red) or &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;Katz (pilots Nemo by default) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Tsugumi, Jun, and Apollo in Aquarion Luna (Set E)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama, Freeden and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Adette in Dorbeck (red) &amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (obtained from Bazaar event)&amp;lt;/span&amp;gt;  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in Rick Dias (red) or &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Katz (pilots Nemo by default)&amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;Gekko State group (Eureka, Holland, Matthieu, Hilda, Gekko)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gain (Gatchiko) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;New Bazaar unit (if you chose Pacific route): Caprico&amp;lt;br&amp;gt;New Bazaar unit: Prometheus&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Toby (Virgola Unit 2) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Unit 1 -&amp;gt; Virgola Kai&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#VirgolaPower1|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Toby is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;br&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam X): Satellite Cannon (Gundam X) (at stage deployment)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gatchiko -&amp;gt; Emperanza&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#GatchikoPower1|(More)]]&amp;lt;br&amp;gt;Gain in Emperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower1|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overfreeze Bullet&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ryouma, Hayato, and Benkei in Getter Dragon&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rushrod (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Dorbeck (gray)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Reika, Sirius, and Apollo in Aquarion Luna (Set C)&amp;lt;br&amp;gt;Michiru in Lady Command&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Aquarion Luna (Sets C or D)): Dragon Thunder&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Silvia, Pierre, Jun, and Tsugumi join as sub-pilots for Aquarion.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion gains access to sets A, B, D, and E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Mazinger Z (Kouji, who gets a new helmet, by default)&amp;lt;br&amp;gt;Tetsuya in Great Mazinger&amp;lt;br&amp;gt;Boss, Nuke, and Mucha in Boss Borot, Sayaka in Diana A, Jun in Venus A&amp;lt;hr&amp;gt;TFO (default acquisition time)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Sets A or C)): Mugen Cross (Infinity Cross)&amp;lt;br&amp;gt;New attack (Aquarion Mars (Sets A or C)): Jealous Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki (playing as Rand only, otherwise obtained after Stage 40)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
! Series Used !! colspan=&amp;quot;2&amp;quot; | Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Super Gravitational God Gravion !! colspan=&amp;quot;2&amp;quot; | Getter Robo G&amp;lt;br&amp;gt;Space Warrior Baldios&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Psalm of Planets Eureka seveN&amp;lt;br&amp;gt;Genesis of Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dijeh (at stage deployment)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Government, Galapagos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower2|(More)]]&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;God Gravion&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrrel takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gundam DX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Grankaiser loses Gran-Knights attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Grankaiser -&amp;gt; God Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup [[Super_Robot_Wars/Z/Timeline#GetterPower1|(More)]]&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Ziene in Eliphas&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Orguss powerup&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#OrgussPower1|(More)]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Renton becomes the main pilot of Nirvash.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Eureka (sub-pilot of Nirvash) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Lowen in Chaos Leo ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Lowen in Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Kai -&amp;gt; Virgola VWFS -&amp;gt; Virgola Glory [[Super_Robot_Wars/Z/Timeline#VirgolaPower2|(More)]]&amp;lt;br&amp;gt;Setsuko receives a stat increase (5 to all stats).&amp;lt;br&amp;gt;Unlocked ability (Setsuko): SP Regen&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Renton (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gunleon powerup [[Super_Robot_Wars/Z/Timeline#GunleonPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Gunleon): Pain Shouter and The Heat Crusher&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Gibraltar !! Border !! Renton !! Ships &lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;∀ Gundam !! Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Super Gravitational God Gravion !! Kei&amp;lt;br&amp;gt;Jiron and Chill&amp;lt;br&amp;gt;Garrod&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Renton!! Everyone Else&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33&amp;lt;/center&amp;gt; || Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon || Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam DX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Flick in Jolar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa(Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Orson in Nikick Orson&amp;lt;br&amp;gt;Athena in Nikick Athena&amp;lt;br&amp;gt;Charles in Spearhead (blue)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Freedom Gundam (Kira)(NPC)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup (default acquisition time) [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder (default acquisition time)&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute || Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;36&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;New Bazaar unit: Jenice Kai Enil Custom&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;37&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;38&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Four in Gaplant&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kira (Freedom Gundam) and Archangel become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;39&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | ||  colspan=&amp;quot;2&amp;quot; | Orson in Orguss II (stage deployment)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2 [[Super_Robot_Wars/Z/Timeline#NirvashPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;40&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40S|Other ZEUTH]] (Intermission) ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40R|Other ZEUTH]] (Intermission)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;41&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Athena in Nikick Athena &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be recruited during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units (playing as Setsuko): Galapagos, Jenice Kai Enil Custom&amp;lt;br&amp;gt;New Bazaar unit (both main characters): Golem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;42&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Daitarn 3 and Zambot 3): Space Combination&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Fei in Grantrooper&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Touga (God Gravion) and Eina (sub-pilot of God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses Graviton Tornado Punch attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;43&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All motherships&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;Destiny Gundam (Shinn) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;Legend Gundam (Rey) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Athrun (Savior Gundam) and Meyrin (sub-pilot of Minerva) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Waltfeld in Gaia Gundam (red)&amp;lt;br&amp;gt;Lacus in Eternal&amp;lt;br&amp;gt;Gym in Turn X&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Freedom Gundam -&amp;gt; Strike Freedom Gundam [[Super_Robot_Wars/Z/Timeline#FreedomPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;ν Gundam (Nu Gundam) (Amuro by default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;44&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Touga in God Gravion&amp;lt;br&amp;gt;Mizuki rejoins as sub-pilot of God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Regained attack (God Gravion): Graviton Rifle&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fei in Grantrooper&amp;lt;br&amp;gt;Eina (new look) and Leele rejoin as sub-pilots of Sol Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Gravion -&amp;gt; Sol Gravion [[Super_Robot_Wars/Z/Timeline#GravionPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rubina (Double Spazer by default)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;45&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Birin and Maria Maria in Doran&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Walker Gallier powerup: Walker Gallier Full Power (max range+1)&amp;lt;br&amp;gt;New attack (Walker Gallier): ICBM Toss&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xabungle Unit 2 (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Gabthley, Messala&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;46&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Athrun): SEED&amp;lt;br&amp;gt;Savior Gundam -&amp;gt; Infinity Justice Gundam [[Super_Robot_Wars/Z/Timeline#SaviorPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;hr&amp;gt;Caris in Vertigo&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;47&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Glory powerup [[Super_Robot_Wars/Z/Timeline#VirgolaPower3|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Mail, subpilot of Gunleon): SP Regen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| Intermission || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn (Destiny Gundam) and Lunamaria (Impulse Gundam) become unavailable.&amp;lt;br&amp;gt;Rey (Legend Gundam) and the Minerva are &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;br&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche (Walker Machine pilot)&amp;lt;br&amp;gt;Fatman (Walker Machine pilot)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;48&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinite Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;49&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Dorothy joins as sub-pilot of Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Beck, T-Bone, and Davu in Beck The Great RX3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;50&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanza): Black Hole&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;br&amp;gt;Jaboli in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&amp;lt;br&amp;gt;New Bazaar unit: Blackally ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;Freeden and Iron Gear&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;51&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Rey (Legend Gundam) and the Minerva become unavailable (&#039;&#039;&#039;lost permanently&#039;&#039;&#039; by default).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Haman in Qubeley&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;52&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanzer): Black Hole&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;New Bazaar unit: Blackally&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;53&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;hr&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dorothy added to Big O as sub-pilot&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;br&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;54&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Eternal becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sandman (God Sigma Gravion) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;55&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | 1st half:&amp;lt;br&amp;gt;Sandman in God Sigma Gravion&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Diana and Milan in Soleil &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Sol Gravion and God Sigma Gravion): Choujuu En&#039;ouzan&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Poe in SUMO&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;56&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rey in Legend Gundam&amp;lt;br&amp;gt;Talia and Arthur in Minerva&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Shinn in Destiny Gundam&amp;lt;br&amp;gt;Lunamaria in Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;57&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;58&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage (default acquisition time if you took the Default route)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;59&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Setsuko !!  colspan=&amp;quot;2&amp;quot; | Bad Ending !! Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3 || colspan=&amp;quot;2&amp;quot; |  || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Powerups==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower1&amp;quot;&amp;gt;Stage 7 (Rand): Turn A Gundam powerup: EN+20, Mob+5, Sword, Shield, Hand Chop (Air C -&amp;gt; B), Beam Rifle (Air B -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower1&amp;quot;&amp;gt;Stage 21 (Setsuko): Virgola Unit 1 replaced by Virgola Kai: HP+200, Ray Pistol (damage -300), +Barley Scythe&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GatchikoPower1&amp;quot;&amp;gt;Stage 22: Gatchiko changed to Emperanza: HP+700, EN+50, Mob+10, Armor+150, Flying, Photon Mat, Overskill, Air C-&amp;gt; A, Water C -&amp;gt; B, 76mm quick-fire cannon (damage +200, Air B -&amp;gt; A, Space C -&amp;gt; A), Brunhilde&#039;s Arm (damage +200, Air B -&amp;gt; A, Water C -&amp;gt; A, Space C -&amp;gt; A), Quick-fire Cannon (rapidfire) (damage +400, Hit+5, Air B -&amp;gt; A, Space C -&amp;gt; A), Black Southern Cross (damage +400, Ammo+1, Will Req-10, Space C -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower1&amp;quot;&amp;gt;Stage 22: King Gainer powerup: HP+200, EN+20, Hit+5, attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower2&amp;quot;&amp;gt;Stage 27 (Setsuko): Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (Range 1 -&amp;gt; 1~2)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GetterPower1&amp;quot;&amp;gt;Stage 28 (Rand): Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&lt;br /&gt;
* &amp;lt;span id=&amp;quot;OrgussPower1&amp;quot;&amp;gt;Stage 29 (Rand): Orguss powerup: HP+200 HP, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower2&amp;quot;&amp;gt;Stage 32 (Setsuko): Virgola Kai changed to Virgola Glory (vis-a-vis Virgola VWFS): HP+200, EN+30, Mob+5, Hit+5, Armor+50, Movement+1, Flying, Ray Pistol (damage +200, Air B -&amp;gt; A), Herb Strike (damage +200), Stray Turret -&amp;gt; Buoy Stray Turret (damage +200), -Barley Scythe, Jack Carver -&amp;gt; Nautilus Carver (damage +400, Max Range+1, Air B -&amp;gt; A), +High Stray Turret, Ray Stray Turret -&amp;gt; The Glory Star (damage +400, Will Req+10)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GunleonPower1&amp;quot;&amp;gt;Stage 32 (Rand): Gunleon powerup: EN+30, Mob+10, Resupply&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZambotPower1&amp;quot;&amp;gt;Stage 33 (Border): Zambot 3 powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BaldiosPower1&amp;quot;&amp;gt;Stage 33 (Ships): Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GodSigmaPower1&amp;quot;&amp;gt;Stage 34 (Border): God Sigma powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BigOPower1&amp;quot;&amp;gt;Stage 34 (Renton) (also stage 35 on both Rand routes): Big O powerup: Hit+5, Movement+1, Punch (Air - -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower1&amp;quot;&amp;gt;Stage 39 (Rand): Nirvash changed to Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell&lt;br /&gt;
* &amp;lt;span id=&amp;quot;FreedomPower1&amp;quot;&amp;gt;Stage 43: Freedom Gundam -&amp;gt; Strike Freedom Gundam: HP+300, Armor+50, PS Armor -&amp;gt; VPS Armor, Beam Saber (Hit-5), Beam Rifle -&amp;gt; High Energy Beam Rifle(damage +500, Max Range+1, Hit-5), Beam Rifle (rapidfire) (+Post Move, Max Range-2, Hit-5, Water B -&amp;gt; C), +Callidus, +Super Dragoon, Hi-Mat Full Burst -&amp;gt; Dragoon Full Burst (damage +500, WillReq+20, Crit-5)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GravionPower1&amp;quot;&amp;gt;Stage 44: God Gravion changed to Sol Gravion: HP+300, EN+20, Mob+5, Armor+100, all attacks become available, Graviton Pressure Punch -&amp;gt; Sol Graviton Crusher Punch (damage -100, Ammo+2), Graviton Rifle -&amp;gt; Sol Graviton Cannon (damage +200), Graviton Sword -&amp;gt; Sol Graviton Flinger (damage +200), Graviton Missile -&amp;gt; Sol Graviton Missile (damage +200), Graviton Tornado Punch -&amp;gt; Sol Graviton Spiral Crusher Punch (damage +200, Hit+5), Graviton Ark -&amp;gt; Sol Graviton Nova (damage +200), Gravity Crescent -&amp;gt; G-Gladius Attack (damage +200, Hit+10), Choujuuken (damage +700, Hit-15, +NoSzPen)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;WalkerGPower1&amp;quot;&amp;gt;Stage 45: Walker Gallier powerup: Walker Gallier Full Power (max range+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;SaviorPower1&amp;quot;&amp;gt;Stage 46: Savior Gundam replaced by Infinity Justice Gundam: (HP+600, EN+45, Mob+5, Armor+50, EN Regen(S), 20mm CIWS -&amp;gt; 17.5mm CIWS (damage +100), High Energy Beam Rifle (damage +300), Beam Saber (damage+500), -Amfortas, Beam Rifle (rapidfire) (damage +100, Max Range-1, Crit-5), +Fatum 01&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower3&amp;quot;&amp;gt;Stage 47 (Setsuko): Virgola Glory powerup: EN Regen(S), High Stray Turret (damage +300), Nautilus Carver (damage +500), The Glory Star (damage +500)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Term909Power1&amp;quot;&amp;gt;Stage 47 (both routes): Terminus 909 replaced by Terminus 303 (Devilfish): HP+400, EN+10, Mob+5, all attacks&#039; Max Range+1, Boomerang Knife -&amp;gt; Homing Missile (Melee -&amp;gt; Ranged, damage +400, -Free, Ammo=10), Long Range Laser Cannon (damage +400, Ammo+2), Charge (damage +700, EN-10), Long Range Laser Cannon (damage +400, Ammo+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZetaGPower1&amp;quot;&amp;gt;Stage 49 (default), stage 56(default), stage 51 (ZEUTH) or stage 56 (ZEUTH): Zeta Gundam powerup: EN+30, Biosensor, Psychofield (when Biosensor active)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower3&amp;quot;&amp;gt;Stage 50 (default) or stage 52 (ZEUTH): Turn A Gundam powerup: HP+400, EN+40, Hit+5, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower2&amp;quot;&amp;gt;Stage 50 (ZEUTH) or stage 52 (default): King Gainer powerup: HP+200, EN+20, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower2&amp;quot;&amp;gt;Final stage (both routes) (good ending): Nirvash spec. 2 changed to Nirvash spec. 3: EN+80, Mob+20, Boomerang Knife -&amp;gt; Punch (PLA -&amp;gt; -, damage +1600, Crit+5, Ground B -&amp;gt; A, Water C -&amp;gt; A), -Cutback Drop Turn, -Confusion Tactics, -Charge, -Seven Swell, +Beam&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40S&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Setsuko, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;Gundam XX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrell takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;br&amp;gt;Orguss powerup: HP+200, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&amp;lt;br&amp;gt;Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;br&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell (!)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Renton becomes the main pilot of Nirvash spec. 2, Eureka becomes sub-pilot&amp;lt;br&amp;gt;All PP obtained by Eureka is transferred to Renton.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, who gets a new look): Zeal&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam XX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup: Hit+5, Movement+1, Punch Air (- -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Duke in Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;Olson in Orguss II&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40R&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Rand, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (range 1 -&amp;gt; 1~2)&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;br&amp;gt;Grankaiser -&amp;gt; Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;br&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage43&amp;quot;&amp;gt;On stage 43, the ZAFT Red are reshuffled in light of the new mechs. The changes include Shinn to the Destiny, Rey to the Legend, as well as...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Impulse Gundam can now be piloted by others (Lunamaria by default)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&amp;lt;br&amp;gt;Rey can no longer pilot units other than the Legend Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage57&amp;quot;&amp;gt;On stage 57 (both routes), Sirius rejoins ZEUTH. These are the other unlocks:&lt;br /&gt;
&lt;br /&gt;
 During the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set A&amp;lt;br&amp;gt;Aquarion Alpha gains access to set A&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set C&amp;lt;br&amp;gt;Aquarion Alpha gains access to Sets C, D, and E&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28701</id>
		<title>Super Robot Wars/Z/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28701"/>
		<updated>2016-10-08T19:52:36Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit and Pilot Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. Usually denotes temporary characters and units you cannot train/upgrade.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but during or at the end of the stage, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; indicate upgrades/unlocks for existing units and pilots.&lt;br /&gt;
&lt;br /&gt;
Units obtained from the Bazaar are unique and can only be acquired once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Denzel in Virgora Unit 1&amp;lt;br&amp;gt;Toby in Virgora Unit 2&amp;lt;br&amp;gt;Setsuko in Virgora Unit 3 ||  colspan=&amp;quot;2&amp;quot; | Rand and Mel in Gunleon&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;hr&amp;gt;Gain in Gatchiko&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Shinn in Sword Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Rey in Blaze Zaku Phantom&amp;lt;br&amp;gt;Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;Sara Kodama in Panther&amp;lt;br&amp;gt;Gauli in Panther&amp;lt;br&amp;gt;Bello in Panther&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Force Silhouette (Force Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kamille in Gundam Mk-II (white)&amp;lt;br&amp;gt;Quattro in Rick Dias (red)&amp;lt;br&amp;gt;Apolly in Rick Dias (black)&amp;lt;br&amp;gt;Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except Glory Star (Setsuko, Denzel, and Toby) become unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (King Gainer): Overskill Attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier&amp;lt;br&amp;gt;Rag in Xabungle&amp;lt;br&amp;gt;Blume in Trand 11&amp;lt;br&amp;gt;Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Duke in Grendizer&amp;lt;br&amp;gt;Kouji in Double Spazer&amp;lt;br&amp;gt;Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kappei in Zambo Ace ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909&amp;lt;br&amp;gt;Matthieu and Stoner in Terminus 606&amp;lt;br&amp;gt;Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, ??? (Leele) in God Gravion ||  colspan=&amp;quot;2&amp;quot; | Loran in ∀ Gundam (Turn A Gundam)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Toshiya in Space Emperor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Zambo Ace -&amp;gt; Zambot 3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Uchuta and Keiko join as sub-pilots of Zambot 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gran Kaiser): Gran-Knights Attack&amp;lt;br&amp;gt;New attack (God Gravion): Gravity Crescent&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Heizaemon, Gengorou, and Ichitarou in King Beal &amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Apolly, Roberto, Argama)&amp;lt;br&amp;gt;Emma in Nemo, Reccoa in Nemo&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Loran appears as Laura Rolla&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Gundam Hammer, Beam Saber, Beam Rifle (rapid-fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gundam Mk-II (white)): Flying Armor Crash&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be obtained during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the Glory Star (Setsuko, Toby, Denzel) become unavailable following intermission.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Reika, Pierre, and Glen in Aquarion Luna&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gavane in Borjarnon&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Apollo, Sirius, and Sylvia in Solar Aquarion&amp;lt;hr&amp;gt;Joseph in Borjarnon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Setsuko switches to Virgola Unit 1&amp;lt;br&amp;gt;Denzel switches to Virgola Unit 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Orson in Bronco II&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Setsuko (Virgola Unit 1) and Toby (Virgola Unit 2) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Denzel (Virgola Unit 3) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Denzel is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion): Mugen Punch (Infinity Punch)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Maai in Moraba Maai&amp;lt;br&amp;gt;Riia in Moraba Riia&amp;lt;br&amp;gt;Shaia and Mimsy in Glomar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Neo in Windam (commander type)&amp;lt;br&amp;gt;Sting in Chaos Gundam&amp;lt;br&amp;gt;Aule in Abyss Gundam&amp;lt;br&amp;gt;Stella in Gaia Gundam&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mel (sub-pilot of Gunleon) (playing as Rand only) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Main character (Main character mech)&amp;lt;br&amp;gt;Roger in Big O &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(unavailable following intermission)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Virgola Unit 1): Jack Carver (playing as Setsuko only)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909, Matthieu and Stoner in Terminus 606, Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;br&amp;gt;Renton joins as sub-pilot of Nirvash&amp;lt;br&amp;gt;Kamille in Gundam Mk-II (white), Emma in Rick Dias (red), Reccoa in Methuss&amp;lt;br&amp;gt;Quattro in Hyaku Shiki, Apolly in Rick Dias (black), Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;br&amp;gt;Shinn in Force Impulse Gundam, Rey in Blaze Zaku Phantom, Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Sword Silhouette (Sword Impulse Gundam)&amp;lt;br&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kouji in Double Spazer, Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Kappei, Uchuta, and Keiko in Zambot 3&amp;lt;br&amp;gt;Heizaemon, Gengoro, and Ichitaro in King Beal&amp;lt;br&amp;gt;Toshiya in Space Emperor&amp;lt;br&amp;gt;Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, and Leele in God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Space Emperor -&amp;gt; God Sigma&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Julie and Kiraken join as sub-pilots of God Sigma&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Jamil, Sarah Tyrell, Tonya, and Shingo in Freeden&amp;lt;br&amp;gt;Witz in Gundam Airmaster Burst&amp;lt;br&amp;gt;Roybea in Gundam Leopard Destroy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Caris in Vertigo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;br&amp;gt;Gainer in King Gainer, Gain in Gatchiko&amp;lt;br&amp;gt;Gauli in Panther, Sara Kodama in Panther, Bello in Panther&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier, Rag and Blume in Xabungle, Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&amp;lt;br&amp;gt;Loran in Turn A Gundam, Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;Gavane in Borjanon, Joseph in Borjanon&amp;lt;hr&amp;gt;Trand 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Mome joins as sub-pilot of the Glommar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Bronco II -&amp;gt; Orguss&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Factory (Kei, Maai, Riia, Glomar)&amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Emma, Argama)&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Gekko State (Holland, Eureka, Matthieu, Gekko)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Alien defense group (Kouji, Maria, Kappei, King Beal, Toshiya, Touga)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Apollo, Pierre, and Silvia in Solar Aquarion (Set B)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Toby in Virgola Unit 2 (playing as Setsuko only)&amp;lt;br&amp;gt;Mel rejoins as sub-pilot of Gunleon (playing as Rand only)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim  in Shurouga (playing as Rand only)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Reccoa (Methuss), Apolly (Rick Dias (black)), Roberto (Rick Dias (black)), Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;TFO (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! colspan=&amp;quot;2&amp;quot; | Pacific !!  colspan=&amp;quot;2&amp;quot; | Gallia&lt;br /&gt;
|- &lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! colspan=&amp;quot;2&amp;quot; | Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Super Gravitational God Gravion&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;&#039;&#039;Psalm of Planets Eureka seveN&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Space Warrior Baldios&#039;&#039; !!  colspan=&amp;quot;2&amp;quot; | ∀ Gundam&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;UFO Robo Grendizer (Kouji, Maria)&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;&#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Freedom Gundam (???) (NPC)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Dugger and Caprico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Roger in Big O&amp;lt;br&amp;gt;Adette in Dorbeck (red)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in Rick Dias (red) or &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;Katz (pilots Nemo by default) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Tsugumi, Jun, and Apollo in Aquarion Luna (Set E)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama, Freeden and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Adette in Dorbeck (red) &amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (obtained from Bazaar event)&amp;lt;/span&amp;gt;  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Katz (pilots Nemo by default)&amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;Gekko State group (Eureka, Holland, Matthieu, Hilda, Gekko)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gain (Gatchiko) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;New Bazaar unit (if you chose Pacific route): Caprico&amp;lt;br&amp;gt;New Bazaar unit: Prometheus&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Toby (Virgola Unit 2) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Unit 1 -&amp;gt; Virgola Kai&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#VirgolaPower1|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Toby is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;br&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam X): Satellite Cannon (Gundam X) (at stage deployment)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gatchiko -&amp;gt; Emperanza&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#GatchikoPower1|(More)]]&amp;lt;br&amp;gt;Gain in Emperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower1|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overfreeze Bullet&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ryouma, Hayato, and Benkei in Getter Dragon&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rushrod (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Dorbeck (gray)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Reika, Sirius, and Apollo in Aquarion Luna (Set C)&amp;lt;br&amp;gt;Michiru in Lady Command&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Aquarion Luna (Sets C or D)): Dragon Thunder&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Silvia, Pierre, Jun, and Tsugumi join as sub-pilots for Aquarion.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion gains access to sets A, B, D, and E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Mazinger Z (Kouji, who gets a new helmet, by default)&amp;lt;br&amp;gt;Tetsuya in Great Mazinger&amp;lt;br&amp;gt;Boss, Nuke, and Mucha in Boss Borot, Sayaka in Diana A, Jun in Venus A&amp;lt;hr&amp;gt;TFO (default acquisition time)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Sets A or C)): Mugen Cross (Infinity Cross)&amp;lt;br&amp;gt;New attack (Aquarion Mars (Sets A or C)): Jealous Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki (playing as Rand only, otherwise obtained after Stage 40)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
! Series Used !! colspan=&amp;quot;2&amp;quot; | Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Super Gravitational God Gravion !! colspan=&amp;quot;2&amp;quot; | Getter Robo G&amp;lt;br&amp;gt;Space Warrior Baldios&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Psalm of Planets Eureka seveN&amp;lt;br&amp;gt;Genesis of Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dijeh (at stage deployment)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Government, Galapagos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower2|(More)]]&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;God Gravion&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrrel takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gundam DX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Grankaiser loses Gran-Knights attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Grankaiser -&amp;gt; God Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup [[Super_Robot_Wars/Z/Timeline#GetterPower1|(More)]]&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Ziene in Eliphas&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Orguss powerup&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#OrgussPower1|(More)]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Renton becomes the main pilot of Nirvash.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Eureka (sub-pilot of Nirvash) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Lowen in Chaos Leo ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Lowen in Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Kai -&amp;gt; Virgola VWFS -&amp;gt; Virgola Glory [[Super_Robot_Wars/Z/Timeline#VirgolaPower2|(More)]]&amp;lt;br&amp;gt;Setsuko receives a stat increase (5 to all stats).&amp;lt;br&amp;gt;Unlocked ability (Setsuko): SP Regen&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Renton (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gunleon powerup [[Super_Robot_Wars/Z/Timeline#GunleonPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Gunleon): Pain Shouter and The Heat Crusher&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Gibraltar !! Border !! Renton !! Ships &lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;∀ Gundam !! Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Super Gravitational God Gravion !! Kei&amp;lt;br&amp;gt;Jiron and Chill&amp;lt;br&amp;gt;Garrod&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Renton!! Everyone Else&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33&amp;lt;/center&amp;gt; || Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon || Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam DX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Flick in Jolar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa(Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Orson in Nikick Orson&amp;lt;br&amp;gt;Athena in Nikick Athena&amp;lt;br&amp;gt;Charles in Spearhead (blue)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Freedom Gundam (Kira)(NPC)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup (default acquisition time) [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder (default acquisition time)&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute || Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;36&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;New Bazaar unit: Jenice Kai Enil Custom&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;37&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;38&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Four in Gaplant&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kira (Freedom Gundam) and Archangel become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;39&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | ||  colspan=&amp;quot;2&amp;quot; | Orson in Orguss II (stage deployment)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2 [[Super_Robot_Wars/Z/Timeline#NirvashPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;40&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40S|Other ZEUTH]] (Intermission) ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40R|Other ZEUTH]] (Intermission)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;41&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Athena in Nikick Athena &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be recruited during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units (playing as Setsuko): Galapagos, Jenice Kai Enil Custom&amp;lt;br&amp;gt;New Bazaar unit (both main characters): Golem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;42&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Daitarn 3 and Zambot 3): Space Combination&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Fei in Grantrooper&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Touga (God Gravion) and Eina (sub-pilot of God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses Graviton Tornado Punch attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;43&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All motherships&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;Destiny Gundam (Shinn) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;Legend Gundam (Rey) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Athrun (Savior Gundam) and Meyrin (sub-pilot of Minerva) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Waltfeld in Gaia Gundam (red)&amp;lt;br&amp;gt;Lacus in Eternal&amp;lt;br&amp;gt;Gym in Turn X&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Freedom Gundam -&amp;gt; Strike Freedom Gundam [[Super_Robot_Wars/Z/Timeline#FreedomPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;ν Gundam (Nu Gundam) (Amuro by default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;44&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Touga in God Gravion&amp;lt;br&amp;gt;Mizuki rejoins as sub-pilot of God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Regained attack (God Gravion): Graviton Rifle&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fei in Grantrooper&amp;lt;br&amp;gt;Eina (new look) and Leele rejoin as sub-pilots of Sol Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Gravion -&amp;gt; Sol Gravion [[Super_Robot_Wars/Z/Timeline#GravionPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rubina (Double Spazer by default)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;45&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Birin and Maria Maria in Doran&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Walker Gallier powerup: Walker Gallier Full Power (max range+1)&amp;lt;br&amp;gt;New attack (Walker Gallier): ICBM Toss&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xabungle Unit 2 (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Gabthley, Messala&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;46&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Athrun): SEED&amp;lt;br&amp;gt;Savior Gundam -&amp;gt; Infinity Justice Gundam [[Super_Robot_Wars/Z/Timeline#SaviorPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;hr&amp;gt;Caris in Vertigo&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;47&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Glory powerup [[Super_Robot_Wars/Z/Timeline#VirgolaPower3|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Mail, subpilot of Gunleon): SP Regen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| Intermission || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn (Destiny Gundam) and Lunamaria (Impulse Gundam) become unavailable.&amp;lt;br&amp;gt;Rey (Legend Gundam) and the Minerva are &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;br&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche (Walker Machine pilot)&amp;lt;br&amp;gt;Fatman (Walker Machine pilot)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;48&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinite Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;49&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Dorothy joins as sub-pilot of Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Beck, T-Bone, and Davu in Beck The Great RX3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;50&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanza): Black Hole&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;br&amp;gt;Jaboli in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&amp;lt;br&amp;gt;New Bazaar unit: Blackally ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;Freeden and Iron Gear&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;51&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Rey (Legend Gundam) and the Minerva become unavailable (&#039;&#039;&#039;lost permanently&#039;&#039;&#039; by default).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Haman in Qubeley&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;52&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanzer): Black Hole&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;New Bazaar unit: Blackally&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;53&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;hr&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dorothy added to Big O as sub-pilot&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;br&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;54&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Eternal becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sandman (God Sigma Gravion) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;55&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | 1st half:&amp;lt;br&amp;gt;Sandman in God Sigma Gravion&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Diana and Milan in Soleil &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Sol Gravion and God Sigma Gravion): Choujuu En&#039;ouzan&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Poe in SUMO&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;56&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rey in Legend Gundam&amp;lt;br&amp;gt;Talia and Arthur in Minerva&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Shinn in Destiny Gundam&amp;lt;br&amp;gt;Lunamaria in Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;57&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;58&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage (default acquisition time if you took the Default route)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;59&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Setsuko !!  colspan=&amp;quot;2&amp;quot; | Bad Ending !! Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3 || colspan=&amp;quot;2&amp;quot; |  || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Powerups==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower1&amp;quot;&amp;gt;Stage 7 (Rand): Turn A Gundam powerup: EN+20, Mob+5, Sword, Shield, Hand Chop (Air C -&amp;gt; B), Beam Rifle (Air B -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower1&amp;quot;&amp;gt;Stage 21 (Setsuko): Virgola Unit 1 replaced by Virgola Kai: HP+200, Ray Pistol (damage -300), +Barley Scythe&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GatchikoPower1&amp;quot;&amp;gt;Stage 22: Gatchiko changed to Emperanza: HP+700, EN+50, Mob+10, Armor+150, Flying, Photon Mat, Overskill, Air C-&amp;gt; A, Water C -&amp;gt; B, 76mm quick-fire cannon (damage +200, Air B -&amp;gt; A, Space C -&amp;gt; A), Brunhilde&#039;s Arm (damage +200, Air B -&amp;gt; A, Water C -&amp;gt; A, Space C -&amp;gt; A), Quick-fire Cannon (rapidfire) (damage +400, Hit+5, Air B -&amp;gt; A, Space C -&amp;gt; A), Black Southern Cross (damage +400, Ammo+1, Will Req-10, Space C -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower1&amp;quot;&amp;gt;Stage 22: King Gainer powerup: HP+200, EN+20, Hit+5, attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower2&amp;quot;&amp;gt;Stage 27 (Setsuko): Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (Range 1 -&amp;gt; 1~2)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GetterPower1&amp;quot;&amp;gt;Stage 28 (Rand): Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&lt;br /&gt;
* &amp;lt;span id=&amp;quot;OrgussPower1&amp;quot;&amp;gt;Stage 29 (Rand): Orguss powerup: HP+200 HP, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower2&amp;quot;&amp;gt;Stage 32 (Setsuko): Virgola Kai changed to Virgola Glory (vis-a-vis Virgola VWFS): HP+200, EN+30, Mob+5, Hit+5, Armor+50, Movement+1, Flying, Ray Pistol (damage +200, Air B -&amp;gt; A), Herb Strike (damage +200), Stray Turret -&amp;gt; Buoy Stray Turret (damage +200), -Barley Scythe, Jack Carver -&amp;gt; Nautilus Carver (damage +400, Max Range+1, Air B -&amp;gt; A), +High Stray Turret, Ray Stray Turret -&amp;gt; The Glory Star (damage +400, Will Req+10)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GunleonPower1&amp;quot;&amp;gt;Stage 32 (Rand): Gunleon powerup: EN+30, Mob+10, Resupply&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZambotPower1&amp;quot;&amp;gt;Stage 33 (Border): Zambot 3 powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BaldiosPower1&amp;quot;&amp;gt;Stage 33 (Ships): Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GodSigmaPower1&amp;quot;&amp;gt;Stage 34 (Border): God Sigma powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BigOPower1&amp;quot;&amp;gt;Stage 34 (Renton) (also stage 35 on both Rand routes): Big O powerup: Hit+5, Movement+1, Punch (Air - -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower1&amp;quot;&amp;gt;Stage 39 (Rand): Nirvash changed to Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell&lt;br /&gt;
* &amp;lt;span id=&amp;quot;FreedomPower1&amp;quot;&amp;gt;Stage 43: Freedom Gundam -&amp;gt; Strike Freedom Gundam: HP+300, Armor+50, PS Armor -&amp;gt; VPS Armor, Beam Saber (Hit-5), Beam Rifle -&amp;gt; High Energy Beam Rifle(damage +500, Max Range+1, Hit-5), Beam Rifle (rapidfire) (+Post Move, Max Range-2, Hit-5, Water B -&amp;gt; C), +Callidus, +Super Dragoon, Hi-Mat Full Burst -&amp;gt; Dragoon Full Burst (damage +500, WillReq+20, Crit-5)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GravionPower1&amp;quot;&amp;gt;Stage 44: God Gravion changed to Sol Gravion: HP+300, EN+20, Mob+5, Armor+100, all attacks become available, Graviton Pressure Punch -&amp;gt; Sol Graviton Crusher Punch (damage -100, Ammo+2), Graviton Rifle -&amp;gt; Sol Graviton Cannon (damage +200), Graviton Sword -&amp;gt; Sol Graviton Flinger (damage +200), Graviton Missile -&amp;gt; Sol Graviton Missile (damage +200), Graviton Tornado Punch -&amp;gt; Sol Graviton Spiral Crusher Punch (damage +200, Hit+5), Graviton Ark -&amp;gt; Sol Graviton Nova (damage +200), Gravity Crescent -&amp;gt; G-Gladius Attack (damage +200, Hit+10), Choujuuken (damage +700, Hit-15, +NoSzPen)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;WalkerGPower1&amp;quot;&amp;gt;Stage 45: Walker Gallier powerup: Walker Gallier Full Power (max range+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;SaviorPower1&amp;quot;&amp;gt;Stage 46: Savior Gundam replaced by Infinity Justice Gundam: (HP+600, EN+45, Mob+5, Armor+50, EN Regen(S), 20mm CIWS -&amp;gt; 17.5mm CIWS (damage +100), High Energy Beam Rifle (damage +300), Beam Saber (damage+500), -Amfortas, Beam Rifle (rapidfire) (damage +100, Max Range-1, Crit-5), +Fatum 01&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower3&amp;quot;&amp;gt;Stage 47 (Setsuko): Virgola Glory powerup: EN Regen(S), High Stray Turret (damage +300), Nautilus Carver (damage +500), The Glory Star (damage +500)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Term909Power1&amp;quot;&amp;gt;Stage 47 (both routes): Terminus 909 replaced by Terminus 303 (Devilfish): HP+400, EN+10, Mob+5, all attacks&#039; Max Range+1, Boomerang Knife -&amp;gt; Homing Missile (Melee -&amp;gt; Ranged, damage +400, -Free, Ammo=10), Long Range Laser Cannon (damage +400, Ammo+2), Charge (damage +700, EN-10), Long Range Laser Cannon (damage +400, Ammo+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZetaGPower1&amp;quot;&amp;gt;Stage 49 (default), stage 56(default), stage 51 (ZEUTH) or stage 56 (ZEUTH): Zeta Gundam powerup: EN+30, Biosensor, Psychofield (when Biosensor active)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower3&amp;quot;&amp;gt;Stage 50 (default) or stage 52 (ZEUTH): Turn A Gundam powerup: HP+400, EN+40, Hit+5, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower2&amp;quot;&amp;gt;Stage 50 (ZEUTH) or stage 52 (default): King Gainer powerup: HP+200, EN+20, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower2&amp;quot;&amp;gt;Final stage (both routes) (good ending): Nirvash spec. 2 changed to Nirvash spec. 3: EN+80, Mob+20, Boomerang Knife -&amp;gt; Punch (PLA -&amp;gt; -, damage +1600, Crit+5, Ground B -&amp;gt; A, Water C -&amp;gt; A), -Cutback Drop Turn, -Confusion Tactics, -Charge, -Seven Swell, +Beam&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40S&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Setsuko, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;Gundam XX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrell takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;br&amp;gt;Orguss powerup: HP+200, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&amp;lt;br&amp;gt;Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;br&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell (!)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Renton becomes the main pilot of Nirvash spec. 2, Eureka becomes sub-pilot&amp;lt;br&amp;gt;All PP obtained by Eureka is transferred to Renton.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, who gets a new look): Zeal&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam XX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup: Hit+5, Movement+1, Punch Air (- -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Duke in Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;Olson in Orguss II&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40R&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Rand, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (range 1 -&amp;gt; 1~2)&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;br&amp;gt;Grankaiser -&amp;gt; Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;br&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage43&amp;quot;&amp;gt;On stage 43, the ZAFT Red are reshuffled in light of the new mechs. The changes include Shinn to the Destiny, Rey to the Legend, as well as...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Impulse Gundam can now be piloted by others (Lunamaria by default)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&amp;lt;br&amp;gt;Rey can no longer pilot units other than the Legend Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage57&amp;quot;&amp;gt;On stage 57 (both routes), Sirius rejoins ZEUTH. These are the other unlocks:&lt;br /&gt;
&lt;br /&gt;
 During the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set A&amp;lt;br&amp;gt;Aquarion Alpha gains access to set A&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set C&amp;lt;br&amp;gt;Aquarion Alpha gains access to Sets C, D, and E&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28700</id>
		<title>Super Robot Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28700"/>
		<updated>2016-10-08T19:34:14Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video_Games]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロポット大戦&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Super Robot Wars is a long running Japanese turn-based strategy game series featuring popular Mecha robots from Anime shows.&lt;br /&gt;
= General Data =&lt;br /&gt;
*[[/Master Series list|Master Series list]]&lt;br /&gt;
*[[Units_List/Banpresto_Originals|Master Banpresto Original Units List]]&lt;br /&gt;
*[[/Characters/Banpresto_Original_Characters_List|Master Banpresto Original Characters List]]&lt;br /&gt;
*[[/Glossary|SRW Glossary]]&lt;br /&gt;
*[[/Sales Data|SRW Sales Data]]&lt;br /&gt;
*[[/New Game Template|New Game Template]]&lt;br /&gt;
*[[/Master_Seishin_list|Master Spirit Command List]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
*  [[/Checklist|To do list]] - List of pages for games that need to be done.&lt;br /&gt;
&lt;br /&gt;
= Upcoming Games =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2017&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= In-depth Info =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD| Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4&lt;br /&gt;
 &amp;lt;td&amp;gt;2016/06/30&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2014/04/10&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2015/04/02&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&amp;lt;!--Sort Decending by Date--&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;Sys&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
 &amp;lt;th&amp;gt;New Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; TBA 2017&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger ZERO vs The Dark Emperor, Mobile Suit Gundam: Hathaway’s Flash, Mobile Suit Crossbone Gundam: Skull Heart, Mobile Suit Crossbone Gundam: Steel Seven, Cross Ange: Rondo of Angel and Dragon, Space Battleship Yamato 2199, The Brave Express Might Gaine&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD|Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/PS4&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/06/30&lt;br /&gt;
2016/08/05&lt;br /&gt;
(SEA/PS4)&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW J, SRW GC, SRW OG Saga: Endless Frontier, The Great Battle 2: Last Fighter Twin, SRW OG: Record of Fallin&#039; Deceased X (Novel)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt; CR Super Robot Wars OG&lt;br /&gt;
 &amp;lt;td&amp;gt; Pachinko&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/02&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW OG The Inspector&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
 &amp;lt;td&amp;gt; Star Driver, Zegapain, Special Armored Battalion Dorvack, Lightspeed Electroid Albegas, Code Geass: OZ the Reflection, Idolmaster: Xenoglossia, Code Geass: Akito the Exiled, Crayon Shin-chan (Kantam Robo only), Armor Hunter Mellowlink, Godzilla x Mechagodzilla&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/BX|Super Robot Wars BX]]&lt;br /&gt;
 &amp;lt;td&amp;gt; 3DS&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/08/20&lt;br /&gt;
 &amp;lt;td&amp;gt; Panzer World Galient, Giant Gorg, Gundam AGE, Macross 30, SD Gundam Gaiden&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.R|The 3rd Super Robot Wars Z: Rengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Standalone DLC, released with first editions of Z3.2. Contains 15 scenarios for the Z only OG characters.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Top wo Nerae 2: Diebuster, Suisei no Gargantia, Rebuild of Evangelion 3.0: You Can (Not) Redo, Full Metal Panic (Novels), Armored Trooper VOTOMS: Alone Again, Armored Trooper VOTOMS: Phantom Chapter.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_F|Super Robot Wars OG Saga: &amp;lt;br&amp;gt;The Lord of Elemental F Coffin Of The End]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/08/29&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1HD|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/25&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/10&lt;br /&gt;
 &amp;lt;td&amp;gt; Gundam Unicorn, Aquarion EVOL, Armored Trooper VOTOMS: Battle Of The Heterogeneous Species, Armored Trooper VOTOMS: Shining Heresy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Dark_Prison|Super Robot Wars OG: Dark Prison]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; A short game featuring alternate scenarios for OG2nd.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Infinite_Battle|Super Robot Wars OG: Infinite Battle]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; 3D action fighting game.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_III|Super Robot Wars OG Saga:&amp;lt;BR&amp;gt;The Lord of Elemental III&amp;lt;BR&amp;gt;Pride of Justice]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/08/22&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OE|Super Robot Wars Operation Extend]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/07/18&lt;br /&gt;
 &amp;lt;td&amp;gt; Keroro Gunsou, Zoids, Patlabor TV Series, Patlabor The Movie&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/UX|Super Robot Wars UX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;3DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/03/14&lt;br /&gt;
 &amp;lt;td&amp;gt; 	Roar Of The Machine God Demonbane (Anime), Fafner of the Azure HEAVEN AND EARTH, Wings of Rean, &amp;quot;Cyber Troopers Virtual-On&amp;quot; Series&#039; Fei-Yen HD, Mobile Suit Gundam 00 The Movie: -Awakening of the Trailblazer-, SD Gundam Sangokuden Brave Battle Warriors, Mazinkaiser SKL, HEROMAN, Linebarrels of Iron (Manga).&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW EX, SRW F, SRW F Final, Real Robot Regiment, SRW Lost Children, SRW Destiny, The 3rd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
 &amp;lt;td&amp;gt;Messenger of the Sun: Tetsujin-28 Go, Mobile Suit Gundam 00 2nd Season, Code Geass: Lelouch of the Rebellion R2, Gurren Lagann The Movie: The Lights in the Sky are Stars, Macross Dynamite 7, Macross Frontier the Movie: The Wings Of Goodbye &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super_Robot_Wars/OG_Saga_-_Masoukishin_2|Super Robot Wars OG Saga&amp;lt;BR&amp;gt;The Lord of Elemental 2:&amp;lt;BR&amp;gt;Revelation of Evil God]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/01/12&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;Limited Edition came with a PSP remake of the DS LOE Game from 2010&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger, Gundam 00 Season 1, Dai-Guard, Code Geass: Lelouch of the Rebellion, VOTOMS, VOTOMS: The Last Red Shoulder, VOTOMS: Roots of Ambition, VOTOMS: Pailsen Files, Gurren Lagann, Gurren Lagann: Childhood&#039;s End, Macross Frontier: The False Songstress, Eureka Seven: Pocket Full of Rainbows&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/L|Super Robot Wars L]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/11/25&lt;br /&gt;
 &amp;lt;td&amp;gt; Rebuild of Evangelion 1.0: You Are (Not) Alone, Rebuild of Evangelion 2.0: You Can (Not) Advance, Fight!! Iczer-1, Adventure! Iczer-3, Dancougar Nova, Macross Frontier, Linebarrels of Iron (Anime)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Gaiden: Masou Kishin The Lord of Elemental&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga_Exceed|SRW OG Saga Endless Frontier Exceed]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/02/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Gaia Saver&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Neo|Super Robot Wars Neo]]&lt;br /&gt;
 &amp;lt;td&amp;gt;Wii&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/10/22&lt;br /&gt;
 &amp;lt;td&amp;gt;New Getter Robo, Juushin Liger, NG Knight Lamune &amp;amp; 40, Ganbaruger, Go-Saurer, Iron Leaguer, Daiteioo, Ryuu Knight&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Gakuen|SuperRobo Gakuen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/08/27&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga|SRT OG Saga Endless Frontier (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/K|Super Robot Wars K]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/20&lt;br /&gt;
 &amp;lt;td&amp;gt;GunXSword, Gundam SEED Stargazer, Koutetsushin Jeeg, Gaiking Legend of Daikuu-Maryuu, Soukyuu no Fafner, Zoids Genesis&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z_Special_Disk|Super Robot Wars Z: Special Disk]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/05&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Baldios, Godsigma, Orguss, Eureka Seven, Aquarion, Gravion, Gravion Zwei, Overman King Gainer, Big O (Second Season)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A_Portable|Super Robot Wars A Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/06/19&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG Saga|SRW OG Saga Endless Frontier]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/05/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Xenosaga, Namco X Capcom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SD The Great Battle, The Great Battle IV, SRW Compact 3, Choukijin Ryuukoou Denki, SRW Scramble Commander, SRW MX&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/SC2|Super Robot Wars Scramble Commander the 2nd]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/11/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Destiny, Shinkon Gattai Godannar, Macross Zero&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Reversal&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Astray, Gundam SEED X Astray, Tekkaman Blade II, Detonator Orgun, Golion, Full	Metal Panic! The Second Raid&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars XO]]&lt;br /&gt;
 &amp;lt;td&amp;gt;360&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/30&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A port of Super Robot Wars GC on the Gamecube.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Taisen Original Generation 2 (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/21&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Taisen Original Generation (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A remake of Super Robot Wars MX on the PS2.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/J|Super Robot Wars Judgment]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/09/15&lt;br /&gt;
 &amp;lt;td&amp;gt;Tekkaman Blade, Full Metal Panic!, Full Metal Panic? Fumoffu, Mazinkaiser: Death! Ankoku Daishogun&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
 &amp;lt;td&amp;gt;GaoGaiGar Final, Virtual On Mars, Gundam SEED&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Compact 2 - Part 3, SRW Alpha Gaiden, SRW Advance, The 2nd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars (Famicom Mini)]] &amp;lt;small&amp;gt;(Promotional Only)&amp;lt;/small&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;RaiJinOo, Baxinger, Sasuraiger, Daiouja, Mazinkaiser (OVA)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;[[RahXephon]], Zeorymer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Scramble Commander|Super Robot Wars: Scramble Commander]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/11/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/D|Super Robot Wars Destiny]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;Shin (Change!) Getter Robo: The Last Day of the World, Macross 7, Daltanius, Megazone 23, The Big O&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Haunting Legend Acrobunch|Acrobunch]], [[Betterman]], [[The Vision of Escaflowne|Escaflowne]], Mechander Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_2|The 2nd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/03/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Brain Powered, GaoGaiGar, Steel Jeeg, [[Mobile Suit Crossbone Gundam|Crossbone Gundam]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
 &amp;lt;td&amp;gt;The 2nd SRW, Hero Chronicles: Project Olympus, [[Super Robot Wars/3|The 3rd SRW]], [[Super Robot Wars/4|The 4th SRW]], Super War Machine SRX, Super Hero Operations, [[Super Robot Wars/Alpha|SRW Alpha]], SRW Compact 2 - Part 1, SRW Compact 2 - Part 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/R|Super Robot Wars Reversal]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/08/02&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico - The Prince of Darkness, Shin Getter Robo vs. Neo Getter Robo, Gear Senshi Dendou&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Impact|Super Robot Wars Impact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A|Super Robot Wars Advance]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/09/21&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico, Dragonar&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_(WSC)|Super Robot Wars Compact for WonderSwan Color]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/12/13&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_(DC)|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/08/30&lt;br /&gt;
 &amp;lt;td&amp;gt;G Breaker&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_Gaiden|Super Robot Wars Alpha Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/03/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam X, Turn A Gundam, Xabungle, [[Galaxy Cyclone Braiger|Braiger]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.3|Super Robot Wars Compact 2 - Part 3:  Galaxy Showdown]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/01/18&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF_(PSX)|Super Robot Wars F Final (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F_(PSX)|Super Robot Wars F (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.2|Super Robot Wars Compact 2 - Part 2:  Cosmoquake]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/09/14&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
 &amp;lt;td&amp;gt;End of Evangelion, The Super Dimensional Fortress Macross, [[Super Dimensional Fortress Macross: Do you remember Love|Macross: Do You Remember Love?]], Macross Plus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2|Super Robot Wars Compact 2 - Part 1: Earth Crisis]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/03/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Dangaioh, Tobikage, Dancouga: Blazing Epilogue&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/01/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/02&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/64|Super Robot Wars 64]]&lt;br /&gt;
 &amp;lt;td&amp;gt;N64&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Godmars, [[Giant Robo THE ANIMATION -The Day the Earth Stood Still-|Giant Robo: The Animation]], Gundam 08th MS Team&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Link_Battler|Super Robot Wars Link Battler]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/01&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/06/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box Test Version]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/05/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact|Super Robot Wars Compact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt;Dancouga: Requiem for Victims, God Bless Dancouga&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/12/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/08/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/04/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Ideon, Gunbuster, Gundam W: Endless Waltz&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Neon Genesis Evangelion]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/ShinSpecial|Shin Super Robot Wars Special Disc]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Voltes V, Gaiking, Trider G7, Gundam W, SPT Layzner, SRX (Banpresto Originals)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/LoE|Super Robot Wars Gaiden: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/03/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/01/26&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2G|The 2nd Super Robot Wars Gather]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/06/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Victory Gundam, G Gundam&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/03/17&lt;br /&gt;
 &amp;lt;td&amp;gt;Zambot 3, Heavy Metal L-Gaim, Daimos, Dancougar, Shin Getter Robo (Manga version), [[Mobile Suit Gundam Sentinel|Gundam Sentinel]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1994/03/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Goshogun, [[Aura Battler Dunbine]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1993/07/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam 0080, Gundam 0083, Daitarn 3, Combattler V, Raideen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;FC&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;UFO Robo Grendizer, Banpresto Originals&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/04/20&lt;br /&gt;
 &amp;lt;td&amp;gt; [[Mobile Suit Gundam| Gundam]], [[Mobile Suit Zeta Gundam| Z Gundam]], [[Mobile Suit Gundam ZZ|Gundam ZZ]], [[Mobile Suit Gundam: Char&#039;s Counterattack|Char&#039;s Counterattack]], Gundam F91, [[Mazinger Z]], [[Great Mazinger]], Great Mazinger vs. Getter Robo, Getter Robo, Getter Robo G&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;br&amp;gt;FC = Famicom, GB = Gameboy, SFC = Super Famicom, SS = Sega Saturn, PSX = Playstation, N64 = Nintendo 64, WS = Wonderswan, WSC = Wonderswan Color, DC = Dreamcast, PS2 = Playstation 2, GC = GameCube, GBA = Gameboy Advance, DS = Nintendo DS, 360 = Xbox 360, PS3 = Playstation 3, 3DS = Nintendo 3DS, Vita = Playstation Vita, PS4 = Playstation 4 &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Anime =&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG: The Animation&#039;&#039;&#039; &lt;br /&gt;
**A three-episode OVA released in conjuntion with the SRWOG games of Game Boy Advance.&lt;br /&gt;
**The main protagonists are &#039;&#039;Kyousuke Nanbu&#039;&#039; and &#039;&#039;Excellen Browning&#039;&#039; of the &#039;&#039;ATX Team&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG ~Divine Wars~&#039;&#039;&#039; &lt;br /&gt;
**A TV series that began airing in November 2006 featuring Super Robot Wars Original Generation characters and mechs. &lt;br /&gt;
**The anime follows &#039;&#039;Ryusei Date&#039;s&#039;&#039; storyline from the SRWOG game of Game Boy Advance.&lt;br /&gt;
**Unlike &#039;&#039;Super Robot Taisen OG: The Animation&#039;&#039;, all mechs are CG-animated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Wars OG - The Inspector&#039;&#039;&#039; &lt;br /&gt;
**Began airing in the Fall of 2010. Adapts the story elements of OG2. &lt;br /&gt;
**Features a much more talented staff behind the helm, with Masami Obari as Director. &lt;br /&gt;
**The lead Mecha are animated traditionally, with lesser grunt mecha being animated using CGI.&lt;br /&gt;
&lt;br /&gt;
= Misc =&lt;br /&gt;
[[/Scramble Gather|Super Robot Wars: Scramble Gather]] - TCG&lt;br /&gt;
&lt;br /&gt;
[[/OG Crusade|Super Robot Wars: OG Crusade]] - TCG&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Link&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://agtp.romhack.net/ Aeon Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;Romhacking and translation group that has translated some Super Robot Wars games. Find their translation patches and news on current projects here.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwg-w.org/ SRW Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;!--Insert Description--&amp;gt;A popular English-speaking forum discussing mecha anime, Super Robot Wars and more.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://www.srwg-w.org/index.php?showtopic=5967 SRW&amp;amp;nbsp;Genesis&amp;amp;nbsp;Chatroom]&lt;br /&gt;
 &amp;lt;td&amp;gt;Looking for an IRC chatroom to keep in touch with the community in real time? Channel info found in this post.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://simchamber.net/ SimChamber]&amp;amp;nbsp;&lt;br /&gt;
 &amp;lt;td&amp;gt;The most known Super Robot Wars battle site online. Here, you can do battle and even create your own mecha!&lt;br /&gt;
&amp;lt;!--Insert your links below--&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwog.velv.net/ The&amp;amp;nbsp;Gate&amp;amp;nbsp;of&amp;amp;nbsp;Magus]&lt;br /&gt;
 &amp;lt;td&amp;gt;The most complete Banpresto Originals database.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=28670</id>
		<title>Super Robot Wars/J/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=28670"/>
		<updated>2016-10-03T19:09:58Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/J/Flow_Chart Flow Chart]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks or abilities for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
!   !! Touya Route !! Calvina Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 1 - 降ってきた「災厄」？[The &amp;quot;Calamity&amp;quot; That Fell to Earth] &amp;lt;br&amp;gt; Scenario 1 - ナデシコ発進 [Nadesico, Take Off!] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 2 - 目的地、火星！ [Destination: Mars!] &amp;lt;br&amp;gt; Scenario 2 - vs地球連合軍 [VS. The UEFA] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 3 - 彼の名はエイジ [His Name Is Eiji] || &lt;br /&gt;
&lt;br /&gt;
Layzner (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Baybull (David) &amp;lt;br&amp;gt;&lt;br /&gt;
Buldy (Roanne) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 4 - さよならの赤い星 [Farewell, Red Planet] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;J Original (Gains ability to switch subpilots)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 5 - 変転する運命 [Changing Destinies] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 6 - 崩壊の大地　前編 [Collapsing Land Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 7 - 崩壊の大地　後編 [Collapsing Land Pt. 2] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 8 - 敵軍の歌姫　前編 [Songstress of the Enemy Forces Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Archangel (Sub-pilots added: Sai, Tolle, Miriallia, Kuzzey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 9 - 敵軍の歌姫　後編 [Songstress of the Enemy Forces Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 10 - 闇の胎動 [The Gathering Darkness] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
Shining Gundam (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Go with Archangel !! Stay with Nadesico&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 11 - 砂漠の虎 [The Desert Tiger] &amp;lt;br&amp;gt; Scenario 11 - 敵の新型兵器を叩け！ [Crush the New Enemy Weapon!] ||  || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Sousuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Mao)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 12 - 燃える砂塵の中で [Within the Burning Sands] &amp;lt;br&amp;gt; Scenario 12 - 兜甲児、死す！？ [Koji Kabuto: Dead!?] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 2 (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Kira Yamato (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 13 - 深海を発して [Departure at Deep Sea] &amp;lt;br&amp;gt; Scenario 13 - 2体の魔神 [The Two Demon Gods] || &lt;br /&gt;
&lt;br /&gt;
Hime Brain (Hime) &amp;lt;br&amp;gt;&lt;br /&gt;
Nanga Brain (Nanga) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain (Lasse) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blue Earth (Noal, Aki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 14 - 蒼き流星となって [Becoming the Blue Comet] &amp;lt;br&amp;gt; Scenario 14 - さらなる脅威、新たなる力 [Another Menace - A New Power] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 15 - それぞれの想い、それぞれの決意 [Those Feelings, That Determination] &amp;lt;br&amp;gt; Scenario 15 - あの「忘れ得ぬ日々」 [Those Unforgettable Days] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade + Pegas [Combine Tekkaman Blade and Pegas] (Blade, Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
Simone Reflann [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinger Z --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 16 - ブレンパワード [Brain Powered] || &lt;br /&gt;
&lt;br /&gt;
Gundam Maxter (Chibodee) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Rose (George) &amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Gundam (Sai) &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Gundam (Argo) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 17 - ウィスパード　前編 [Whispered Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 18 - ウィスパード　後編 [Whispered Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
M9 Gernsback (Mao) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Kurz) &amp;lt;br&amp;gt;&lt;br /&gt;
ARX-7 Arbalest (Sousuke) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 19 - 策謀する者たち [Those Who Scheme] || &lt;br /&gt;
&lt;br /&gt;
Venus A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Boss Borot (New attack: &amp;quot;Borot Home Run&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 20 - 「真実」は一つじゃない [There Is No Lone Truth] ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain on Surface !! Go to the Moon&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 21 - オルファンの抗体 [Orphan&#039;s Antibodies] &amp;lt;br&amp;gt; Scenario 21 - これは「僕たちの戦争」だ　前編 [This is Our War Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis Lunar Frames (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilots lost: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 22 - ダブルリバイバル [Double Revival] &amp;lt;br&amp;gt; Scenario 22 - これは「僕たちの戦争」だ　後編 [This is Our War Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Brain Child (Higgins) &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Child (Kanan) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Nadesico --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Y-Unit)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Sub-pilots added: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 23 - 超電磁合体不能！ [Super EM Stop-Up!] &amp;lt;br&amp;gt; Scenario 23 - 華麗なるル・カイン [The Extravagant Ru Kain] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New attacks: &amp;quot;V-MAX&amp;quot;, &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Baybull (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Buldy  (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 24 - ベヘモス [Behemoth] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 25 - 血を分けた悪魔　前編 [The Demon Is My Brother Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: &amp;quot;Super EM Ball V-Slash&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: &amp;quot;Grandasher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 26 - 血を分けた悪魔　後編 [The Demon Is My Brother Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Pegas (Pegas)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 27 - 浮上 [Surfacing] || &lt;br /&gt;
&lt;br /&gt;
Nakki Brain (Nakki) &amp;lt;br&amp;gt;&lt;br /&gt;
Kant Brain (Kant) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Lasse Brain&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 28 - カーテンの向こうで [Beyond the Curtain] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nelly Brain&amp;lt;/span&amp;gt; (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 29 - 地獄城の激闘！ [Fierce Battle at Hell Castle!] || &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser [Kaiser Scrander]&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Million Alpha (Lori, Loru) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 30 - 奪われた女神 [Stolen Goddess] || &lt;br /&gt;
&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mazinger [Upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Venus A [Upgraded]&amp;lt;/span&amp;gt; (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ARX-7 Arbalest (New ability: &amp;quot;Lambda Driver&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 31 - さだめの楔 [The Turning Point] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Stay Behind !! To North America&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 32 - 怨念の終焉 [Feud&#039;s Demise] &amp;lt;br&amp;gt; Scenario 32 - 戦慄！5人のテッカマン [Tremble! The 5 Tekkamen] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato, Miku)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Layzner --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Enhanced Layzner&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt; (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.2 (Noal) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;X-Aestivalis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 33 - 対決！　デビルガンダム軍団！ [Showdown! Devil Gundam Corps!] || &lt;br /&gt;
&lt;br /&gt;
Shining Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam&amp;lt;/span&amp;gt; (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Domon Kasshu (Ability change: &amp;quot;Super Mode&amp;quot; --&amp;gt; &amp;quot;Clarity&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Chibodee Crocket (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attacks: &amp;quot;Burning Machine Gun Punch&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;George de Sand (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attacks: &amp;quot;Rose Hurricane&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Sai Saici (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attacks: &amp;quot;Shin Ryuusei Kochouken&amp;quot;, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Argo Gulskii (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attacks: &amp;quot;Gaia Crusher, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (Sub pilot added: &amp;quot;Milly&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (New attack: &amp;quot;Fermion Cannon&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cagalli Yula Athha [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 34 - 真実の侵略者 [The Truth of the Invaders] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tekkaman Blade (New attack: &amp;quot;Hi-Coat Voltekka&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 35 - 慟哭の空 [Grieving Skies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Tolle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 36 - ボソンジャンプ [Boson Jump] || &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis (New attack: Field Lancer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinkaiser Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Alaska HQ !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 37 - 舞い降りる剣 [The Descending Sword] &amp;lt;br&amp;gt; Scenario 37 - 「故郷」と呼べる場所 [A Place We Call &amp;quot;Home&amp;quot;] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Natarle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser Units &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 38 - 道を選ぶとき [Choosing the Road] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Cagalli Yula Athha [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade Units &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Strike Gundam, Strike Rouge, Skygrasper Unit 1, Skygrasper Unit 2, M1 Astray (New attack: &amp;quot;Astray Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;D-Boy (New ability: &amp;quot;Blaster Type&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;IWSP Striker Pack (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Kuzzey)&amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 39 - 消えない灯火、消える命 [Endless Light, Fading Life] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Upgraded J Original&amp;lt;/span&amp;gt; [Bellzelute Brigandy/Coustwell Brachium/Granteed Dracodeus/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;] (Touya/Calvina) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt; [Combine Dancouga and Black Wing] (Shinobu, Sara, Masato, Ryo, Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.1 (Balzac) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cagalli Yula Athha (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Graimkaiser (Gale)&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bloodykaiser (Juila)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 40 - すれ違う運命 [Passing Destinies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam (New attacks: &amp;quot;Sekiha Tenkyoken&amp;quot;, &amp;quot;Sekiha Tenkyo God Finger&amp;quot;, &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 41 - 涙の兄弟拳！東方不敗暁に死す [Tearful Brotherly Attack! Master Asia&#039;s Last Breath] || &lt;br /&gt;
&lt;br /&gt;
Rising Gundam (Rain) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 42 - その男の狂気 [One Man&#039;s Madness] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 43 - Dark Side Of The Moon || &lt;br /&gt;
&lt;br /&gt;
Eternal (Lacus, Waltfeld, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) [Joins after the stage]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Subjugate Radam !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 44 - 螺旋の邂逅 [Spiral of Encounters] &amp;lt;br&amp;gt; Scenario 44 - どこにでもある「正義」 [Ubiquitous Righteousness] || &lt;br /&gt;
&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 45 - 闇と死の運命 [Destiny of Darkness and Death] &amp;lt;br&amp;gt; Scenario 45 - たった一つの「冴えたやり方」？ [Is There Only One Clear Method?] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;[Unless requirements are met]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 46 - 破滅への扉 [Doorway to Ruin] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Freedom Gundam [METEOR]&amp;lt;/span&amp;gt; (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Justice Gundam [METEOR]&amp;lt;/span&amp;gt; (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain in Space !! Return to Earth&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 47 - 終末の光　前編 [The Final Light Pt. 1] &amp;lt;br&amp;gt; Scenario 47 - 動く山脈 [The Moving Mountain Range] || &lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 48 - 終末の光　後編 [The Final Light Pt. 2] &amp;lt;br&amp;gt; Scenario 48 - 飛翔 [Flight] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mwu La Flaga [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 49 - 憎悪の果て [The Limits of Hatred] || &lt;br /&gt;
&lt;br /&gt;
Duel Gundam AS (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Iiko) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Jonathan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daitetsujin (Tsukumo) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daimajin (Genichirou) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Saburota) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Genpachiro) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 50 - 百億の夜と千億の闇 [Uncountable Nights, Unimaginable Darkness] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 51 - 冷たい世界　前編 [Coldhearted World Part 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| FINAL STAGE - 冷たい世界　後編 [Coldhearted World Part 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=28669</id>
		<title>Super Robot Wars/J/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=28669"/>
		<updated>2016-10-03T19:09:25Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/J/Flow_Chart Flow Chart]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks or abilities for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
!   !! Touya Route !! Calvina Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 1 - 降ってきた「災厄」？[The &amp;quot;Calamity&amp;quot; That Fell to Earth] &amp;lt;br&amp;gt; Scenario 1 - ナデシコ発進 [Nadesico, Take Off!] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 2 - 目的地、火星！ [Destination: Mars!] &amp;lt;br&amp;gt; Scenario 2 - vs地球連合軍 [VS. The UEFA] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 3 - 彼の名はエイジ [His Name Is Eiji] || &lt;br /&gt;
&lt;br /&gt;
Layzner (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Baybull (David) &amp;lt;br&amp;gt;&lt;br /&gt;
Buldy (Roanne) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 4 - さよならの赤い星 [Farewell, Red Planet] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;J Original (Gains ability to switch subpilots)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 5 - 変転する運命 [Changing Destinies] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 6 - 崩壊の大地　前編 [Collapsing Land Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 7 - 崩壊の大地　後編 [Collapsing Land Pt. 2] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 8 - 敵軍の歌姫　前編 [Songstress of the Enemy Forces Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Archangel (Sub-pilots added: Sai, Tolle, Miriallia, Kuzzey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 9 - 敵軍の歌姫　後編 [Songstress of the Enemy Forces Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 10 - 闇の胎動 [The Gathering Darkness] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
Shining Gundam (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Go with Archangel !! Stay with Nadesico&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 11 - 砂漠の虎 [The Desert Tiger] &amp;lt;br&amp;gt; Scenario 11 - 敵の新型兵器を叩け！ [Crush the New Enemy Weapon!] ||  || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Sousuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Mao)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 12 - 燃える砂塵の中で [Within the Burning Sands] &amp;lt;br&amp;gt; Scenario 12 - 兜甲児、死す！？ [Koji Kabuto: Dead!?] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 2 (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Kira Yamato (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 13 - 深海を発して [Departure at Deep Sea] &amp;lt;br&amp;gt; Scenario 13 - 2体の魔神 [The Two Demon Gods] || &lt;br /&gt;
&lt;br /&gt;
Hime Brain (Hime) &amp;lt;br&amp;gt;&lt;br /&gt;
Nanga Brain (Nanga) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain (Lasse) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blue Earth (Noal, Aki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 14 - 蒼き流星となって [Becoming the Blue Comet] &amp;lt;br&amp;gt; Scenario 14 - さらなる脅威、新たなる力 [Another Menace - A New Power] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 15 - それぞれの想い、それぞれの決意 [Those Feelings, That Determination] &amp;lt;br&amp;gt; Scenario 15 - あの「忘れ得ぬ日々」 [Those Unforgettable Days] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade + Pegas [Combine Tekkaman Blade and Pegas] (Blade, Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
Simone Reflann [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinger Z --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 16 - ブレンパワード [Brain Powered] || &lt;br /&gt;
&lt;br /&gt;
Gundam Maxter (Chibodee) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Rose (George) &amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Gundam (Sai) &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Gundam (Argo) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 17 - ウィスパード　前編 [Whispered Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 18 - ウィスパード　後編 [Whispered Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
M9 Gernsback (Mao) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Kurz) &amp;lt;br&amp;gt;&lt;br /&gt;
ARX-7 Arbalest (Sousuke) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 19 - 策謀する者たち [Those Who Scheme] || &lt;br /&gt;
&lt;br /&gt;
Venus A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Boss Borot (New attack: &amp;quot;Borot Home Run&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 20 - 「真実」は一つじゃない [There Is No Lone Truth] ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain on Surface !! Go to the Moon&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 21 - オルファンの抗体 [Orphan&#039;s Antibodies] &amp;lt;br&amp;gt; Scenario 21 - これは「僕たちの戦争」だ　前編 [This is Our War Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis Lunar Frames (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilots lost: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 22 - ダブルリバイバル [Double Revival] &amp;lt;br&amp;gt; Scenario 22 - これは「僕たちの戦争」だ　後編 [This is Our War Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Brain Child (Higgins) &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Child (Kanan) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Nadesico --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Y-Unit)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Sub-pilots added: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 23 - 超電磁合体不能！ [Super EM Stop-Up!] &amp;lt;br&amp;gt; Scenario 23 - 華麗なるル・カイン [The Extravagant Ru Kain] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New attacks: &amp;quot;V-MAX&amp;quot;, &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Baybull (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Buldy  (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 24 - ベヘモス [Behemoth] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 25 - 血を分けた悪魔　前編 [The Demon Is My Brother Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: &amp;quot;Super EM Ball V-Slash&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: &amp;quot;Grandasher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 26 - 血を分けた悪魔　後編 [The Demon Is My Brother Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Pegas (Pegas)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 27 - 浮上 [Surfacing] || &lt;br /&gt;
&lt;br /&gt;
Nakki Brain (Nakki) &amp;lt;br&amp;gt;&lt;br /&gt;
Kant Brain (Kant) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Lasse Brain&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 28 - カーテンの向こうで [Beyond the Curtain] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nelly Brain&amp;lt;/span&amp;gt; (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 29 - 地獄城の激闘！ [Fierce Battle at Hell Castle!] || &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser [Kaiser Scrander]&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Million Alpha (Lori, Loru) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 30 - 奪われた女神 [Stolen Goddess] || &lt;br /&gt;
&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mazinger [Upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Venus A [Upgraded]&amp;lt;/span&amp;gt; (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ARX-7 Arbalest (New ability: &amp;quot;Lambda Driver&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 31 - さだめの楔 [The Turning Point] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Stay Behind !! To North America&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 32 - 怨念の終焉 [Feud&#039;s Demise] &amp;lt;br&amp;gt; Scenario 32 - 戦慄！5人のテッカマン [Tremble! The 5 Tekkamen] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato, Miku)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Layzner --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Enhanced Layzner&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt; (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.2 (Noal) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;X-Aestivalis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 33 - 対決！　デビルガンダム軍団！ [Showdown! Devil Gundam Corps!] || &lt;br /&gt;
&lt;br /&gt;
Shining Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam&amp;lt;/span&amp;gt; (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Domon Kasshu (Ability change: &amp;quot;Super Mode&amp;quot; --&amp;gt; &amp;quot;Clarity&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Chibodee Crocket (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attacks: &amp;quot;Burning Machine Gun Punch&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;George de Sand (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attacks: &amp;quot;Rose Hurricane&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Sai Saici (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attacks: &amp;quot;Shin Ryuusei Kochouken&amp;quot;, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Argo Gulskii (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attacks: &amp;quot;Gaia Crusher, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (Sub pilot added: &amp;quot;Milly&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (New attack: &amp;quot;Fermion Cannon&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cagalli Yula Athha [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 34 - 真実の侵略者 [The Truth of the Invaders] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tekkaman Blade (New attack: &amp;quot;Hi-Coat Voltekka&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 35 - 慟哭の空 [Grieving Skies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Tolle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 36 - ボソンジャンプ [Boson Jump] || &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis (New attack: Field Lancer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinkaiser Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Alaska HQ !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 37 - 舞い降りる剣 [The Descending Sword] &amp;lt;br&amp;gt; Scenario 37 - 「故郷」と呼べる場所 [A Place We Call &amp;quot;Home&amp;quot;] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Natarle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser Units &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 38 - 道を選ぶとき [Choosing the Road] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Cagalli Yula Athha [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade Units &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Stike Gundam, Strike Rouge, Skygrasper Unit 1, Skygrasper Unit 2, M1 Astray (New attack: &amp;quot;Astray Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;D-Boy (New ability: &amp;quot;Blaster Type&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;IWSP Striker Pack (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Kuzzey)&amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 39 - 消えない灯火、消える命 [Endless Light, Fading Life] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Upgraded J Original&amp;lt;/span&amp;gt; [Bellzelute Brigandy/Coustwell Brachium/Granteed Dracodeus/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;] (Touya/Calvina) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt; [Combine Dancouga and Black Wing] (Shinobu, Sara, Masato, Ryo, Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.1 (Balzac) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cagalli Yula Athha (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Graimkaiser (Gale)&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bloodykaiser (Juila)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 40 - すれ違う運命 [Passing Destinies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam (New attacks: &amp;quot;Sekiha Tenkyoken&amp;quot;, &amp;quot;Sekiha Tenkyo God Finger&amp;quot;, &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 41 - 涙の兄弟拳！東方不敗暁に死す [Tearful Brotherly Attack! Master Asia&#039;s Last Breath] || &lt;br /&gt;
&lt;br /&gt;
Rising Gundam (Rain) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 42 - その男の狂気 [One Man&#039;s Madness] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 43 - Dark Side Of The Moon || &lt;br /&gt;
&lt;br /&gt;
Eternal (Lacus, Waltfeld, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) [Joins after the stage]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Subjugate Radam !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 44 - 螺旋の邂逅 [Spiral of Encounters] &amp;lt;br&amp;gt; Scenario 44 - どこにでもある「正義」 [Ubiquitous Righteousness] || &lt;br /&gt;
&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 45 - 闇と死の運命 [Destiny of Darkness and Death] &amp;lt;br&amp;gt; Scenario 45 - たった一つの「冴えたやり方」？ [Is There Only One Clear Method?] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;[Unless requirements are met]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 46 - 破滅への扉 [Doorway to Ruin] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Freedom Gundam [METEOR]&amp;lt;/span&amp;gt; (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Justice Gundam [METEOR]&amp;lt;/span&amp;gt; (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain in Space !! Return to Earth&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 47 - 終末の光　前編 [The Final Light Pt. 1] &amp;lt;br&amp;gt; Scenario 47 - 動く山脈 [The Moving Mountain Range] || &lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 48 - 終末の光　後編 [The Final Light Pt. 2] &amp;lt;br&amp;gt; Scenario 48 - 飛翔 [Flight] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mwu La Flaga [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 49 - 憎悪の果て [The Limits of Hatred] || &lt;br /&gt;
&lt;br /&gt;
Duel Gundam AS (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Iiko) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Jonathan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daitetsujin (Tsukumo) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daimajin (Genichirou) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Saburota) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Genpachiro) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 50 - 百億の夜と千億の闇 [Uncountable Nights, Unimaginable Darkness] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 51 - 冷たい世界　前編 [Coldhearted World Part 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| FINAL STAGE - 冷たい世界　後編 [Coldhearted World Part 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28654</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28654"/>
		<updated>2016-09-25T09:53:15Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;gt; Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] (New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28537</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28537"/>
		<updated>2016-09-01T10:03:18Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] {New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28536</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28536"/>
		<updated>2016-09-01T10:02:49Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] {New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３２話：奏でられた曲は&amp;lt;br&amp;gt;Scenario 32 - Play Your Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Wing Gundam Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Arnold) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eternal (Lacus, DaCosta)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Freedom (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Infinite Justice (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Akatsuki (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
Murasame (Waltfield) &amp;lt;br&amp;gt;&lt;br /&gt;
Dom Trooper (Hilda) &amp;lt;br&amp;gt;&lt;br /&gt;
Starybird (Yuunagi, Haruno HL-0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Stella [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３３話：選ばれた未来&amp;lt;br&amp;gt;Scenario 33 - Chosen Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Eternal (Lacus, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam Assault Shroud&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Buster Gundam&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３４話：イクセリオの輝き&amp;lt;br&amp;gt;Scenario 34 - Iczer&#039;s Shine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-3 can now combine into Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-1 (Attack lost: Iczer-1 Full Power) and cannot combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Atross (Atross)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３５話：永遠のソルジャー&amp;lt;br&amp;gt;Scenario 35 - Eternal Soldier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Iczer-2 (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Sigma (Iczer-2) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (Regains attack: Iczer-1 Full Power) and regains ability to combine into a Iczer-Robo&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1, Iczer-2, Iczer-3 (New attack: Iczer&#039;s Final Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova Max God (New attack: Absolute Nova Beast)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３６話：正義のために&amp;lt;br&amp;gt;Scenario 36 - For Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３７話：鋼鉄の華&amp;lt;br&amp;gt;Scenario 37 - Flower of Steel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel can now become Linebarrel Mode-C&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel Mode-C (New attack: Final Phase)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Talisman (Soubi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第３８話：トゥルー・ビギン&amp;lt;br&amp;gt;Scenario 38 - The True Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
VF-27γ Lucifer (Brera) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Macross Quarter [Storm Mode] (New attacks: Sword Macross Cannon, Macross Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３９話: ジャーニーズ・エンド&amp;lt;br&amp;gt;Scenario 39 - Journey&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25F Messiah, VF-27γ Lucifer (New attack: Twin Valkyrie Maneuver)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第４０話：刻の翼&amp;lt;br&amp;gt;Scenario 40 - Wings of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Mode Archionis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;最終話: 希望の光&amp;lt;br&amp;gt;Final Scenario - The Light of Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28535</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28535"/>
		<updated>2016-09-01T09:10:11Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] {New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to form Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!宇宙で警戒任務&amp;lt;br&amp;gt;(Patrol in Space)&lt;br /&gt;
!地上で警戒任務&amp;lt;br&amp;gt;(Patrol on Earth)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第２９話：トライアングラー&amp;lt;br&amp;gt;Scenario 29 - Triangular&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第２９話：神獣覚醒&amp;lt;br&amp;gt;Scenario 29 - God Beast Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Queadluun-Rea &amp;gt; Klan Klang [Super Pack] (Klan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Michael [Pilot]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Apparition (Yajima) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: God Beast Mode)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３０話：リトルクイーン・リトルシスタ&amp;lt;br&amp;gt;Scenario 30 - Little Queen, Little Sister&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３０話：極限への進化&amp;lt;br&amp;gt;Scenario 30 - Limit of Evolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;If requirements for Michael were not met, Klan can now pilot his VF-25G Messiah&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
R-Daigun (Eida) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova and R-Daigun can now combine to form Dancouga Nova Max God&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第３１話：星間飛行へ…&amp;lt;br&amp;gt;Scenario 31 - To the Stars...&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第３１話：鬼を喰らうモノ&amp;lt;br&amp;gt;Scenario 31 - Devouring the Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Atross (Atross) &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;RVF-25 Messiah (New attack: Judah System)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series (New attack: MDE)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: Super Electromagnetic Spiral)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: Bolt Machine Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V, Voltes V (New attack: Sword Shaped Super Electromagnetic V Spin)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Mazinger Z &amp;gt; Mazinkaiser (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger &amp;gt; True Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
Arma Idaten (Sawatari) &amp;lt;br&amp;gt;&lt;br /&gt;
Tsubakihime (Yurianne) &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Linebarrel (New attack: Override)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Painkiller (New attack: Painkiller Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28534</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28534"/>
		<updated>2016-08-31T15:39:52Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] {New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第２３話：戦士たちの邂逅&amp;lt;br&amp;gt;Scenario 23 - Encounter of Warriors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 &amp;gt; Evangelion Unit 00 Kai (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Units can now be upgraded to ten bars&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２４話：大いなる力、空を切り裂く時…&amp;lt;br&amp;gt;Scenario 24 - Great Power, Cutting Through the Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tenku Maryu (Kain) &amp;lt;br&amp;gt;&lt;br /&gt;
Raiking (Nouza) &amp;lt;br&amp;gt;&lt;br /&gt;
Bulking (Lee) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (New attack: True Dragon Hydro Blazer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Rushbird (New attack: Dimension Storm)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２５話：悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;Scenario 25 - Neverending Grief for the God of Tragedy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking, Raiking and Bulking can now combine to create Gaiking The Great&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２６話：それぞれの願い&amp;lt;br&amp;gt;Scenario 26 - Each Wish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２７話：戦うべき敵&amp;lt;br&amp;gt;Scenario 27 - The Enemy We Should Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Freedom (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Infinite Justice (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Akatsuki (Cagalli)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Athrun [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２８話：破られた約束&amp;lt;br&amp;gt;Scenario 28 - Broken Promises&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;EVA Series (New attack: EVA Simultaneous Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28533</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28533"/>
		<updated>2016-08-30T18:44:49Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;gt; Godannar (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godannar (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godannar (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!ミネルバの支援メンバーへ&amp;lt;br&amp;gt;(Assist the Minerva)	&lt;br /&gt;
!妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;(Pursue Himika)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２０話：舞い降りる天使達&amp;lt;br&amp;gt;Scenario 20 - Angels in Flight&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２０話：未知との接触&amp;lt;br&amp;gt;Scenario 20 - Contact with the Unknown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Force Impulse Gundam &amp;gt; Destiny Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior &amp;gt; Force Impulse Gundam (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom &amp;gt; Legend Gundam (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-27γ Lucifer (Brera) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;VF-25 Series [Fighter Mode] {New attack: Reaction Bomb)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-3 (Iczer-3) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Iczer-Robo, Iczer-1 (Iczer-1)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２１話：ダンナーベース危機一髪&amp;lt;br&amp;gt;Scenario 21 - Close Call at Dannar Base&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２１話：ラングーン復活！ 銅鐸を取り戻せ！&amp;lt;br&amp;gt;Scenario 21 - Rangoon Revival! Reclaim the Bronze Bell!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G Zero Gunner&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Big Shooter [New] (Shiba)&amp;lt;/span&amp;gt; &amp;gt; Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jeeg (Jeeg) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [Old] (Miwa) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第２２話：ハート・ブレイク&amp;lt;br&amp;gt;Scenario 22 - Heartbreak&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第２２話：怨念を貫く魂の刃&amp;lt;br&amp;gt;Scenario 22 - Blade of the Soul Cuts the Grudge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Godannar (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Celeblader (Lou) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Neo Okusar (New attack: Nano Pressure)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Godannar TDM, Celebalder (New attack: Triple Drive)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Blade Gainer/Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (New attack: Steel God Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28532</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28532"/>
		<updated>2016-08-30T15:53:18Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godanner (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;gt; Godanner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１７話：託された希望&amp;lt;br&amp;gt;Scenario 17 - Entrusting Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blade Gainer TDM (Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Positron Rifle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１８話：奪還への想い&amp;lt;br&amp;gt;Scenario 18 - Recapture Plan&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Big Shooter [New] (Kyo, Tsubaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１９話：強襲、阿蘇&amp;lt;br&amp;gt;Scenario 19 - Assault on the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Steel Jeeg (Kenji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Steel Jeeg (Kenji) (New attack: Barba Jeeg)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28531</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28531"/>
		<updated>2016-08-30T15:35:43Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godanner (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Moritsugu) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;gt; Godanner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;(Head to the Allied Location)&lt;br /&gt;
!JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;(Defend JUDA)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１５話：僕たちの行方&amp;lt;br&amp;gt;Scenario 15 - Where We Are&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１５話：裏切りの蒼&amp;lt;br&amp;gt;Scenario 15 - Betrayal of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;GOUF Ignited (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Linebarrel Mode-B (Kizaki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Verdant (Moritsugu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Painkiller (Miu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hind-Kind (Yamashita)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Deceive (Shizuna, Izuna)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;| &#039;&#039;&#039;第１６話：介入&amp;lt;br&amp;gt;Scenario 16 - Intervention&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;| &#039;&#039;&#039;第１６話：JUDA奪還作戦&amp;lt;br&amp;gt;Scenario 16 - Plan to Retake JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Warrior (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
GOUF Ignited (Heine) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Archangel (Murrue, Arnold) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Freedom Gundam (Kira) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Aile Strike Rouge (Cagalli) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Murasame (Waltfield) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
Gaia Gundam [Unit] &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
Jinrai (Domyouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Jack Smith (Jack) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28530</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28530"/>
		<updated>2016-08-30T08:29:23Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godanner (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Reiji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking&amp;lt;/span&amp;gt; (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-1 &amp;gt; Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;gt; Godanner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28529</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28529"/>
		<updated>2016-08-29T19:28:11Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
A &amp;gt; arrow indicates a change of movement for a pilot into a new, or existing unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godanner (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Verdant (Reiji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!モビルスーツ救出を試みる&amp;lt;br&amp;gt;(Rescue the Mobile Suits)&lt;br /&gt;
!命令に従い、この場を離れる&amp;lt;br&amp;gt;(Leave the Area)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第７話：混迷する世界&amp;lt;br&amp;gt;Scenario 7 - World of Confusion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第７話：驕れる牙に吹く風&amp;lt;br&amp;gt;Scenario 7 - Wind Blowing in the Fang of Long Ago&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus [SK] (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Slash ZAKU Phantom (Yzak)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Dearka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第８話：正義の代償&amp;lt;br&amp;gt;Scenario 8 - Price of Justice&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第８話：レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Scenario 8 - Legend of Daikyu Maryu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Sandrock Kai (New attack: Maganac Corps All-Out Attack)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
Daikyu Maryu (Lulu, Rosa) &amp;lt;br&amp;gt;&lt;br /&gt;
Kaikink &amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gaiking (Daiya)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Kill Jaguar (Dick) &amp;lt;br&amp;gt;&lt;br /&gt;
Club Bunker (Yanma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第９話：戦う決意&amp;lt;br&amp;gt;Scenario 9 - Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第９話：オペレーション・カーニバル&amp;lt;br&amp;gt;Scenario 9 - Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Linebarrel (Kouichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Iczer-Robo (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-Robo (New attack: Iczer-Robo Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Iczer-1 (New attack: Iczer-1 Full Power)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Heine)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#94BFFF&amp;quot;|&#039;&#039;&#039;第１０話：エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Scenario 10 - Engage Godannar&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FFC2EB&amp;quot;|&#039;&#039;&#039;第１０話：銃口の先には&amp;lt;br&amp;gt;Scenario 10 - The Tip of the Muzzle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Core Gunner (Shizuru)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;gt; Godanner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
Go Okusar (Anna) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１１話：戦いの「序」&amp;lt;br&amp;gt;Scenario 11 - Introduction of Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 01 (Shinji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Evangelion Unit 01 (New attack: Gatling Gun)&amp;lt;/span&amp;gt; [After clearing stage] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１２話：放課後の来訪者&amp;lt;br&amp;gt;Scenario 12 - After School Visitors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Dancouga Nova (Aoi, Kurara, Sakuya, Johnny) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１３話：戦う理由&amp;lt;br&amp;gt;Scenario 13 - Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Evangelion Unit 00 (Rei) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１４話：真夜中の死闘&amp;lt;br&amp;gt;Scenario 14 - Deathmatch at Midnight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Godanner (Shizuru)&amp;lt;/span&amp;gt; &amp;gt; &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Godanner (Go)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmo Diver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28524</id>
		<title>Super Robot Wars/L/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Timeline&amp;diff=28524"/>
		<updated>2016-08-29T16:48:22Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: Created page with &amp;quot;Those in Black join your team. &amp;lt;br&amp;gt; Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt; Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; B...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/L/Secrets Secrets]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks, abilities or changes for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第１話：アナザー・エンカウンター&amp;lt;br&amp;gt;Prologue 1 - Another Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CCFF99&amp;quot;| &#039;&#039;&#039;プロローグ第２話：ギャラクシー・チェイス&amp;lt;br&amp;gt;Prologue 2 - Galaxy Chase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Macross Quarter (Jeffrey, Bobby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25F Messiah (Alto)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25S Messiah (Ozma)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-25G Messiah (Michael)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;RVF-25 Messiah (Luca)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Queadluun-Rea (Klan)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VB-6 Koenig Monster (Canaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gunner ZAKU Warrior (Lunamaria)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Phantom (Rey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第１話：クロガネに導かれし少年達&amp;lt;br&amp;gt;Scenario 1 - The Children Drawn to Iron&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
Rushbird (Ichitaka, Alice AL-3) &amp;lt;br&amp;gt;&lt;br /&gt;
Painkiller (Miu) &amp;lt;br&amp;gt;&lt;br /&gt;
Hind-Kind (Yamashita) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第２話: 特訓、マッハドリル！！&amp;lt;br&amp;gt;Scenario 2 - Training, Mach Drill!!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
Steel Jeeg (Kenji) &amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter [New] (Kyo, Tsubaki) &amp;lt;br&amp;gt;&lt;br /&gt;
Build Angel (Yagyuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodie A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Deceive (Shizuna, Izuna) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第３話: 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;Scenario 3 - Fighting Woman, Dangerous Woman, Pacifist Woman&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Iczer-Robo&amp;lt;/span&amp;gt; &amp;gt; Iczer-1 (Iczer-1) &amp;lt;br&amp;gt;&lt;br /&gt;
Godanner (Go) &amp;lt;br&amp;gt;&lt;br /&gt;
Neo Okusar (Mira) &amp;lt;br&amp;gt;&lt;br /&gt;
Core Gunner (Shizuru) &amp;lt;br&amp;gt;&lt;br /&gt;
G Gunner (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第４話：現れた炎の巨人&amp;lt;br&amp;gt;Scenario 4 - The Giants Arrive in Flames&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
Kaikink (Daiya) &amp;lt;br&amp;gt;&lt;br /&gt;
Stinger (Puria) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dancouga Nova (New attack: Dankuu-Ken)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第５話: 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Scenario 5 - Impact of Crimson on Blue Skies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
Verdant (Reiji) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dancouga Nova (Aoi, Kurara, Sakuya, Johnny)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;第６話：空が落ちる日&amp;lt;br&amp;gt;Scenario 6 - The Day the Sky Fell &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
Minerva (Talia, Arthur) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Force Impulse Gundam (Shinn) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Lunamaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Rey) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Leave the Area&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Blaze ZAKU Warrior (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Slash ZAKU Phantom (Yzak) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Gunner ZAKU Warrior (Dearka) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Blaze ZAKU Phantom (Heine) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Macross Quarter (Jeffrey, Bobby) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25F Messiah (Alto) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25S Messiah (Ozma) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VF-25G Messiah (Michael) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
RVF-25 Messiah (Luca) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Queadluun-Rea (Klan) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
VB-6 Koenig Monster (Canaria) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Megumi, Hiyoshi) &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Leaves if you take &amp;quot;Rescue the Mobile Suits&amp;quot; Route&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L&amp;diff=28523</id>
		<title>Super Robot Wars/L</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L&amp;diff=28523"/>
		<updated>2016-08-29T15:24:27Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロポット大戦L&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars L&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 2010/11/25&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 53 playable scenarios + 2 prologue &lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Story|Story]] - Basic story Synopsis.&lt;br /&gt;
*[[/Series|Series List]] - A list of all the mecha anime featured in the game.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]] - A flow chart of the stages and route splits.&lt;br /&gt;
*[[/Timeline|Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Database|Pilot Database]] - Lists all pilots, with skills and spirits.&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]] - Lists all available Spirit/Seishin commands.&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills]] - Lists all exclusive and upgradeable pilot skills&lt;br /&gt;
*[[/Skill Parts|Skill Parts]] - Lists the skill parts which can teach pilots new skills.&lt;br /&gt;
*[[/Character List|Character List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Partner Unit Bonus List|Partner Unit Bonus List]] - List of Bonuses that can be applied during a PU.&lt;br /&gt;
*[[/Partner Unit Compendium|Partner Unit Compendium]] - List of Bonuses from all units.&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]] - List of Common and Unique Mech Abilities.&lt;br /&gt;
*[[/Status Effects|Status Effects]] - List of Status Effects certain attacks can induce.&lt;br /&gt;
*[[/Team Attacks|Team Attacks]] - List of Attacks that involve two Units or more.&lt;br /&gt;
*[[/Mech List|Mech List]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/System|System Information]]&lt;br /&gt;
*[[/Credits and Links|Credits and Helpful links]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=28468</id>
		<title>Super Robot Wars/J/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=28468"/>
		<updated>2016-08-24T11:23:38Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align: center; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Toya Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Calvina Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 1 - 降ってきた「災厄」？[The &amp;quot;Calamity&amp;quot; That Fell to Earth]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 1 - ナデシコ発進 [Nadesico, Take Off!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 2 - 目的地、火星！ [Destination: Mars!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 2 - vs地球連合軍 [VS. The UEFA]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 3 - 彼の名はエイジ [His Name Is Eiji]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Gale|&#039;&#039;&#039;Gale #1]] - Convince Gale with Eiji &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 4 - さよならの赤い星 [Farewell, Red Planet]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Gale|&#039;&#039;&#039;Gale #2]] - Convince Gale with Eiji, agree to save Gale when Gosterro attacks &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 5 - 変転する運命 [Changing Destinies]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 6 - 崩壊の大地　前編 [Collapsing Land Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 7 - 崩壊の大地　後編 [Collapsing Land Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 8 - 敵軍の歌姫　前編 [Songstress of the Enemy Forces Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 9 - 敵軍の歌姫　後編 [Songstress of the Enemy Forces Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 10 - 闇の胎動 [The Gathering Darkness]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Archangel Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Nadesico Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 11 - 砂漠の虎 [The Desert Tiger]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 11 - 敵の新型兵器を叩け！ [Crush the New Enemy Weapon!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#ISWP|&#039;&#039;&#039;ISWP Striker Pack #1]] - Must take this route &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 12 - 燃える砂塵の中で [Within the Burning Sands]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 12 - 兜甲児、死す！？ [Koji Kabuto: Dead!?]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 13 - 深海を発して [Departure at Deep Sea]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 13 - 2体の魔神 [The Two Demon Gods]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Zeorymer|&#039;&#039;&#039;Great Zeorymer #1]] - Defeat Lanstar of the Winds with Zeorymer &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 14 - 蒼き流星となって [Becoming the Blue Comet]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 14 - さらなる脅威、新たなる力 [Another Menace - A New Power]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Gale|&#039;&#039;&#039;Gale #3]] - Let Eiji have a battle encounter with Gale &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 15 - それぞれの想い、それぞれの決意 [Those Feelings, That Determination]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 15 - あの「忘れ得ぬ日々」 [Those Unforgettable Days]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 16 - ブレンパワード [Brain Powered]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 17 - ウィスパード　前編 [Whispered Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 18 - ウィスパード　後編 [Whispered Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 19 - 策謀する者たち [Those Who Scheme]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 20 - 「真実」は一つじゃない [There Is No Lone Truth]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Julia|&#039;&#039;&#039;Julia #1]] - Convince ??? (Bloodykaiser) with Eiji &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Earth Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Moon Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 21 - オルファンの抗体 [Orphan&#039;s Antibodies]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 21 - これは「僕たちの戦争」だ　前編 [This is Our War Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Zeorymer|&#039;&#039;&#039;Great Zeorymer #2]] - Defeat Gallowin of the Waters and Bryst of the Fires with Zeorymer &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
          [[#Gai|&#039;&#039;&#039;Gai #1]] - You must take this route &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 22 - ダブルリバイバル [Double Revival]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 22 - これは「僕たちの戦争」だ　後編 [This is Our War Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 23 - 超電磁合体不能！ [Super EM Stop-Up!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 23 - 華麗なるル・カイン [The Extravagant Ru Kain]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 24 - ベヘモス [Behemoth]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Bonta|&#039;&#039;&#039;Bonta-kun #1]] - Defeat Takuma with Sousuke &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 25 - 血を分けた悪魔　前編 [The Demon Is My Brother Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 26 - 血を分けた悪魔　後編 [The Demon Is My Brother Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 27 - 浮上 [Surfacing]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Julia|&#039;&#039;&#039;Julia #2]] - Do not defeat Julia &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 28 - カーテンの向こうで [Beyond the Curtain]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 29 - 地獄城の激闘！ [Fierce Battle at Hell Castle!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
[[#Bonta|&#039;&#039;&#039;Bonta-kun #2]] - Defeat Zaied with Sousuke &amp;lt;br /&amp;gt;      &lt;br /&gt;
      [[#Zeorymer|&#039;&#039;&#039;Great Zeorymer #3]] - Defeat Rose C&#039;est La Vie of the Moon with Zeorymer &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 30 - 奪われた女神 [Stolen Goddess]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Bonta|&#039;&#039;&#039;Bonta-kun #3]] - Defeat Gauron with Sousuke &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 31 - さだめの楔 [The Turning Point]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Stay&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;North America&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 32 - 怨念の終焉 [Feud&#039;s Demise]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 32 - 戦慄！5人のテッカマン [Tremble! The 5 Tekkamen]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Zeorymer|&#039;&#039;&#039;Great Zeorymer #4]] - Defeat Dinodilos of the Earth, Burrstone of the Mountains and Omzack of the Thunder with Zeorymer. Then defeat Great Zeorymer with Zeorymer.&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Aesti|&#039;&#039;&#039;X-Aestivalis #1]] - Must take this route. &amp;lt;br /&amp;gt;&lt;br /&gt;
	  [[#Layzner|&#039;&#039;&#039;Layzner MKII #1]] - Choose to redesign Layzner (2nd choice).&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 33 - 対決！　デビルガンダム軍団！ [Showdown! Devil Gundam Corps!]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 34 - 真実の侵略者 [The Truth of the Invaders]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Rapier|&#039;&#039;&#039;Tekkaman Rapier #1]] - Defeat Tekkaman Evil with Tekkaman Blade &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 35 - 慟哭の空 [Grieving Skies]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Julia|&#039;&#039;&#039;Julia #3]] - Do not defeat Julia &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 36 - ボソンジャンプ [Boson Jump]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Rapier|&#039;&#039;&#039;Tekkaman Rapier #2]] - Defeat Tekkaman Axe with Tekkaman Blade &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Alaska&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Peace Negotiation&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 37 - 舞い降りる剣 [The Descending Sword]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 37 - 「故郷」と呼べる場所 [A Place We Call &amp;quot;Home&amp;quot;]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#ISWP|&#039;&#039;&#039;ISWP Striker Pack #2]] - Must take this route &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 38 - 道を選ぶとき [Choosing the Road]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Allenby|&#039;&#039;&#039;Allenby #1]] - Do not defeat Allenby &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 39 - 消えない灯火、消える命 [Endless Light, Fading Life]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 40 - すれ違う運命 [Passing Destinies]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 41 - 涙の兄弟拳！東方不敗暁に死す [Tearful Brotherly Attack! Master Asia&#039;s Last Breath]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Allenby|&#039;&#039;&#039;Allenby #2]] - Convince Allenby with Rain &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 42 - その男の狂気 [One Man&#039;s Madness]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 43 - Darkside Of The Moon [Dark Side of the Moon]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Radam&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Peace&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 44 - 螺旋の邂逅 [Spiral of Encounters]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 44 - どこにでもある「正義」 [Ubiquitous Righteousness]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Gai|&#039;&#039;&#039;Gai #2]] - You must take this route &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 45 - 闇と死の運命 [Destiny of Darkness and Death]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 45 - たった一つの「冴えたやり方」？ [Is There Only One Clear Method?]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Balzac|&#039;&#039;&#039;Balzac #1]] - Defeat Tekkaman Sword with Balzac &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 46 - 破滅への扉 [Doorway to Ruin]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Space&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Earth&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 47 - 終末の光　前編 [The Final Light Pt. 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 47 - 動く山脈 [The Moving Mountain Range]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 48 - 終末の光　後編 [The Final Light Pt. 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 48 - 飛翔 [Flight]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 49 - 憎悪の果て [The Limits of Hatred]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 50 - 百億の夜と千億の闇 [Uncountable Nights, Unimaginable Darkness]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 51 - 冷たい世界　前編 [Coldhearted World Part 1]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Scenario 52 - 冷たい世界　後編 [Coldhearted World Part 2]&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Vorlent|&#039;&#039;&#039;Vorlent #1]] - Complete the game once each using all three original mechas. &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Gale&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gale and the Graimkaiser&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Convince Gale with Eiji on stage 3&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Convince Gale with Eiji on stage 4&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Agree to help Gale on stage 4&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Take the Archangel Route on stage 10&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Fight Gale with Eiji on stage 14.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Gale will be available after stage 39.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Julia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Julia and the Bloody Kaiser&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Convince ??? (Bloodykaiser) with Eiji on stage 20.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Do not defeat Julia on stages 27 or 35.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Julia will be available after stage 39.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; You can only get Gale or Julia. If you convince both of them, you will only get Gale.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Balzac&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Balzac and Sol Tekkaman 1 Custom&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Take the Radam route after stage 43.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Defeat Tekkaman Sword with Balzac on stage 45.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Balzac will appear to die normally during stage 45.  The dialogue indicating his survival occurs after the stage is complete.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Gai&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gai and Tsukumo&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Take the Moon route after stage 20.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Take the Peace route after stage 43.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Bonta&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Bonta-kun&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Defeat Takuma with Sousuke on stage 24.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Defeat Zaied with Sousuke on stage 29.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Defeat Gauron with Sousuke on stage 30.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Bonta-kun will be available after stage 34.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Rapier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Tekkamen Rapier&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Defeat Tekkaman Evil with Tekkaman Blade on stage 34.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Defeat Tekkaman Axe with Tekkaman Blade on stage 36.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Tekkaman Rapier will be available after stage 43.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Tekkaman Rapier will appear to die normally during stage 43.  The dialogue indicating her survival occurs after the stage is complete.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Aesti&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;X-Aestivalis&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Take the North America route after stage 31.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) The X-Aestivalis will be available after stage 32.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Allenby&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allenby and Nobel Gundam&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Do not defeat Allenby on stage 38.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) On stage 41, convince Allenby with Rain, then defeat Allenby before clearing the stage.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Allenby will be available after stage 41.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Layzner&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Layzner MKII&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Take the North America route after stage 31.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Choose to redesign the Layzner in stage 32 (2nd option).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;If you do not select to redesign Layzner or if you do not take the North America route, you will receive the Enhanced Layzner instead.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;ISWP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;ISWP Striker Pack&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Take the Archangel route after stage 10.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Take the Alaska route after stage 36.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) The ISWP pack will be available after stage 38.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Zeorymer&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Great Zeorymer&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Do not deploy Zeorymer on any stage unless the game forces it. &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Pick the Nadesico route after stage 10.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Defeat Lanstar of the Winds with Zeorymer on stage 13.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Choose the Earth route after stage 20.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Defeat Gallowin of the Waters and Bryst of the Fires with Zeorymer on stage 21.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Defeat Rose C&#039;est La Vie of the Moon with Zeorymer on stage 29.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Choose the Stay route after stage 31.  If all steps up to now have been done correctly, there will be a conversation in which Yuratei is given a new machine to pilot.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Defeat Dinodilos of the Earth, Burrstone of the Mountains, and Omzack of the Thunder with Zeorymer on stage 32.  It is acceptable to kill all three simultaneously with the Hades MAP attack and then kill Burrstone again after he regenerates.  If all steps up to now have been done correctly, Yuratei will arrive piloting Great Zeorymer. Defeat Great Zeorymer with Zeorymer.  If done correctly, there will be dialogue afterward about the plans for the Dimensional Coupler System.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8)Great Zeorymer will arrive on stage 36 in place of Zeorymer.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Vorlent&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Vorlent&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Complete the game at least once with each of the orginal mechas available for selection at the beginning of the game. You must use New Game+.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Begin another New Game+, and Vorlent will be selectable as your main character&#039;s mecha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J&amp;diff=28464</id>
		<title>Super Robot Wars/J</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J&amp;diff=28464"/>
		<updated>2016-08-23T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦J&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars J&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; GBA 2005/09/15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;lt;!--Insert Description--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 68 playable scenarios&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]] - Stage Flow chart with Secrets.&lt;br /&gt;
*[[/Timeline|Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Parts|Parts List]] - Work in progress&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Character List|Character List]]&lt;br /&gt;
*[[/Personality Types|Personality Types]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
*[[/Mech List|Mech List]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Puzzle|Puzzle]] - Work in progress&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
&lt;br /&gt;
==Translation Patch==&lt;br /&gt;
*[http://www.romhacking.net/translations/1577/ English Patch]&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28443</id>
		<title>Super Robot Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28443"/>
		<updated>2016-08-20T11:21:47Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video_Games]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロポット大戦&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Super Robot Wars is a long running Japanese turn-based strategy game series featuring popular Mecha robots from Anime shows.&lt;br /&gt;
= General Data =&lt;br /&gt;
*[[/Master Series list|Master Series list]]&lt;br /&gt;
*[[Units_List/Banpresto_Originals|Master Banpresto Original Units List]]&lt;br /&gt;
*[[/Characters/Banpresto_Original_Characters_List|Master Banpresto Original Characters List]]&lt;br /&gt;
*[[/Glossary|SRW Glossary]]&lt;br /&gt;
*[[/Sales Data|SRW Sales Data]]&lt;br /&gt;
*[[/New Game Template|New Game Template]]&lt;br /&gt;
*[[/Master_Seishin_list|Master Spirit Command List]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
*  [[/Checklist|To do list]] - List of pages for games that need to be done.&lt;br /&gt;
&lt;br /&gt;
= Upcoming Games =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2017&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= In-depth Info =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD| Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4&lt;br /&gt;
 &amp;lt;td&amp;gt;2016/06/30&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2014/04/10&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2015/04/02&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&amp;lt;!--Sort Decending by Date--&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;Sys&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
 &amp;lt;th&amp;gt;New Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; TBA 2017&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger ZERO vs The Dark Emperor, Mobile Suit Gundam: Hathaway’s Flash, Mobile Suit Crossbone Gundam: Skull Heart, Mobile Suit Crossbone Gundam: Steel Seven, Cross Ange: Rondo of Angel and Dragon, Space Battleship Yamato 2199, The Brave Express Might Gaine&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD|Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/PS4&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/06/30&lt;br /&gt;
2016/08/05&lt;br /&gt;
(SEA/PS4)&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW J, SRW GC, SRW OG Saga: Endless Frontier, The Great Battle 2: Last Fighter Twin, SRW OG: Record of Fallin&#039; Deceased X (Novel)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt; CR Super Robot Wars OG&lt;br /&gt;
 &amp;lt;td&amp;gt; Pachinko&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/02&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW OG The Inspector&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
 &amp;lt;td&amp;gt; Star Driver, Zegapain, Special Armored Battalion Dorvack, Lightspeed Electroid Albegas, Code Geass: OZ the Reflection, Idolmaster: Xenoglossia, Code Geass: Akito the Exiled, Crayon Shin-chan (Kantam Robo only), Armor Hunter Mellowlink&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/BX|Super Robot Wars BX]]&lt;br /&gt;
 &amp;lt;td&amp;gt; 3DS&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/08/20&lt;br /&gt;
 &amp;lt;td&amp;gt; Panzer World Galient, Giant Gorg, Gundam AGE, Macross 30, SD Gundam Gaiden&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.R|The 3rd Super Robot Wars Z: Rengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Standalone DLC, released with first editions of Z3.2. Contains 15 scenarios for the Z only OG characters.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Top wo Nerae 2: Diebuster, Suisei no Gargantia, Rebuild of Evangelion 3.0: You Can (Not) Redo, Full Metal Panic (Novels), Armored Trooper VOTOMS: Alone Again, Armored Trooper VOTOMS: Phantom Chapter.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_F|Super Robot Wars OG Saga: &amp;lt;br&amp;gt;The Lord of Elemental F Coffin Of The End]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/08/29&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1HD|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/25&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/10&lt;br /&gt;
 &amp;lt;td&amp;gt; Gundam Unicorn, Aquarion EVOL, Armored Trooper VOTOMS: Battle Of The Heterogeneous Species, Armored Trooper VOTOMS: Shining Heresy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Dark_Prison|Super Robot Wars OG: Dark Prison]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; A short game featuring alternate scenarios for OG2nd.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Infinite_Battle|Super Robot Wars OG: Infinite Battle]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; 3D action fighting game.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_III|Super Robot Wars OG Saga:&amp;lt;BR&amp;gt;The Lord of Elemental III&amp;lt;BR&amp;gt;Pride of Justice]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/08/22&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OE|Super Robot Wars Operation Extend]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/07/18&lt;br /&gt;
 &amp;lt;td&amp;gt; Keroro Gunsou, Zoids, Patlabor TV Series, Patlabor The Movie&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/UX|Super Robot Wars UX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;3DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/03/14&lt;br /&gt;
 &amp;lt;td&amp;gt; 	Roar Of The Machine God Demonbane (Anime), Fafner of the Azure HEAVEN AND EARTH, Wings of Rean, &amp;quot;Cyber Troopers Virtual-On&amp;quot; Series&#039; Fei-Yen HD, Mobile Suit Gundam 00 The Movie: -Awakening of the Trailblazer-, SD Gundam Sangokuden Brave Battle Warriors, Mazinkaiser SKL, HEROMAN, Linebarrels of Iron (Manga).&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW EX, SRW F, SRW F Final, Real Robot Regiment, SRW Lost Children, SRW Destiny, The 3rd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
 &amp;lt;td&amp;gt;Messenger of the Sun: Tetsujin-28 Go, Mobile Suit Gundam 00 2nd Season, Code Geass: Lelouch of the Rebellion R2, Gurren Lagann The Movie: The Lights in the Sky are Stars, Macross Dynamite 7, Macross Frontier the Movie: The Wings Of Goodbye &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super_Robot_Wars/OG_Saga_-_Masoukishin_2|Super Robot Wars OG Saga&amp;lt;BR&amp;gt;The Lord of Elemental 2:&amp;lt;BR&amp;gt;Revelation of Evil God]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/01/12&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;Limited Edition came with a PSP remake of the DS LOE Game from 2010&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger, Gundam 00 Season 1, Dai-Guard, Code Geass: Lelouch of the Rebellion, VOTOMS, VOTOMS: The Last Red Shoulder, VOTOMS: Roots of Ambition, VOTOMS: Pailsen Files, Gurren Lagann, Gurren Lagann: Childhood&#039;s End, Macross Frontier: The False Songstress, Eureka Seven: Pocket Full of Rainbows&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/L|Super Robot Wars L]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/11/25&lt;br /&gt;
 &amp;lt;td&amp;gt; Rebuild of Evangelion 1.0: You Are (Not) Alone, Rebuild of Evangelion 2.0: You Can (Not) Advance, Fight!! Iczer-1, Adventure! Iczer-3, Dancougar Nova, Macross Frontier, Linebarrels of Iron (Anime)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Gaiden: Masou Kishin The Lord of Elemental&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga_Exceed|SRW OG Saga Endless Frontier Exceed]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/02/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Gaia Saver&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Neo|Super Robot Wars Neo]]&lt;br /&gt;
 &amp;lt;td&amp;gt;Wii&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/10/22&lt;br /&gt;
 &amp;lt;td&amp;gt;New Getter Robo, Juushin Liger, NG Knight Lamune &amp;amp; 40, Ganbaruger, Go-Saurer, Iron Leaguer, Daiteioo, Ryuu Knight&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Gakuen|SuperRobo Gakuen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/08/27&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga|SRT OG Saga Endless Frontier (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/K|Super Robot Wars K]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/20&lt;br /&gt;
 &amp;lt;td&amp;gt;GunXSword, Gundam SEED Stargazer, Koutetsushin Jeeg, Gaiking Legend of Daikuu-Maryuu, Soukyuu no Fafner, Zoids Genesis&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z_Special_Disk|Super Robot Wars Z: Special Disk]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/05&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Baldios, Godsigma, Orguss, Eureka Seven, Aquarion, Gravion, Gravion Zwei, Overman King Gainer, Big O (Second Season)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A_Portable|Super Robot Wars A Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/06/19&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG Saga|SRW OG Saga Endless Frontier]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/05/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Xenosaga, Namco X Capcom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SD The Great Battle, The Great Battle IV, SRW Compact 3, Choukijin Ryuukoou Denki, SRW Scramble Commander, SRW MX&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/SC2|Super Robot Wars Scramble Commander the 2nd]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/11/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Destiny, Shinkon Gattai Godannar, Macross Zero&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Reversal&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Astray, Gundam SEED X Astray, Tekkaman Blade II, Detonator Orgun, Golion, Full	Metal Panic! The Second Raid&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars XO]]&lt;br /&gt;
 &amp;lt;td&amp;gt;360&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/30&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A port of Super Robot Wars GC on the Gamecube.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Taisen Original Generation 2 (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/21&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Taisen Original Generation (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A remake of Super Robot Wars MX on the PS2.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/J|Super Robot Wars Judgment]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/09/15&lt;br /&gt;
 &amp;lt;td&amp;gt;Tekkaman Blade, Full Metal Panic!, Full Metal Panic? Fumoffu, Mazinkaiser OVA 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
 &amp;lt;td&amp;gt;GaoGaiGar Final, Virtual On Mars, Gundam SEED&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Compact 2 - Part 3, SRW Alpha Gaiden, SRW Advance, The 2nd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars (Famicom Mini)]] &amp;lt;small&amp;gt;(Promotional Only)&amp;lt;/small&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;RaiJinOo, Baxinger, Sasuraiger, Daiouja, Mazinkaiser OVA&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;[[RahXephon]], Zeorymer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Scramble Commander|Super Robot Wars: Scramble Commander]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/11/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/D|Super Robot Wars Destiny]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;Shin (Change!) Getter Robo: The Last Day of the World, Macross 7, Daltanius, Megazone 23, The Big O&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Haunting Legend Acrobunch|Acrobunch]], [[Betterman]], [[The Vision of Escaflowne|Escaflowne]], Mechander Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_2|The 2nd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/03/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Brain Powered, GaoGaiGar, Steel Jeeg, [[Mobile Suit Crossbone Gundam|Crossbone Gundam]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
 &amp;lt;td&amp;gt;The 2nd SRW, Hero Chronicles: Project Olympus, [[Super Robot Wars/3|The 3rd SRW]], [[Super Robot Wars/4|The 4th SRW]], Super War Machine SRX, Super Hero Operations, [[Super Robot Wars/Alpha|SRW Alpha]], SRW Compact 2 - Part 1, SRW Compact 2 - Part 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/R|Super Robot Wars Reversal]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/08/02&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico - The Prince of Darkness, Shin Getter Robo vs. Neo Getter Robo, Gear Senshi Dendou&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Impact|Super Robot Wars Impact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A|Super Robot Wars Advance]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/09/21&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico, Dragonar&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_(WSC)|Super Robot Wars Compact for WonderSwan Color]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/12/13&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_(DC)|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/08/30&lt;br /&gt;
 &amp;lt;td&amp;gt;G Breaker&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_Gaiden|Super Robot Wars Alpha Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/03/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam X, Turn A Gundam, Xabungle, [[Galaxy Cyclone Braiger|Braiger]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.3|Super Robot Wars Compact 2 - Part 3:  Galaxy Showdown]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/01/18&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF_(PSX)|Super Robot Wars F Final (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F_(PSX)|Super Robot Wars F (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.2|Super Robot Wars Compact 2 - Part 2:  Cosmoquake]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/09/14&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
 &amp;lt;td&amp;gt;End of Evangelion, The Super Dimensional Fortress Macross, [[Super Dimensional Fortress Macross: Do you remember Love|Macross: Do You Remember Love?]], Macross Plus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2|Super Robot Wars Compact 2 - Part 1: Earth Crisis]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/03/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Dangaioh, Tobikage, Dancouga: Blazing Epilogue&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/01/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/02&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/64|Super Robot Wars 64]]&lt;br /&gt;
 &amp;lt;td&amp;gt;N64&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Godmars, [[Giant Robo THE ANIMATION -The Day the Earth Stood Still-|Giant Robo: The Animation]], Gundam 08th MS Team&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Link_Battler|Super Robot Wars Link Battler]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/01&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/06/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box Test Version]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/05/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact|Super Robot Wars Compact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt;Dancouga: Requiem for Victims, God Bless Dancouga&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/12/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/08/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/04/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Ideon, Gunbuster, Gundam W: Endless Waltz&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Neon Genesis Evangelion]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/ShinSpecial|Shin Super Robot Wars Special Disc]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Voltes V, Gaiking, Trider G7, Gundam W, SPT Layzner, SRX (Banpresto Originals)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/LoE|Super Robot Wars Gaiden: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/03/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/01/26&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2G|The 2nd Super Robot Wars Gather]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/06/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Victory Gundam, G Gundam&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/03/17&lt;br /&gt;
 &amp;lt;td&amp;gt;Zambot 3, Heavy Metal L-Gaim, Daimos, Dancougar, Shin Getter Robo (Manga version), [[Mobile Suit Gundam Sentinel|Gundam Sentinel]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1994/03/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Goshogun, [[Aura Battler Dunbine]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1993/07/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam 0080, Gundam 0083, Daitarn 3, Combattler V, Raideen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;FC&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;UFO Robo Grendizer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/04/20&lt;br /&gt;
 &amp;lt;td&amp;gt; [[Mobile Suit Gundam| Gundam]], [[Mobile Suit Zeta Gundam| Z Gundam]], [[Mobile Suit Gundam ZZ|Gundam ZZ]], [[Mobile Suit Gundam: Char&#039;s Counterattack|Char&#039;s Counterattack]], Gundam F91, [[Mazinger Z]], [[Great Mazinger]], Great Mazinger vs. Getter Robo, Getter Robo, Getter Robo G&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;br&amp;gt;FC = Famicom, GB = Gameboy, SFC = Super Famicom, SS = Sega Saturn, PSX = Playstation, N64 = Nintendo 64, WS = Wonderswan, WSC = Wonderswan Color, DC = Dreamcast, PS2 = Playstation 2, GC = GameCube, GBA = Gameboy Advance, DS = Nintendo DS, 360 = Xbox 360, PS3 = Playstation 3, 3DS = Nintendo 3DS, Vita = Playstation Vita, PS4 = Playstation 4 &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Anime =&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG: The Animation&#039;&#039;&#039; &lt;br /&gt;
**A three-episode OVA released in conjuntion with the SRWOG games of Game Boy Advance.&lt;br /&gt;
**The main protagonists are &#039;&#039;Kyousuke Nanbu&#039;&#039; and &#039;&#039;Excellen Browning&#039;&#039; of the &#039;&#039;ATX Team&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG ~Divine Wars~&#039;&#039;&#039; &lt;br /&gt;
**A TV series that began airing in November 2006 featuring Super Robot Wars Original Generation characters and mechs. &lt;br /&gt;
**The anime follows &#039;&#039;Ryusei Date&#039;s&#039;&#039; storyline from the SRWOG game of Game Boy Advance.&lt;br /&gt;
**Unlike &#039;&#039;Super Robot Taisen OG: The Animation&#039;&#039;, all mechs are CG-animated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Wars OG - The Inspector&#039;&#039;&#039; &lt;br /&gt;
**Began airing in the Fall of 2010. Adapts the story elements of OG2. &lt;br /&gt;
**Features a much more talented staff behind the helm, with Masami Obari as Director. &lt;br /&gt;
**The lead Mecha are animated traditionally, with lesser grunt mecha being animated using CGI.&lt;br /&gt;
&lt;br /&gt;
= Misc =&lt;br /&gt;
[[/Scramble Gather|Super Robot Wars: Scramble Gather]] - TCG&lt;br /&gt;
&lt;br /&gt;
[[/OG Crusade|Super Robot Wars: OG Crusade]] - TCG&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Link&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://agtp.romhack.net/ Aeon Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;Romhacking and translation group that has translated some Super Robot Wars games. Find their translation patches and news on current projects here.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwg-w.org/ SRW Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;!--Insert Description--&amp;gt;A popular English-speaking forum discussing mecha anime, Super Robot Wars and more.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://www.srwg-w.org/index.php?showtopic=5967 SRW&amp;amp;nbsp;Genesis&amp;amp;nbsp;Chatroom]&lt;br /&gt;
 &amp;lt;td&amp;gt;Looking for an IRC chatroom to keep in touch with the community in real time? Channel info found in this post.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://simchamber.net/ SimChamber]&amp;amp;nbsp;&lt;br /&gt;
 &amp;lt;td&amp;gt;The most known Super Robot Wars battle site online. Here, you can do battle and even create your own mecha!&lt;br /&gt;
&amp;lt;!--Insert your links below--&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwog.velv.net/ The&amp;amp;nbsp;Gate&amp;amp;nbsp;of&amp;amp;nbsp;Magus]&lt;br /&gt;
 &amp;lt;td&amp;gt;The most complete Banpresto Originals database.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28442</id>
		<title>Super Robot Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28442"/>
		<updated>2016-08-20T11:17:00Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video_Games]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロポット大戦&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Super Robot Wars is a long running Japanese turn-based strategy game series featuring popular Mecha robots from Anime shows.&lt;br /&gt;
= General Data =&lt;br /&gt;
*[[/Master Series list|Master Series list]]&lt;br /&gt;
*[[Units_List/Banpresto_Originals|Master Banpresto Original Units List]]&lt;br /&gt;
*[[/Characters/Banpresto_Original_Characters_List|Master Banpresto Original Characters List]]&lt;br /&gt;
*[[/Glossary|SRW Glossary]]&lt;br /&gt;
*[[/Sales Data|SRW Sales Data]]&lt;br /&gt;
*[[/New Game Template|New Game Template]]&lt;br /&gt;
*[[/Master_Seishin_list|Master Spirit Command List]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
*  [[/Checklist|To do list]] - List of pages for games that need to be done.&lt;br /&gt;
&lt;br /&gt;
= Upcoming Games =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2017&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= In-depth Info =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD| Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4&lt;br /&gt;
 &amp;lt;td&amp;gt;2016/06/30&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2014/04/10&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2015/04/02&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&amp;lt;!--Sort Decending by Date--&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;Sys&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
 &amp;lt;th&amp;gt;New Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; TBA 2017&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger ZERO vs The Dark Emperor, Mobile Suit Gundam: Hathaway’s Flash, Mobile Suit Crossbone Gundam: Skull Heart, Mobile Suit Crossbone Gundam: Steel Seven, Cross Ange: Rondo of Angel and Dragon, Space Battleship Yamato 2199, The Brave Express Might Gaine&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD|Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/PS4&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/06/30&lt;br /&gt;
2016/08/05&lt;br /&gt;
(SEA/PS4)&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW J, SRW GC, SRW OG Saga: Endless Frontier, The Great Battle 2: Last Fighter Twin, SRW OG: Record of Fallin&#039; Deceased X (Novel)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt; CR Super Robot Wars OG&lt;br /&gt;
 &amp;lt;td&amp;gt; Pachinko&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/02&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW OG The Inspector&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
 &amp;lt;td&amp;gt; Star Driver, Zegapain, Special Armored Battalion Dorvack, Lightspeed Electroid Albegas, Code Geass: OZ the Reflection, Idolmaster: Xenoglossia, Code Geass: Akito the Exiled, Crayon Shin-chan (Kantam Robo only), Armor Hunter Mellowlink&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/BX|Super Robot Wars BX]]&lt;br /&gt;
 &amp;lt;td&amp;gt; 3DS&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/08/20&lt;br /&gt;
 &amp;lt;td&amp;gt; Panzer World Galient, Giant Gorg, Gundam AGE, Macross 30, SD Gundam Gaiden&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.R|The 3rd Super Robot Wars Z: Rengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Standalone DLC, released with first editions of Z3.2. Contains 15 scenarios for the Z only OG characters.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Top wo Nerae 2: Diebuster, Suisei no Gargantia, Rebuild of Evangelion 3.0: You Can (Not) Redo, Full Metal Panic (Novels), Armored Trooper VOTOMS: Alone Again, Armored Trooper VOTOMS: Phantom Chapter.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_F|Super Robot Wars OG Saga: &amp;lt;br&amp;gt;The Lord of Elemental F Coffin Of The End]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/08/29&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1HD|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/25&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/10&lt;br /&gt;
 &amp;lt;td&amp;gt; Gundam Unicorn, Aquarion EVOL, Armored Trooper VOTOMS: Battle Of The Heterogeneous Species, Armored Trooper VOTOMS: Shining Heresy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Dark_Prison|Super Robot Wars OG: Dark Prison]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; A short game featuring alternate scenarios for OG2nd.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Infinite_Battle|Super Robot Wars OG: Infinite Battle]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; 3D action fighting game.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_III|Super Robot Wars OG Saga:&amp;lt;BR&amp;gt;The Lord of Elemental III&amp;lt;BR&amp;gt;Pride of Justice]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/08/22&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OE|Super Robot Wars Operation Extend]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/07/18&lt;br /&gt;
 &amp;lt;td&amp;gt; Keroro Gunsou, Zoids, Patlabor TV Series, Patlabor The Movie&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/UX|Super Robot Wars UX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;3DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/03/14&lt;br /&gt;
 &amp;lt;td&amp;gt; 	Roar Of The Machine God Demonbane (Anime), Fafner of the Azure HEAVEN AND EARTH, Wings of Rean, &amp;quot;Cyber Troopers Virtual-On&amp;quot; Series&#039; Fei-Yen HD, Mobile Suit Gundam 00 The Movie: -Awakening of the Trailblazer-, SD Gundam Sangokuden Brave Battle Warriors, Mazinkaiser SKL, HEROMAN, Linebarrels of Iron (Manga).&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW EX, SRW F, SRW F Final, Real Robot Regiment, SRW Lost Children, SRW Destiny, The 3rd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
 &amp;lt;td&amp;gt;Messenger of the Sun: Tetsujin-28 Go, Mobile Suit Gundam 00 2nd Season, Code Geass: Lelouch of the Rebellion R2, Gurren Lagann The Movie: The Lights in the Sky are Stars, Macross Dynamite 7, Macross Frontier the Movie: The Wings Of Goodbye &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super_Robot_Wars/OG_Saga_-_Masoukishin_2|Super Robot Wars OG Saga&amp;lt;BR&amp;gt;The Lord of Elemental 2:&amp;lt;BR&amp;gt;Revelation of Evil God]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/01/12&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;Limited Edition came with a PSP remake of the DS LOE Game from 2010&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger, Gundam 00 Season 1, Dai-Guard, Code Geass: Lelouch of the Rebellion, VOTOMS, VOTOMS: The Last Red Shoulder, VOTOMS: Roots of Ambition, VOTOMS: Pailsen Files, Gurren Lagann, Gurren Lagann: Childhood&#039;s End, Macross Frontier: The False Songstress, Eureka Seven: Pocket Full of Rainbows&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/L|Super Robot Wars L]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/11/25&lt;br /&gt;
 &amp;lt;td&amp;gt; Rebuild of Evangelion 1.0: You Are (Not) Alone, Rebuild of Evangelion 2.0: You Can (Not) Advance, Fight!! Iczer-1, Adventure! Iczer-3, Dancougar Nova, Macross Frontier, Linebarrels of Iron (Anime)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Gaiden: Masou Kishin The Lord of Elemental&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga_Exceed|SRW OG Saga Endless Frontier Exceed]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/02/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Gaia Saver&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Neo|Super Robot Wars Neo]]&lt;br /&gt;
 &amp;lt;td&amp;gt;Wii&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/10/22&lt;br /&gt;
 &amp;lt;td&amp;gt;New Getter Robo, Juushin Liger, NG Knight Lamune &amp;amp; 40, Ganbaruger, Go-Saurer, Iron Leaguer, Daiteioo, Ryuu Knight&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Gakuen|SuperRobo Gakuen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/08/27&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga|SRT OG Saga Endless Frontier (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/K|Super Robot Wars K]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/20&lt;br /&gt;
 &amp;lt;td&amp;gt;GunXSword, Gundam SEED Stargazer, Koutetsushin Jeeg, Gaiking Legend of Daikuu-Maryuu, Soukyuu no Fafner, Zoids Genesis&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z_Special_Disk|Super Robot Wars Z: Special Disk]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/05&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Baldios, Godsigma, Orguss, Eureka Seven, Aquarion, Gravion, Gravion Zwei, Overman King Gainer, Big O (Second Season)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A_Portable|Super Robot Wars A Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/06/19&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG Saga|SRW OG Saga Endless Frontier]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/05/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Xenosaga, Namco X Capcom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SD The Great Battle, The Great Battle IV, SRW Compact 3, Choukijin Ryuukoou Denki, SRW Scramble Commander, SRW MX&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/SC2|Super Robot Wars Scramble Commander the 2nd]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/11/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Destiny, Shinkon Gattai Godannar, Macross Zero&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Reversal&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Astray, Gundam SEED X Astray, Tekkaman Blade II, Detonator Orgun, Golion, Full	Metal Panic! The Second Raid&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars XO]]&lt;br /&gt;
 &amp;lt;td&amp;gt;360&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/30&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A port of Super Robot Wars GC on the Gamecube.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Taisen Original Generation 2 (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/21&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Taisen Original Generation (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A remake of Super Robot Wars MX on the PS2.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/J|Super Robot Wars Judgment]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/09/15&lt;br /&gt;
 &amp;lt;td&amp;gt;Tekkaman Blade, Full Metal Panic!, Full Metal Panic? Fumoffu, Mazinkaiser OVA 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
 &amp;lt;td&amp;gt;GaoGaiGar Final, Virtual On Mars, Gundam SEED&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Compact 2 - Part 3, SRW Alpha Gaiden, SRW Advance, The 2nd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars (Famicom Mini)]] &amp;lt;small&amp;gt;(Promotional Only)&amp;lt;/small&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;RaiJinOo, Baxinger, Sasuraiger, Daiouja, Mazinkaiser OVA&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;[[RahXephon]], Zeorymer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Scramble Commander|Super Robot Wars: Scramble Commander]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/11/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/D|Super Robot Wars Destiny]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;Shin (Change!) Getter Robo: The Last Day of the World, Macross 7, Daltanius, Megazone 23, The Big O&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Haunting Legend Acrobunch|Acrobunch]], [[Betterman]], [[The Vision of Escaflowne|Escaflowne]], Mechander Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_2|The 2nd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/03/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Brain Powered, GaoGaiGar, Steel Jeeg, [[Mobile Suit Crossbone Gundam|Crossbone Gundam]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
 &amp;lt;td&amp;gt;The 2nd SRW, Hero Chronicles: Project Olympus, [[Super Robot Wars/3|The 3rd SRW]], [[Super Robot Wars/4|The 4th SRW]], Super War Machine SRX, Super Hero Operations, [[Super Robot Wars/Alpha|SRW Alpha]], SRW Compact 2 - Part 1, SRW Compact 2 - Part 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/R|Super Robot Wars Reversal]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/08/02&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico - The Prince of Darkness, Shin Getter Robo vs. Neo Getter Robo, Gear Senshi Dendou&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Impact|Super Robot Wars Impact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A|Super Robot Wars Advance]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/09/21&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico, Dragonar&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_(WSC)|Super Robot Wars Compact for WonderSwan Color]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/12/13&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_(DC)|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/08/30&lt;br /&gt;
 &amp;lt;td&amp;gt;G Breaker&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_Gaiden|Super Robot Wars Alpha Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/03/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam X, Turn A Gundam, Xabungle, [[Galaxy Cyclone Braiger|Braiger]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.3|Super Robot Wars Compact 2 - Part 3:  Galaxy Showdown]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/01/18&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF_(PSX)|Super Robot Wars F Final (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F_(PSX)|Super Robot Wars F (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.2|Super Robot Wars Compact 2 - Part 2:  Cosmoquake]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/09/14&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
 &amp;lt;td&amp;gt;End of Evangelion, The Super Dimensional Fortress Macross, [[Super Dimensional Fortress Macross: Do you remember Love|Macross: Do You Remember Love?]], Macross Plus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2|Super Robot Wars Compact 2 - Part 1: Earth Crisis]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/03/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Dangaioh, Tobikage, Dancouga: Blazing Epilogue&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/01/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/02&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/64|Super Robot Wars 64]]&lt;br /&gt;
 &amp;lt;td&amp;gt;N64&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Godmars, [[Giant Robo THE ANIMATION -The Day the Earth Stood Still-|Giant Robo: The Animation]], Gundam 08th MS Team&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Link_Battler|Super Robot Wars Link Battler]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/01&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/06/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box Test Version]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/05/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact|Super Robot Wars Compact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt;Dancouga: Requiem for Victims, God Bless Dancouga&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/12/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/08/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/04/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Ideon, Gunbuster, Gundam W: Endless Waltz&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Neon Genesis Evangelion]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/ShinSpecial|Shin Super Robot Wars Special Disc]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Voltes V, Gaiking, Trider G7, Gundam W, SPT Layzner, SRX (Banpresto Originals)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/LoE|Super Robot Wars Gaiden: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/03/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/01/26&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2G|The 2nd Super Robot Wars Gather]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/06/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Victory Gundam, G Gundam&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/03/17&lt;br /&gt;
 &amp;lt;td&amp;gt;Zambot 3, Heavy Metal L-Gaim, Daimos, Dancougar, Shin Getter Robo (Manga version), [[Mobile Suit Gundam Sentinel|Gundam Sentinel]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1994/03/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Goshogun, [[Aura Battler Dunbine]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1993/07/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam 0080, Gundam 0083, Daitarn 3, Combattler V, Raideen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;FC&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;UFO Robo Grendizer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/04/20&lt;br /&gt;
 &amp;lt;td&amp;gt; [[Mobile Suit Gundam| Gundam]], [[Mobile Suit Zeta Gundam| Z Gundam]], [[Mobile Suit Gundam ZZ|Gundam ZZ]], [[Mobile Suit Gundam: Char&#039;s Counterattack|Char&#039;s Counterattack]], Gundam F91, [[Mazinger Z]], [[Great Mazinger]], Great Mazinger vs. Getter Robo, Getter Robo, Getter Robo G&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;br&amp;gt;FC = Famicom, GB = Gameboy, SFC = Super Famicom, SS = Sega Saturn, PSX = Playstation, N64 = Nintendo 64, WS = Wonderswan, WSC = Wonderswan Color, DC = Dreamcast, PS2 = Playstation 2, GBA = Gameboy Advance, DS = Nintendo DS, GC = GameCube, 360 = Xbox 360, PS3 = Playstation 3, Vita = Playstation Vita &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Anime =&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG: The Animation&#039;&#039;&#039; &lt;br /&gt;
**A three-episode OVA released in conjuntion with the SRWOG games of Game Boy Advance.&lt;br /&gt;
**The main protagonists are &#039;&#039;Kyousuke Nanbu&#039;&#039; and &#039;&#039;Excellen Browning&#039;&#039; of the &#039;&#039;ATX Team&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG ~Divine Wars~&#039;&#039;&#039; &lt;br /&gt;
**A TV series that began airing in November 2006 featuring Super Robot Wars Original Generation characters and mechs. &lt;br /&gt;
**The anime follows &#039;&#039;Ryusei Date&#039;s&#039;&#039; storyline from the SRWOG game of Game Boy Advance.&lt;br /&gt;
**Unlike &#039;&#039;Super Robot Taisen OG: The Animation&#039;&#039;, all mechs are CG-animated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Wars OG - The Inspector&#039;&#039;&#039; &lt;br /&gt;
**Began airing in the Fall of 2010. Adapts the story elements of OG2. &lt;br /&gt;
**Features a much more talented staff behind the helm, with Masami Obari as Director. &lt;br /&gt;
**The lead Mecha are animated traditionally, with lesser grunt mecha being animated using CGI.&lt;br /&gt;
&lt;br /&gt;
= Misc =&lt;br /&gt;
[[/Scramble Gather|Super Robot Wars: Scramble Gather]] - TCG&lt;br /&gt;
&lt;br /&gt;
[[/OG Crusade|Super Robot Wars: OG Crusade]] - TCG&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Link&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://agtp.romhack.net/ Aeon Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;Romhacking and translation group that has translated some Super Robot Wars games. Find their translation patches and news on current projects here.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwg-w.org/ SRW Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;!--Insert Description--&amp;gt;A popular English-speaking forum discussing mecha anime, Super Robot Wars and more.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://www.srwg-w.org/index.php?showtopic=5967 SRW&amp;amp;nbsp;Genesis&amp;amp;nbsp;Chatroom]&lt;br /&gt;
 &amp;lt;td&amp;gt;Looking for an IRC chatroom to keep in touch with the community in real time? Channel info found in this post.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://simchamber.net/ SimChamber]&amp;amp;nbsp;&lt;br /&gt;
 &amp;lt;td&amp;gt;The most known Super Robot Wars battle site online. Here, you can do battle and even create your own mecha!&lt;br /&gt;
&amp;lt;!--Insert your links below--&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwog.velv.net/ The&amp;amp;nbsp;Gate&amp;amp;nbsp;of&amp;amp;nbsp;Magus]&lt;br /&gt;
 &amp;lt;td&amp;gt;The most complete Banpresto Originals database.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28441</id>
		<title>Super Robot Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars&amp;diff=28441"/>
		<updated>2016-08-20T11:10:24Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video_Games]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロポット大戦&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Super Robot Wars is a long running Japanese turn-based strategy game series featuring popular Mecha robots from Anime shows.&lt;br /&gt;
= General Data =&lt;br /&gt;
*[[/Master Series list|Master Series list]]&lt;br /&gt;
*[[Units_List/Banpresto_Originals|Master Banpresto Original Units List]]&lt;br /&gt;
*[[/Characters/Banpresto_Original_Characters_List|Master Banpresto Original Characters List]]&lt;br /&gt;
*[[/Glossary|SRW Glossary]]&lt;br /&gt;
*[[/Sales Data|SRW Sales Data]]&lt;br /&gt;
*[[/New Game Template|New Game Template]]&lt;br /&gt;
*[[/Master_Seishin_list|Master Spirit Command List]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
*  [[/Checklist|To do list]] - List of pages for games that need to be done.&lt;br /&gt;
&lt;br /&gt;
= Upcoming Games =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2017&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= In-depth Info =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;System&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD| Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS4&lt;br /&gt;
 &amp;lt;td&amp;gt;2016/06/30&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2014/04/10&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt;2015/04/02&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&amp;lt;!--Sort Decending by Date--&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Title&lt;br /&gt;
 &amp;lt;th&amp;gt;Sys&lt;br /&gt;
 &amp;lt;th&amp;gt;Date&lt;br /&gt;
 &amp;lt;th&amp;gt;New Series&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/V|Super Robot Wars V]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS4/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; TBA 2017&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger ZERO vs The Dark Emperor, Mobile Suit Gundam: Hathaway’s Flash, Mobile Suit Crossbone Gundam: Skull Heart, Mobile Suit Crossbone Gundam: Steel Seven, Cross Ange: Rondo of Angel and Dragon, Space Battleship Yamato 2199, The Brave Express Might Gaine&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGMD|Super Robot Wars OG: The Moon Dwellers]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/PS4&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/06/30&lt;br /&gt;
2016/08/05&lt;br /&gt;
(SEA/PS4)&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW J, SRW GC, SRW OG Saga: Endless Frontier, The Great Battle 2: Last Fighter Twin, SRW OG: Record of Fallin&#039; Deceased X (Novel)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt; CR Super Robot Wars OG&lt;br /&gt;
 &amp;lt;td&amp;gt; Pachinko&lt;br /&gt;
 &amp;lt;td&amp;gt; 2016/02&lt;br /&gt;
 &amp;lt;td&amp;gt; SRW OG The Inspector&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/X-Omega|Super Robot Wars X-Ω]]&lt;br /&gt;
 &amp;lt;td&amp;gt; iOS/Android&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/10/04&lt;br /&gt;
 &amp;lt;td&amp;gt; Star Driver, Zegapain, Special Armored Battalion Dorvack, Lightspeed Electroid Albegas, Code Geass: OZ the Reflection, Idolmaster: Xenoglossia, Code Geass: Akito the Exiled, Crayon Shin-chan (Kantam Robo only), Armor Hunter Mellowlink&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/BX|Super Robot Wars BX]]&lt;br /&gt;
 &amp;lt;td&amp;gt; 3DS&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/08/20&lt;br /&gt;
 &amp;lt;td&amp;gt; Panzer World Galient, Giant Gorg, Gundam AGE, Macross 30, SD Gundam Gaiden&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.R|The 3rd Super Robot Wars Z: Rengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Standalone DLC, released with first editions of Z3.2. Contains 15 scenarios for the Z only OG characters.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3.2|The 3rd Super Robot Wars Z: Tengoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2015/04/02&lt;br /&gt;
 &amp;lt;td&amp;gt; Top wo Nerae 2: Diebuster, Suisei no Gargantia, Rebuild of Evangelion: 3.0, Full Metal Panic (Novels), Armored Trooper VOTOMS: Alone Again, Armored Trooper VOTOMS: Phantom Chapter.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_F|Super Robot Wars OG Saga: &amp;lt;br&amp;gt;The Lord of Elemental F Coffin Of The End]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/08/29&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1HD|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/25&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z3|The 3rd Super Robot Wars Z: Jigoku-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2014/04/10&lt;br /&gt;
 &amp;lt;td&amp;gt; Gundam Unicorn, Aquarion EVOL, Armored Trooper VOTOMS: Battle Of The Heterogeneous Species, Armored Trooper VOTOMS: Shining Heresy&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Dark_Prison|Super Robot Wars OG: Dark Prison]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; A short game featuring alternate scenarios for OG2nd.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Infinite_Battle|Super Robot Wars OG: Infinite Battle]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/11/28&lt;br /&gt;
 &amp;lt;td&amp;gt; 3D action fighting game.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Masou_Kishin_III|Super Robot Wars OG Saga:&amp;lt;BR&amp;gt;The Lord of Elemental III&amp;lt;BR&amp;gt;Pride of Justice]]&lt;br /&gt;
 &amp;lt;td&amp;gt; PS3/Vita&lt;br /&gt;
 &amp;lt;td&amp;gt; 2013/08/22&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OE|Super Robot Wars Operation Extend]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/07/18&lt;br /&gt;
 &amp;lt;td&amp;gt; Keroro Gunsou, Zoids, Patlabor TV Series, Patlabor The Movie&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/UX|Super Robot Wars UX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;3DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2013/03/14&lt;br /&gt;
 &amp;lt;td&amp;gt; 	Roar Of The Machine God Demonbane (Anime), Fafner of the Azure HEAVEN AND EARTH, Wings of Rean, &amp;quot;Cyber Troopers Virtual-On&amp;quot; Series&#039; Fei-Yen HD, Mobile Suit Gundam 00 The Movie: -Awakening of the Trailblazer-, SD Gundam Sangokuden Brave Battle Warriors, Mazinkaiser SKL, HEROMAN, Linebarrels of Iron (Manga).&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2nd|The 2nd Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS3&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW EX, SRW F, SRW F Final, Real Robot Regiment, SRW Lost Children, SRW Destiny, The 3rd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2.2|The 2nd Super Robot Wars Z: Saisei-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/04/05&lt;br /&gt;
 &amp;lt;td&amp;gt;Messenger of the Sun: Tetsujin-28 Go, Mobile Suit Gundam 00 2nd Season, Code Geass: Lelouch of the Rebellion R2, Gurren Lagann The Movie: The Lights in the Sky are Stars, Macross Dynamite 7, Macross Frontier the Movie: The Wings Of Goodbye &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super_Robot_Wars/OG_Saga_-_Masoukishin_2|Super Robot Wars OG Saga&amp;lt;BR&amp;gt;The Lord of Elemental 2:&amp;lt;BR&amp;gt;Revelation of Evil God]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2012/01/12&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;Limited Edition came with a PSP remake of the DS LOE Game from 2010&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z2|The 2nd Super Robot Wars Z: Hakai-Hen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2011/04/14&lt;br /&gt;
 &amp;lt;td&amp;gt; Shin Mazinger, Gundam 00 Season 1, Dai-Guard, Code Geass: Lelouch of the Rebellion, VOTOMS, VOTOMS: The Last Red Shoulder, VOTOMS: Roots of Ambition, VOTOMS: Pailsen Files, Gurren Lagann, Gurren Lagann: Childhood&#039;s End, Macross Frontier: The False Songstress, Eureka Seven: Pocket Full of Rainbows&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/L|Super Robot Wars L]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/11/25&lt;br /&gt;
 &amp;lt;td&amp;gt; Rebuild of Evangelion 1.0 &amp;amp; 2.0, Fight!! Iczer-1, Adventure! Iczer-3, Dancougar Nova, Macross Frontier, Linebarrels of Iron (Anime)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Gaiden: Masou Kishin The Lord of Elemental&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga_Exceed|SRW OG Saga Endless Frontier Exceed]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2010/02/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Gaia Saver&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Neo|Super Robot Wars Neo]]&lt;br /&gt;
 &amp;lt;td&amp;gt;Wii&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/10/22&lt;br /&gt;
 &amp;lt;td&amp;gt;New Getter Robo, Juushin Liger, NG Knight Lamune &amp;amp; 40, Ganbaruger, Go-Saurer, Iron Leaguer, Daiteioo, Ryuu Knight&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Gakuen|SuperRobo Gakuen]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/08/27&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG_Saga|SRT OG Saga Endless Frontier (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt; -&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/K|Super Robot Wars K]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/20&lt;br /&gt;
 &amp;lt;td&amp;gt;GunXSword, Gundam SEED Stargazer, Koutetsushin Jeeg, Gaiking Legend of Daikuu-Maryuu, Soukyuu no Fafner, Zoids Genesis&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z_Special_Disk|Super Robot Wars Z: Special Disk]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2009/03/05&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Z|Super Robot Wars Z]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Baldios, Godsigma, Orguss, Eureka Seven, Aquarion, Gravion, Gravion Zwei, Overman King Gainer, Big O (Second Season)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A_Portable|Super Robot Wars A Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/06/19&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG Saga|SRW OG Saga Endless Frontier]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2008/05/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Xenosaga, Namco X Capcom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGG|Super Robot Wars Original Generation Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;SD The Great Battle, The Great Battle IV, SRW Compact 3, Choukijin Ryuukoou Denki, SRW Scramble Commander, SRW MX&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/SC2|Super Robot Wars Scramble Commander the 2nd]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/11/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Destiny, Shinkon Gattai Godannar, Macross Zero&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OGs|Super Robot Wars OGs]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/06/28&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Reversal&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/W|Super Robot Wars W (Double)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DS&lt;br /&gt;
 &amp;lt;td&amp;gt;2007/03/01&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam SEED Astray, Gundam SEED X Astray, Tekkaman Blade II, Detonator Orgun, Golion, Full	Metal Panic! The Second Raid&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars XO]]&lt;br /&gt;
 &amp;lt;td&amp;gt;360&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/30&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A port of Super Robot Wars GC on the Gamecube.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Taisen Original Generation 2 (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/11/21&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Taisen Original Generation (US)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2006/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX Portable]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSP&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;&#039;&#039;A remake of Super Robot Wars MX on the PS2.&#039;&#039;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/J|Super Robot Wars Judgment]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/09/15&lt;br /&gt;
 &amp;lt;td&amp;gt;Tekkaman Blade, Full Metal Panic!, Full Metal Panic? Fumoffu, Mazinkaiser OVA 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_3|The 3rd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/07/28&lt;br /&gt;
 &amp;lt;td&amp;gt;GaoGaiGar Final, Virtual On Mars, Gundam SEED&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG2|Super Robot Wars Original Generation 2]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2005/02/03&lt;br /&gt;
 &amp;lt;td&amp;gt;SRW Compact 2 - Part 3, SRW Alpha Gaiden, SRW Advance, The 2nd SRW Alpha&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars (Famicom Mini)]] &amp;lt;small&amp;gt;(Promotional Only)&amp;lt;/small&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/GC|Super Robot Wars GC]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GC&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/12/16&lt;br /&gt;
 &amp;lt;td&amp;gt;RaiJinOo, Baxinger, Sasuraiger, Daiouja, Mazinkaiser OVA&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/MX|Super Robot Wars MX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2004/05/27&lt;br /&gt;
 &amp;lt;td&amp;gt;[[RahXephon]], Zeorymer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Scramble Commander|Super Robot Wars: Scramble Commander]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/11/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/D|Super Robot Wars Destiny]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/08/08&lt;br /&gt;
 &amp;lt;td&amp;gt;Shin (Change!) Getter Robo: The Last Day of the World, Macross 7, Daltanius, Megazone 23, The Big O&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_3|Super Robot Wars Compact 3]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/07/17&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Haunting Legend Acrobunch|Acrobunch]], [[Betterman]], [[The Vision of Escaflowne|Escaflowne]], Mechander Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_2|The 2nd Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2003/03/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Brain Powered, GaoGaiGar, Steel Jeeg, [[Mobile Suit Crossbone Gundam|Crossbone Gundam]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/OG|Super Robot Wars Original Generation]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/11/22&lt;br /&gt;
 &amp;lt;td&amp;gt;The 2nd SRW, Hero Chronicles: Project Olympus, [[Super Robot Wars/3|The 3rd SRW]], [[Super Robot Wars/4|The 4th SRW]], Super War Machine SRX, Super Hero Operations, [[Super Robot Wars/Alpha|SRW Alpha]], SRW Compact 2 - Part 1, SRW Compact 2 - Part 2&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/R|Super Robot Wars Reversal]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/08/02&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico - The Prince of Darkness, Shin Getter Robo vs. Neo Getter Robo, Gear Senshi Dendou&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Impact|Super Robot Wars Impact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PS2&lt;br /&gt;
 &amp;lt;td&amp;gt;2002/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/A|Super Robot Wars Advance]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GBA&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/09/21&lt;br /&gt;
 &amp;lt;td&amp;gt;Nadesico, Dragonar&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact_(WSC)|Super Robot Wars Compact for WonderSwan Color]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WSC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/12/13&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_(DC)|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;DC&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/08/30&lt;br /&gt;
 &amp;lt;td&amp;gt;G Breaker&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha_Gaiden|Super Robot Wars Alpha Gaiden]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/03/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam X, Turn A Gundam, Xabungle, [[Galaxy Cyclone Braiger|Braiger]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.3|Super Robot Wars Compact 2 - Part 3:  Galaxy Showdown]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2001/01/18&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF_(PSX)|Super Robot Wars F Final (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F_(PSX)|Super Robot Wars F (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/12/07&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2.2|Super Robot Wars Compact 2 - Part 2:  Cosmoquake]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/09/14&lt;br /&gt;
 &amp;lt;td&amp;gt;Machine Robo&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/05/25&lt;br /&gt;
 &amp;lt;td&amp;gt;End of Evangelion, The Super Dimensional Fortress Macross, [[Super Dimensional Fortress Macross: Do you remember Love|Macross: Do You Remember Love?]], Macross Plus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact 2|Super Robot Wars Compact 2 - Part 1: Earth Crisis]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/03/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Dangaioh, Tobikage, Dancouga: Blazing Epilogue&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;2000/01/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/12/02&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/64|Super Robot Wars 64]]&lt;br /&gt;
 &amp;lt;td&amp;gt;N64&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/29&lt;br /&gt;
 &amp;lt;td&amp;gt;Godmars, [[Giant Robo THE ANIMATION -The Day the Earth Stood Still-|Giant Robo: The Animation]], Gundam 08th MS Team&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Link_Battler|Super Robot Wars Link Battler]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/10/01&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/06/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Complete_Box|Super Robot Wars Wars Complete Box Test Version]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/05/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Compact|Super Robot Wars Compact]]&lt;br /&gt;
 &amp;lt;td&amp;gt;WS&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/28&lt;br /&gt;
 &amp;lt;td&amp;gt;Dancouga: Requiem for Victims, God Bless Dancouga&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1999/04/15&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/12/10&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/08/06&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/FF|Super Robot Wars F Final]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1998/04/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Ideon, Gunbuster, Gundam W: Endless Waltz&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/F|Super Robot Wars F]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SS&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/09/25&lt;br /&gt;
 &amp;lt;td&amp;gt;[[Neon Genesis Evangelion]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/ShinSpecial|Shin Super Robot Wars Special Disc]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1997/03/28&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/Shin|Shin Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/12/27&lt;br /&gt;
 &amp;lt;td&amp;gt;Voltes V, Gaiking, Trider G7, Gundam W, SPT Layzner, SRX (Banpresto Originals)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble (The Best Edition)]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/11/29&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/LoE|Super Robot Wars Gaiden: Masou Kishin The Lord of Elemental]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/03/22&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars Scramble]]&lt;br /&gt;
 &amp;lt;td&amp;gt;PSX&lt;br /&gt;
 &amp;lt;td&amp;gt;1996/01/26&lt;br /&gt;
 &amp;lt;td&amp;gt;-&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2G|The 2nd Super Robot Wars Gather]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/06/30&lt;br /&gt;
 &amp;lt;td&amp;gt;Victory Gundam, G Gundam&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/4|The 4th Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1995/03/17&lt;br /&gt;
 &amp;lt;td&amp;gt;Zambot 3, Heavy Metal L-Gaim, Daimos, Dancougar, Shin Getter Robo (Manga version), [[Mobile Suit Gundam Sentinel|Gundam Sentinel]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/EX|Super Robot Wars EX]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1994/03/25&lt;br /&gt;
 &amp;lt;td&amp;gt;Goshogun, [[Aura Battler Dunbine]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/3|The 3rd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;SFC&lt;br /&gt;
 &amp;lt;td&amp;gt;1993/07/23&lt;br /&gt;
 &amp;lt;td&amp;gt;Gundam 0080, Gundam 0083, Daitarn 3, Combattler V, Raideen&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/2|The 2nd Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;FC&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/12/29&lt;br /&gt;
 &amp;lt;td&amp;gt;UFO Robo Grendizer&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[/1|Super Robot Wars]]&lt;br /&gt;
 &amp;lt;td&amp;gt;GB&lt;br /&gt;
 &amp;lt;td&amp;gt;1991/04/20&lt;br /&gt;
 &amp;lt;td&amp;gt; [[Mobile Suit Gundam| Gundam]], [[Mobile Suit Zeta Gundam| Z Gundam]], [[Mobile Suit Gundam ZZ|Gundam ZZ]], [[Mobile Suit Gundam: Char&#039;s Counterattack|Char&#039;s Counterattack]], Gundam F91, [[Mazinger Z]], [[Great Mazinger]], Great Mazinger vs. Getter Robo, Getter Robo, Getter Robo G&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;br&amp;gt;FC = Famicom, GB = Gameboy, SFC = Super Famicom, SS = Sega Saturn, PSX = Playstation, N64 = Nintendo 64, WS = Wonderswan, WSC = Wonderswan Color, DC = Dreamcast, PS2 = Playstation 2, GBA = Gameboy Advance, DS = Nintendo DS, GC = GameCube, 360 = Xbox 360, PS3 = Playstation 3, Vita = Playstation Vita &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Anime =&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG: The Animation&#039;&#039;&#039; &lt;br /&gt;
**A three-episode OVA released in conjuntion with the SRWOG games of Game Boy Advance.&lt;br /&gt;
**The main protagonists are &#039;&#039;Kyousuke Nanbu&#039;&#039; and &#039;&#039;Excellen Browning&#039;&#039; of the &#039;&#039;ATX Team&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Taisen/Wars OG ~Divine Wars~&#039;&#039;&#039; &lt;br /&gt;
**A TV series that began airing in November 2006 featuring Super Robot Wars Original Generation characters and mechs. &lt;br /&gt;
**The anime follows &#039;&#039;Ryusei Date&#039;s&#039;&#039; storyline from the SRWOG game of Game Boy Advance.&lt;br /&gt;
**Unlike &#039;&#039;Super Robot Taisen OG: The Animation&#039;&#039;, all mechs are CG-animated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Robot Wars OG - The Inspector&#039;&#039;&#039; &lt;br /&gt;
**Began airing in the Fall of 2010. Adapts the story elements of OG2. &lt;br /&gt;
**Features a much more talented staff behind the helm, with Masami Obari as Director. &lt;br /&gt;
**The lead Mecha are animated traditionally, with lesser grunt mecha being animated using CGI.&lt;br /&gt;
&lt;br /&gt;
= Misc =&lt;br /&gt;
[[/Scramble Gather|Super Robot Wars: Scramble Gather]] - TCG&lt;br /&gt;
&lt;br /&gt;
[[/OG Crusade|Super Robot Wars: OG Crusade]] - TCG&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Link&lt;br /&gt;
 &amp;lt;th&amp;gt;Description&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://agtp.romhack.net/ Aeon Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;Romhacking and translation group that has translated some Super Robot Wars games. Find their translation patches and news on current projects here.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwg-w.org/ SRW Genesis]&lt;br /&gt;
 &amp;lt;td&amp;gt;&amp;lt;!--Insert Description--&amp;gt;A popular English-speaking forum discussing mecha anime, Super Robot Wars and more.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://www.srwg-w.org/index.php?showtopic=5967 SRW&amp;amp;nbsp;Genesis&amp;amp;nbsp;Chatroom]&lt;br /&gt;
 &amp;lt;td&amp;gt;Looking for an IRC chatroom to keep in touch with the community in real time? Channel info found in this post.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://simchamber.net/ SimChamber]&amp;amp;nbsp;&lt;br /&gt;
 &amp;lt;td&amp;gt;The most known Super Robot Wars battle site online. Here, you can do battle and even create your own mecha!&lt;br /&gt;
&amp;lt;!--Insert your links below--&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[http://srwog.velv.net/ The&amp;amp;nbsp;Gate&amp;amp;nbsp;of&amp;amp;nbsp;Magus]&lt;br /&gt;
 &amp;lt;td&amp;gt;The most complete Banpresto Originals database.&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28377</id>
		<title>Super Robot Wars/Z/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28377"/>
		<updated>2016-08-10T08:56:30Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit and Pilot Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. Usually denotes temporary characters and units you cannot train/upgrade.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but during or at the end of the stage, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; indicate upgrades/unlocks for existing units and pilots.&lt;br /&gt;
&lt;br /&gt;
Units obtained from the Bazaar are unique and can only be acquired once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Denzel in Virgora Unit 1&amp;lt;br&amp;gt;Toby in Virgora Unit 2&amp;lt;br&amp;gt;Setsuko in Virgora Unit 3 ||  colspan=&amp;quot;2&amp;quot; | Rand and Mel in Gunleon&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;hr&amp;gt;Gain in Gatchiko&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Shinn in Sword Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Rey in Blaze Zaku Phantom&amp;lt;br&amp;gt;Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;Sara Kodama in Panther&amp;lt;br&amp;gt;Gauli in Panther&amp;lt;br&amp;gt;Bello in Panther&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Force Silhouette (Force Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kamille in Gundam Mk-II (white)&amp;lt;br&amp;gt;Quattro in Rick Dias (red)&amp;lt;br&amp;gt;Apolly in Rick Dias (black)&amp;lt;br&amp;gt;Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except Glory Star (Setsuko, Denzel, and Toby) become unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (King Gainer): Overskill Attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier&amp;lt;br&amp;gt;Rag in Xabungle&amp;lt;br&amp;gt;Blume in Trand 11&amp;lt;br&amp;gt;Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Duke in Grendizer&amp;lt;br&amp;gt;Kouji in Double Spazer&amp;lt;br&amp;gt;Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kappei in Zambo Ace ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909&amp;lt;br&amp;gt;Matthieu and Stoner in Terminus 606&amp;lt;br&amp;gt;Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, ??? (Leele) in God Gravion ||  colspan=&amp;quot;2&amp;quot; | Loran in ∀ Gundam (Turn A Gundam)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Toshiya in Space Emperor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Zambo Ace -&amp;gt; Zambot 3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Uchuta and Keiko join as sub-pilots of Zambot 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gran Kaiser): Gran-Knights Attack&amp;lt;br&amp;gt;New attack (God Gravion): Gravity Crescent&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Heizaemon, Gengorou, and Ichitarou in King Beal &amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Apolly, Roberto, Argama)&amp;lt;br&amp;gt;Emma in Nemo, Reccoa in Nemo&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Loran appears as Laura Rolla&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Gundam Hammer, Beam Saber, Beam Rifle (rapid-fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gundam Mk-II (white)): Flying Armor Crash&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be obtained during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the Glory Star (Setsuko, Toby, Denzel) become unavailable following intermission.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Reika, Pierre, and Glen in Aquarion Luna&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gavane in Borjarnon&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Apollo, Sirius, and Sylvia in Solar Aquarion&amp;lt;hr&amp;gt;Joseph in Borjarnon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Setsuko switches to Virgola Unit 1&amp;lt;br&amp;gt;Denzel switches to Virgola Unit 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Orson in Bronco II&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Setsuko (Virgola Unit 1) and Toby (Virgola Unit 2) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Denzel (Virgola Unit 3) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Denzel is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion): Mugen Punch (Infinity Punch)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Maai in Moraba Maai&amp;lt;br&amp;gt;Riia in Moraba Riia&amp;lt;br&amp;gt;Shaia and Mimsy in Glomar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Neo in Windam (commander type)&amp;lt;br&amp;gt;Sting in Chaos Gundam&amp;lt;br&amp;gt;Aule in Abyss Gundam&amp;lt;br&amp;gt;Stella in Gaia Gundam&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mel (sub-pilot of Gunleon) (playing as Rand only) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Main character (Main character mech)&amp;lt;br&amp;gt;Roger in Big O &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(unavailable following intermission)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Virgola Unit 1): Jack Carver (playing as Setsuko only)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909, Matthieu and Stoner in Terminus 606, Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;br&amp;gt;Renton joins as sub-pilot of Nirvash&amp;lt;br&amp;gt;Kamille in Gundam Mk-II (white), Emma in Rick Dias (red), Reccoa in Methuss&amp;lt;br&amp;gt;Quattro in Hyaku Shiki, Apolly in Rick Dias (black), Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;br&amp;gt;Shinn in Force Impulse Gundam, Rey in Blaze Zaku Phantom, Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Sword Silhouette (Sword Impulse Gundam)&amp;lt;br&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kouji in Double Spazer, Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Kappei, Uchuta, and Keiko in Zambot 3&amp;lt;br&amp;gt;Heizaemon, Gengoro, and Ichitaro in King Beal&amp;lt;br&amp;gt;Toshiya in Space Emperor&amp;lt;br&amp;gt;Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, and Leele in God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Space Emperor -&amp;gt; God Sigma&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Julie and Kiraken join as sub-pilots of God Sigma&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Jamil, Sarah Tyrell, Tonya, and Shingo in Freeden&amp;lt;br&amp;gt;Witz in Gundam Airmaster Burst&amp;lt;br&amp;gt;Roybea in Gundam Leopard Destroy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Caris in Vertigo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;br&amp;gt;Gainer in King Gainer, Gain in Gatchiko&amp;lt;br&amp;gt;Gauli in Panther, Sara Kodama in Panther, Bello in Panther&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier, Rag and Blume in Xabungle, Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&amp;lt;br&amp;gt;Loran in Turn A Gundam, Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;Gavane in Borjanon, Joseph in Borjanon&amp;lt;hr&amp;gt;Trand 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Mome joins as sub-pilot of the Glommar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Bronco II -&amp;gt; Orguss&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Factory (Kei, Maai, Riia, Glomar)&amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Emma, Argama)&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Gekko State (Holland, Eureka, Matthieu, Gekko)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Alien defense group (Kouji, Maria, Kappei, King Beal, Toshiya, Touga)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Apollo, Pierre, and Silvia in Solar Aquarion (Set B)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Toby in Virgola Unit 2 (playing as Setsuko only)&amp;lt;br&amp;gt;Mel rejoins as sub-pilot of Gunleon (playing as Rand only)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim  in Shurouga (playing as Rand only)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Reccoa (Methuss), Apolly (Rick Dias (black)), Roberto (Rick Dias (black)), Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;TFO (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! colspan=&amp;quot;2&amp;quot; | Pacific !!  colspan=&amp;quot;2&amp;quot; | Gallia&lt;br /&gt;
|- &lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! colspan=&amp;quot;2&amp;quot; | Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Super Gravitational God Gravion&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;&#039;&#039;Psalm of Planets Eureka seveN&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Space Warrior Baldios&#039;&#039; !!  colspan=&amp;quot;2&amp;quot; | ∀ Gundam&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;UFO Robo Grendizer (Kouji, Maria)&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;&#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Freedom Gundam (???) (NPC)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Dugger and Caprico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Roger in Big O&amp;lt;br&amp;gt;Adette in Dorbeck (red)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;Katz (pilots Nemo by default) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Tsugumi, Jun, and Apollo in Aquarion Luna (Set E)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama, Freeden and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Adette in Dorbeck (red) &amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (obtained from Bazaar event)&amp;lt;/span&amp;gt;  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Katz (pilots Nemo by default)&amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;Gekko State group (Eureka, Holland, Matthieu, Hilda, Gekko)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gain (Gatchiko) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;New Bazaar unit (if you chose Pacific route): Caprico&amp;lt;br&amp;gt;New Bazaar unit: Prometheus&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Toby (Virgola Unit 2) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Unit 1 -&amp;gt; Virgola Kai&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#VirgolaPower1|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Toby is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;br&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam X): Satellite Cannon (Gundam X) (at stage deployment)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gatchiko -&amp;gt; Emperanza&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#GatchikoPower1|(More)]]&amp;lt;br&amp;gt;Gain in Emperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower1|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overfreeze Bullet&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ryouma, Hayato, and Benkei in Getter Dragon&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rushrod (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Dorbeck (gray)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Reika, Sirius, and Apollo in Aquarion Luna (Set C)&amp;lt;br&amp;gt;Michiru in Lady Command&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Aquarion Luna (Sets C or D)): Dragon Thunder&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Silvia, Pierre, Jun, and Tsugumi join as sub-pilots for Aquarion.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion gains access to sets A, B, D, and E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Mazinger Z (Kouji, who gets a new helmet, by default)&amp;lt;br&amp;gt;Tetsuya in Great Mazinger&amp;lt;br&amp;gt;Boss, Nuke, and Mucha in Boss Borot, Sayaka in Diana A, Jun in Venus A&amp;lt;hr&amp;gt;TFO (default acquisition time)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Sets A or C)): Mugen Cross (Infinity Cross)&amp;lt;br&amp;gt;New attack (Aquarion Mars (Sets A or C)): Jealous Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki (playing as Rand only, otherwise obtained after Stage 40)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
! Series Used !! colspan=&amp;quot;2&amp;quot; | Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Super Gravitational God Gravion !! colspan=&amp;quot;2&amp;quot; | Getter Robo G&amp;lt;br&amp;gt;Space Warrior Baldios&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Psalm of Planets Eureka seveN&amp;lt;br&amp;gt;Genesis of Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dijeh (at stage deployment)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Government, Galapagos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower2|(More)]]&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;God Gravion&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrrel takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gundam DX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Grankaiser loses Gran-Knights attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Grankaiser -&amp;gt; God Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup [[Super_Robot_Wars/Z/Timeline#GetterPower1|(More)]]&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Ziene in Eliphas&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Orguss powerup&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#OrgussPower1|(More)]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Renton becomes the main pilot of Nirvash.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Eureka (sub-pilot of Nirvash) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Lowen in Chaos Leo ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Lowen in Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Kai -&amp;gt; Virgola VWFS -&amp;gt; Virgola Glory [[Super_Robot_Wars/Z/Timeline#VirgolaPower2|(More)]]&amp;lt;br&amp;gt;Setsuko receives a stat increase (5 to all stats).&amp;lt;br&amp;gt;Unlocked ability (Setsuko): SP Regen&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Renton (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gunleon powerup [[Super_Robot_Wars/Z/Timeline#GunleonPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Gunleon): Pain Shouter and The Heat Crusher&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Gibraltar !! Border !! Renton !! Ships &lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;∀ Gundam !! Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Super Gravitational God Gravion !! Kei&amp;lt;br&amp;gt;Jiron and Chill&amp;lt;br&amp;gt;Garrod&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Renton!! Everyone Else&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33&amp;lt;/center&amp;gt; || Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon || Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam DX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Flick in Jolar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa(Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Orson in Nikick Orson&amp;lt;br&amp;gt;Athena in Nikick Athena&amp;lt;br&amp;gt;Charles in Spearhead (blue)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Freedom Gundam (Kira)(NPC)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup (default acquisition time) [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder (default acquisition time)&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute || Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;36&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;New Bazaar unit: Jenice Kai Enil Custom&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;37&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;38&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Four in Gaplant&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kira (Freedom Gundam) and Archangel become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;39&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | ||  colspan=&amp;quot;2&amp;quot; | Orson in Orguss II (stage deployment)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2 [[Super_Robot_Wars/Z/Timeline#NirvashPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;40&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40S|Other ZEUTH]] (Intermission) ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40R|Other ZEUTH]] (Intermission)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;41&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Athena in Nikick Athena &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be recruited during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units (playing as Setsuko): Galapagos, Jenice Kai Enil Custom&amp;lt;br&amp;gt;New Bazaar unit (both main characters): Golem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;42&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Daitarn 3 and Zambot 3): Space Combination&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Fei in Grantrooper&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Touga (God Gravion) and Eina (sub-pilot of God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses Graviton Tornado Punch attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;43&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All motherships&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;Destiny Gundam (Shinn) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;Legend Gundam (Rey) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Athrun (Savior Gundam) and Meyrin (sub-pilot of Minerva) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Waltfeld in Gaia Gundam (red)&amp;lt;br&amp;gt;Lacus in Eternal&amp;lt;br&amp;gt;Gym in Turn X&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Freedom Gundam -&amp;gt; Strike Freedom Gundam [[Super_Robot_Wars/Z/Timeline#FreedomPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;ν Gundam (Nu Gundam) (Amuro by default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;44&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Touga in God Gravion&amp;lt;br&amp;gt;Mizuki rejoins as sub-pilot of God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Regained attack (God Gravion): Graviton Rifle&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fei in Grantrooper&amp;lt;br&amp;gt;Eina (new look) and Leele rejoin as sub-pilots of Sol Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Gravion -&amp;gt; Sol Gravion [[Super_Robot_Wars/Z/Timeline#GravionPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rubina (Double Spazer by default)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;45&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Birin and Maria Maria in Doran&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Walker Gallier powerup: Walker Gallier Full Power (max range+1)&amp;lt;br&amp;gt;New attack (Walker Gallier): ICBM Toss&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xabungle Unit 2 (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Gabthley, Messala&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;46&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Athrun): SEED&amp;lt;br&amp;gt;Savior Gundam -&amp;gt; Infinity Justice Gundam [[Super_Robot_Wars/Z/Timeline#SaviorPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;hr&amp;gt;Caris in Vertigo&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;47&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Glory powerup [[Super_Robot_Wars/Z/Timeline#VirgolaPower3|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Mail, subpilot of Gunleon): SP Regen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| Intermission || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn (Destiny Gundam) and Lunamaria (Impulse Gundam) become unavailable.&amp;lt;br&amp;gt;Rey (Legend Gundam) and the Minerva are &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;br&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche (Walker Machine pilot)&amp;lt;br&amp;gt;Fatman (Walker Machine pilot)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;48&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinite Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;49&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Dorothy joins as sub-pilot of Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Beck, T-Bone, and Davu in Beck The Great RX3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;50&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanza): Black Hole&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;br&amp;gt;Jaboli in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&amp;lt;br&amp;gt;New Bazaar unit: Blackally ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;Freeden and Iron Gear&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;51&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Rey (Legend Gundam) and the Minerva become unavailable (&#039;&#039;&#039;lost permanently&#039;&#039;&#039; by default).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Haman in Qubeley&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;52&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanzer): Black Hole&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;New Bazaar unit: Blackally&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;53&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;hr&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dorothy added to Big O as sub-pilot&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;br&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;54&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Eternal becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sandman (God Sigma Gravion) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;55&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | 1st half:&amp;lt;br&amp;gt;Sandman in God Sigma Gravion&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Diana and Milan in Soleil &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Sol Gravion and God Sigma Gravion): Choujuu En&#039;ouzan&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Poe in SUMO&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;56&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rey in Legend Gundam&amp;lt;br&amp;gt;Talia and Arthur in Minerva&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Shinn in Destiny Gundam&amp;lt;br&amp;gt;Lunamaria in Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;57&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;58&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage (default acquisition time if you took the Default route)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;59&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Setsuko !!  colspan=&amp;quot;2&amp;quot; | Bad Ending !! Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3 || colspan=&amp;quot;2&amp;quot; |  || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Powerups==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower1&amp;quot;&amp;gt;Stage 7 (Rand): Turn A Gundam powerup: EN+20, Mob+5, Sword, Shield, Hand Chop (Air C -&amp;gt; B), Beam Rifle (Air B -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower1&amp;quot;&amp;gt;Stage 21 (Setsuko): Virgola Unit 1 replaced by Virgola Kai: HP+200, Ray Pistol (damage -300), +Barley Scythe&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GatchikoPower1&amp;quot;&amp;gt;Stage 22: Gatchiko changed to Emperanza: HP+700, EN+50, Mob+10, Armor+150, Flying, Photon Mat, Overskill, Air C-&amp;gt; A, Water C -&amp;gt; B, 76mm quick-fire cannon (damage +200, Air B -&amp;gt; A, Space C -&amp;gt; A), Brunhilde&#039;s Arm (damage +200, Air B -&amp;gt; A, Water C -&amp;gt; A, Space C -&amp;gt; A), Quick-fire Cannon (rapidfire) (damage +400, Hit+5, Air B -&amp;gt; A, Space C -&amp;gt; A), Black Southern Cross (damage +400, Ammo+1, Will Req-10, Space C -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower1&amp;quot;&amp;gt;Stage 22: King Gainer powerup: HP+200, EN+20, Hit+5, attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower2&amp;quot;&amp;gt;Stage 27 (Setsuko): Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (Range 1 -&amp;gt; 1~2)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GetterPower1&amp;quot;&amp;gt;Stage 28 (Rand): Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&lt;br /&gt;
* &amp;lt;span id=&amp;quot;OrgussPower1&amp;quot;&amp;gt;Stage 29 (Rand): Orguss powerup: HP+200 HP, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower2&amp;quot;&amp;gt;Stage 32 (Setsuko): Virgola Kai changed to Virgola Glory (vis-a-vis Virgola VWFS): HP+200, EN+30, Mob+5, Hit+5, Armor+50, Movement+1, Flying, Ray Pistol (damage +200, Air B -&amp;gt; A), Herb Strike (damage +200), Stray Turret -&amp;gt; Buoy Stray Turret (damage +200), -Barley Scythe, Jack Carver -&amp;gt; Nautilus Carver (damage +400, Max Range+1, Air B -&amp;gt; A), +High Stray Turret, Ray Stray Turret -&amp;gt; The Glory Star (damage +400, Will Req+10)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GunleonPower1&amp;quot;&amp;gt;Stage 32 (Rand): Gunleon powerup: EN+30, Mob+10, Resupply&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZambotPower1&amp;quot;&amp;gt;Stage 33 (Border): Zambot 3 powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BaldiosPower1&amp;quot;&amp;gt;Stage 33 (Ships): Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GodSigmaPower1&amp;quot;&amp;gt;Stage 34 (Border): God Sigma powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BigOPower1&amp;quot;&amp;gt;Stage 34 (Renton) (also stage 35 on both Rand routes): Big O powerup: Hit+5, Movement+1, Punch (Air - -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower1&amp;quot;&amp;gt;Stage 39 (Rand): Nirvash changed to Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell&lt;br /&gt;
* &amp;lt;span id=&amp;quot;FreedomPower1&amp;quot;&amp;gt;Stage 43: Freedom Gundam -&amp;gt; Strike Freedom Gundam: HP+300, Armor+50, PS Armor -&amp;gt; VPS Armor, Beam Saber (Hit-5), Beam Rifle -&amp;gt; High Energy Beam Rifle(damage +500, Max Range+1, Hit-5), Beam Rifle (rapidfire) (+Post Move, Max Range-2, Hit-5, Water B -&amp;gt; C), +Callidus, +Super Dragoon, Hi-Mat Full Burst -&amp;gt; Dragoon Full Burst (damage +500, WillReq+20, Crit-5)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GravionPower1&amp;quot;&amp;gt;Stage 44: God Gravion changed to Sol Gravion: HP+300, EN+20, Mob+5, Armor+100, all attacks become available, Graviton Pressure Punch -&amp;gt; Sol Graviton Crusher Punch (damage -100, Ammo+2), Graviton Rifle -&amp;gt; Sol Graviton Cannon (damage +200), Graviton Sword -&amp;gt; Sol Graviton Flinger (damage +200), Graviton Missile -&amp;gt; Sol Graviton Missile (damage +200), Graviton Tornado Punch -&amp;gt; Sol Graviton Spiral Crusher Punch (damage +200, Hit+5), Graviton Ark -&amp;gt; Sol Graviton Nova (damage +200), Gravity Crescent -&amp;gt; G-Gladius Attack (damage +200, Hit+10), Choujuuken (damage +700, Hit-15, +NoSzPen)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;WalkerGPower1&amp;quot;&amp;gt;Stage 45: Walker Gallier powerup: Walker Gallier Full Power (max range+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;SaviorPower1&amp;quot;&amp;gt;Stage 46: Savior Gundam replaced by Infinity Justice Gundam: (HP+600, EN+45, Mob+5, Armor+50, EN Regen(S), 20mm CIWS -&amp;gt; 17.5mm CIWS (damage +100), High Energy Beam Rifle (damage +300), Beam Saber (damage+500), -Amfortas, Beam Rifle (rapidfire) (damage +100, Max Range-1, Crit-5), +Fatum 01&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower3&amp;quot;&amp;gt;Stage 47 (Setsuko): Virgola Glory powerup: EN Regen(S), High Stray Turret (damage +300), Nautilus Carver (damage +500), The Glory Star (damage +500)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Term909Power1&amp;quot;&amp;gt;Stage 47 (both routes): Terminus 909 replaced by Terminus 303 (Devilfish): HP+400, EN+10, Mob+5, all attacks&#039; Max Range+1, Boomerang Knife -&amp;gt; Homing Missile (Melee -&amp;gt; Ranged, damage +400, -Free, Ammo=10), Long Range Laser Cannon (damage +400, Ammo+2), Charge (damage +700, EN-10), Long Range Laser Cannon (damage +400, Ammo+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZetaGPower1&amp;quot;&amp;gt;Stage 49 (default), stage 56(default), stage 51 (ZEUTH) or stage 56 (ZEUTH): Zeta Gundam powerup: EN+30, Biosensor, Psychofield (when Biosensor active)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower3&amp;quot;&amp;gt;Stage 50 (default) or stage 52 (ZEUTH): Turn A Gundam powerup: HP+400, EN+40, Hit+5, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower2&amp;quot;&amp;gt;Stage 50 (ZEUTH) or stage 52 (default): King Gainer powerup: HP+200, EN+20, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower2&amp;quot;&amp;gt;Final stage (both routes) (good ending): Nirvash spec. 2 changed to Nirvash spec. 3: EN+80, Mob+20, Boomerang Knife -&amp;gt; Punch (PLA -&amp;gt; -, damage +1600, Crit+5, Ground B -&amp;gt; A, Water C -&amp;gt; A), -Cutback Drop Turn, -Confusion Tactics, -Charge, -Seven Swell, +Beam&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40S&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Setsuko, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;Gundam XX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrell takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;br&amp;gt;Orguss powerup: HP+200, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&amp;lt;br&amp;gt;Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;br&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell (!)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Renton becomes the main pilot of Nirvash spec. 2, Eureka becomes sub-pilot&amp;lt;br&amp;gt;All PP obtained by Eureka is transferred to Renton.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, who gets a new look): Zeal&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam XX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup: Hit+5, Movement+1, Punch Air (- -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Duke in Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;Olson in Orguss II&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40R&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Rand, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (range 1 -&amp;gt; 1~2)&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;br&amp;gt;Grankaiser -&amp;gt; Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;br&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage43&amp;quot;&amp;gt;On stage 43, the ZAFT Red are reshuffled in light of the new mechs. The changes include Shinn to the Destiny, Rey to the Legend, as well as...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Impulse Gundam can now be piloted by others (Lunamaria by default)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&amp;lt;br&amp;gt;Rey can no longer pilot units other than the Legend Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage57&amp;quot;&amp;gt;On stage 57 (both routes), Sirius rejoins ZEUTH. These are the other unlocks:&lt;br /&gt;
&lt;br /&gt;
 During the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set A&amp;lt;br&amp;gt;Aquarion Alpha gains access to set A&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set C&amp;lt;br&amp;gt;Aquarion Alpha gains access to Sets C, D, and E&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28376</id>
		<title>Super Robot Wars/Z/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28376"/>
		<updated>2016-08-10T08:51:45Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit and Pilot Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. Usually denotes temporary characters and units you cannot train/upgrade.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but during or at the end of the stage, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; indicate upgrades/unlocks for existing units and pilots.&lt;br /&gt;
&lt;br /&gt;
Units obtained from the Bazaar are unique and can only be acquired once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Denzel in Virgora Unit 1&amp;lt;br&amp;gt;Toby in Virgora Unit 2&amp;lt;br&amp;gt;Setsuko in Virgora Unit 3 ||  colspan=&amp;quot;2&amp;quot; | Rand and Mel in Gunleon&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;hr&amp;gt;Gain in Gatchiko&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Shinn in Sword Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Rey in Blaze Zaku Phantom&amp;lt;br&amp;gt;Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;Sara Kodama in Panther&amp;lt;br&amp;gt;Gauli in Panther&amp;lt;br&amp;gt;Bello in Panther&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Force Silhouette (Force Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kamille in Gundam Mk-II (white)&amp;lt;br&amp;gt;Quattro in Rick Dias (red)&amp;lt;br&amp;gt;Apolly in Rick Dias (black)&amp;lt;br&amp;gt;Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except Glory Star (Setsuko, Denzel, and Toby) become unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (King Gainer): Overskill Attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier&amp;lt;br&amp;gt;Rag in Xabungle&amp;lt;br&amp;gt;Blume in Trand 11&amp;lt;br&amp;gt;Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Duke in Grendizer&amp;lt;br&amp;gt;Kouji in Double Spazer&amp;lt;br&amp;gt;Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kappei in Zambo Ace ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909&amp;lt;br&amp;gt;Matthieu and Stoner in Terminus 606&amp;lt;br&amp;gt;Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Touga in Gran Kaiser&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Touga, Eiji, Luna, Mizuki, Eina, ??? (Leele) in God Gravion ||  colspan=&amp;quot;2&amp;quot; | Loran in ∀ Gundam (Turn A Gundam)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Toshiya in Space Emperor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Zambo Ace -&amp;gt; Zambot 3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Uchuta and Keiko join as sub-pilots of Zambot 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gran Kaiser): Gran-Knights Attack&amp;lt;br&amp;gt;New attack (God Gravion): Gravity Crescent&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Heizaemon, Gengorou, and Ichitarou in King Beal &amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Apolly, Roberto, Argama)&amp;lt;br&amp;gt;Emma in Nemo, Reccoa in Nemo&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Loran appears as Laura Rolla&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Gundam Hammer, Beam Saber, Beam Rifle (rapid-fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gundam Mk-II (white)): Flying Armor Crash&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be obtained during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the Glory Star (Setsuko, Toby, Denzel) become unavailable following intermission.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Reika, Pierre, and Glen in Aquarion Luna&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gavane in Borjarnon&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Apollo, Sirius, and Sylvia in Solar Aquarion&amp;lt;hr&amp;gt;Joseph in Borjarnon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Setsuko switches to Virgola Unit 1&amp;lt;br&amp;gt;Denzel switches to Virgola Unit 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Orson in Bronco II&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Setsuko (Virgola Unit 1) and Toby (Virgola Unit 2) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Denzel (Virgola Unit 3) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Denzel is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion): Mugen Punch (Infinity Punch)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Maai in Moraba Maai&amp;lt;br&amp;gt;Riia in Moraba Riia&amp;lt;br&amp;gt;Shaia and Mimsy in Glomar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Neo in Windam (commander type)&amp;lt;br&amp;gt;Sting in Chaos Gundam&amp;lt;br&amp;gt;Aule in Abyss Gundam&amp;lt;br&amp;gt;Stella in Gaia Gundam&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mel (sub-pilot of Gunleon) (playing as Rand only) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Main character (Main character mech)&amp;lt;br&amp;gt;Roger in Big O &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(unavailable following intermission)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Virgola Unit 1): Jack Carver (playing as Setsuko only)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909, Matthieu and Stoner in Terminus 606, Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;br&amp;gt;Renton joins as sub-pilot of Nirvash&amp;lt;br&amp;gt;Kamille in Gundam Mk-II (white), Emma in Rick Dias (red), Reccoa in Methuss&amp;lt;br&amp;gt;Quattro in Hyaku Shiki, Apolly in Rick Dias (black), Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;br&amp;gt;Shinn in Force Impulse Gundam, Rey in Blaze Zaku Phantom, Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Sword Silhouette (Sword Impulse Gundam)&amp;lt;br&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kouji in Double Spazer, Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Kappei, Uchuta, and Keiko in Zambot 3&amp;lt;br&amp;gt;Heizaemon, Gengoro, and Ichitaro in King Beal&amp;lt;br&amp;gt;Toshiya in Space Emperor&amp;lt;br&amp;gt;Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, and Leele in God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Space Emperor -&amp;gt; God Sigma&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Julie and Kiraken join as sub-pilots of God Sigma&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Jamil, Sarah Tyrell, Tonya, and Shingo in Freeden&amp;lt;br&amp;gt;Witz in Gundam Airmaster Burst&amp;lt;br&amp;gt;Roybea in Gundam Leopard Destroy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Caris in Vertigo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;br&amp;gt;Gainer in King Gainer, Gain in Gatchiko&amp;lt;br&amp;gt;Gauli in Panther, Sara Kodama in Panther, Bello in Panther&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier, Rag and Blume in Xabungle, Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&amp;lt;br&amp;gt;Loran in Turn A Gundam, Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;Gavane in Borjanon, Joseph in Borjanon&amp;lt;hr&amp;gt;Trand 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Mome joins as sub-pilot of the Glommar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Bronco II -&amp;gt; Orguss&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Factory (Kei, Maai, Riia, Glomar)&amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Emma, Argama)&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Gekko State (Holland, Eureka, Matthieu, Gekko)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Alien defense group (Kouji, Maria, Kappei, King Beal, Toshiya, Touga)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Apollo, Pierre, and Silvia in Solar Aquarion (Set B)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Toby in Virgola Unit 2 (playing as Setsuko only)&amp;lt;br&amp;gt;Mel rejoins as sub-pilot of Gunleon (playing as Rand only)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim  in Shurouga (playing as Rand only)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Reccoa (Methuss), Apolly (Rick Dias (black)), Roberto (Rick Dias (black)), Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;TFO (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! colspan=&amp;quot;2&amp;quot; | Pacific !!  colspan=&amp;quot;2&amp;quot; | Gallia&lt;br /&gt;
|- &lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! colspan=&amp;quot;2&amp;quot; | Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Super Gravitational God Gravion&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;&#039;&#039;Psalm of Planets Eureka seveN&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Space Warrior Baldios&#039;&#039; !!  colspan=&amp;quot;2&amp;quot; | ∀ Gundam&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;UFO Robo Grendizer (Kouji, Maria)&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;&#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Freedom Gundam (???) (NPC)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Dugger and Caprico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Roger in Big O&amp;lt;br&amp;gt;Adette in Dorbeck (red)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;Katz (pilots Nemo by default) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Tsugumi, Jun, and Apollo in Aquarion Luna (Set E)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama, Freeden and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Adette in Dorbeck (red) &amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (obtained from Bazaar event)&amp;lt;/span&amp;gt;  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Katz (pilots Nemo by default)&amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;Gekko State group (Eureka, Holland, Matthieu, Hilda, Gekko)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gain (Gatchiko) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;New Bazaar unit (if you chose Pacific route): Caprico&amp;lt;br&amp;gt;New Bazaar unit: Prometheus&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Toby (Virgola Unit 2) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Unit 1 -&amp;gt; Virgola Kai&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#VirgolaPower1|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Toby is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;br&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam X): Satellite Cannon (Gundam X) (at stage deployment)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gatchiko -&amp;gt; Emperanza&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#GatchikoPower1|(More)]]&amp;lt;br&amp;gt;Gain in Emperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower1|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overfreeze Bullet&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ryouma, Hayato, and Benkei in Getter Dragon&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rushrod (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Dorbeck (gray)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Reika, Sirius, and Apollo in Aquarion Luna (Set C)&amp;lt;br&amp;gt;Michiru in Lady Command&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Aquarion Luna (Sets C or D)): Dragon Thunder&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Silvia, Pierre, Jun, and Tsugumi join as sub-pilots for Aquarion.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion gains access to sets A, B, D, and E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Mazinger Z (Kouji, who gets a new helmet, by default)&amp;lt;br&amp;gt;Tetsuya in Great Mazinger&amp;lt;br&amp;gt;Boss, Nuke, and Mucha in Boss Borot, Sayaka in Diana A, Jun in Venus A&amp;lt;hr&amp;gt;TFO (default acquisition time)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Sets A or C)): Mugen Cross (Infinity Cross)&amp;lt;br&amp;gt;New attack (Aquarion Mars (Sets A or C)): Jealous Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki (playing as Rand only, otherwise obtained after Stage 40)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
! Series Used !! colspan=&amp;quot;2&amp;quot; | Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Super Gravitational God Gravion !! colspan=&amp;quot;2&amp;quot; | Getter Robo G&amp;lt;br&amp;gt;Space Warrior Baldios&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Psalm of Planets Eureka seveN&amp;lt;br&amp;gt;Genesis of Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dijeh (at stage deployment)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Government, Galapagos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower2|(More)]]&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;God Gravion&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrrel takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gundam DX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Grankaiser loses Gran-Knights attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Grankaiser -&amp;gt; God Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup [[Super_Robot_Wars/Z/Timeline#GetterPower1|(More)]]&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Ziene in Eliphas&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Orguss powerup&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#OrgussPower1|(More)]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Renton becomes the main pilot of Nirvash.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Eureka (sub-pilot of Nirvash) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Lowen in Chaos Leo ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Lowen in Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Kai -&amp;gt; Virgola VWFS -&amp;gt; Virgola Glory [[Super_Robot_Wars/Z/Timeline#VirgolaPower2|(More)]]&amp;lt;br&amp;gt;Setsuko receives a stat increase (5 to all stats).&amp;lt;br&amp;gt;Unlocked ability (Setsuko): SP Regen&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Renton (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gunleon powerup [[Super_Robot_Wars/Z/Timeline#GunleonPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Gunleon): Pain Shouter and The Heat Crusher&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Gibraltar !! Border !! Renton !! Ships &lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;∀ Gundam !! Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Super Gravitational God Gravion !! Kei&amp;lt;br&amp;gt;Jiron and Chill&amp;lt;br&amp;gt;Garrod&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Renton!! Everyone Else&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33&amp;lt;/center&amp;gt; || Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon || Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam DX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Flick in Jolar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa(Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Orson in Nikick Orson&amp;lt;br&amp;gt;Athena in Nikick Athena&amp;lt;br&amp;gt;Charles in Spearhead (blue)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Freedom Gundam (Kira)(NPC)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup (default acquisition time) [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder (default acquisition time)&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute || Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;36&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;New Bazaar unit: Jenice Kai Enil Custom&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;37&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;38&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Four in Gaplant&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kira (Freedom Gundam) and Archangel become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;39&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | ||  colspan=&amp;quot;2&amp;quot; | Orson in Orguss II (stage deployment)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2 [[Super_Robot_Wars/Z/Timeline#NirvashPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;40&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40S|Other ZEUTH]] (Intermission) ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40R|Other ZEUTH]] (Intermission)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;41&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Athena in Nikick Athena &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be recruited during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units (playing as Setsuko): Galapagos, Jenice Kai Enil Custom&amp;lt;br&amp;gt;New Bazaar unit (both main characters): Golem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;42&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Daitarn 3 and Zambot 3): Space Combination&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Fei in Grantrooper&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Touga (God Gravion) and Eina (sub-pilot of God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses Graviton Tornado Punch attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;43&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All motherships&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;Destiny Gundam (Shinn) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;Legend Gundam (Rey) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Athrun (Savior Gundam) and Meyrin (sub-pilot of Minerva) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Waltfeld in Gaia Gundam (red)&amp;lt;br&amp;gt;Lacus in Eternal&amp;lt;br&amp;gt;Gym in Turn X&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Freedom Gundam -&amp;gt; Strike Freedom Gundam [[Super_Robot_Wars/Z/Timeline#FreedomPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;ν Gundam (Nu Gundam) (Amuro by default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;44&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Touga in God Gravion&amp;lt;br&amp;gt;Mizuki rejoins as sub-pilot of God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Regained attack (God Gravion): Graviton Rifle&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fei in Grantrooper&amp;lt;br&amp;gt;Eina (new look) and Leele rejoin as sub-pilots of Sol Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Gravion -&amp;gt; Sol Gravion [[Super_Robot_Wars/Z/Timeline#GravionPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rubina (Double Spazer by default)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;45&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Birin and Maria Maria in Doran&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Walker Gallier powerup: Walker Gallier Full Power (max range+1)&amp;lt;br&amp;gt;New attack (Walker Gallier): ICBM Toss&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xabungle Unit 2 (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Gabthley, Messala&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;46&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Athrun): SEED&amp;lt;br&amp;gt;Savior Gundam -&amp;gt; Infinity Justice Gundam [[Super_Robot_Wars/Z/Timeline#SaviorPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;hr&amp;gt;Caris in Vertigo&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;47&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Glory powerup [[Super_Robot_Wars/Z/Timeline#VirgolaPower3|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Mail, subpilot of Gunleon): SP Regen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| Intermission || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn (Destiny Gundam) and Lunamaria (Impulse Gundam) become unavailable.&amp;lt;br&amp;gt;Rey (Legend Gundam) and the Minerva are &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;br&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche (Walker Machine pilot)&amp;lt;br&amp;gt;Fatman (Walker Machine pilot)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;48&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinite Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;49&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Dorothy joins as sub-pilot of Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Beck, T-Bone, and Davu in Beck The Great RX3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;50&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanza): Black Hole&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;br&amp;gt;Jaboli in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&amp;lt;br&amp;gt;New Bazaar unit: Blackally ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;Freeden and Iron Gear&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;51&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Rey (Legend Gundam) and the Minerva become unavailable (&#039;&#039;&#039;lost permanently&#039;&#039;&#039; by default).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Haman in Qubeley&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;52&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanzer): Black Hole&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;New Bazaar unit: Blackally&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;53&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;hr&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dorothy added to Big O as sub-pilot&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;br&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;54&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Eternal becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sandman (God Sigma Gravion) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;55&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | 1st half:&amp;lt;br&amp;gt;Sandman in God Sigma Gravion&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Diana and Milan in Soleil &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Sol Gravion and God Sigma Gravion): Choujuu En&#039;ouzan&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Poe in SUMO&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;56&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rey in Legend Gundam&amp;lt;br&amp;gt;Talia and Arthur in Minerva&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Shinn in Destiny Gundam&amp;lt;br&amp;gt;Lunamaria in Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;57&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;58&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage (default acquisition time if you took the Default route)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;59&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Setsuko !!  colspan=&amp;quot;2&amp;quot; | Bad Ending !! Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3 || colspan=&amp;quot;2&amp;quot; |  || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Powerups==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower1&amp;quot;&amp;gt;Stage 7 (Rand): Turn A Gundam powerup: EN+20, Mob+5, Sword, Shield, Hand Chop (Air C -&amp;gt; B), Beam Rifle (Air B -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower1&amp;quot;&amp;gt;Stage 21 (Setsuko): Virgola Unit 1 replaced by Virgola Kai: HP+200, Ray Pistol (damage -300), +Barley Scythe&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GatchikoPower1&amp;quot;&amp;gt;Stage 22: Gatchiko changed to Emperanza: HP+700, EN+50, Mob+10, Armor+150, Flying, Photon Mat, Overskill, Air C-&amp;gt; A, Water C -&amp;gt; B, 76mm quick-fire cannon (damage +200, Air B -&amp;gt; A, Space C -&amp;gt; A), Brunhilde&#039;s Arm (damage +200, Air B -&amp;gt; A, Water C -&amp;gt; A, Space C -&amp;gt; A), Quick-fire Cannon (rapidfire) (damage +400, Hit+5, Air B -&amp;gt; A, Space C -&amp;gt; A), Black Southern Cross (damage +400, Ammo+1, Will Req-10, Space C -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower1&amp;quot;&amp;gt;Stage 22: King Gainer powerup: HP+200, EN+20, Hit+5, attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower2&amp;quot;&amp;gt;Stage 27 (Setsuko): Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (Range 1 -&amp;gt; 1~2)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GetterPower1&amp;quot;&amp;gt;Stage 28 (Rand): Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&lt;br /&gt;
* &amp;lt;span id=&amp;quot;OrgussPower1&amp;quot;&amp;gt;Stage 29 (Rand): Orguss powerup: HP+200 HP, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower2&amp;quot;&amp;gt;Stage 32 (Setsuko): Virgola Kai changed to Virgola Glory (vis-a-vis Virgola VWFS): HP+200, EN+30, Mob+5, Hit+5, Armor+50, Movement+1, Flying, Ray Pistol (damage +200, Air B -&amp;gt; A), Herb Strike (damage +200), Stray Turret -&amp;gt; Buoy Stray Turret (damage +200), -Barley Scythe, Jack Carver -&amp;gt; Nautilus Carver (damage +400, Max Range+1, Air B -&amp;gt; A), +High Stray Turret, Ray Stray Turret -&amp;gt; The Glory Star (damage +400, Will Req+10)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GunleonPower1&amp;quot;&amp;gt;Stage 32 (Rand): Gunleon powerup: EN+30, Mob+10, Resupply&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZambotPower1&amp;quot;&amp;gt;Stage 33 (Border): Zambot 3 powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BaldiosPower1&amp;quot;&amp;gt;Stage 33 (Ships): Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GodSigmaPower1&amp;quot;&amp;gt;Stage 34 (Border): God Sigma powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BigOPower1&amp;quot;&amp;gt;Stage 34 (Renton) (also stage 35 on both Rand routes): Big O powerup: Hit+5, Movement+1, Punch (Air - -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower1&amp;quot;&amp;gt;Stage 39 (Rand): Nirvash changed to Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell&lt;br /&gt;
* &amp;lt;span id=&amp;quot;FreedomPower1&amp;quot;&amp;gt;Stage 43: Freedom Gundam -&amp;gt; Strike Freedom Gundam: HP+300, Armor+50, PS Armor -&amp;gt; VPS Armor, Beam Saber (Hit-5), Beam Rifle -&amp;gt; High Energy Beam Rifle(damage +500, Max Range+1, Hit-5), Beam Rifle (rapidfire) (+Post Move, Max Range-2, Hit-5, Water B -&amp;gt; C), +Callidus, +Super Dragoon, Hi-Mat Full Burst -&amp;gt; Dragoon Full Burst (damage +500, WillReq+20, Crit-5)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GravionPower1&amp;quot;&amp;gt;Stage 44: God Gravion changed to Sol Gravion: HP+300, EN+20, Mob+5, Armor+100, all attacks become available, Graviton Pressure Punch -&amp;gt; Sol Graviton Crusher Punch (damage -100, Ammo+2), Graviton Rifle -&amp;gt; Sol Graviton Cannon (damage +200), Graviton Sword -&amp;gt; Sol Graviton Flinger (damage +200), Graviton Missile -&amp;gt; Sol Graviton Missile (damage +200), Graviton Tornado Punch -&amp;gt; Sol Graviton Spiral Crusher Punch (damage +200, Hit+5), Graviton Ark -&amp;gt; Sol Graviton Nova (damage +200), Gravity Crescent -&amp;gt; G-Gladius Attack (damage +200, Hit+10), Choujuuken (damage +700, Hit-15, +NoSzPen)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;WalkerGPower1&amp;quot;&amp;gt;Stage 45: Walker Gallier powerup: Walker Gallier Full Power (max range+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;SaviorPower1&amp;quot;&amp;gt;Stage 46: Savior Gundam replaced by Infinity Justice Gundam: (HP+600, EN+45, Mob+5, Armor+50, EN Regen(S), 20mm CIWS -&amp;gt; 17.5mm CIWS (damage +100), High Energy Beam Rifle (damage +300), Beam Saber (damage+500), -Amfortas, Beam Rifle (rapidfire) (damage +100, Max Range-1, Crit-5), +Fatum 01&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower3&amp;quot;&amp;gt;Stage 47 (Setsuko): Virgola Glory powerup: EN Regen(S), High Stray Turret (damage +300), Nautilus Carver (damage +500), The Glory Star (damage +500)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Term909Power1&amp;quot;&amp;gt;Stage 47 (both routes): Terminus 909 replaced by Terminus 303 (Devilfish): HP+400, EN+10, Mob+5, all attacks&#039; Max Range+1, Boomerang Knife -&amp;gt; Homing Missile (Melee -&amp;gt; Ranged, damage +400, -Free, Ammo=10), Long Range Laser Cannon (damage +400, Ammo+2), Charge (damage +700, EN-10), Long Range Laser Cannon (damage +400, Ammo+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZetaGPower1&amp;quot;&amp;gt;Stage 49 (default), stage 56(default), stage 51 (ZEUTH) or stage 56 (ZEUTH): Zeta Gundam powerup: EN+30, Biosensor, Psychofield (when Biosensor active)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower3&amp;quot;&amp;gt;Stage 50 (default) or stage 52 (ZEUTH): Turn A Gundam powerup: HP+400, EN+40, Hit+5, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower2&amp;quot;&amp;gt;Stage 50 (ZEUTH) or stage 52 (default): King Gainer powerup: HP+200, EN+20, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower2&amp;quot;&amp;gt;Final stage (both routes) (good ending): Nirvash spec. 2 changed to Nirvash spec. 3: EN+80, Mob+20, Boomerang Knife -&amp;gt; Punch (PLA -&amp;gt; -, damage +1600, Crit+5, Ground B -&amp;gt; A, Water C -&amp;gt; A), -Cutback Drop Turn, -Confusion Tactics, -Charge, -Seven Swell, +Beam&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40S&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Setsuko, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;Gundam XX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrell takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;br&amp;gt;Orguss powerup: HP+200, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&amp;lt;br&amp;gt;Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;br&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell (!)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Renton becomes the main pilot of Nirvash spec. 2, Eureka becomes sub-pilot&amp;lt;br&amp;gt;All PP obtained by Eureka is transferred to Renton.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, who gets a new look): Zeal&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam XX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup: Hit+5, Movement+1, Punch Air (- -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Duke in Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;Olson in Orguss II&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40R&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Rand, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (range 1 -&amp;gt; 1~2)&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;br&amp;gt;Grankaiser -&amp;gt; Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;br&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage43&amp;quot;&amp;gt;On stage 43, the ZAFT Red are reshuffled in light of the new mechs. The changes include Shinn to the Destiny, Rey to the Legend, as well as...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Impulse Gundam can now be piloted by others (Lunamaria by default)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&amp;lt;br&amp;gt;Rey can no longer pilot units other than the Legend Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage57&amp;quot;&amp;gt;On stage 57 (both routes), Sirius rejoins ZEUTH. These are the other unlocks:&lt;br /&gt;
&lt;br /&gt;
 During the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set A&amp;lt;br&amp;gt;Aquarion Alpha gains access to set A&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set C&amp;lt;br&amp;gt;Aquarion Alpha gains access to Sets C, D, and E&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28375</id>
		<title>Super Robot Wars/Z/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Timeline&amp;diff=28375"/>
		<updated>2016-08-10T08:49:13Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit and Pilot Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. Usually denotes temporary characters and units you cannot train/upgrade.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but during or at the end of the stage, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; indicate upgrades/unlocks for existing units and pilots.&lt;br /&gt;
&lt;br /&gt;
Units obtained from the Bazaar are unique and can only be acquired once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;Scenario Name&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;01&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Denzel in Virgora Unit 1&amp;lt;br&amp;gt;Toby in Virgora Unit 2&amp;lt;br&amp;gt;Setsuko in Virgora Unit 3 ||  colspan=&amp;quot;2&amp;quot; | Rand and Mel in Gunleon&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;hr&amp;gt;Gain in Gatchiko&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;02&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Shinn in Sword Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Rey in Blaze Zaku Phantom&amp;lt;br&amp;gt;Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;Sara Kodama in Panther&amp;lt;br&amp;gt;Gauli in Panther&amp;lt;br&amp;gt;Bello in Panther&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;03&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Force Silhouette (Force Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kamille in Gundam Mk-II (white)&amp;lt;br&amp;gt;Quattro in Rick Dias (red)&amp;lt;br&amp;gt;Apolly in Rick Dias (black)&amp;lt;br&amp;gt;Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except Glory Star (Setsuko, Denzel, and Toby) become unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (King Gainer): Overskill Attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier&amp;lt;br&amp;gt;Rag in Xabungle&amp;lt;br&amp;gt;Blume in Trand 11&amp;lt;br&amp;gt;Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;04&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Duke in Grendizer&amp;lt;br&amp;gt;Kouji in Double Spazer&amp;lt;br&amp;gt;Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;05&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kappei in Zambo Ace ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909&amp;lt;br&amp;gt;Matthieu and Stoner in Terminus 606&amp;lt;br&amp;gt;Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;06&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Touga in Gran Kaiser&amp;lt;br&amp;gt;Touga, Eiji, Luna, Mizuki, Eina, ??? (Leele) in God Gravion ||  colspan=&amp;quot;2&amp;quot; | Loran in ∀ Gundam (Turn A Gundam)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;07&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Toshiya in Space Emperor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Zambo Ace -&amp;gt; Zambot 3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Uchuta and Keiko join as sub-pilots of Zambot 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gran Kaiser): Gran-Knights Attack&amp;lt;br&amp;gt;New attack (God Gravion): Gravity Crescent&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Heizaemon, Gengorou, and Ichitarou in King Beal &amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Apolly, Roberto, Argama)&amp;lt;br&amp;gt;Emma in Nemo, Reccoa in Nemo&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Loran appears as Laura Rolla&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Gundam Hammer, Beam Saber, Beam Rifle (rapid-fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;08&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Alex Dino in Zaku Warrior&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Gundam Mk-II (white)): Flying Armor Crash&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be obtained during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the Glory Star (Setsuko, Toby, Denzel) become unavailable following intermission.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Reika, Pierre, and Glen in Aquarion Luna&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gavane in Borjarnon&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Apollo, Sirius, and Sylvia in Solar Aquarion&amp;lt;hr&amp;gt;Joseph in Borjarnon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;09&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Setsuko switches to Virgola Unit 1&amp;lt;br&amp;gt;Denzel switches to Virgola Unit 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Orson in Bronco II&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Setsuko (Virgola Unit 1) and Toby (Virgola Unit 2) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Denzel (Virgola Unit 3) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Denzel is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion): Mugen Punch (Infinity Punch)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kei in Bronco II&amp;lt;br&amp;gt;Maai in Moraba Maai&amp;lt;br&amp;gt;Riia in Moraba Riia&amp;lt;br&amp;gt;Shaia and Mimsy in Glomar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Neo in Windam (commander type)&amp;lt;br&amp;gt;Sting in Chaos Gundam&amp;lt;br&amp;gt;Aule in Abyss Gundam&amp;lt;br&amp;gt;Stella in Gaia Gundam&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mel (sub-pilot of Gunleon) (playing as Rand only) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Main character (Main character mech)&amp;lt;br&amp;gt;Roger in Big O &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(unavailable following intermission)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Virgola Unit 1): Jack Carver (playing as Setsuko only)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka in Nirvash&amp;lt;br&amp;gt;Holland in Terminus 909, Matthieu and Stoner in Terminus 606, Hilda in Terminus 808&amp;lt;br&amp;gt;Talho, Happ, and Kengo in Gekko&amp;lt;br&amp;gt;Renton joins as sub-pilot of Nirvash&amp;lt;br&amp;gt;Kamille in Gundam Mk-II (white), Emma in Rick Dias (red), Reccoa in Methuss&amp;lt;br&amp;gt;Quattro in Hyaku Shiki, Apolly in Rick Dias (black), Roberto in Rick Dias (black)&amp;lt;br&amp;gt;Bright, Torres, and Saegusa in Argama&amp;lt;br&amp;gt;Shinn in Force Impulse Gundam, Rey in Blaze Zaku Phantom, Lunamaria in Gunner Zaku Warrior&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Impulse Gundam): Sword Silhouette (Sword Impulse Gundam)&amp;lt;br&amp;gt;New frame (Impulse Gundam): Blast Silhouette (Blast Impulse Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talia, Arthur, and Meyrin in Minerva&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Kouji in Double Spazer, Maria Fleed in Drill Spazer&amp;lt;br&amp;gt;Kappei, Uchuta, and Keiko in Zambot 3&amp;lt;br&amp;gt;Heizaemon, Gengoro, and Ichitaro in King Beal&amp;lt;br&amp;gt;Toshiya in Space Emperor&amp;lt;br&amp;gt;Touga in Gran Kaiser; Touga, Eiji, Luna, Mizuki, Eina, and Leele in God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Space Emperor -&amp;gt; God Sigma&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Julie and Kiraken join as sub-pilots of God Sigma&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All characters except the main character become unavailable following intermission.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Jamil, Sarah Tyrell, Tonya, and Shingo in Freeden&amp;lt;br&amp;gt;Witz in Gundam Airmaster Burst&amp;lt;br&amp;gt;Roybea in Gundam Leopard Destroy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Caris in Vertigo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garrod in Gundam X Divider&amp;lt;br&amp;gt;Gainer in King Gainer, Gain in Gatchiko&amp;lt;br&amp;gt;Gauli in Panther, Sara Kodama in Panther, Bello in Panther&amp;lt;br&amp;gt;Jiron and Chill in Walker Gallier, Rag and Blume in Xabungle, Dike in Trand 11&amp;lt;br&amp;gt;Elche, Cotset, and Fatman in Iron Gear&amp;lt;br&amp;gt;Loran in Turn A Gundam, Sochie in Kapool, Miashei in Kapool&amp;lt;br&amp;gt;Gavane in Borjanon, Joseph in Borjanon&amp;lt;hr&amp;gt;Trand 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;Mome joins as sub-pilot of the Glommar&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Bronco II -&amp;gt; Orguss&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Factory (Kei, Maai, Riia, Glomar)&amp;lt;br&amp;gt;AEUG (Kamille, Quattro, Emma, Argama)&amp;lt;br&amp;gt;ZAFT (Shinn, Rey, Lunamaria, Minerva)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Gekko State (Holland, Eureka, Matthieu, Gekko)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Alien defense group (Kouji, Maria, Kappei, King Beal, Toshiya, Touga)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Apollo, Pierre, and Silvia in Solar Aquarion (Set B)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Toby in Virgola Unit 2 (playing as Setsuko only)&amp;lt;br&amp;gt;Mel rejoins as sub-pilot of Gunleon (playing as Rand only)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim  in Shurouga (playing as Rand only)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Reccoa (Methuss), Apolly (Rick Dias (black)), Roberto (Rick Dias (black)), Nemo x2&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;TFO (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! colspan=&amp;quot;2&amp;quot; | Pacific !!  colspan=&amp;quot;2&amp;quot; | Gallia&lt;br /&gt;
|- &lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! colspan=&amp;quot;2&amp;quot; | Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Super Gravitational God Gravion&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;&#039;&#039;Psalm of Planets Eureka seveN&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Space Warrior Baldios&#039;&#039; !!  colspan=&amp;quot;2&amp;quot; | ∀ Gundam&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;UFO Robo Grendizer (Kouji, Maria)&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;&#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; Freedom Gundam (???) (NPC)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Dugger and Caprico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Roger in Big O&amp;lt;br&amp;gt;Adette in Dorbeck (red)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Gekko State (Eureka, Holland, Matthieu, Hilda, Gekko)&amp;lt;br&amp;gt;Katz (pilots Nemo by default) ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Tsugumi, Jun, and Apollo in Aquarion Luna (Set E)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama, Freeden and Minerva&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Adette in Dorbeck (red) &amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (obtained from Bazaar event)&amp;lt;/span&amp;gt;  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Marin, Oliver, and Raita in Baldios&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Shinn): SEED&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Amuro in &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rick Dias (red) or Gundam Mk-II (black)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Katz (pilots Nemo by default)&amp;lt;br&amp;gt;Athrun in Savior Gundam&amp;lt;br&amp;gt;Gekko State group (Eureka, Holland, Matthieu, Hilda, Gekko)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gain (Gatchiko) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;New Bazaar unit (if you chose Pacific route): Caprico&amp;lt;br&amp;gt;New Bazaar unit: Prometheus&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Toby (Virgola Unit 2) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Unit 1 -&amp;gt; Virgola Kai&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#VirgolaPower1|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP obtained by Toby is transferred to Setsuko.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;br&amp;gt;Lowen in Chaos Leo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam X): Satellite Cannon (Gundam X) (at stage deployment)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gatchiko -&amp;gt; Emperanza&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#GatchikoPower1|(More)]]&amp;lt;br&amp;gt;Gain in Emperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower1|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overfreeze Bullet&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ryouma, Hayato, and Benkei in Getter Dragon&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rushrod (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Dorbeck (gray)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Reika, Sirius, and Apollo in Aquarion Luna (Set C)&amp;lt;br&amp;gt;Michiru in Lady Command&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Aquarion Luna (Sets C or D)): Dragon Thunder&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Silvia, Pierre, Jun, and Tsugumi join as sub-pilots for Aquarion.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion gains access to sets A, B, D, and E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Mazinger Z (Kouji, who gets a new helmet, by default)&amp;lt;br&amp;gt;Tetsuya in Great Mazinger&amp;lt;br&amp;gt;Boss, Nuke, and Mucha in Boss Borot, Sayaka in Diana A, Jun in Venus A&amp;lt;hr&amp;gt;TFO (default acquisition time)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;25&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Sets A or C)): Mugen Cross (Infinity Cross)&amp;lt;br&amp;gt;New attack (Aquarion Mars (Sets A or C)): Jealous Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Roger (Big O) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki (playing as Rand only, otherwise obtained after Stage 40)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
! Series Used !! colspan=&amp;quot;2&amp;quot; | Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Super Gravitational God Gravion !! colspan=&amp;quot;2&amp;quot; | Getter Robo G&amp;lt;br&amp;gt;Space Warrior Baldios&amp;lt;br&amp;gt;Combat Mecha Xabungle&amp;lt;br&amp;gt;Superdimensional Century Orguss&amp;lt;br&amp;gt;After War Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Psalm of Planets Eureka seveN&amp;lt;br&amp;gt;Genesis of Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;26&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dijeh (at stage deployment)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | New Bazaar units: Government, Galapagos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;27&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower2|(More)]]&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;God Gravion&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrrel takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gundam DX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Renton switches places with Eureka (Nirvash).&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;28&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Grankaiser loses Gran-Knights attack&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Grankaiser -&amp;gt; God Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup [[Super_Robot_Wars/Z/Timeline#GetterPower1|(More)]]&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;29&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Ziene in Eliphas&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Orguss powerup&amp;lt;/span&amp;gt; [[Super_Robot_Wars/Z/Timeline#OrgussPower1|(More)]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;30&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Freedom Gundam&amp;lt;br&amp;gt;Waltfeld in Murasame&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Renton becomes the main pilot of Nirvash.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Eureka (sub-pilot of Nirvash) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;31&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Lowen in Chaos Leo ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Lowen in Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;32&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Kai -&amp;gt; Virgola VWFS -&amp;gt; Virgola Glory [[Super_Robot_Wars/Z/Timeline#VirgolaPower2|(More)]]&amp;lt;br&amp;gt;Setsuko receives a stat increase (5 to all stats).&amp;lt;br&amp;gt;Unlocked ability (Setsuko): SP Regen&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Renton (Nirvash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gunleon powerup [[Super_Robot_Wars/Z/Timeline#GunleonPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Gunleon): Pain Shouter and The Heat Crusher&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Gibraltar !! Border !! Renton !! Ships &lt;br /&gt;
|-&lt;br /&gt;
! Series&amp;lt;br&amp;gt;Used !! Mobile Suit Ζ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;∀ Gundam !! Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;UFO Robo Grendizer&amp;lt;br&amp;gt;Space Emperor God Σ&amp;lt;br&amp;gt;Invincible Superman Zambot 3&amp;lt;br&amp;gt;Super Gravitational God Gravion !! Kei&amp;lt;br&amp;gt;Jiron and Chill&amp;lt;br&amp;gt;Garrod&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Renton!! Everyone Else&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;33&amp;lt;/center&amp;gt; || Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon || Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam DX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Flick in Jolar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;34&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa(Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Orson in Nikick Orson&amp;lt;br&amp;gt;Athena in Nikick Athena&amp;lt;br&amp;gt;Charles in Spearhead (blue)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;35&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Freedom Gundam (Kira)(NPC)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Choujuuken (God Gravion) damage -500&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar unit: Asshimar || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup (default acquisition time) [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder (default acquisition time)&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Baldios powerup [[Super_Robot_Wars/Z/Timeline#BaldiosPower1|(More)]]&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;New Bazaar unit: Mexbrute || Roger in Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup [[Super_Robot_Wars/Z/Timeline#BigOPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;br&amp;gt;Unlocked spirit command(Eureka, who gets a new look): Zeal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Duke in Grendizer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;36&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;New Bazaar unit: Jenice Kai Enil Custom&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;37&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; |  ||  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;38&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Four in Gaplant&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kira (Freedom Gundam) and Archangel become unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;39&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | ||  colspan=&amp;quot;2&amp;quot; | Orson in Orguss II (stage deployment)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2 [[Super_Robot_Wars/Z/Timeline#NirvashPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;40&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40S|Other ZEUTH]] (Intermission) ||  colspan=&amp;quot;2&amp;quot; | [[Super_Robot_Wars/Z/Timeline#Stage40R|Other ZEUTH]] (Intermission)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;41&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Great Mazinger): Great Booster (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer): Triple Mazinger Blade&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Athena in Nikick Athena &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;(can be recruited during the stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units (playing as Setsuko): Galapagos, Jenice Kai Enil Custom&amp;lt;br&amp;gt;New Bazaar unit (both main characters): Golem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;42&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Daitarn 3 and Zambot 3): Space Combination&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Fei in Grantrooper&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Touga (God Gravion) and Eina (sub-pilot of God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses Graviton Tornado Punch attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;43&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;This stage has only event-driven units.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;All motherships&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;Destiny Gundam (Shinn) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;Legend Gundam (Rey) [[Super_Robot_Wars/Z/Timeline#Stage43|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Athrun (Savior Gundam) and Meyrin (sub-pilot of Minerva) become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Harry in SUMO (gold)&amp;lt;br&amp;gt;Waltfeld in Gaia Gundam (red)&amp;lt;br&amp;gt;Lacus in Eternal&amp;lt;br&amp;gt;Gym in Turn X&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Freedom Gundam -&amp;gt; Strike Freedom Gundam [[Super_Robot_Wars/Z/Timeline#FreedomPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;ν Gundam (Nu Gundam) (Amuro by default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;44&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | Touga in God Gravion&amp;lt;br&amp;gt;Mizuki rejoins as sub-pilot of God Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Regained attack (God Gravion): Graviton Rifle&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fei in Grantrooper&amp;lt;br&amp;gt;Eina (new look) and Leele rejoin as sub-pilots of Sol Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;God Gravion -&amp;gt; Sol Gravion [[Super_Robot_Wars/Z/Timeline#GravionPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rubina (Double Spazer by default)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;45&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Birin and Maria Maria in Doran&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Walker Gallier powerup: Walker Gallier Full Power (max range+1)&amp;lt;br&amp;gt;New attack (Walker Gallier): ICBM Toss&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xabungle Unit 2 (obtained from Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Gabthley, Messala&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;46&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Freeden and Iron Gear&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Athrun): SEED&amp;lt;br&amp;gt;Savior Gundam -&amp;gt; Infinity Justice Gundam [[Super_Robot_Wars/Z/Timeline#SaviorPower1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Harry in SUMO (gold)&amp;lt;hr&amp;gt;Caris in Vertigo&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;47&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Virgola Glory powerup [[Super_Robot_Wars/Z/Timeline#VirgolaPower3|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked ability (Mail, subpilot of Gunleon): SP Regen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Argama and Minerva&amp;lt;br&amp;gt;Lowen (Chaos Leo) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| Intermission || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ || colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn (Destiny Gundam) and Lunamaria (Impulse Gundam) become unavailable.&amp;lt;br&amp;gt;Rey (Legend Gundam) and the Minerva are &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;br&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche (Walker Machine pilot)&amp;lt;br&amp;gt;Fatman (Walker Machine pilot)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Terminus 909 -&amp;gt; Terminus 303 &amp;quot;Devilfish&amp;quot; [[Super_Robot_Wars/Z/Timeline#Term909Power1|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Corin in Corin Kapool&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt; Yassaba Jin (recruited in Bazaar event)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;New Bazaar units: Eagail, ReGZ&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;48&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinite Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;49&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Dorothy joins as sub-pilot of Big O&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Beck, T-Bone, and Davu in Beck The Great RX3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Henken in Radish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;50&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanza): Black Hole&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;br&amp;gt;Jaboli in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&amp;lt;br&amp;gt;New Bazaar unit: Blackally ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sirius (sub-pilot of Aquarion) becomes unavailable.&amp;lt;br&amp;gt;Aquarion Sets A and C become unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;Freeden and Iron Gear&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;51&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Waltfeld and Meyrin join as sub-pilots of the Eternal.&amp;lt;br&amp;gt;Kira in Strike Freedom Gundam&amp;lt;br&amp;gt;Athrun in Infinity Justice Gundam&amp;lt;br&amp;gt;Neo in Akatsuki (Ohwashi frame)&amp;lt;br&amp;gt;Murrue, Neumann, and Chandler in Archangel&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attacks (Strike Freedom Gundam): METEOR Sabre, METEOR Full Burst&amp;lt;br&amp;gt;New combination attacks (Infinity Justice Gundam): METEOR Full Burst, METEOR Sabre&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Rey (Legend Gundam) and the Minerva become unavailable (&#039;&#039;&#039;lost permanently&#039;&#039;&#039; by default).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Haman in Qubeley&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New frame (Akatsuki): Shiranui&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gainer (King Gainer) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Unlocked spirit command (Renton): Bravery&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, no more hat): Wish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Aquarion Alpha (obtained from Bazaar event)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;52&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Glomar and Gekko&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tifa joins as subpilot along Garrod&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup [[Super_Robot_Wars/Z/Timeline#TurnAPower3|(More)]]&amp;lt;br&amp;gt;New attacks (Turn A Gundam): Moonlight Butterfly, Moonlight Butterfly (MAP version)&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Lancerow in Crowda (Lancerow&#039;s)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Gundam X and Gundam XX): G-Bit (obtained from Bazaar event)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Gainer in King Gainer&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Gauli (Panther)&amp;lt;br&amp;gt;Panther (Sara&#039;s)&amp;lt;br&amp;gt;Aquarion Alpha&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jinba (Sara by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;King Gainer powerup [[Super_Robot_Wars/Z/Timeline#KingGPower2|(More)]]&amp;lt;br&amp;gt;New attack (King Gainer): Overheat&amp;lt;br&amp;gt;New attack (Emperanzer): Black Hole&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Cynthia in Dominator&amp;lt;br&amp;gt;New Bazaar unit: Blackally&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;53&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;hr&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sandman in God Sigma Gravion&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (God Sigma): Trinity Wing (Big Wing)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dorothy added to Big O as sub-pilot&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage&amp;lt;br&amp;gt;New combination attack (Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon): Final Dynamic Special&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Freeden and Iron Gear become unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion Alpha (default acquisition time)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Elche as Walker Machine pilot&amp;lt;br&amp;gt;Fatman as Walker Machine pilot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;54&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The Eternal becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;New attack (Baldios): Baldirosier&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sandman (God Sigma Gravion) becomes unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;55&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | 1st half:&amp;lt;br&amp;gt;Sandman in God Sigma Gravion&amp;lt;br&amp;gt;Lacus, Waltfeld, and Meyrin in Eternal &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Diana and Milan in Soleil &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(Not available in 2nd half)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Sol Gravion and God Sigma Gravion): Choujuu En&#039;ouzan&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Poe in SUMO&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | ZEUTH !!  colspan=&amp;quot;2&amp;quot; | ZAFT (Default)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;56&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rey in Legend Gundam&amp;lt;br&amp;gt;Talia and Arthur in Minerva&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Zeta Gundam powerup [[Super_Robot_Wars/Z/Timeline#ZetaGPower1|(More)]]&amp;lt;br&amp;gt;New attacks (Zeta Gundam, requires Biosensor activated): Hyper Beam Saber and Waverider Crash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Neo -&amp;gt; Mwu&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;Shinn in Destiny Gundam&amp;lt;br&amp;gt;Lunamaria in Impulse Gundam&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Stella in Gaia Gundam&amp;lt;br&amp;gt;Yzak in GOUF Ignited&amp;lt;br&amp;gt;Sarah Zabiarov in Bolinoak Sammahn&amp;lt;br&amp;gt;Reccoa in Pallas Athena&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;57&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear ||  colspan=&amp;quot;2&amp;quot; | Sirius rejoins as sub-pilot of Aquarion [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;Rena for Aquarion Delta [[Super_Robot_Wars/Z/Timeline#Stage57|(More)]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Solar Aquarion (Set A)): Solar Sword&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Eureka (sub-pilot of Nirvash spec. 2) becomes unavailable.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Elche and Fatman return to the Iron Gear.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Freeden and Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;58&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Big O): Big O Final Stage (default acquisition time if you took the Default route)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !!  colspan=&amp;quot;2&amp;quot; | Setsuko !!  colspan=&amp;quot;2&amp;quot; | Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;59&amp;lt;/center&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt; ||  colspan=&amp;quot;2&amp;quot; | Intermission: &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Ziene in Chaos Capra&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Setsuko !!  colspan=&amp;quot;2&amp;quot; | Bad Ending !! Rand&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Final&amp;lt;/center&amp;gt; || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3 || colspan=&amp;quot;2&amp;quot; |  || &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;The motherships Argama, Archangel, Eternal, Gekko, and Minerva (if you saved it) are not available in the first half.&amp;lt;br&amp;gt;The motherships King Beal, Iron Gear, Freeden, Glommar and Soleil are not available in the second half.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;1st half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Nirvash spec. 2 -&amp;gt; Nirvash spec. 3 [[Super_Robot_Wars/Z/Timeline#NirvashPower2|(More)]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Anemone in Nirvash THE END&amp;lt;br&amp;gt;Jurgens and Dominic in Federation Army Aerial Battleship&amp;lt;br&amp;gt;Artham in Golem (Artham&#039;s)&amp;lt;br&amp;gt;Kejinan in Dorbeck (white)&amp;lt;br&amp;gt;Enge in Dorbeck (white)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Charles in Spearhead (blue)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Ray in Spearhead (red)&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Eureka rejoins as sub-pilot of Nirvash spec. 3&amp;lt;br&amp;gt;2nd half:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Asakim in Shurouga&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt; (does not join)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unit Powerups==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower1&amp;quot;&amp;gt;Stage 7 (Rand): Turn A Gundam powerup: EN+20, Mob+5, Sword, Shield, Hand Chop (Air C -&amp;gt; B), Beam Rifle (Air B -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower1&amp;quot;&amp;gt;Stage 21 (Setsuko): Virgola Unit 1 replaced by Virgola Kai: HP+200, Ray Pistol (damage -300), +Barley Scythe&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GatchikoPower1&amp;quot;&amp;gt;Stage 22: Gatchiko changed to Emperanza: HP+700, EN+50, Mob+10, Armor+150, Flying, Photon Mat, Overskill, Air C-&amp;gt; A, Water C -&amp;gt; B, 76mm quick-fire cannon (damage +200, Air B -&amp;gt; A, Space C -&amp;gt; A), Brunhilde&#039;s Arm (damage +200, Air B -&amp;gt; A, Water C -&amp;gt; A, Space C -&amp;gt; A), Quick-fire Cannon (rapidfire) (damage +400, Hit+5, Air B -&amp;gt; A, Space C -&amp;gt; A), Black Southern Cross (damage +400, Ammo+1, Will Req-10, Space C -&amp;gt; A)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower1&amp;quot;&amp;gt;Stage 22: King Gainer powerup: HP+200, EN+20, Hit+5, attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower2&amp;quot;&amp;gt;Stage 27 (Setsuko): Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (Range 1 -&amp;gt; 1~2)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GetterPower1&amp;quot;&amp;gt;Stage 28 (Rand): Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&lt;br /&gt;
* &amp;lt;span id=&amp;quot;OrgussPower1&amp;quot;&amp;gt;Stage 29 (Rand): Orguss powerup: HP+200 HP, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower2&amp;quot;&amp;gt;Stage 32 (Setsuko): Virgola Kai changed to Virgola Glory (vis-a-vis Virgola VWFS): HP+200, EN+30, Mob+5, Hit+5, Armor+50, Movement+1, Flying, Ray Pistol (damage +200, Air B -&amp;gt; A), Herb Strike (damage +200), Stray Turret -&amp;gt; Buoy Stray Turret (damage +200), -Barley Scythe, Jack Carver -&amp;gt; Nautilus Carver (damage +400, Max Range+1, Air B -&amp;gt; A), +High Stray Turret, Ray Stray Turret -&amp;gt; The Glory Star (damage +400, Will Req+10)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GunleonPower1&amp;quot;&amp;gt;Stage 32 (Rand): Gunleon powerup: EN+30, Mob+10, Resupply&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZambotPower1&amp;quot;&amp;gt;Stage 33 (Border): Zambot 3 powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BaldiosPower1&amp;quot;&amp;gt;Stage 33 (Ships): Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GodSigmaPower1&amp;quot;&amp;gt;Stage 34 (Border): God Sigma powerup: EN+20&lt;br /&gt;
* &amp;lt;span id=&amp;quot;BigOPower1&amp;quot;&amp;gt;Stage 34 (Renton) (also stage 35 on both Rand routes): Big O powerup: Hit+5, Movement+1, Punch (Air - -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower1&amp;quot;&amp;gt;Stage 39 (Rand): Nirvash changed to Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell&lt;br /&gt;
* &amp;lt;span id=&amp;quot;FreedomPower1&amp;quot;&amp;gt;Stage 43: Freedom Gundam -&amp;gt; Strike Freedom Gundam: HP+300, Armor+50, PS Armor -&amp;gt; VPS Armor, Beam Saber (Hit-5), Beam Rifle -&amp;gt; High Energy Beam Rifle(damage +500, Max Range+1, Hit-5), Beam Rifle (rapidfire) (+Post Move, Max Range-2, Hit-5, Water B -&amp;gt; C), +Callidus, +Super Dragoon, Hi-Mat Full Burst -&amp;gt; Dragoon Full Burst (damage +500, WillReq+20, Crit-5)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;GravionPower1&amp;quot;&amp;gt;Stage 44: God Gravion changed to Sol Gravion: HP+300, EN+20, Mob+5, Armor+100, all attacks become available, Graviton Pressure Punch -&amp;gt; Sol Graviton Crusher Punch (damage -100, Ammo+2), Graviton Rifle -&amp;gt; Sol Graviton Cannon (damage +200), Graviton Sword -&amp;gt; Sol Graviton Flinger (damage +200), Graviton Missile -&amp;gt; Sol Graviton Missile (damage +200), Graviton Tornado Punch -&amp;gt; Sol Graviton Spiral Crusher Punch (damage +200, Hit+5), Graviton Ark -&amp;gt; Sol Graviton Nova (damage +200), Gravity Crescent -&amp;gt; G-Gladius Attack (damage +200, Hit+10), Choujuuken (damage +700, Hit-15, +NoSzPen)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;WalkerGPower1&amp;quot;&amp;gt;Stage 45: Walker Gallier powerup: Walker Gallier Full Power (max range+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;SaviorPower1&amp;quot;&amp;gt;Stage 46: Savior Gundam replaced by Infinity Justice Gundam: (HP+600, EN+45, Mob+5, Armor+50, EN Regen(S), 20mm CIWS -&amp;gt; 17.5mm CIWS (damage +100), High Energy Beam Rifle (damage +300), Beam Saber (damage+500), -Amfortas, Beam Rifle (rapidfire) (damage +100, Max Range-1, Crit-5), +Fatum 01&lt;br /&gt;
* &amp;lt;span id=&amp;quot;VirgolaPower3&amp;quot;&amp;gt;Stage 47 (Setsuko): Virgola Glory powerup: EN Regen(S), High Stray Turret (damage +300), Nautilus Carver (damage +500), The Glory Star (damage +500)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Term909Power1&amp;quot;&amp;gt;Stage 47 (both routes): Terminus 909 replaced by Terminus 303 (Devilfish): HP+400, EN+10, Mob+5, all attacks&#039; Max Range+1, Boomerang Knife -&amp;gt; Homing Missile (Melee -&amp;gt; Ranged, damage +400, -Free, Ammo=10), Long Range Laser Cannon (damage +400, Ammo+2), Charge (damage +700, EN-10), Long Range Laser Cannon (damage +400, Ammo+1)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;ZetaGPower1&amp;quot;&amp;gt;Stage 49 (default), stage 56(default), stage 51 (ZEUTH) or stage 56 (ZEUTH): Zeta Gundam powerup: EN+30, Biosensor, Psychofield (when Biosensor active)&lt;br /&gt;
* &amp;lt;span id=&amp;quot;TurnAPower3&amp;quot;&amp;gt;Stage 50 (default) or stage 52 (ZEUTH): Turn A Gundam powerup: HP+400, EN+40, Hit+5, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;KingGPower2&amp;quot;&amp;gt;Stage 50 (ZEUTH) or stage 52 (default): King Gainer powerup: HP+200, EN+20, all attack damage +200&lt;br /&gt;
* &amp;lt;span id=&amp;quot;NirvashPower2&amp;quot;&amp;gt;Final stage (both routes) (good ending): Nirvash spec. 2 changed to Nirvash spec. 3: EN+80, Mob+20, Boomerang Knife -&amp;gt; Punch (PLA -&amp;gt; -, damage +1600, Crit+5, Ground B -&amp;gt; A, Water C -&amp;gt; A), -Cutback Drop Turn, -Confusion Tactics, -Charge, -Seven Swell, +Beam&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40S&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Setsuko, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Tekkouki in Mecha Tekkouki&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jamil becomes a mobile suit pilot (Gundam X by default).&amp;lt;br&amp;gt;Gundam XX (Garrod by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Sarah Tyrell takes over as captain of the Freeden from Jamil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Getter Dragon/Liger/Poseidon powerup: EN+10/+10/+10, Armor+100/+100/0&amp;lt;br&amp;gt;New attack (Getter Dragon): Shine Spark&amp;lt;br&amp;gt;New attack (Solar Aquarion (Set A)): 3D Attack (Super 3D Infinite Punch attack)&amp;lt;br&amp;gt;Orguss powerup: HP+200, Mob+5, Hit+5, Armor+50, attack damage (except Full Volley) +200, Full Volley damage +300&amp;lt;br&amp;gt;Baldios powerup: HP+500, EN+20, Mob+5, Hit+5, Armor+200&amp;lt;br&amp;gt;New attack (Baldios): Pulsaber Dringing&amp;lt;br&amp;gt;Nirvash -&amp;gt; Nirvash spec. 2: HP+300, EN+40, Mob+5, Hit+5, Armor+50, Movement+1, Boomerang Knife (damage +200), Cutback Dropturn (damage +300, Max Range+1), Confusion Tactics (damage +200), Charge (damage +400), +Seven Swell (!)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Renton becomes the main pilot of Nirvash spec. 2, Eureka becomes sub-pilot&amp;lt;br&amp;gt;All PP obtained by Eureka is transferred to Renton.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unlocked spirit command (Eureka, who gets a new look): Zeal&amp;lt;br&amp;gt;Unlocked spirit commands (Talho, who gets a new look): Valor -&amp;gt; Trust, Love&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paula in G-Falcon&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Gundam XX + G-Falcon combination unlocked&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Enil in Esperanza&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Big O powerup: Hit+5, Movement+1, Punch Air (- -&amp;gt; B), Sudden Impact (Air - -&amp;gt; B)&amp;lt;br&amp;gt;New attacks (Big O): Plasma Gimmick and O-Thunder&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Duke in Spazer&amp;lt;br&amp;gt;Hikaru in Marine Spazer&amp;lt;br&amp;gt;Olson in Orguss II&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New combination attack (Orguss, Orguss II): Orguss Combination&amp;lt;/span&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage40R&amp;quot;&amp;gt;After stage 40 on both routes, the other ZEUTH side returns. For Rand, the changes are:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Turn A Gundam powerup: HP+200, EN+20, Mob+5, Movement+1, Flying, Air (B -&amp;gt; A), base attack damage +200, Hand Chop (Air B -&amp;gt; A), Gundam Hammer (Air C -&amp;gt; B), Beam Saber (Air B -&amp;gt; A), Beam Saber (range 1 -&amp;gt; 1~2)&amp;lt;br&amp;gt;New attack (Turn A Gundam): Beam Drive Unit&amp;lt;br&amp;gt;Grankaiser -&amp;gt; Gravion (no more Gasshin requirement)&amp;lt;br&amp;gt;New attack (God Gravion): Choujuuken&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fa in Methuss&amp;lt;br&amp;gt;Ζ Gundam (Zeta Gundam) (Kamille by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;New attack (Hyaku Shiki): Mega Bazooka Launcher (default acquisition time)&amp;lt;br&amp;gt;New frame (Gundam Mk-II (white)): G-Defenser (Super Gundam)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;ReGZ (Amuro by default)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Zambot 3 powerup: EN+20&amp;lt;br&amp;gt;New combination attack (Zambot 3): Ion Cannon&amp;lt;br&amp;gt;God Sigma powerup: EN+20&amp;lt;br&amp;gt;New attack (God Sigma): Sigma Breast Musouken&amp;lt;br&amp;gt;New attack (Force Impulse Gundam): Excalibur&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Banjou in Daitarn 3&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mizuki and Leele (sub-pilots for God Gravion) become unavailable.&amp;lt;br&amp;gt;God Gravion loses attacks: Graviton Rifle, Gravity Crescent&amp;lt;br&amp;gt;Reccoa (Methuss) is &#039;&#039;&#039;lost permanently&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage43&amp;quot;&amp;gt;On stage 43, the ZAFT Red are reshuffled in light of the new mechs. The changes include Shinn to the Destiny, Rey to the Legend, as well as...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Impulse Gundam can now be piloted by others (Lunamaria by default)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&amp;lt;br&amp;gt;Rey can no longer pilot units other than the Legend Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span id=&amp;quot;Stage57&amp;quot;&amp;gt;On stage 57 (both routes), Sirius rejoins ZEUTH. These are the other unlocks:&lt;br /&gt;
&lt;br /&gt;
 During the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set A&amp;lt;br&amp;gt;Aquarion Alpha gains access to set A&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After the stage:&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Aquarion regains access to Set C&amp;lt;br&amp;gt;Aquarion Alpha gains access to Sets C, D, and E&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=28340</id>
		<title>Super Robot Wars/BX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Flow_Chart&amp;diff=28340"/>
		<updated>2016-08-01T17:21:15Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;プロローグ：&amp;lt;br&amp;gt;Prologue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１話：動き出す運命&amp;lt;br&amp;gt;Fate Begins to Move&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２話: 決意!引き継がれる意志&amp;lt;br&amp;gt;Determination! The Drive to Conquer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３話: ニューヤーク サスぺンス&amp;lt;br&amp;gt;New York Suspense&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Missing Existence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第５話: 始まりの鐘&amp;lt;br&amp;gt;Bell of Beginnings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第６話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Absolutely Invincible Combining Robo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第７話：君が守りたい『何か』&amp;lt;br&amp;gt;Something You Want to Protect&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align: center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
!ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Head to the Moon with the Nadesico&lt;br /&gt;
!オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第８話：月面の邂逅&amp;lt;br&amp;gt;Encounter on the Moon&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第８話：じいちゃんのガンダム&amp;lt;br&amp;gt;Grandpa&#039;s Gundam&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第９話：激突するユニコーン&amp;lt;br&amp;gt;Clashing Unicorn&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第９話：守れ!子供達の戦い&amp;lt;br&amp;gt;Protect! The Children of Battle&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１０話：皇の浮上&amp;lt;br&amp;gt;Flight of the Emperor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１１話：巨神との出会い&amp;lt;br&amp;gt;Encounter with The Giant God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１２話：それぞれの決意&amp;lt;br&amp;gt;Our Resolve&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１３話：ガリアンの目覚め&amp;lt;br&amp;gt;Galient Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１４話：無重力の谷&amp;lt;br&amp;gt;The Floating Valley&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１５話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;The Wind that Blows Throughout The Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１６話：氷点下での再会&amp;lt;br&amp;gt;Reunion at Sub Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１７話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Reading Everyone&#039;s Mind!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align: center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
!ELS移送の護衛ルート&amp;lt;br&amp;gt; Escort ELS Transfer&lt;br /&gt;
!日本防衛ルート&amp;lt;br&amp;gt; Defend Japan&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１８話：意志を持った生命体&amp;lt;br&amp;gt;Intent of Life&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１８話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Love and Hate! The Remains of an Important Person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１９話：歴史の裏に消えた者達&amp;lt;br&amp;gt;The People Who Vanished from History&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第１９話：親と子&amp;lt;br&amp;gt;Parent and Child&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２０話：ロストロウランに散る&amp;lt;br&amp;gt;Roustroulam Falls&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２０話：正しき者達&amp;lt;br&amp;gt;Man of Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２１話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Threat! Ancient Mycenean Heritage!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２２話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Do Not Forget Passion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２３話：時の扉&amp;lt;br&amp;gt;Door of Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２４話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Blue Giant God vs. Red Giant God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２５話：虹を見た日&amp;lt;br&amp;gt;The Rainbow We Saw That Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２６話：三つの星が集う時&amp;lt;br&amp;gt;When the Three Stars Unite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２７話：暗黒の大決戦&amp;lt;br&amp;gt;Great Battle of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２８話：友&amp;lt;br&amp;gt;Friend&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第２９話：再会、そして別れ&amp;lt;br&amp;gt;A Reunion and Farewell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align: center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
!キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&lt;br /&gt;
!ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３０話：惑星に響く歌声&amp;lt;br&amp;gt;Voice that Echoes to the Planet&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３０話：灼熱のユニオン&amp;lt;br&amp;gt;Union is Burning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３１話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;I Want to Live, Flowing Into the Universe&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３１話：devil cross kaiser&amp;lt;br&amp;gt;Devil Cross Kaiser&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３２話：対の獣と光&amp;lt;br&amp;gt;The Pair of Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３３話：AEU戦線&amp;lt;br&amp;gt;AEU Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３４話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Determined Kids, With the New Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３５話：巨神と子供達&amp;lt;br&amp;gt;The Giant God and Children&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３６話：光る島&amp;lt;br&amp;gt;Shining Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３７話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Advent! Incarnation of the Giant God!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３８話： たったひとつの望み&amp;lt;br&amp;gt;Only One Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第３９話：どこにでもある『正義』&amp;lt;br&amp;gt;Justice is Everywhere&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４０話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;What Each of Us Holds Dear&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４１話：君の中の英雄&amp;lt;br&amp;gt;The Hero in You&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４２話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;The Song that Connects the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４３話：Trailblazer&amp;lt;br&amp;gt;Trailblazer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４４話：光の騎士&amp;lt;br&amp;gt;Knight of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４５話：伝説の光芒&amp;lt;br&amp;gt;Legendary Ray of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４６話：心&amp;lt;br&amp;gt;Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;第４７話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;To Believe in Ourselves!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{|style=&amp;quot;text-align: center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
!ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&lt;br /&gt;
!ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;最終話: 君と共に&amp;lt;br&amp;gt;Together with You&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;最終話: 受け継がれた未來&amp;lt;br&amp;gt;Inherit the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W&amp;diff=28333</id>
		<title>Super Robot Wars/W</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W&amp;diff=28333"/>
		<updated>2016-07-29T11:03:04Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦W &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; DS 2007/03/01&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Product Id:&#039;&#039;&#039; &amp;lt;!--ProductId--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;lt;!--Insert Description--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 70 playable scenarios&lt;br /&gt;
&lt;br /&gt;
== Scenario Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart/Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
== Pilot Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills]]&lt;br /&gt;
*[[/Character List|Character List]]&lt;br /&gt;
&lt;br /&gt;
== Mech Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
*[[/Unit Upgrades|Unit Upgrades Inheritence]]&lt;br /&gt;
*[[/Mech List|Mech List]]&lt;br /&gt;
&lt;br /&gt;
== Random Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Banpresto Originals List|W Banpresto Originals List]]&lt;br /&gt;
*[[/Double Slot Feature|Double Slot Feature]]&lt;br /&gt;
*[[/Menus|Menu Translation]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Pre-Release Info|Info Dump]]&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W&amp;diff=28332</id>
		<title>Super Robot Wars/W</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W&amp;diff=28332"/>
		<updated>2016-07-29T11:02:43Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦W &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; DS 2007/03/01&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Product Id:&#039;&#039;&#039; &amp;lt;!--ProductId--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;lt;!--Insert Description--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 70 playable scenarios&lt;br /&gt;
&lt;br /&gt;
== Scenario Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart/Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
== Pilot Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills]]&lt;br /&gt;
*[[/Character List|Character List]]&lt;br /&gt;
&lt;br /&gt;
== Mech Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
*[[/Unit Upgrades|Unit Upgrades Inheritence]]&lt;br /&gt;
*[[/Mech List|Mech List]]&lt;br /&gt;
&lt;br /&gt;
== Random Info ==&lt;br /&gt;
&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Banpresto Originals List|W Banpresto Originals List]]&lt;br /&gt;
*[[/Double Slot Feature|Double Slot Feature]]&lt;br /&gt;
*[[/Menus|Menu Translation]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Pre-Release Info|Info Dump]](information that needs to be put in it&#039;s proper location. temporary)&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:WearSystem&amp;diff=27885</id>
		<title>User:WearSystem</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:WearSystem&amp;diff=27885"/>
		<updated>2016-06-30T08:50:53Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there viewer, the name&#039;s WearSystem (Or WS for short, or even Wear will do) and I am a frequent browser of the /m/ image board on 4Chan, as well as a editor on this site (though I mostly stick to the Super Robot Wars pages rather than the others).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text=&amp;quot;Mecha series I&#039;ve seen. (Click to show or hide)&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gundam (UC)&lt;br /&gt;
**Mobile Suit Gundam&lt;br /&gt;
**Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
**Mobile Suit Gundam Unicorn&lt;br /&gt;
&lt;br /&gt;
*Gundam (AU)&lt;br /&gt;
**Mobile Suit Gundam SEED&lt;br /&gt;
**Mobile Suit Gundam SEED Destiny&lt;br /&gt;
**Mobile Suit Gundam 00&lt;br /&gt;
**Mobile Suit Gundam 00: Awakening of the Trailblazer&lt;br /&gt;
**Mobile Suit Gundam AGE&lt;br /&gt;
**Mobile Suit Gundam AGE: Memory of Eden&lt;br /&gt;
**Gundam Build Fighters&lt;br /&gt;
**Gundam Build Fighters Try&lt;br /&gt;
&lt;br /&gt;
*Mazinger Z&lt;br /&gt;
**Mazinkaiser&lt;br /&gt;
**Mazinkaiser vs. the Great General of Darkness&lt;br /&gt;
**Mazinkaiser SKL&lt;br /&gt;
&lt;br /&gt;
*Other Shows (Real)&lt;br /&gt;
**Code Geass: Lelouch of the Rebellion&lt;br /&gt;
**Code Geass: Lelouch of the Rebellion R2&lt;br /&gt;
**Gargantia on the Verdurous Planet &lt;br /&gt;
**Martian Successor Nadesico&lt;br /&gt;
&lt;br /&gt;
*Other Shows (Super)&lt;br /&gt;
**Aim for the Top! GunBuster&lt;br /&gt;
**Aim for the Top 2! DieBuster&lt;br /&gt;
**Tengen Toppa Gurren Lagann&lt;br /&gt;
**The Big O&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27829</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27829"/>
		<updated>2016-06-20T18:58:43Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Super-Alter-Ego-Killing-Method || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27828</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27828"/>
		<updated>2016-06-20T18:57:34Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Super-Alter-Ego-Killing-Method || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27827</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27827"/>
		<updated>2016-06-20T18:50:29Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Super-Alter-Ego-Killing-Method || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27826</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27826"/>
		<updated>2016-06-20T18:45:34Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Neal] (ボチューン[ニー機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Keen] (ボチューン[キーン機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune [Marvel] (ボチューン[マーベル・リムル機]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27825</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27825"/>
		<updated>2016-06-20T18:44:31Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Fortress] (マクロス・クォーター[要塞艦型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter [Storm] (マクロス・クォーター[強攻型]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Neal) (ボチューン(ニー機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Keen) (ボチューン(キーン機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Marvel) (ボチューン(マーベル・リムル機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27824</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27824"/>
		<updated>2016-06-20T18:43:43Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL [Kaido] (マジンカイザーSKL[海動]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Magami] (マジンカイザーSKL[真上]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL [Wing Cross] (マジンカイザーSKL[ウイングクロス]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Fortress) (マクロス・クォーター(要塞艦型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Storm) (マクロス・クォーター(強攻型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Neal) (ボチューン(ニー機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Keen) (ボチューン(キーン機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Marvel) (ボチューン(マーベル・リムル機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27823</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27823"/>
		<updated>2016-06-20T18:41:49Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z [God Scrander] (マジンガーZ[ゴッドスクランダー]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Photon Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL (Kaido) (マジンカイザーSKL(海動)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Magami) (マジンカイザーSKL(真上)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Wing Cross) (マジンカイザーSKL(ウイングクロス)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Fortress) (マクロス・クォーター(要塞艦型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Storm) (マクロス・クォーター(強攻型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Neal) (ボチューン(ニー機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Keen) (ボチューン(キーン機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Marvel) (ボチューン(マーベル・リムル機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27822</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27822"/>
		<updated>2016-06-20T18:40:44Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam [Unicorn Mode] (ユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Destroy Mode] (ユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn [Unicorn Mode] (FAユニコーンガンダム[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam [Destroy Mode] (FAユニコーンガンダム[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam [Awakening Mode] (ユニコーンガンダム[覚醒モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Unicorn Mode] (バンシィ・ノルン[通常モード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn [Destroy Mode] (バンシィ・ノルン[デストロイモード]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z (God Scrander) (マジンガーZ(ゴッドスクランダー)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL (Kaido) (マジンカイザーSKL(海動)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Magami) (マジンカイザーSKL(真上)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Wing Cross) (マジンカイザーSKL(ウイングクロス)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Fortress) (マクロス・クォーター(要塞艦型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Storm) (マクロス・クォーター(強攻型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Neal) (ボチューン(ニー機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Keen) (ボチューン(キーン機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Marvel) (ボチューン(マーベル・リムル機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27821</id>
		<title>Super Robot Wars/BX/Mech Database/BX Player Units</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Database/BX_Player_Units&amp;diff=27821"/>
		<updated>2016-06-20T18:38:54Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mobile Suit Gundam 00 A Wakening Of The Trailblazer ==&lt;br /&gt;
=== 00 Raiser (ダブルオーライザー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Burst || MAP || - || - || - || - || 1-7 || 70 || - || 140 || - || - || - || For one turn, all enemy stats -20 and ally stats +20. Stacks when used more.&amp;lt;br&amp;gt;Lost after Stage 25.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III (Rifle) || Range || B || 2500 || 3750 || 5000 || 1-5 || - || 10 || - || +10 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword III || Melee || P || 3700 || 4950 || 6200 || 1-2|| 20 || - || - || +20 || +20 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4800 || 6050 || 7300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 00 Qan[T] (ダブルオークアンタ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Sword Bits&amp;lt;br&amp;gt;Quantum Jump&amp;lt;br&amp;gt;GN Drive TD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || MAP || - || - || - || - || 1-8 || 80 || - || 150 || - || - || - || Stage 43 Added&amp;lt;br&amp;gt;For one turn, all enemy stats -30 and ally stats +30. Stacks when used more.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V (Rifle) || Range || B || 2600 || 3850 || 5100 || 1-5 || - || 10 || - || +10 || +31 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword V || Melee || P || 3000 || 4250 || 5500 || 1-2 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits || Melee || - || 3800 || 5050 || 6300 || 2-7 || 20 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || MAP || BM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 140 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am Raiser Sword || Melee || B || 6000 || 7250 || 8500 || 3-8 || 60 || - || 140 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Dynames Repair (ガンダムデュナメスリペア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;GN Full Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 3000 || 4250 || 5500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sniper Rifle || Range || B || 4100 || 5350 || 6600 || 3-8 || 8 || - || - || +20 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya (ガンダムサバーニャ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Zabanya [Final Mission] (ガンダムサバーニャ[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5600 || 7100 || 8600 || 10100 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 185 || 200 || 1450 || 1750 || 2050 || 2350 || 150 || 180 || 210 || 240|| M || Gun Equip&amp;lt;br&amp;gt;GN Holster Bit&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-AA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Rifle Bit II || Range || B || 3000 || 4250 || 5500 || 3-8 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Missile || Range || - || 4000 || 5250 || 6500 || 2-7 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Pistol Bit/Rifle Bit II || Range || B || 4300 || 5550 || 6800 || 2-6 || 30 || - || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || MAP || M || 4400 || 5500 || 6650 || 1-3 || 70 || - || 140 || +0 || -10 || AACA || Ignores Size &lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Bit Combination || Range || B || 5700 || 6950 || 8200 || 2-8 || 50 || - || 140 || +30 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute (ガンダムハルート) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP (ガンダムハルートFP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 170 || 220 || 270 || 320 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 3900 || 5150 || 6400 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute [Final Mission] (ガンダムハルート[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 1000 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 133 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2150 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle (Rifle) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Rifle || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || B || 4300 || 5550 || 6800 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || BM || 4400 || 5500 || 6650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 50 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Marute Mode || Melee || P || 5600 || 6850 || 8100 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Harute FP [Final Mission] (ガンダムハルートFP[最終決戦仕様]) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 180 || 230 || 280 || 330 || 8 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannon || Range || PB || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || MAP || M || 4000 || 5100 || 6250 || 1-8 || 70 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Scissor Bits || Melee || - || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 4200 || 5450 || 6700 || 2-6 || - || 4 || 120 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 5000 || 6250 || 7500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raphael Gundam  (ラファエルガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10050 || 200 || 250 || 300 || 350 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || MAP || BM || 3500 || 4600 || 5750 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| GN Claws || Range || B || 4200 || 5450 || 6700 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Big Cannon || Range || B || 4500 || 5750 || 7000 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6150 || 7400 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Seravee II || Range || P || 5800 || 7050 || 8300 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ptolemaios 2 Kai  (プトレマイオス2改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11800 || 13300 || 14800 || 16300 || 220 || 270 || 320 || 370 || 6 || Air/Water || A || - || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Repair Equipment&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Missiles || Range || - || 3700 || 4950 || 6200 || 1-5 || - || 20 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Cannons || Range || B || 4100 || 5350 || 6600 || 2-7 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5000 || 6250 || 7500 || 1-6 || 30 || - || 120 || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brave Commander Test Type (ブレイヴ指揮官用試験機) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T] MD&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || MAP || BM || 3400 || 4500 || 5650 || 1-8 || 70 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Tri-Punisher || Range || B || 3700 || 5100 || 6450 || 2-6 || 20 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Rifle (High Output) || Range || B || 4400 || 5800 || 7150 || 3-8 || 30 || - || 120 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Solbraves Attack || Range || PS || 5500 || 6900 || 8250 || 1-2 || 50 || - || 140 || +10 || +0 || AABA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Patrick) (GN-XIV(パトリック機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Short Rifle (Rapid Fire) || Range || PB || 4200 || 5600 || 6950 || 1-2 || 20 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Range || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GN-XIV (Andrei) (GN-XIV(アンドレイ機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;GN Field&amp;lt;br&amp;gt;GN Drive [T]&amp;lt;br&amp;gt;Trans-Am&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| GN Vulcan || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| GN Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Long Rifle || Range || B || 3600 || 5000 || 6350 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| GN Buster Sword || Melee || P || 4300 || 5700 || 7050 || 1-2 || 20 || - || 120 || +25 || +25 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || Melee || P || 4900 || 6300 || 7650 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Unicorn Gundam (Unicorn Mode) (ユニコーンガンダム(通常モード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour (Stage 38 Added)&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken (Stage 38 Added)&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam (Destroy Mode) (ユニコーンガンダム(デストロイモード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn (Unicorn Mode) (FAユニコーンガンダム(通常モード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Switch Armour&amp;lt;br&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Awaken&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Armour Unicorn Gundam (Destroy Mode) (FAユニコーンガンダム(デストロイモード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 180 || 230 || 280 || 330 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;bt&amp;gt;Purge&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gatling Gun || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Bazooka || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 5 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5300 || 6550 || 7800 || 1-4 || - || 3 || 120 || +20 || +10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Continuous Attack || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unicorn Gundam (Awakening Mode) (ユニコーンガンダム(覚醒モード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 8 || Ground || - || A || B || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 155 || 185 || 215 || 245 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield Funnel&amp;lt;br&amp;gt;High Speed Evasion&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || Range || B || 4000 || 5250 || 6500 || 3-8 || 20 || - || 110 || +20 || +10 || AACA || Newtype/Enhanced Human LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| NT-D Awakening Attack || Melee || P || 6000 || 7250 || 8500 || 1-3 || 40 || - || 130 || +20 || +10 || AABA || Stage 38 Added&amp;lt;br&amp;gt;Newtype/Enhanced Human LV7&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Delta Plus (デルタプラス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Biosensor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Rifle || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Range || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 110 || +10 || +0 || AABA || Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nahel Argama (ネェル・アーガマ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13000 || 14500 || 16000 || 17500 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Machine Gun || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || MAP || BM || 4100 || 5200 || 6350 || 1-8 || 80 || - || 130 || +0 || -10 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mega Particle Cannon || Range || B || 5100 || 6350 || 7600 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Garancieres (ガランシェール) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || 2L || Resupply Equipment&amp;lt;br&amp;gt;Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Skiure || Range || B || 4000 || 5400 || 6750 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kshatriya (クシャトリヤ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Cannon || Range || PS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || - || 4600 || 6000 || 7350 || 3-8 || 40 || - || - || +20 || +10 || AACA || Newtype/Enhanced Human LV1&amp;lt;br&amp;gt;Ignores Size&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn (Unicorn Mode) (バンシィ・ノルン(通常モード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Banshee Norn (Destroy Mode) (バンシィ・ノルン(デストロイモード)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 160 || 210 || 260 || 310 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;I-Field&amp;lt;br&amp;gt;NT-D&amp;lt;br&amp;gt;Full Psycoframe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 60mm Vulcan Cannon || Range || PS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Revolving Launcher || Range || - || 2600 || 3850 || 5100 || 2-6 || - || 6 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Magnum || Range || B || 4800 || 6050 || 7300 || 2-7 || - || 5 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam AGE ==&lt;br /&gt;
=== Gundam AGE-3 (ガンダムAGE-3) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5200 || 6700 || 8200 || 9700 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| SigMaxiss Rifle || Range || B || 3500 || 4750 || 6000 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Orbital || Range || PB || 4400 || 5650 || 6900 || 1-3 || 25 || - || 120 || +20 || +20 || AABS || Stage 18A Added&lt;br /&gt;
|-&lt;br /&gt;
| AGE-3 Fortress || Range || B || 4600 || 5850 || 7100 || 2-7 || 30 || - || 120 || +10 || +0 || AS-A || Stage 9B Added&lt;br /&gt;
|-&lt;br /&gt;
| Blustia Cannon || Range || B || 5300 || 6550 || 7800 || 3-8 || - || 3 || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-FX (ガンダムAGE-FX) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 180 || 230 || 280 || 330 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;C-Funnel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Stungle Rifle (Charge Mode) || Range || B || 3600 || 4850 || 6100 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Daidal Bazooka || Range || B || 4500 || 6750 || 7000 || 3-7 || - || 4 || 120 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Melee || - || 4800 || 6050 || 7300 || 4-8 || 30 || - || 130 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Burst Mode || Melee || P || 5800 || 7050 || 8300 || 1-3 || 40 || - || 140 || +20 || +10 || AABA || Stage 40 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;X-Rounder LV1&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-1 Glansa (ガンダムAGE-1 グランサ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Shield Rifle (Saber) || Melee || PB || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glastron Launcher || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || 120 || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Burst || Range || B || 5500 || 6750 || 8000 || 3-8 || 40 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Range || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || MAP || M || 9999 || 11099 || 12249 || 3-8 || - || 1 || 140 || +0 || -10 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Plasma Driver Missile || Range || - || 9999 || 11299 || 12499 || 3-8 || - || 1 || 140 || +10 || +0 || AACA || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam AGE-2 Dark Hound (ガンダムAGE-2 ダークハウンド) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 8 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Hyper Boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Guns || Range || PB || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Anchor Shot || Melee || PS || 3500 || 4750 || 6000 || 1-3 || 10 || - || - || +20 || +20 || AACA || Reduces Mobility&amp;lt;br&amp;gt;Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| DODS Lancer || Melee || P || 5300 || 6550 || 7800 || 1-2 || 35 || - || 130 || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Triple Generation || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche Custom (クランシェカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Cannon || Range || B || 4100 || 5500 || 6850 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clanche (クランシェ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle (Rapid Fire) || Range || PB || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Genoace O-Custom (ジェノアスOカスタム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 130 || 180 || 230 || 280 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Obright Special || Range || P || 4000 || 5600 || 7000 || 1-3 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diva (ディーヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || 2L || Load/Recover&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Beam Gun || Range || PBS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AA-A || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Main Gun || Range || B || 4300 || 5550 || 6800 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Photon Blaster Cannon || Range || B || 5200 || 6450 || 7700 || 3-8 || 50 || - || 130 || +10 || +0 || AA-A || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || MAP || 5300 || 6400 || 7550 || 1-10 || - || 1 || 140 || +0 || -10 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Photon Ring Ray || Range || B || 6300 || 7550 || 8800 || 3-10 || - || 1 || 140 || +10 || +0 || AA-A || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thieleva (ティエルヴァ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 140 || 190 || 240 || 290 || 6 || Air || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| DODS Rifle || Range || PB || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 2800 || 4200 || 5550 || 1 || 5 || - || - || +30 || 30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| T Bit || Melee || S || 4200 || 5600 || 6950 || 3-8 || 30 || - || 120 || +20 || +10 || AACA || X-Rounder LV1&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jilsbain (ジルスベイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Gun || Range || PB || 2500 || 4100 || 5500 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Jilsbain Sword || Melee || PB || 2800 || 4400 || 5800 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4200 || 5800 || 7200 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gundam Legilis (ガンダムレギルス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5300 || 6800 || 8300 || 9800 || 170 || 220 || 270 || 320 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Legilis Bit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Rifle || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Saber || Melee || PB || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Cannon || Range || B || 4300 || 5550 || 6800 || 2-7 || 25 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || Melee || - || 5300 || 6550 || 7800 || 3-8 || 40 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Memory of Eden || Range || P+ || 7800 || 9050 || 10300 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Stage 41 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fawn Farsia (フォーンファルシア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Fawn Farsia Baton&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Whip) || Melee || PB || 2900 || 4300 || 5650 || 1-2 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Farsia Bit || Range || - || 4500 || 5900 || 7250 || 2-7 || 30 || - || 130 || +20 || +10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton (Full Strike) || Range || B || 4800 || 6200 || 7550 || 3-8 || 35 || - || 140 || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ghirarga Kai (ギラーガ改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Electromagnetic Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Vulcan || Range || PB || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Spear || Melee || PB || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Buster || Range || B || 4300 || 5700 || 7050 || 2-7 || 10 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SD Gundam Gaiden ==&lt;br /&gt;
=== Knight Gundam (騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3400 || 4900 || 6400 || 7900 || 140 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword (Throw) || Melee || - || 2800 || 4050 || 5300 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3300 || 4550 || 5800 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 3800 || 5050 || 6300 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4800 || 6050 || 7300 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Full Armour Knight Gundam || Melee || P || 5800 || 7050 || 8300 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 26 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vassal Knight Gundam (バーサル騎士ガンダム) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 150 || - || - || - || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L2&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Versal Sword (Throw) || Melee || - || 3200 || 4450 || 5700 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Spear || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +20 || +20 || AABA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Knight Sword || Melee || P || 4200 || 5450 || 6700 || 1-2 || 15 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5200 || 6450 || 7700 || 1 || 30 || - || 120 || +20 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Knight Superior Dragon || Melee || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Stage 44 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Knight Alex (騎士アレックス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1350 || 1650 || 1950 || 2250 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || MAP || - || - || - || 1-3 || 50 || - || 130 || - || - || - || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer (Shot) || Melee || P || 2800 || 4200 || 5550 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Zeon Slayer || Melee || P || 3800 || 5200 || 6550 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Anger || Melee || P || 4700 || 6100 || 7450 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fencer Zeta (剣士ゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3300 || 4800 || 6300 || 7800 || 130 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Dragon Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword (Throw) || Melee || - || 2700 || 4100 || 5450 || 2-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +30 || +30 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4600 || 6000 || 7350 || 1-2 || 25 || - || 120 || +20 || +20 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warrior Double Zeta (闘士ダブルゼータ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 175 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || SS || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Hammer || Melee || P || 4000 || 5400 || 6750 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Lion Axe || Melee || P || 4900 || 6300 || 7650 || 1-2 || 25 || - || 120 || +10 || +10 || AAAA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wizard Nu (法術士ニュー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 160 || - || - || - || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 180 || 1450 || 1750 || 2050 || 2350 || 145 || 175 || 205 || 235 || SS || Jammer L1&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Funnel || Range || P || 2900 || 4300 || 5650 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Fan || Range || - || 3900 || 5300 || 6650 || 2-7 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Giga Fan || Range || - || 4800 || 6200 || 7550 || 3-8 || 25 || - || 120 || +0 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Z ==&lt;br /&gt;
=== Mazinger-Z (マジンガーZ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1900 || 2200 || 2500 || 2800 || 145 || 175 || 205 || 235 || M || EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinger-Z (God Scrander) (マジンガーZ(ゴッドスクランダー)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rust Hurricane || Range || S || 3400 || 4650 || 5900 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Armour&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3600 || 4850 || 6100 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Fire || Range || P || 4400 || 5650 || 6900 || 1-2 || 30 || - || 110 || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 5300 || 6550 || 7800 || 2-7 || 40 || - || 120 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Big Bang Punch || Melee || P || 6300 || 7550 || 8800 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 100 Rapid-Fire Rocket Punches || Melee || P || 7300 || 8550 || 9800 || 1-2 || - || 1 || 140 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venus A (ビューナスA) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Z Cutter || Melee || P || 3200 || 4600 || 5950 || 1-3 || - || 12 || - || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Koshiryoku Beam || Range || - || 3900 || 5300 || 6650 || 2-6 || 10 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Squad Simultaneous Attack || Range || PS || 4200 || 5600 || 6950 || 1-3 || 30 || - || 110 || +20 || +10 || AABA || Stage 31B Added&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Boss Borot (ボスボロット) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 150 || 200 || 250 || 300 || 6 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3600 || 5200 || 6600 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Power Arm || Melee || PS || 4000 || 5600 || 7000 || 1-2 || 10 || - || 110 || +20 || +20 || AABA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane House Corps Simultaneous Attack || Melee || PS || 4700 || 6300 || 7700 || 1-3 || - || 4 || 120 || +20 || +10 || AABA || Stage 37 Added&amp;lt;br&amp;gt;Reduces EN&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Danube α1 (ドナウα1) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 6 || Ground || - || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1800 || 2100 || 2400 || 2700 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3700 || 5100 || 6450 || 1-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Melee || P || 4100 || 5500 || 6850 || 1-4 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| German Blizzard || Range || S || 4600 || 6000 || 7350 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || Reduces Range&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser SKL ==&lt;br /&gt;
=== Mazinkaiser SKL (Kaido) (マジンカイザーSKL(海動)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3300 || 4550 || 5800 || 1-4 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 3700 || 4950 || 6200 || 1-3 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto (Polearm) || Melee || P || 4300 || 5550 || 6800 || 1-2 || 20 || - || 110 || +20 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5100 || 6350 || 7600 || 1 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Magami) (マジンカイザーSKL(真上)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7300 || 8800 || 10300 || 11800 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Controller Change&amp;lt;br&amp;gt;Wing Cross (Stage 31B Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Bayonets) || Melee || P || 3200 || 4450 || 5700 || 1-5 || 5 || - || - || +30 || +50 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 3600 || 4850 || 6100 || 2-6 || - || 10 || - || +20 || +40 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger (Wild Dance) || Range || P || 5000 || 6250 || 7500 || 1-2 || - || 4 || 120 || +10 || +20 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser SKL (Wing Cross) (マジンカイザーSKL(ウイングクロス)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rust Stream || Range || S || 3800 || 5050 || 6300 || 1-5 || 10 || - || - || +10 || +10 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Tornado Crusher Punch || Melee || P || 4200 || 5450 || 6700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Breast Trigger || Range || - || 4800 || 6050 || 7300 || 2-6 || - || 10 || 110 || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganzanto || Melee || P || 5500 || 6750 || 8000 || 1-3 || 30 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thor Hammer Breaker || Melee || P || 6000 || 7250 || 8500 || 1-2 || 40 || - || 130 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Blaster || Range || P || 6500 || 7750 || 9000 || 1 || 50 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| SKL-RR || Melee || P || 7300 || 8550 || 9800 || 1-3 || 60 || - || 150 || +10 || +0 || AAAA || Stage 31B Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Combination || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle (ウイングル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 170 || 220 || 270 || 320 || 6 || Ground/Air (Normal)&amp;lt;br&amp;gt;Ground (Wingless) || A (Normal)&amp;lt;br&amp;gt;- (Wingless) || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Melee || - || 2600 || 4000 || 5350 || 2-5 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ultra-Vibration Foil || Melee || P || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +20 || +20 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Arm Blade || Melee || P || 3500 || 4900 || 6250 || 1-2 || 10 || - || - || +30 || +30 || A (Normal)&amp;lt;br&amp;gt;- (Wingless) AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Gear Attack || Melee || PS || 4500 || 5900 || 7250 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Stage 21 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The False Songstress ==&lt;br /&gt;
=== VF-25F Messiah-F・TP (VF-25FメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6550 || 7800 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25F Messiah-B・TP (VF-25FメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4150 || 5400 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4250 || 5500 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4750 || 6000 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-F・AP (VF-25SメサイアF・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900&amp;lt;br&amp;gt;1200 (Armoured Pack) || 1200&amp;lt;br&amp;gt;1500 (Armoured Pack) || 1500&amp;lt;br&amp;gt;1800 (Armoured Pack) || 1800&amp;lt;br&amp;gt;2100 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25S Messiah-B・AP (VF-25SメサイアB・AP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;5000 (Armoured Pack) || 5900&amp;lt;br&amp;gt;6500 (Armoured Pack) || 7400&amp;lt;br&amp;gt;8000 (Armoured Pack) || 8900&amp;lt;br&amp;gt;9500 (Armoured Pack) || 100&amp;lt;br&amp;gt;140 (Armoured Pack) || 150&amp;lt;br&amp;gt;190 (Armoured Pack) || 200&amp;lt;br&amp;gt;240 (Armoured Pack)  || 250&amp;lt;br&amp;gt;290 (Armoured Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1400 (Armoured Pack) || 1400&amp;lt;br&amp;gt;1700 (Armoured Pack) || 1700&amp;lt;br&amp;gt;2000 (Armoured Pack) || 2000&amp;lt;br&amp;gt;2300 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3500 || 4850 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 6000 || 7350 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-F・TP (VF-25GメサイアF・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1100 || 1400 || 1700 || 2000 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3000 || 4400 || 5750 || 1-3 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-25G Messiah-B・TP (VF-25GメサイアB・TP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 120 || 170 || 220 || 270 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || B || 3000 || 4400 || 5750 || 2-6 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3500 || 4900 || 6250 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle (Precision Firing) || Range || P || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-F・SP (RVF-25メサイアF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack)  || 250&amp;lt;br&amp;gt;260 (Super Pack) || 8 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900/1000 (Armoured Pack) || 1200/1300 (Armoured Pack) || 1500/1600 (Armoured Pack) || 1800/1900 (Armoured Pack) || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Compound Sensor || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || 10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Reaction Bomb || Range || - || 5300 || 6700 || 8050 || 3-8 || - || 2 || 120 || +10 || +0 || AACA || Stage 27 Added&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RVF-25S Messiah-B・SP (RVF-25メサイアB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4400&amp;lt;br&amp;gt;4600 (Super Pack) || 5900&amp;lt;br&amp;gt;6100 (Super Pack) || 7400&amp;lt;br&amp;gt;7600 (Super Pack) || 8900&amp;lt;br&amp;gt;9100 (Super Pack) || 100&amp;lt;br&amp;gt;110 (Super Pack) || 150&amp;lt;br&amp;gt;160 (Super Pack) || 200&amp;lt;br&amp;gt;210 (Super Pack) || 250&amp;lt;br&amp;gt;260 (Super Pack) || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
!! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100&amp;lt;br&amp;gt;1200 (Super Pack) || 1400&amp;lt;br&amp;gt;1500 (Super Pack) || 1700&amp;lt;br&amp;gt;1800 (Super Pack) || 2000&amp;lt;br&amp;gt;2100 (Super Pack) || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Repair Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Fighters || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 3 || 110 || +20 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Queadluun-Rea (クァドラン・レア) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 130 || 180 || 230 || 280 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Pulse Gun || Range || PB || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Impact Cannon || Range || P || 3000 || 4600 || 6000 || 1-3 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Formation Attack || Range || PS || 4400 || 6000 || 7400 || 1-3 || - || 4 || 110 || +30 || +0 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Formation MM Jenius || Range || P+ || 7400 || 8800 || 10150 || 1-3 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-S (VB-6ケーニッヒモンスターS) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 130 || 155 || 180 || 1400 || 1700 || 2000 || 2300 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Turret Gun || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VB-6 Koenig Monster-G (VB-6ケーニッヒモンスターG) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1600 || 1900 || 2200 || 2500 || 135 || 165 || 195 || 225 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile Launcher || Range || - || 3400 || 5000 || 6400 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || MAP || M || 3800 || 4900 || 6050 || 1-8 || - || 4 || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Four Twined Railguns || Range || - || 4800 || 6400 || 7800 || 3-8 || - || 4 || - || +10 || +0 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Fortress) (マクロス・クォーター(要塞艦型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1300 || 1600 || 1900 || 2200 || 135 || 165 || 195 || 225 || 2L || Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || MAP || M || 3500 || 4600 || 5750 || 1-8 || 60 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Buster Cannon || Range || - || 4500 || 5750 || 7000 || 3-8 || 40 || - || 110 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macross Quarter (Storm) (マクロス・クォーター(強攻型)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 12800 || 14300 || 15800 || 17300 || 240 || 290 || 340 || 390 || 5 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1500 || 1800 || 2100 || 2400 || 140 || 170 || 200 || 230 || 2L || Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Load/Recover&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Aircraft Artillery || Range || P || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Quarter Cannon || Range || B || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || MAP || M || 4300 || 5400 || 6550 || 1-10 || 70 || - || 130 || +0 || -10 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon || Range || - || 5300 || 6550 || 7800 || 3-8 || 50 || - || 120 || +10 || +0 || AACA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Macross Attack || Melee || P || 6000 || 7250 || 8500 || 1-2 || 60 || - || 130 || +30 || +30 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Macross Cannon (Salvo) || Range || - || 6800 || 8050 || 9300 || 3-8 || 70 || - || 130 || +0 || +0 || AACA || Stage 43 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier The Movie:  The Wings of Goodbye ==&lt;br /&gt;
=== YF-29 Durandal-F (YF-29デュランダルF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 9 || Air || A (Atmosphere)&amp;lt;br&amp;gt;S (Sky) || - || - || S (Atmosphere)&amp;lt;br&amp;gt;A (Sky)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135&amp;lt;br&amp;gt;140 (Super Pack) || 160&amp;lt;br&amp;gt;165 (Super Pack) || 185&amp;lt;br&amp;gt;190 (Super Pack) || 210&amp;lt;br&amp;gt;215 (Super Pack) || 1050&amp;lt;br&amp;gt;1150 (Super Pack) || 1350&amp;lt;br&amp;gt;1450 (Super Pack) || 1650&amp;lt;br&amp;gt;1750 (Super Pack) || 1950&amp;lt;br&amp;gt;2050 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Wings || MAP || - || - || - || - || 2-8 || 80 || - || 130 || - || - || - || Stage 42 Added&amp;lt;br&amp;gt;For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 50 || - || 120 || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-29 Durandal-B (YF-29デュランダルB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800&amp;lt;br&amp;gt;4900 (Super Pack) || 6300&amp;lt;br&amp;gt;6400 (Super Pack) || 7800&amp;lt;br&amp;gt;7900 (Super Pack) || 9300&amp;lt;br&amp;gt;9400 (Super Pack) || 130&amp;lt;br&amp;gt;140 (Super Pack) || 180&amp;lt;br&amp;gt;190 (Super Pack) || 230&amp;lt;br&amp;gt;240 (Super Pack) || 280&amp;lt;br&amp;gt;290 (Super Pack) || 8 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130&amp;lt;br&amp;gt;135 (Super Pack) || 155&amp;lt;br&amp;gt;160 (Super Pack) || 180&amp;lt;br&amp;gt;185 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 1250&amp;lt;br&amp;gt;1350 (Super Pack) || 1550&amp;lt;br&amp;gt;1650 (Super Pack) || 1850&amp;lt;br&amp;gt;1950 (Super Pack) || 2150&amp;lt;br&amp;gt;2250 (Super Pack) || 145&amp;lt;br&amp;gt;150 (Super Pack) || 175&amp;lt;br&amp;gt;180 (Super Pack) || 205&amp;lt;br&amp;gt;210 (Super Pack) || 235&amp;lt;br&amp;gt;240 (Super Pack) || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 25mm Machine Gun || Range || PS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| MDE Beam Gun || Range || PB || 3200 || 4450 || 5700 || 1-3 || - || 8 || - || +10 || +10 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3700 || 4950 || 6200 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 4 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-F・SP (VF-27γルシファーF・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 9 || Air || S || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1150 || 1450 || 1750 || 2050 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-27γ Lucifer-B・SP (VF-27γルシファーB・SP) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 120 || 170 || 220 || 270 || 8 || Ground || - || A || C || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1350 || 1650 || 1950 || 2250 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Fire) || Range || PB || 2600 || 3850 || 5100 || 1-4 || - || 16 || - || +20 || +20 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3000 || 4250 || 5500 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun Pod (Injection) || Range || B || 4800 || 6050 || 7300 || 3-8 || - || 6 || 110 || +10 || +0 || AA-A || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| AIF-9V Ghost Fighters || Range || PS || 5400 || 6650 || 7900 || 1-3 || - || 3 || 120 || +10 || +10 || AACA || Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 30:  Voices Across The Galaxy ==&lt;br /&gt;
=== YF-25 Prophecy-F (YF-25プロフェシーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 900 || 1200 || 1500 || 1800 || 145 || 175 || 205 || 235 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-25 Prophecy-B (YF-25プロフェシーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 110 || 160 || 210 || 260 || 7 || Ground || - || A || C || A &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2000 || 3250 || 4500 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gun Pods || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4650 || 5900 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 4600 || 5850 || 7100 || 1-3 || - || 4 || 110 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-F (YF-30クロノスーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 10 || Air || S || - || - || S &lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 145 || 170 || 195 || 220 || 1050 || 1350 || 1650 || 1950 || 150 || 180 || 210 || 240 || M || Transform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| ISC Maneuver || Range || P || 5400 || 6650 || 7900 || 1-3 || 40 || - || 120 || +10 || +10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== YF-30 Chronos-B (YF-30クロノスーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 9 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1250 || 1550 || 1850 || 2150 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Machine Gun || Range || PBS || 2100 || 3350 || 4600 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Fire) || Range || PB || 2700 || 3950 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Assault Knife || Melee || P || 3100 || 4350 || 5600 || 1 || 5 || - || - || +30 || +30 || -AAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Multipurpose Container Unit || Range || - || 3800 || 5050 || 6300 || 2-7 || - || 16 || - || +20 || +10 || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Quantum Beam Gun Pod (Injection) || Range || B || 4900 || 6150 || 7400 || 3-8 || - || 8 || 110 || +10 || +0 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || P || 5500 || 6750 || 8000 || 1-3 || - || 6 || 120 || +10 || +10 || AACA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-F (VF-19エクスカリバーF) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 950 || 1250 || 1550 || 1850 || 145 || 175 || 205 || 235 || M || Transform&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VF-19 Excalibur-B (VF-19エクスカリバーB) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 100 || 150 || 200 || 250 || 7 || Ground || - || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1150 || 1450 || 1750 || 2050 || 145 || 175 || 205 || 235 || M || Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Pinpoint Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Machine Gun || Range || PBS || 2000 || 3400 || 4750 || 1-2 || - || 20 || - || +30 || -20 || AA-A || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun Pod || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Micro Missile || Range || - || 3400 || 4800 || 6150 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle || Range || - || 4500 || 5900 || 7250 || 3-8 || - || 4 || 110 || +50 || +30 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier Punch || Melee || P || 5000 || 6400 || 7750 || 1-3 || 30 || - || 120 || +30 || +30 || AACA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Bilbine (ビルバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130/135 (Night Camouflage) || 155/160 (Night Camouflage) || 180/185 (Night Camouflage) || 205/210 (Night Camouflage) || 1100 || 1400 || 1700 || 2000 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword (Rifle) || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Beam Sword || Melee || P || 2900 || 4150 || 5400 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3800 || 5050 || 6300 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4800 || 6050 || 7300 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (M) || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (T) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (B) || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wing Caliber (ウィングキャリバー)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 8300 || 150 || 200 || 250 || 300 || 8 || Air || S || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135/140 (Night Camouflage) || 160/165 (Night Camouflage) || 185/190 (Night Camouflage) || 210/215 (Night Camouflage) || 900 || 1200 || 1500 || 1800 || 145/150 (Night Camouflage) || 175/180 (Night Camouflage) || 205/210 (Night Camouflage) || 235/240 (Night Camouflage) || S || Transform&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 3200 || 4450 || 5700 || 2-6 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dunbine (ダンバイン)===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3700 || 5200 || 6700 || 8200 || 140 || 190 || 240 || 290 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1000 || 1300 || 1600 || 1900 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4600 || 6000 || 7350 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7600 || 8850 || 10100 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Neal) (ボチューン(ニー機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (K) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack (N) || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Keen) (ボチューン(キーン機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Botune (Marvel) (ボチューン(マーベル・リムル機)) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3600 || 5100 || 6600 || 8100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 950 || 1250 || 1550 || 1850 || 140 || 170 || 200 || 230 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2400 || 3800 || 5150 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2800 || 4200 || 5550 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3600 || 5000 || 6350 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 6800 || 8400 || 9800 || 1-3 || 50 || - || 130 || +30 || +0 || SSSS || Aura Power LV3&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gran-Garan (グラン・ガラン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14300 || 15800 || 17300 || 18800 || 200 || 250 || 300 || 350 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 85 || 110 || 135 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || MAP || M || 3800 || 4900 || 6050 || 1-5 || 80 || - || 130 || +0 || -10 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4100 || 5350 || 6600 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 4800 || 6050 || 7300 || 1-5 || 50 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Goraon (ゴラオン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 14800 || 16300 || 17800 || 19300 || 230 || 280 || 330 || 380 || 6 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || S || Load/Recover&amp;lt;br&amp;gt;Aura Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || PS || 3400 || 4650 || 5900 || 1-3 || - || 20 || - || +30 || -20 || AACA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Aura Cannon || Range || - || 4200 || 5450 || 6700 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || MAP || M || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Aura Nova Gun || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwarth (ズワァース) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 170 || 220 || 270 || 320 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Shot || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomb || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wryneck (ライネック) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4300 || 5800 || 7300 || 8800 || 160 || 210 || 260 || 310 || 6 || Ground/Air || A || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1250 || 1550 || 1850 || 2150 || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Vulcan || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 2700 || 4100 || 5450 || 2-6 || - || 8 || - || +10 || +10 || AACB || -&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 2900 || 4300 || 5650 || 1-3 || 5 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 3700 || 5100 || 6450 || 1-2 || 20 || - || 110 || +20 || +10 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 4700 || 6100 || 7450 || 1 || 40 || - || 120 || +10 || +0 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Twin Aura Attack || Melee || P+ || 7700 || 8950 || 10200 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The New Stories Of Aura Battler Dunbine ==&lt;br /&gt;
=== Sirbine (サーバイン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 5500 || 7000 || 8500 || 160 || 210 || 260 || 310 || 9 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 140 || 165 || 190 || 215 || 1200 || 1500 || 1800 || 2100 || 155 || 185 || 215 || 245 || S || Sword Equip&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zwauth (ズワウス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 180 || 230 || 280 || 330 || 8 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 135 || 160 || 185 || 210 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || S || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Aura Barrier&amp;lt;br&amp;gt;Off Shoot&amp;lt;br&amp;gt;HP Regen LV1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Aura Sword || Melee || P || 3300 || 4550 || 5800 || 1-5 || 5 || - || - || +30 || +50 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Aura || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || 110 || +20 || +40 || AABA || Aura Power LV1&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sword of Aura || Melee || P || 5200 || 6450 || 7700 || 1 || 40 || - || 120 || +10 || +30 || AABA || Aura Power LV4&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akito] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Gekigan Flare || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Flare || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akito] (エステバリス 砲戦 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akito] (エステバリス 月面 アキト) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Ganga Formation || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Ryoko] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Ryoko] (エステバリス 砲戦 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Ryoko] (エステバリス 月面 リョーコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Hikaru] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Hikaru] (エステバリス 砲戦 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Hikaru] (エステバリス 月面 ヒカル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Izumi] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7800 || 9200 || 10550 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Izumi] (エステバリス 砲戦 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Izumi] (エステバリス 月面 イズミ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 8000 || 9400 || 10750 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Ground/Air/Zero Frames) [Akatsuki] (エステバリス 陸戦 &amp;amp; 空戦 &amp;amp; OG戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 Bars) !! HP (10 Bars) !! HP (15 Bars) !! EN !! EN (5 Bars) !! EN (10 Bars) !! EN (15 Bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 (Ground)&amp;lt;br&amp;gt;3900 (Air)&amp;lt;br&amp;gt;4100 (Zero) || 6300 (Ground)&amp;lt;br&amp;gt;5400 (Air)&amp;lt;br&amp;gt;5600 (Zero) || 7800 (Ground)&amp;lt;br&amp;gt;6900 (Air)&amp;lt;br&amp;gt;7100 (Zero) || 9300 (Ground)&amp;lt;br&amp;gt;8400 (Air)&amp;lt;br&amp;gt;8600 (Zero) || 120 (Ground)&amp;lt;br&amp;gt;100 (Air)&amp;lt;br&amp;gt;110 (Zero) || 170 (Ground)&amp;lt;br&amp;gt;150 (Air)&amp;lt;br&amp;gt;160 (Zero) || 220 (Ground)&amp;lt;br&amp;gt;200 (Air)&amp;lt;br&amp;gt;210 (Zero) || 270 (Ground)&amp;lt;br&amp;gt;250 (Air)&amp;lt;br&amp;gt;260 (Zero) || 6 (Ground/Zero)&amp;lt;br&amp;gt;7 (Air) || Ground (Ground)&amp;lt;br&amp;gt;Ground/Air (Air)&amp;lt;br&amp;gt;Ground/Air/Water (Zero) || - (Ground)&amp;lt;br&amp;gt;S (Air)&amp;lt;br&amp;gt;B (Zero) || S (Ground)&amp;lt;br&amp;gt;B (Air/Zero) || A (Ground/Zero)&amp;lt;br&amp;gt;C (Air) || B (Ground/Air)&amp;lt;br&amp;gt;S (Zero)&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 Bars) !! Mobility (10 Bars) !! Mobility (15 Bars) !! Armor !! Armor (5 Bars) !! Armor (10 Bars) !! Armor (15 Bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 Bars) !! Accuracy (15 Bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 105 (Ground)&amp;lt;br&amp;gt;115 (Air)&amp;lt;br&amp;gt;110 (Zero) || 130 (Ground)&amp;lt;br&amp;gt;140 (Air)&amp;lt;br&amp;gt;135 (Zero) || 155 (Ground)&amp;lt;br&amp;gt;165 (Air)&amp;lt;br&amp;gt;160 (Zero) || 180 (Ground)&amp;lt;br&amp;gt;190 (Air)&amp;lt;br&amp;gt;185 (Zero) || 1000 (Ground)&amp;lt;br&amp;gt;900 (Air)&amp;lt;br&amp;gt;950 (Zero) || 1300 (Ground)&amp;lt;br&amp;gt;1200 (Air)&amp;lt;br&amp;gt;1250 (Zero) || 1600 (Ground)&amp;lt;br&amp;gt;1500 (Air)&amp;lt;br&amp;gt;1550 (Zero) || 1900 (Ground)&amp;lt;br&amp;gt;1800 (Air)&amp;lt;br&amp;gt;1850 (Zero) || 145 || 175 || 205 || 235 || S || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire || Range || P || 2500 || 3900 || 5250 || 1-4 || - || 10 || - || +20 || +20 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Immediate Knife || Melee || P || 2900 || 4300 || 5650 || 1 || 5 || - || - || +30 || +30 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod (Air Frame Only) || Range || - || 3100 || 4500 || 5850 || 2-6 || - || 6 || - || +20 || +10 || SACC || -&lt;br /&gt;
|-&lt;br /&gt;
| Wired Fist (Ground Frame Only) || Melee || P || 3400 || 4800 || 6150 || 1-3 || 10 || - || - || +20 || +10 || ASBC || -&lt;br /&gt;
|-&lt;br /&gt;
| Field Lancer || Melee || P || 3800 || 5200 || 6550 || 1-2 || 15 || - || 110 || +10 || +10 || -SBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 30 || - || 120 || +10 || +0 || ASBC (Ground)&amp;lt;br&amp;gt;SACC (Air)&amp;lt;br&amp;gt;CAAS (Zero) || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Melee || P || 7400 || 8800 || 10150 || 1-3 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Artillery Frame) [Akatsuki] (エステバリス 砲戦 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 140 || 190 || 240 || 290 || 5 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3300 || 4700 || 6050 || 2-6 || - || 6 || - || +20 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || MAP || M || 3600 || 4700 || 5850 || 2-7 || - || 3 || 130 || +0 || -10 || AABC || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Cannon || Range || - || 4600 || 6000 || 7350 || 1-7 || - || 8 || - || +10 || +10 || AABC || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aestivalis (Lunar Frame) [Akatsuki] (エステバリス 月面 アカツキ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4600 || 6100 || 7600 || 9100 || 130 || 180 || 230 || 280 || 6 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1200 || 1500 || 1800 || 2100 || 145 || 175 || 205 || 235 || M || Switch Armor&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 6 || - || +20 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rail Cannon || Range || - || 3800 || 5200 || 6550 || 1-7 || - || 8 || - || +10 || +10 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Ship Missile || Range || - || 4800 || 6200 || 7550 || 3-8 || - || 2 || 120 || +10 || +0 || BAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Formation Attack || Range || + || 7800 || 9200 || 10550 || 1-7 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== X-Aestivalis (Xエステバリス) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 150 || 200 || 250 || 300 || 7 || Ground/Air || A || A || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1100 || 1400 || 1700 || 2000 || 145 || 175 || 205 || 235 || S || Distortion Field&amp;lt;br&amp;gt;Gravity Wave Antenna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || MAP || GM || 4500 || 5600 || 6750 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| X Cannon || Range || G || 5500 || 6900 || 8250 || 1-8 || 50 || - || - || +10 || +10 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nadesico (ナデシコ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 13500&amp;lt;br&amp;gt;13000 (Y-Unit) || 15000&amp;lt;br&amp;gt;14500 (Y-Unit) || 16500&amp;lt;br&amp;gt;16000 (Y-Unit) || 18000&amp;lt;br&amp;gt;17500 (Y-Unit) || 230&amp;lt;br&amp;gt;250 (Y-Unit) || 280&amp;lt;br&amp;gt;300 (Y-Unit) || 330&amp;lt;br&amp;gt;350 (Y-Unit) || 380&amp;lt;br&amp;gt;400 (Y-Unit) || 6 || Air || A || - || - || S&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65&amp;lt;br&amp;gt;70 (Y-Unit) || 90&amp;lt;br&amp;gt;95 (Y-Unit) || 115&amp;lt;br&amp;gt;120 (Y-Unit) || 140&amp;lt;br&amp;gt;145 (Y-Unit) || 1300&amp;lt;br&amp;gt;1400 (Y-Unit) || 1600&amp;lt;br&amp;gt;1700 (Y-Unit) || 1900&amp;lt;br&amp;gt;2000 (Y-Unit) || 2200&amp;lt;br&amp;gt;2300 (Y-Unit) || 140 || 170 || 200 || 230 || 2L || Load/Recover&amp;lt;br&amp;gt;Distortion Field&amp;lt;br&amp;gt;EN/MP Regen L1 (Before Stage 29)&amp;lt;br&amp;gt;EN/MP Regen L2 (Stage 29 onwards)&amp;lt;br&amp;gt;Gravity Wave Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Missile || Range || - || 3800 || 5050 || 6300 || 2-6 || - || 10 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || MAP || GM || 4200 || 5300 || 6450 || 1-8 || 80 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Blast || Range || G || 5200 || 6450 || 7700 || 1-8 || 50 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || MAP || M || 5400 || 6500 || 7650 || 3-8 || 100 || - || 140 || +0 || -10 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Phase Transition Cannon || Range || - || 6400 || 7650 || 8900 || 3-9 || 80 || - || 140 || +10 || +0 || AAAA || Stage 29 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daitetsujin (ダイテツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 9000 || 10500 || 12000 || 13500 || 250 || 300 || 350 || 400 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 95 || 120 || 145 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 3000 || 4400 || 5750 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 3200 || 4600 || 5950 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3400 || 4800 || 6150 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4100 || 5200 || 6350 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5100 || 6500 || 7850 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Daimajin (ダイマジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 240 || 290 || 340 || 390 || 7 || Ground/Air/Water || A || B || S || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || L || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2900 || 4300 || 5650 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3300 || 4700 || 6050 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || MAP || GM || 4000 || 5100 || 6250 || 1-8 || 50 || - || 130 || +0 || -10 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 5000 || 6400 || 7750 || 1-8 || 30 || - || 120 || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Double Gekigan Fire || Range || G+ || 7800 || 9200 || 10550 || 1-8 || 60 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tetsujin (テツジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 210 || 260 || 310 || 360 || 6 || Ground/Air || S || B || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Large Missile || Range || - || 2900 || 4500 || 5900 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3100 || 4700 || 6100 || 1-4 || - || 6 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 3500 || 5100 || 6500 || 2-7 || 30 || - || - || +10 || +0 || AABA || Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denjin (デンジン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 9500 || 11000 || 12500 || 220 || 270 || 320 || 370 || 5 || Ground/Air || A || S || C || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 100 || 125 || 150 || 1400 || 1700 || 2000 || 2300 || 140 || 170 || 200 || 230 || M || Space Time Distortion Field&amp;lt;br&amp;gt;Leap&amp;lt;brEN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Large Laser || Range || B || 2800 || 4400 || 5800 || 1-5 || 5 || - || - || +10 || +10 || AA-A || -&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Punch || Melee || P || 3200 || 4800 || 6200 || 1-4 || - || 6 || - || +20 || +20 || AACA || Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Cannon || Range || G || 4800 || 6400 || 7800 || 2-7 || 30 || - || 120 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panzer World Galient ==&lt;br /&gt;
=== Galient (ガリアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4700 || 6200 || 7700 || 9200 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3200 || 4450 || 5700 || 1-2 || 10 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5750 || 7000 || 1-3 || 20 || - || 120 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Assault Galient (ガリアン重装改) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5100 || 6600 || 8100 || 9600 || 160 || 210 || 260 || 310 || 7 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 155 || 180 || 205 || 1500 || 1800 || 2100 || 2400 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2500 || 3750 || 5000 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword (Whip) || Melee || PS || 2800 || 4050 || 5300 || 1-3 || 5 || - || - || +30 || +30 || AAAA || Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Galient Sword || Melee || P || 3800 || 5050 || 6300 || 1 || 15 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Twin Cannon || Range || - || 4500 || 5750 || 7000 || 2-7 || - || 8 || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Attack || Range || PS || 4800 || 6050 || 7300 || 1-4 || 20 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 5300 || 6550 || 7800 || 1-3 || 30 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Promaxis (プロマキス・ヴィー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4500 || 6000 || 7500 || 9000 || 130 || 180 || 230 || 280 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 140 || 165 || 190 || 1300 || 1600 || 1900 || 2200 || 140 || 170 || 200 || 230 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || - || 2800 || 4400 || 5800 || 1-6 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 4000 || 5600 || 7000 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skurts (スカーツ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4900 || 6400 || 7900 || 9400 || 160 || 210 || 260 || 310 || 5 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Iron Machine || Range || - || 3000 || 4400 || 5750 || 1-7 || 5 || - || - || +10 || +10 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Melee || P || 3800 || 5200 || 6550 || 1-2 || 10 || - || - || +30 || +30 || -AAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Assault || Melee || PS || 4400 || 5800 || 7150 || 1-3 || 15 || - || 110 || +20 || +10 || AACA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sauer (ザウエル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 150 || 200 || 250 || 300 || 6 || Ground || - || S || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Shield Blow || Melee || P || 3100 || 4500 || 5850 || 1-4 || 5 || - || - || +10 || +10 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Melee || P || 3700 || 5100 || 6450 || 1-3 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotation Sword || Melee || PS || 4500 || 5900 || 7250 || 1-2 || 15 || - || 110 || +30 || +30 || AAAA || Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Disc (円盤) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1300 || 1600 || 1900 || 2200 || 150 || 180 || 210 || 240 || L || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 3400 || 4800 || 6150 || 1-5 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wingle Z (ウィンガル・ジー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5000 || 6500 || 8000 || 9500 || 140 || 190 || 240 || 290 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 125 || 150 || 175 || 200 || 1400 || 1700 || 2000 || 2300 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Gun Equip&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Beam Gun || Range || P || 2800 || 4200 || 5550 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Melee || P || 3800 || 5200 || 6550 || 1 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || Melee || P || 4500 || 5900 || 7250 || 1-3 || 20 || - || 110 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giant Gorg ==&lt;br /&gt;
=== Gorg (ゴーグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6300 || 7800 || 9300 || 10800 || 200 || 250 || 300 || 350 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3000 || 4250 || 5500 || 1-3 || 5 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Rock Throw || Melee || P || 3600 || 4850 || 6100 || 1-2 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Reformed 180mm Cannon || Range || - || 4600 || 5850 || 7100 || 2-7 || - || 8 || - || +10 || +10 || AACA || Stage 13 Added&lt;br /&gt;
|-&lt;br /&gt;
| Wing Boomerang || Melee || 5400 || 6650 || 7900 || 2-6 || - || 6 || 120 || +10 || +10 || AACA || Stage 24 Added&lt;br /&gt;
|-&lt;br /&gt;
| Gorg Full Power || Melee || p || 6000 || 7250 || 8500 || 1-3 || 50 || - || 130 || +10 || +0 || AABA || Stage 36 Added&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Stage 36 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Carrier Beagle (キャリア・ビーグル) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3800 || 5300 || 6800 || 9300 || 140 || 190 || 240 || 290 || 6 || Ground/Water || - || S || A || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1200 || 1500 || 1800 || 2100 || 140 || 170 || 200 || 230 || S || Resupply Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || MAP || P || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 40mm Cannon || Range || P || 2400 || 4000 || 5400 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| 175mm Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Manon&#039;s Guardian (マノン・ガーディアン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6400 || 7900 || 9400 || 10900 || 230 || 280 || 330 || 380 || 6 || Ground || - || S || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 2000 || 2300 || 2600 || 2900 || 150 || 180 || 210 || 240 || M || Gun Equip&amp;lt;br&amp;gt;HP Regen L1&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Range || P || 2800 || 4050 || 5300 || 1-4 || 5 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4000 || 5250 || 6500 || 1-3 || 10 || - || - || +30 || +30 || -ABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon Fire || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Double Guardian || Melee || P+ || 8800 || 10050 || 11300 || 1-3 || 70 || - || 130 || +30 || +0 || SSSS || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAIL Combat Helicopter (GAIL戦闘ヘリ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3000 || 4500 || 6000 || 7500 || 100 || 150 || 200 || 250 || 6 || Air || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 900 || 1200 || 1500 || 1800 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Range || P || 2200 || 3800 || 5200 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Missile Pod || Range || - || 3400 || 5000 || 6400 || 2-6 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Helicopter Assault || Range || PS || 4000 || 5800 || 7200 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== GAL Tank (GAIL戦車) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 3500 || 5000 || 6500 || 8000 || 120 || 170 || 220 || 270 || 5 || Ground || S || - || - || C&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 90 || 115 || 140 || 1000 || 1300 || 1600 || 1900 || 135 || 165 || 195 || 225 || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun || Range || P || 2300 || 3900 || 5300 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| War Cannon || Range || - || 3500 || 5100 || 6500 || 2-7 || - || 8 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Tank Assault || Range || PS || 4300 || 5900 || 7300 || 1-3 || - || 4 || 110 || +10 || +0 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The King of Braves Gaogaigar ==&lt;br /&gt;
=== Gaogaigar (ガオガイガー系) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || 8500 || 10000 || 11500 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Magnum || Melee || P || 3200 || 4450 || 5700 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 5800 || 7050 || 8300 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Star Gaogaigar (スターガオガイガー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7400 || 8900 || 10400 || 11900 || 230 || 280 || 330 || 380 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Protect Shade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || MAP || P || - || - || - || 1-8 || 50 || - || - || - || - || - || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || MAP || P || - || - || - || 1-8 || 60 || - || - || - || - || - || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Broken Phantom || Melee || P || 3700 || 4950 || 6200 || 1-4 || - || 8 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Melee || P || 4300 || 5550 || 6800 || 1-3 || 10 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hell And Heaven || Melee || P || 6300 || 7550 || 8800 || 1-2 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Goldian Hammer || Melee || P || 7300 || 8550 || 9800 || 1 || 60 || - || 140 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Chouryujin (超竜神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Double Gun || Range || PS || 3400 || 4800 || 6150 || 1-4 || - || 10 || - || +20 || +20 || AACA || Reduces Attack&amp;lt;br&amp;gt;Reduces Movement&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tonfa || Melee || P || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo || Range || - || 5500 || 6900 || 8250 || 2-7 || - || 6 || 120 || +10 || +0 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Range || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gekiryujin (撃龍神) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 180 || 230 || 280 || 330 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Torando || Range || PS || 3400 || 4800 || 6150 || 1-4 || 5 || - || - || +20 || +20 || AACA || Reduces Range&lt;br /&gt;
|-&lt;br /&gt;
| Van Ray || Range || PS || 3600 || 5000 || 6350 || 1-3 || 10 || - || - || +30 || +30 || AACA || Reduces Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Twin Dragon || Melee || - || 5500 || 6900 || 8250 || 2-7 || 30 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Genryujin/Gouryujin Assault || Melee || P+ || 8500 || 9900 || 11250 || 1-3 || 50 || 130 || +30 || +0 || SSSS || Stage 42 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg (ビッグボルフォッグ) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 170 || 220 || 270 || 320 || 7 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 145 || 170 || 195 || 1400 || 1700 || 2000 || 2300 || 145 || 175 || 205 || 235 || M || Shield&amp;lt;br&amp;gt;Holographic Camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 Magnum || Range || P || 3300 || 4700 || 6050 || 1-4 || - || 10 || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Murasame Sword || Melee || P || 3500 || 4900 || 6250 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Clone Assault || Melee || PS || 5400 || 6800 || 8150 || 1-2 || 30 || - || 120 || +20 || +10 || AABA || Reduces Aim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mic Sounders The Thirteenth (マイクサウンダース13世) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 4800 || 6300 || 7800 || 9300 || 160 || 210 || 260 || 310 || 8 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1300 || 1600 || 1900 || 2200 || 145 || 175 || 205 || 235 || M || Repair Equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || MAP || - || - || - || - || 1-5 || 30 || - || - || - || - || - || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || Melee || PS || 3000 || 4400 || 5750 || 1-4 || 5 || - || - || +30 || +30 || AABA || Decreases EN&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || MAP || MS || 3600 || 4700 || 5850 || 1-5 || - || 4 || 130 || +0 || -10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Disk-M || Range || S || 4300 || 5700 || 7050 || 1-5 || - || 8 || 110 || +10 || +10 || AABA || Redcues Moblity&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || MAP || MS || 4800 || 5900 || 7050 || 1-8 || - || 3 || 130 || +0 || -10 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| Mic Squadron Disk-X || Range || S || 6000 || 7400 || 8750 || 1-8 || - || 4 || 140 || +100 || +0 || AABA || Stage 27 Added&amp;lt;br&amp;gt;Reduces Armour&amp;lt;br&amp;gt;Reduces Aim&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== King J-Der (キングジェイダー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 105 || 130 || 155 || 1700 || 2000 || 2300 || 2600 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Five Masur Cannons || Range || P || 4000 || 5250 || 6500 || 1-4 || 10 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Salvo Volley || Range || P || 4800 || 6050 || 7300 || 1-3 || - || 4 || - || +20 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Quarth || Range || - || 6200 || 7450 || 8700 || 3-8 || 40 || - || 130 || +10 || +0 || AABA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|-&lt;br /&gt;
| J-Der Hell And Heaven || Melee || P || 7200 || 8450 || 9700 || 1 || 60 || - || 140 || +30 || +0 || SSSS || Stage 28 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== J-Der Arc (ジェイアーク) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 11000 || 12500 || 14000 || 16500 || 220 || 270 || 320 || 370 || 7 || Air || A || - || - || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 85 || 110 || 135 || 160 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || 2L || Transform&amp;lt;br&amp;gt;Generating Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Meson Gun || Range || - || 4300 || 5550 || 6800 || 1-8 || - || 20 || - || +10 || +10 || AACA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
=== Raijin-Oh (ライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 180 || 230 || 280 || 330 || 6 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Boomarang || Melee || - || 3000 || 4250 || 5500 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Claw || Melee || P || 3600 || 4850 || 6100 || 1-3 || 10 || - || - || +20 || +20 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Sword || Melee || P || 4000 || 5250 || 6500 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Raijin Flash || Range || - || 4800 || 6050 || 7300 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Thunder Crash || Melee || P || 5800 || 7050 || 8300 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Raijin-Oh (ゴッドライジンオー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7800 || 9300 || 10800 || 12300 || 230 || 280 || 330 || 380 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&amp;lt;br&amp;gt;EN/MP Regen L2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Boomarang || Melee || - || 3500 || 4750 || 6000 || 1-5 || 5 || - || - || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin Sword || Melee || P || 4500 || 5750 || 7000 || 1-2 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| God Hyper Flash || Range || - || 5300 || 6550 || 7800 || 2-6 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Final Fire || Range || - || 5800 || 7050 || 8300 || 3-8 || 35 || - || 120 || +10 || +0 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Thunder Crash || Melee || P || 6500 || 7750 || 9000 || 1 || 40 || - || 130 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| God Raijin-Oh Full Power || Melee || P || 7500 || 8750 || 10000 || 1-2 || 60 || - || 140 || +10 || +0 || AAAA || Stage 47 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bakuryu Dragon (バクリュウドラゴン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground/Air || A || B || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 95 || 120 || 145 || 170 || 1600 || 1900 || 2200 || 2500 || 140 || 170 || 200 || 230 || M || Super Invincible Combination (Stage 34 Added)&amp;lt;br&amp;gt;Resupply Equipment&amp;lt;br&amp;gt;EN/MP Regen L1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Body Strike || Melee || P || 3000 || 4400 || 5750 || 1-3 || 5 || - || - || +30 || +30 || AABA || -&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Fire || Range || S || 4400 || 5800 || 7150 || 1-5 || 20 || - || 110 || +10 || +10 || AACC || Reduces Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bakuryu Transformation || Melee || P || 5300 || 6700 || 8050 || 1-2 || 30 || - || 130 || +10 || +0 || AABA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Great Jaaku Satan (グレートジャークサタン) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 8300 || 9800 || 11300 || 12800 || 220 || 270 || 320 || 370 || 7 || Ground/Air || S || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1800 || 2100 || 2400 || 2700 || 150 || 180 || 210 || 240 || M || Sword Equip&amp;lt;br&amp;gt;Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Flare || Range || P || 3800 || 5050 || 6300 || 1-3 || 10 || - || - || +20 || +20 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Crystal Beam || Range || - || 5200 || 6450 || 7700 || 2-7 || 30 || - || 110 || +10 || +10 || AACA || -&lt;br /&gt;
|-&lt;br /&gt;
| Jaaku Saber || Melee || P || 6300 || 7550 || 8800 || 1 || 40 || - || 120 || +30 || +30 || AAAA || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Falsaber (ファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6800 || 8300 || 9800 || 11300 || 200 || 250 || 300 || 350 || 6 || Ground || - || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 115 || 140 || 165 || 1600 || 1900 || 2200 || 2500 || 145 || 175 || 205 || 235 || M || Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure Of The Heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Pentacle Shot || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber Knuckle || Melee || P || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Falblaze || Range || S || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 5500 || 6750 || 8000 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Stage 17 Added&amp;lt;br&amp;gt;Ignores Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bru Victor (ブルーヴィクター) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 190 || 240 || 290 || 340 || 7 || Ground/Air || A || A || B || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 135 || 160 || 185 || 1500 || 1800 || 2100 || 2400 || 145 || 175 || 205 || 235 || M || Sword Equip&amp;lt;br&amp;gt;Glittering Combination (Stage 35 Added)&amp;lt;br&amp;gt;Treasure of Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Victor Bullet || Range || P || 3200 || 4450 || 5700 || 1-4 || 5 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Flame Thrust || Melee || PS || 3700 || 4950 || 6200 || 1-3 || 10 || - || - || +30 || +30 || AAAA || Attack Down&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Throw || Melee || - || 5000 || 6250 || 7500 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Pierce || Range || - || 5500 || 6750 || 8000 || 3-8 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glitter Falsaber (グリッターファルセイバー) ===&lt;br /&gt;
{|&lt;br /&gt;
! HP !! HP (5 bars) !! HP (10 bars) !! HP (15 bars) !! EN !! EN (5 bars) !! EN (10 bars) !! EN (15 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space&lt;br /&gt;
|-&lt;br /&gt;
| 7500 || 9000 || 10500 || 12000 || 230 || 280 || 330 || 380 || 7 || Ground/Air || A || A || A || A&lt;br /&gt;
|-&lt;br /&gt;
! Mobility !! Mobility (5 bars) !! Mobility (10 bars) !! Mobility (15 bars) !! Armor !! Armor (5 bars) !! Armor (10 bars) !! Armor (15 bars) !! Accuracy !! Accuracy (5 Bars) !! Accuracy (10 bars) !! Accuracy (15 bars) !! Size !! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 125 || 150 || 175 || 1700 || 2000 || 2300 || 2600 || 150 || 180 || 210 || 240 || M || Shield&amp;lt;br&amp;gt;Three Treasures (Lost at Stage 37)&amp;lt;br&amp;gt;All Treasures (Stage 37 Added)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Range/Melee !! Attribute !! Power !! Power (at 10) !! Power (at 15) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Added Information&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Cannon || Range || P || 3700 || 4950 || 6200 || 1-4 || 10 || - || - || +20 || +20 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Mace || Melee || P || 4200 || 5450 || 6700 || 1-3 || 20 || - || - || +30 || +30 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Glitter Buster || Range || - || 5500 || 6750 || 8000 || 2-6 || 40 || - || 110 || +10 || +10 || AAAA || -&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Spark || Melee || P || 6000 || 7250 || 8500 || 1-2 || 50 || - || 120 || +10 || +0 || AAAA || Ignores Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fair Spark || Melee || P || 7300 || 8550 || 9800 || 1 || 70 || - || 130 || +10 || +0 || AAAA || Stage 37 Added&amp;lt;br&amp;gt;Ignores Barrier&amp;lt;br&amp;gt;Ignores Size&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=27820</id>
		<title>Super Robot Wars/J/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=27820"/>
		<updated>2016-06-20T18:36:59Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/J/Flow_Chart Flow Chart]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks or abilities for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
!   !! Touya Route !! Calvina Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 1 - 降ってきた「災厄」？[The &amp;quot;Calamity&amp;quot; That Fell to Earth] &amp;lt;br&amp;gt; Scenario 1 - ナデシコ発進 [Nadesico, Take Off!] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 2 - 目的地、火星！ [Destination: Mars!] &amp;lt;br&amp;gt; Scenario 2 - vs地球連合軍 [VS. The UEFA] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 3 - 彼の名はエイジ [His Name Is Eiji] || &lt;br /&gt;
&lt;br /&gt;
Layzner (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Baybull (David) &amp;lt;br&amp;gt;&lt;br /&gt;
Buldy (Roanne) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 4 - さよならの赤い星 [Farewell, Red Planet] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;J Original (Gains ability to switch subpilots)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 5 - 変転する運命 [Changing Destinies] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 6 - 崩壊の大地　前編 [Collapsing Land Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 7 - 崩壊の大地　後編 [Collapsing Land Pt. 2] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 8 - 敵軍の歌姫　前編 [Songstress of the Enemy Forces Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Archangel (Sub-pilots added: Sai, Tolle, Miriallia, Kuzzey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 9 - 敵軍の歌姫　後編 [Songstress of the Enemy Forces Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 10 - 闇の胎動 [The Gathering Darkness] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
Shining Gundam (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Go with Archangel !! Stay with Nadesico&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 11 - 砂漠の虎 [The Desert Tiger] &amp;lt;br&amp;gt; Scenario 11 - 敵の新型兵器を叩け！ [Crush the New Enemy Weapon!] ||  || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Sousuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Mao)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 12 - 燃える砂塵の中で [Within the Burning Sands] &amp;lt;br&amp;gt; Scenario 12 - 兜甲児、死す！？ [Koji Kabuto: Dead!?] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 2 (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Kira Yamato (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 13 - 深海を発して [Departure at Deep Sea] &amp;lt;br&amp;gt; Scenario 13 - 2体の魔神 [The Two Demon Gods] || &lt;br /&gt;
&lt;br /&gt;
Hime Brain (Hime) &amp;lt;br&amp;gt;&lt;br /&gt;
Nanga Brain (Nanga) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain (Lasse) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blue Earth (Noal, Aki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 14 - 蒼き流星となって [Becoming the Blue Comet] &amp;lt;br&amp;gt; Scenario 14 - さらなる脅威、新たなる力 [Another Menace - A New Power] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 15 - それぞれの想い、それぞれの決意 [Those Feelings, That Determination] &amp;lt;br&amp;gt; Scenario 15 - あの「忘れ得ぬ日々」 [Those Unforgettable Days] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade + Pegas [Combine Tekkaman Blade and Pegas] (Blade, Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
Simone Reflann [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinger Z --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 16 - ブレンパワード [Brain Powered] || &lt;br /&gt;
&lt;br /&gt;
Gundam Maxter (Chibodee) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Rose (George) &amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Gundam (Sai) &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Gundam (Argo) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 17 - ウィスパード　前編 [Whispered Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 18 - ウィスパード　後編 [Whispered Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
M9 Gernsback (Mao) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Kurz) &amp;lt;br&amp;gt;&lt;br /&gt;
ARX-7 Arbalest (Sousuke) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 19 - 策謀する者たち [Those Who Scheme] || &lt;br /&gt;
&lt;br /&gt;
Venus A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Boss Borot (New attack: &amp;quot;Borot Home Run&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 20 - 「真実」は一つじゃない [There Is No Lone Truth] ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain on Surface !! Go to the Moon&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 21 - オルファンの抗体 [Orphan&#039;s Antibodies] &amp;lt;br&amp;gt; Scenario 21 - これは「僕たちの戦争」だ　前編 [This is Our War Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis Lunar Frames (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilots lost: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 22 - ダブルリバイバル [Double Revival] &amp;lt;br&amp;gt; Scenario 22 - これは「僕たちの戦争」だ　後編 [This is Our War Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Brain Child (Higgins) &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Child (Kanan) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Nadesico --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Y-Unit)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Sub-pilots added: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 23 - 超電磁合体不能！ [Super EM Stop-Up!] &amp;lt;br&amp;gt; Scenario 23 - 華麗なるル・カイン [The Extravagant Ru Kain] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New attacks: &amp;quot;V-MAX&amp;quot;, &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Baybull (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Buldy  (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 24 - ベヘモス [Behemoth] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 25 - 血を分けた悪魔　前編 [The Demon Is My Brother Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: &amp;quot;Super EM Ball V-Slash&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: &amp;quot;Grandasher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 26 - 血を分けた悪魔　後編 [The Demon Is My Brother Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Pegas (Pegas)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 27 - 浮上 [Surfacing] || &lt;br /&gt;
&lt;br /&gt;
Nakki Brain (Nakki) &amp;lt;br&amp;gt;&lt;br /&gt;
Kant Brain (Kant) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Lasse Brain&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 28 - カーテンの向こうで [Beyond the Curtain] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nelly Brain&amp;lt;/span&amp;gt; (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 29 - 地獄城の激闘！ [Fierce Battle at Hell Castle!] || &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser [Kaiser Scrander]&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Million Alpha (Lori, Loru) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 30 - 奪われた女神 [Stolen Goddess] || &lt;br /&gt;
&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mazinger [Upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Venus A [Upgraded]&amp;lt;/span&amp;gt; (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ARX-7 Arbalest (New ability: &amp;quot;Lambda Driver&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 31 - さだめの楔 [The Turning Point] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Stay Behind !! To North America&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 32 - 怨念の終焉 [Feud&#039;s Demise] &amp;lt;br&amp;gt; Scenario 32 - 戦慄！5人のテッカマン [Tremble! The 5 Tekkamen] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato, Miku)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Layzner --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Enhanced Layzner&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt; (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.2 (Noal) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;X-Aestivalis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 33 - 対決！　デビルガンダム軍団！ [Showdown! Devil Gundam Corps!] || &lt;br /&gt;
&lt;br /&gt;
Shining Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam&amp;lt;/span&amp;gt; (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Domon Kasshu (Ability change: &amp;quot;Super Mode&amp;quot; --&amp;gt; &amp;quot;Clarity&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Chibodee Crocket (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attacks: &amp;quot;Burning Machine Gun Punch&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;George de Sand (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attacks: &amp;quot;Rose Hurricane&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Sai Saici (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attacks: &amp;quot;Shin Ryuusei Kochouken&amp;quot;, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Argo Gulskii (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attacks: &amp;quot;Gaia Crusher, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (Sub pilot added: &amp;quot;Milly&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (New attack: &amp;quot;Fermion Cannon&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cagalli Yula Athha [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 34 - 真実の侵略者 [The Truth of the Invaders] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tekkaman Blade (New attack: &amp;quot;Hi-Coat Voltekka&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 35 - 慟哭の空 [Grieving Skies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Tolle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 36 - ボソンジャンプ [Boson Jump] || &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis (New attack: Field Lancer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinkaiser Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Alaska HQ !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 37 - 舞い降りる剣 [The Descending Sword] &amp;lt;br&amp;gt; Scenario 37 - 「故郷」と呼べる場所 [A Place We Call &amp;quot;Home&amp;quot;] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Natarle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser Units &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 38 - 道を選ぶとき [Choosing the Road] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Cagalli Yula Athha [Pilot] &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade Units &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Stike Gundam, Strike Rouge (New attack: &amp;quot;Astray Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;D-Boy (New ability: &amp;quot;Blaster Type&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;IWSP Striker Pack (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Kuzzey)&amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 39 - 消えない灯火、消える命 [Endless Light, Fading Life] || &lt;br /&gt;
&lt;br /&gt;
J Original [Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Upgraded J Original&amp;lt;/span&amp;gt; [Bellzelute Brigandy/Coustwell Brachium/Granteed Dracodeus/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;] (Touya/Calvina) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt; [Combine Dancouga and Black Wing] (Shinobu, Sara, Masato, Ryo, Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.1 (Balzac) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cagalli Yula Athha (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Graimkaiser (Gale)&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bloodykaiser (Juila)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 40 - すれ違う運命 [Passing Destinies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam (New attacks: &amp;quot;Sekiha Tenkyoken&amp;quot;, &amp;quot;Sekiha Tenkyo God Finger&amp;quot;, &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 41 - 涙の兄弟拳！東方不敗暁に死す [Tearful Brotherly Attack! Master Asia&#039;s Last Breath] || &lt;br /&gt;
&lt;br /&gt;
Rising Gundam (Rain) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 42 - その男の狂気 [One Man&#039;s Madness] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 43 - Dark Side Of The Moon || &lt;br /&gt;
&lt;br /&gt;
Eternal (Lacus, Waltfeld, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) [Joins after the stage]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Subjugate Radam !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 44 - 螺旋の邂逅 [Spiral of Encounters] &amp;lt;br&amp;gt; Scenario 44 - どこにでもある「正義」 [Ubiquitous Righteousness] || &lt;br /&gt;
&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 45 - 闇と死の運命 [Destiny of Darkness and Death] &amp;lt;br&amp;gt; Scenario 45 - たった一つの「冴えたやり方」？ [Is There Only One Clear Method?] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;[Unless requirements are met]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 46 - 破滅への扉 [Doorway to Ruin] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Freedom Gundam [METEOR]&amp;lt;/span&amp;gt; (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Justice Gundam [METEOR]&amp;lt;/span&amp;gt; (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain in Space !! Return to Earth&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 47 - 終末の光　前編 [The Final Light Pt. 1] &amp;lt;br&amp;gt; Scenario 47 - 動く山脈 [The Moving Mountain Range] || &lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 48 - 終末の光　後編 [The Final Light Pt. 2] &amp;lt;br&amp;gt; Scenario 48 - 飛翔 [Flight] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mwu La Flaga [Pilot]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 49 - 憎悪の果て [The Limits of Hatred] || &lt;br /&gt;
&lt;br /&gt;
Duel Gundam AS (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Iiko) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Jonathan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daitetsujin (Tsukumo) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daimajin (Genichirou) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Saburota) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Genpachiro) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 50 - 百億の夜と千億の闇 [Uncountable Nights, Unimaginable Darkness] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 51 - 冷たい世界　前編 [Coldhearted World Part 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| FINAL STAGE - 冷たい世界　後編 [Coldhearted World Part 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=27819</id>
		<title>Super Robot Wars/J/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=27819"/>
		<updated>2016-06-20T18:02:51Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/J/Flow_Chart Flow Chart]] for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks or abilities for units already in your party. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
!   !! Touya Route !! Calvina Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 1 - 降ってきた「災厄」？[The &amp;quot;Calamity&amp;quot; That Fell to Earth] &amp;lt;br&amp;gt; Scenario 1 - ナデシコ発進 [Nadesico, Take Off!] || &lt;br /&gt;
&lt;br /&gt;
J Original (Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 2 - 目的地、火星！ [Destination: Mars!] &amp;lt;br&amp;gt; Scenario 2 - vs地球連合軍 [VS. The UEFA] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
J Original (Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|- &lt;br /&gt;
| Scenario 3 - 彼の名はエイジ [His Name Is Eiji] || &lt;br /&gt;
&lt;br /&gt;
Layzner (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Baybull (David) &amp;lt;br&amp;gt;&lt;br /&gt;
Buldy (Roanne) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 4 - さよならの赤い星 [Farewell, Red Planet] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;J Original (Gains ability to switch subpilots)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 5 - 変転する運命 [Changing Destinies] || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 6 - 崩壊の大地　前編 [Collapsing Land Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 7 - 崩壊の大地　後編 [Collapsing Land Pt. 2] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 8 - 敵軍の歌姫　前編 [Songstress of the Enemy Forces Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Archangel (Sub-pilots added: Sai, Tolle, Miriallia, Kuzzey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 9 - 敵軍の歌姫　後編 [Songstress of the Enemy Forces Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 10 - 闇の胎動 [The Gathering Darkness] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
Shining Gundam (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Go with Archangel !! Stay with Nadesico&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 11 - 砂漠の虎 [The Desert Tiger] &amp;lt;br&amp;gt; Scenario 11 - 敵の新型兵器を叩け！ [Crush the New Enemy Weapon!] ||  || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Sousuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Mao)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 12 - 燃える砂塵の中で [Within the Burning Sands] &amp;lt;br&amp;gt; Scenario 12 - 兜甲児、死す！？ [Koji Kabuto: Dead!?] || &lt;br /&gt;
&lt;br /&gt;
Skygrasper Unit 2 (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Kira Yamato (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 13 - 深海を発して [Departure at Deep Sea] &amp;lt;br&amp;gt; Scenario 13 - 2体の魔神 [The Two Demon Gods] || &lt;br /&gt;
&lt;br /&gt;
Hime Brain (Hime) &amp;lt;br&amp;gt;&lt;br /&gt;
Nanga Brain (Nanga) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain (Lasse) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blue Earth (Noal, Aki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 14 - 蒼き流星となって [Becoming the Blue Comet] &amp;lt;br&amp;gt; Scenario 14 - さらなる脅威、新たなる力 [Another Menace - A New Power] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 15 - それぞれの想い、それぞれの決意 [Those Feelings, That Determination] &amp;lt;br&amp;gt; Scenario 15 - あの「忘れ得ぬ日々」 [Those Unforgettable Days] || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blade + Pegas [Combine Tekkaman Blade and Pegas] (Blade, Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
Simone Reflann (Pilot) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinger Z --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 16 - ブレンパワード [Brain Powered] || &lt;br /&gt;
&lt;br /&gt;
Gundam Maxter (Chibodee) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Rose (George) &amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Gundam (Sai) &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Gundam (Argo) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 17 - ウィスパード　前編 [Whispered Pt. 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 18 - ウィスパード　後編 [Whispered Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
M9 Gernsback (Mao) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Kurz) &amp;lt;br&amp;gt;&lt;br /&gt;
ARX-7 Arbalest (Sousuke) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 19 - 策謀する者たち [Those Who Scheme] || &lt;br /&gt;
&lt;br /&gt;
Venus A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Boss Borot (New attack: &amp;quot;Borot Home Run&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 20 - 「真実」は一つじゃない [There Is No Lone Truth] ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain on Surface !! Go to the Moon&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 21 - オルファンの抗体 [Orphan&#039;s Antibodies] &amp;lt;br&amp;gt; Scenario 21 - これは「僕たちの戦争」だ　前編 [This is Our War Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis Lunar Frames (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilots lost: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 22 - ダブルリバイバル [Double Revival] &amp;lt;br&amp;gt; Scenario 22 - これは「僕たちの戦争」だ　後編 [This is Our War Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
Brain Child (Higgins) &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Child (Kanan) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Nadesico --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Y-Unit)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Sub-pilots added: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 23 - 超電磁合体不能！ [Super EM Stop-Up!] &amp;lt;br&amp;gt; Scenario 23 - 華麗なるル・カイン [The Extravagant Ru Kain] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Eiji Asuka (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New attacks: &amp;quot;V-MAX&amp;quot;, &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Baybull (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Buldy  (New attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 24 - ベヘモス [Behemoth] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 25 - 血を分けた悪魔　前編 [The Demon Is My Brother Pt. 1] || &lt;br /&gt;
&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: &amp;quot;Super EM Ball V-Slash&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: &amp;quot;Grandasher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 26 - 血を分けた悪魔　後編 [The Demon Is My Brother Pt. 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Pegas (Pegas)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 27 - 浮上 [Surfacing] || &lt;br /&gt;
&lt;br /&gt;
Nakki Brain (Nakki) &amp;lt;br&amp;gt;&lt;br /&gt;
Kant Brain (Kant) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Lasse Brain&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 28 - カーテンの向こうで [Beyond the Curtain] || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nelly Brain&amp;lt;/span&amp;gt; (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 29 - 地獄城の激闘！ [Fierce Battle at Hell Castle!] || &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser (Kaiser Scrander)&amp;lt;/span&amp;gt; (Kouji) &amp;lt;br&amp;gt;&lt;br /&gt;
Million Alpha (Lori, Loru) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 30 - 奪われた女神 [Stolen Goddess] || &lt;br /&gt;
&lt;br /&gt;
Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mazinger [upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Venus A [upgraded]&amp;lt;/span&amp;gt; (Jun) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ARX-7 Arbalest (New ability: &amp;quot;Lambda Driver&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 31 - さだめの楔 [The Turning Point] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Stay Behind !! To North America&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 32 - 怨念の終焉 [Feud&#039;s Demise] &amp;lt;br&amp;gt; Scenario 32 - 戦慄！5人のテッカマン [Tremble! The 5 Tekkamen] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato, Miku)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Layzner --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Enhanced Layzner&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt; (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.2 (Noal) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;X-Aestivalis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 33 - 対決！　デビルガンダム軍団！ [Showdown! Devil Gundam Corps!] || &lt;br /&gt;
&lt;br /&gt;
Shining Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam&amp;lt;/span&amp;gt; (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Domon Kasshu (Ability change: &amp;quot;Super Mode&amp;quot; --&amp;gt; &amp;quot;Clarity&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Chibodee Crocket (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attacks: &amp;quot;Burning Machine Gun Punch&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;George de Sand (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attacks: &amp;quot;Rose Hurricane&amp;quot;, &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Sai Saici (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attacks: &amp;quot;Shin Ryuusei Kochouken&amp;quot;, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Argo Gulskii (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attacks: &amp;quot;Gaia Crusher, &amp;quot;Graviton Kouchouken Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (Sub pilot added: &amp;quot;Milly&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (New attack: &amp;quot;Fermion Cannon&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cagalli Yula Athha (Pilot)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 34 - 真実の侵略者 [The Truth of the Invaders] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tekkaman Blade (New attack: &amp;quot;Hi-Coat Voltekka&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 35 - 慟哭の空 [Grieving Skies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Tolle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 36 - ボソンジャンプ [Boson Jump] || &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis (New attack: Field Lancer)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinkaiser Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Alaska HQ !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 37 - 舞い降りる剣 [The Descending Sword] &amp;lt;br&amp;gt; Scenario 37 - 「故郷」と呼べる場所 [A Place We Call &amp;quot;Home&amp;quot;] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Natarle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser Units &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Ken&#039;ichi, Ippei, Daijirō, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 38 - 道を選ぶとき [Choosing the Road] ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Cagalli Yula Athha (Pilot) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade Units &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Stike Gundam, Strike Rouge (New attack: &amp;quot;Astray Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;D-Boy (New ability: &amp;quot;Blaster Type&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;IWSP Striker Pack (Option Parts)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Kuzzey)&amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 39 - 消えない灯火、消える命 [Endless Light, Fading Life] || &lt;br /&gt;
&lt;br /&gt;
J Original (Bellzelute/Coustwell/Granteed/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;) --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Upgraded J Original&amp;lt;/span&amp;gt; (Bellzelute Brigandy/Coustwell Brachium/Granteed Dracodeus/&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;) (Touya/Calvina) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancouga --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt; [Combine Dancouga and Black Wing] (Shinobu, Sara, Masato, Ryo, Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.1 (Balzac) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cagalli Yula Athha (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Graimkaiser (Gale)&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bloodykaiser (Juila)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 40 - すれ違う運命 [Passing Destinies] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam (New attacks: &amp;quot;Sekiha Tenkyoken&amp;quot;, &amp;quot;Sekiha Tenkyo God Finger&amp;quot;, &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 41 - 涙の兄弟拳！東方不敗暁に死す [Tearful Brotherly Attack! Master Asia&#039;s Last Breath] || &lt;br /&gt;
&lt;br /&gt;
Rising Gundam (Rain) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 42 - その男の狂気 [One Man&#039;s Madness] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 43 - Darkside Of The Moon [Dark Side of the Moon] || &lt;br /&gt;
&lt;br /&gt;
Eternal (Lacus, Waltfeld, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) (Joins after the stage)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Subjugate Radam !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 44 - 螺旋の邂逅 [Spiral of Encounters] &amp;lt;br&amp;gt; Scenario 44 - どこにでもある「正義」 [Ubiquitous Righteousness] || &lt;br /&gt;
&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 45 - 闇と死の運命 [Destiny of Darkness and Death] &amp;lt;br&amp;gt; Scenario 45 - たった一つの「冴えたやり方」？ [Is There Only One Clear Method?] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless requirements are met)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 46 - 破滅への扉 [Doorway to Ruin] || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Freedom Gundam [METEOR]&amp;lt;/span&amp;gt; (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Justice Gundam [METEOR]&amp;lt;/span&amp;gt; (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain in Space !! Return to Earth&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancouga &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 47 - 終末の光　前編 [The Final Light Pt. 1] &amp;lt;br&amp;gt; Scenario 47 - 動く山脈 [The Moving Mountain Range] || &lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 48 - 終末の光　後編 [The Final Light Pt. 2] &amp;lt;br&amp;gt; Scenario 48 - 飛翔 [Flight] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mwu La Flaga (Pilot)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 49 - 憎悪の果て [The Limits of Hatred] || &lt;br /&gt;
&lt;br /&gt;
Duel Gundam AS (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Iiko) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Jonathan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daitetsujin (Tsukumo) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daimajin (Genichirou) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Saburota) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Genpachiro) [NPC]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 50 - 百億の夜と千億の闇 [Uncountable Nights, Unimaginable Darkness] || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Scenario 51 - 冷たい世界　前編 [Coldhearted World Part 1] ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| FINAL STAGE - 冷たい世界　後編 [Coldhearted World Part 2] || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Database&amp;diff=27817</id>
		<title>Super Robot Wars/J/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Database&amp;diff=27817"/>
		<updated>2016-06-19T18:46:51Z</updated>

		<summary type="html">&lt;p&gt;WearSystem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Original Generation ==&lt;br /&gt;
===Touya Shun (Super)===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|152&lt;br /&gt;
|147&lt;br /&gt;
|120&lt;br /&gt;
|170&lt;br /&gt;
|110&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|7&lt;br /&gt;
|22&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Accel&lt;br /&gt;
|5&lt;br /&gt;
|Strike&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Love &lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Touya Shun (Real)===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|147&lt;br /&gt;
|152&lt;br /&gt;
|110&lt;br /&gt;
|170&lt;br /&gt;
|125&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|7&lt;br /&gt;
|22&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Assault&lt;br /&gt;
|5&lt;br /&gt;
|Flash&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Love&lt;br /&gt;
|30&lt;br /&gt;
|Zeal &lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Calvina Coulange (Super)===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|152&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|175&lt;br /&gt;
|110&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Guard&lt;br /&gt;
|5&lt;br /&gt;
|Strike&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Love &lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Calvina Coulange (Real)===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|147&lt;br /&gt;
|152&lt;br /&gt;
|95&lt;br /&gt;
|175&lt;br /&gt;
|125&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Snipe&lt;br /&gt;
|5&lt;br /&gt;
|Flash&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Love&lt;br /&gt;
|30&lt;br /&gt;
|Zeal&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Katia Grineal===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Sub&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Bless&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|3&lt;br /&gt;
|Snipe&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|23&lt;br /&gt;
|Flash&lt;br /&gt;
|33&lt;br /&gt;
|Faith&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Festenia Muse===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Sub&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|3&lt;br /&gt;
|Yell&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|23&lt;br /&gt;
|Confuse&lt;br /&gt;
|33&lt;br /&gt;
|Rouse&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melua Melna Meia===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Sub&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Cheer&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|3&lt;br /&gt;
|Focus&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Devotion&lt;br /&gt;
|23&lt;br /&gt;
|Enable&lt;br /&gt;
|33&lt;br /&gt;
|Renew&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Al Van Lunks===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|180&lt;br /&gt;
|180&lt;br /&gt;
|140&lt;br /&gt;
|180&lt;br /&gt;
|110&lt;br /&gt;
|175&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|5&lt;br /&gt;
|Strike&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Love&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
===Akito Tenkawa===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|148&lt;br /&gt;
|150&lt;br /&gt;
|104&lt;br /&gt;
|170&lt;br /&gt;
|123&lt;br /&gt;
|135&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|19&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|45&lt;br /&gt;
|51&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|8&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|7&lt;br /&gt;
|27&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|3&lt;br /&gt;
|Faith&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Zeal&lt;br /&gt;
|33&lt;br /&gt;
|Soul&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nagare Akatsuki===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|148&lt;br /&gt;
|148&lt;br /&gt;
|100&lt;br /&gt;
|172&lt;br /&gt;
|121&lt;br /&gt;
|133&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|9&lt;br /&gt;
|29&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|8&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|21&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Snipe&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28&lt;br /&gt;
|Focus&lt;br /&gt;
|33&lt;br /&gt;
|Luck&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daigoji===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|150&lt;br /&gt;
|142&lt;br /&gt;
|108&lt;br /&gt;
|168&lt;br /&gt;
|118&lt;br /&gt;
|130&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|11&lt;br /&gt;
|17&lt;br /&gt;
|24&lt;br /&gt;
|35&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|4&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|19&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Soul&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryoko Subaru===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|152&lt;br /&gt;
|144&lt;br /&gt;
|106&lt;br /&gt;
|178&lt;br /&gt;
|120&lt;br /&gt;
|132&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|21&lt;br /&gt;
|29&lt;br /&gt;
|41&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|4&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|18&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Yell&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Guts&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|24&lt;br /&gt;
|Flash&lt;br /&gt;
|34&lt;br /&gt;
|Rouse&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Izumi Maki===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|144&lt;br /&gt;
|152&lt;br /&gt;
|102&lt;br /&gt;
|176&lt;br /&gt;
|123&lt;br /&gt;
|137&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|7&lt;br /&gt;
|17&lt;br /&gt;
|27&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|6&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|37&lt;br /&gt;
|43&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|27&lt;br /&gt;
|Daunt&lt;br /&gt;
|30&lt;br /&gt;
|Guard&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hikaru Amano===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|146&lt;br /&gt;
|146&lt;br /&gt;
|102&lt;br /&gt;
|174&lt;br /&gt;
|125&lt;br /&gt;
|134&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|6&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|42&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Luck&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Cheer&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Trust&lt;br /&gt;
|32&lt;br /&gt;
|Confuse&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yurika Misumaru===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|93&lt;br /&gt;
|144&lt;br /&gt;
|95&lt;br /&gt;
|173&lt;br /&gt;
|90&lt;br /&gt;
|128&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|14&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Daunt&lt;br /&gt;
|1 &lt;br /&gt;
|Cheer&lt;br /&gt;
|3&lt;br /&gt;
|Confuse&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Bless&lt;br /&gt;
|22&lt;br /&gt;
|Yell&lt;br /&gt;
|33&lt;br /&gt;
|Love &lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruri Hoshino===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|90&lt;br /&gt;
|142&lt;br /&gt;
|93&lt;br /&gt;
|175&lt;br /&gt;
|92&lt;br /&gt;
|130&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|18&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|16&lt;br /&gt;
|18&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|16&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Snipe&lt;br /&gt;
|1&lt;br /&gt;
|Flash &lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|29&lt;br /&gt;
|Zeal&lt;br /&gt;
|34&lt;br /&gt;
|Renew &lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Minato Haruka, Megumi Reinard, Jun Aoi,&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Minato Haruka (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Guard&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Trust&lt;br /&gt;
|21&lt;br /&gt;
|Devotion&lt;br /&gt;
|32&lt;br /&gt;
|Enable&lt;br /&gt;
|49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Megumi Reinard (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Gain&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|4&lt;br /&gt;
|Luck&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|24&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|36&lt;br /&gt;
|Rouse&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Jun Aoi (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|2&lt;br /&gt;
|Trust&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Assault&lt;br /&gt;
|25&lt;br /&gt;
|Yell&lt;br /&gt;
|35&lt;br /&gt;
|Faith&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED ==&lt;br /&gt;
===Kira Yamato===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|148&lt;br /&gt;
|158&lt;br /&gt;
|92&lt;br /&gt;
|181&lt;br /&gt;
|125&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|Stage 12-A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Accel&lt;br /&gt;
|3&lt;br /&gt;
|Flash&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|20&lt;br /&gt;
|Zeal&lt;br /&gt;
|34&lt;br /&gt;
|Soul&lt;br /&gt;
|49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Athrun Zala===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|150&lt;br /&gt;
|156&lt;br /&gt;
|93&lt;br /&gt;
|182&lt;br /&gt;
|127&lt;br /&gt;
|138&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|19&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|6&lt;br /&gt;
|Fury&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|21&lt;br /&gt;
|Zeal&lt;br /&gt;
|35&lt;br /&gt;
|Soul&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cagalli Yula Athha===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|142&lt;br /&gt;
|143&lt;br /&gt;
|102&lt;br /&gt;
|173&lt;br /&gt;
|113&lt;br /&gt;
|130&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|19&lt;br /&gt;
|28&lt;br /&gt;
|37&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|3&lt;br /&gt;
|13&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|24&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|Stage 39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|5&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Zeal&lt;br /&gt;
|36&lt;br /&gt;
|Love&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mwu La Flaga===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|149&lt;br /&gt;
|150&lt;br /&gt;
|99&lt;br /&gt;
|185&lt;br /&gt;
|119&lt;br /&gt;
|135&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|22&lt;br /&gt;
|29&lt;br /&gt;
|36&lt;br /&gt;
|43&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|13&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|36&lt;br /&gt;
|41&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Love&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yzak Joule===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|146&lt;br /&gt;
|152&lt;br /&gt;
|96&lt;br /&gt;
|180&lt;br /&gt;
|123&lt;br /&gt;
|136&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|26&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|16&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|8&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|22&lt;br /&gt;
|Guts&lt;br /&gt;
|30&lt;br /&gt;
|Yell&lt;br /&gt;
|51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dearka Elsman===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|142&lt;br /&gt;
|154&lt;br /&gt;
|100&lt;br /&gt;
|178&lt;br /&gt;
|120&lt;br /&gt;
|134&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|11&lt;br /&gt;
|21&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Snipe&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|3&lt;br /&gt;
|Flash&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Guard&lt;br /&gt;
|31&lt;br /&gt;
|Love&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Murrue Ramius===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|95&lt;br /&gt;
|143&lt;br /&gt;
|90&lt;br /&gt;
|170&lt;br /&gt;
|85&lt;br /&gt;
|126&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|11&lt;br /&gt;
|21&lt;br /&gt;
|31&lt;br /&gt;
|41&lt;br /&gt;
|51&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|3&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|3&lt;br /&gt;
|Guts&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|22&lt;br /&gt;
|Yell&lt;br /&gt;
|33&lt;br /&gt;
|Love&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Natarle Badgiruel===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|98&lt;br /&gt;
|145&lt;br /&gt;
|88&lt;br /&gt;
|172&lt;br /&gt;
|84&lt;br /&gt;
|125&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|22&lt;br /&gt;
|32&lt;br /&gt;
|42&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|14&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|11&lt;br /&gt;
|21&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Fury&lt;br /&gt;
|1 &lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Yell&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28&lt;br /&gt;
|Trust&lt;br /&gt;
|30&lt;br /&gt;
|Rouse&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Miriallia Haw, Tolle Koenig, Sai Argyle, Kuzzey Buskirk&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Miriallia Haw (SP: 25)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Cheer&lt;br /&gt;
|5&lt;br /&gt;
|Trust&lt;br /&gt;
|8&lt;br /&gt;
|Bless&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|20&lt;br /&gt;
|Rouse&lt;br /&gt;
|32&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Tolle Koenig (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|3&lt;br /&gt;
|Flash&lt;br /&gt;
|6&lt;br /&gt;
|Assault&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|21&lt;br /&gt;
|Faith&lt;br /&gt;
|34&lt;br /&gt;
|Enable&lt;br /&gt;
|51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Sai Argyle (SP: 25)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|4&lt;br /&gt;
|Vigor&lt;br /&gt;
|9&lt;br /&gt;
|Gain&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|24&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|36&lt;br /&gt;
|Faith&lt;br /&gt;
|49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Kuzzey Buskirk (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Luck&lt;br /&gt;
|7&lt;br /&gt;
|Snipe&lt;br /&gt;
|14&lt;br /&gt;
|Yell&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|23&lt;br /&gt;
|Fury&lt;br /&gt;
|31&lt;br /&gt;
|Confuse&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lacus Clyne===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|93&lt;br /&gt;
|141&lt;br /&gt;
|86&lt;br /&gt;
|170&lt;br /&gt;
|88&lt;br /&gt;
|128&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|10&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|11&lt;br /&gt;
|23&lt;br /&gt;
|31&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|22&lt;br /&gt;
|32&lt;br /&gt;
|42&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Cheer&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|1&lt;br /&gt;
|Bless&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Love&lt;br /&gt;
|28&lt;br /&gt;
|Zeal&lt;br /&gt;
|34&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Andrew Waltfield===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|145&lt;br /&gt;
|145&lt;br /&gt;
|110&lt;br /&gt;
|175&lt;br /&gt;
|95&lt;br /&gt;
|130&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|13&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|12&lt;br /&gt;
|24&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Rouse&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Martin DaCosta &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Martin DaCosta (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Scan&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|25&lt;br /&gt;
|Snipe&lt;br /&gt;
|33&lt;br /&gt;
|Confuse&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
===Domon Kasshu===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|159&lt;br /&gt;
|136&lt;br /&gt;
|105&lt;br /&gt;
|190&lt;br /&gt;
|116&lt;br /&gt;
|126&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|16&lt;br /&gt;
|25&lt;br /&gt;
|36&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|30&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Invincible&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Yell&lt;br /&gt;
|35&lt;br /&gt;
|Love&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chibodee Crocket===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|158&lt;br /&gt;
|149&lt;br /&gt;
|108&lt;br /&gt;
|184&lt;br /&gt;
|114&lt;br /&gt;
|128&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|14&lt;br /&gt;
|23&lt;br /&gt;
|34&lt;br /&gt;
|47&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|16&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Yell&lt;br /&gt;
|37&lt;br /&gt;
|Faith&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sai Saici===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|156&lt;br /&gt;
|135&lt;br /&gt;
|103&lt;br /&gt;
|188&lt;br /&gt;
|120&lt;br /&gt;
|127&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|15&lt;br /&gt;
|24&lt;br /&gt;
|35&lt;br /&gt;
|38&lt;br /&gt;
|44&lt;br /&gt;
|48&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|18&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|22&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Yell&lt;br /&gt;
|36&lt;br /&gt;
|Confuse&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===George De Sand===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|155&lt;br /&gt;
|140&lt;br /&gt;
|110&lt;br /&gt;
|186&lt;br /&gt;
|118&lt;br /&gt;
|130&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|19&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|17&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Bless&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28&lt;br /&gt;
|Yell&lt;br /&gt;
|39&lt;br /&gt;
|Rouse&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argo Gulskii===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|157&lt;br /&gt;
|134&lt;br /&gt;
|115&lt;br /&gt;
|182&lt;br /&gt;
|112&lt;br /&gt;
|122&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|18&lt;br /&gt;
|27&lt;br /&gt;
|37&lt;br /&gt;
|41&lt;br /&gt;
|49&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|1 &lt;br /&gt;
|Strike&lt;br /&gt;
|1&lt;br /&gt;
|Guts&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|27&lt;br /&gt;
|Yell&lt;br /&gt;
|38&lt;br /&gt;
|Fury&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allenby Beardsley===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|157&lt;br /&gt;
|138&lt;br /&gt;
|110&lt;br /&gt;
|188&lt;br /&gt;
|122&lt;br /&gt;
|129&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|17&lt;br /&gt;
|27&lt;br /&gt;
|33&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|13&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|13&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
|42&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Flash&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Yell&lt;br /&gt;
|36&lt;br /&gt;
|Enable&lt;br /&gt;
|41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rain Mikamura===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|144&lt;br /&gt;
|147&lt;br /&gt;
|113&lt;br /&gt;
|172&lt;br /&gt;
|119&lt;br /&gt;
|132&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|3&lt;br /&gt;
|18&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|44&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|1 &lt;br /&gt;
|Rouse&lt;br /&gt;
|9&lt;br /&gt;
|Devotion&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28&lt;br /&gt;
|Love&lt;br /&gt;
|36&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brain Powerd ==&lt;br /&gt;
===Yuu Isami===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|150&lt;br /&gt;
|152&lt;br /&gt;
|113&lt;br /&gt;
|170&lt;br /&gt;
|125&lt;br /&gt;
|135&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|22&lt;br /&gt;
|29&lt;br /&gt;
|36&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|10&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|19&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Yell&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Strike&lt;br /&gt;
|32&lt;br /&gt;
|Soul&lt;br /&gt;
|51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hime Utsumiya===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|149&lt;br /&gt;
|151&lt;br /&gt;
|115&lt;br /&gt;
|170&lt;br /&gt;
|124&lt;br /&gt;
|137&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|45&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Cheer&lt;br /&gt;
|1&lt;br /&gt;
|Bless&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Rouse&lt;br /&gt;
|34&lt;br /&gt;
|Love&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jonathan Glenn===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|149&lt;br /&gt;
|147&lt;br /&gt;
|132&lt;br /&gt;
|180&lt;br /&gt;
|123&lt;br /&gt;
|137&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|32&lt;br /&gt;
|40&lt;br /&gt;
|46&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|2&lt;br /&gt;
|Flash&lt;br /&gt;
|4&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Yell&lt;br /&gt;
|34&lt;br /&gt;
|Confuse&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quincy Issa===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|148&lt;br /&gt;
|155&lt;br /&gt;
|130&lt;br /&gt;
|182&lt;br /&gt;
|126&lt;br /&gt;
|140&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|17&lt;br /&gt;
|23&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|18&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Flash&lt;br /&gt;
|4&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Focus&lt;br /&gt;
|35&lt;br /&gt;
|Love&lt;br /&gt;
|54&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kanan Gimms===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|145&lt;br /&gt;
|148&lt;br /&gt;
|111&lt;br /&gt;
|169&lt;br /&gt;
|122&lt;br /&gt;
|134&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|27&lt;br /&gt;
|33&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|14&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Gain&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|27&lt;br /&gt;
|Snipe&lt;br /&gt;
|31&lt;br /&gt;
|Love&lt;br /&gt;
|53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Russ Lundberg===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|141&lt;br /&gt;
|148&lt;br /&gt;
|113&lt;br /&gt;
|170&lt;br /&gt;
|125&lt;br /&gt;
|135&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|18&lt;br /&gt;
|24&lt;br /&gt;
|30&lt;br /&gt;
|36&lt;br /&gt;
|42&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|27&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|24&lt;br /&gt;
|31&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Guts&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Fury&lt;br /&gt;
|32&lt;br /&gt;
|Love&lt;br /&gt;
|53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nanga Silverly===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|146&lt;br /&gt;
|142&lt;br /&gt;
|113&lt;br /&gt;
|170&lt;br /&gt;
|120&lt;br /&gt;
|132&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|11&lt;br /&gt;
|17&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|35&lt;br /&gt;
|41&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|14&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|1&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Trust&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Strike&lt;br /&gt;
|32&lt;br /&gt;
|Renew&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Higgins Saz===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|145&lt;br /&gt;
|148&lt;br /&gt;
|110&lt;br /&gt;
|169&lt;br /&gt;
|123&lt;br /&gt;
|133&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|28&lt;br /&gt;
|34&lt;br /&gt;
|40&lt;br /&gt;
|48&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|30&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Invincible&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Yell&lt;br /&gt;
|32&lt;br /&gt;
|Love&lt;br /&gt;
|53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kant Kestner===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|138&lt;br /&gt;
|145&lt;br /&gt;
|114&lt;br /&gt;
|164&lt;br /&gt;
|124&lt;br /&gt;
|136&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|19&lt;br /&gt;
|25&lt;br /&gt;
|31&lt;br /&gt;
|37&lt;br /&gt;
|43&lt;br /&gt;
|49&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|19&lt;br /&gt;
|29&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Gain&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|27&lt;br /&gt;
|Strike&lt;br /&gt;
|31&lt;br /&gt;
|Yell&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nakki Guys===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|148&lt;br /&gt;
|149&lt;br /&gt;
|110&lt;br /&gt;
|168&lt;br /&gt;
|122&lt;br /&gt;
|134&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|15&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|44&lt;br /&gt;
|53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|27&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|25&lt;br /&gt;
|32&lt;br /&gt;
|39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Luck&lt;br /&gt;
|1&lt;br /&gt;
|Fury&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Yell&lt;br /&gt;
|32&lt;br /&gt;
|Faith&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nelly Kim===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|142&lt;br /&gt;
|147&lt;br /&gt;
|119&lt;br /&gt;
|162&lt;br /&gt;
|123&lt;br /&gt;
|134&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|22&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Trust&lt;br /&gt;
|8&lt;br /&gt;
|Bless&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Faith&lt;br /&gt;
|24&lt;br /&gt;
|Rouse&lt;br /&gt;
|34&lt;br /&gt;
|Love&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|152&lt;br /&gt;
|180&lt;br /&gt;
|94&lt;br /&gt;
|176&lt;br /&gt;
|126&lt;br /&gt;
|138&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|18&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Flash&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Zeal&lt;br /&gt;
|30&lt;br /&gt;
|Soul&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ahmos Gale===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|150&lt;br /&gt;
|152&lt;br /&gt;
|96&lt;br /&gt;
|179&lt;br /&gt;
|125&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|30&lt;br /&gt;
|37&lt;br /&gt;
|44&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|22&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|1&lt;br /&gt;
|Flash&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|24&lt;br /&gt;
|Fury&lt;br /&gt;
|31&lt;br /&gt;
|Soul&lt;br /&gt;
|51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|145&lt;br /&gt;
|145&lt;br /&gt;
|106&lt;br /&gt;
|169&lt;br /&gt;
|123&lt;br /&gt;
|135&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|26&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Vigor&lt;br /&gt;
|3&lt;br /&gt;
|Bless&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Love&lt;br /&gt;
|33&lt;br /&gt;
|Enable &lt;br /&gt;
|51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Julia Asuka===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|140&lt;br /&gt;
|144&lt;br /&gt;
|110&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|135&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|24&lt;br /&gt;
|37&lt;br /&gt;
|44&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|5&lt;br /&gt;
|Trust&lt;br /&gt;
|8&lt;br /&gt;
|Bless&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Love&lt;br /&gt;
|23&lt;br /&gt;
|Zeal&lt;br /&gt;
|30&lt;br /&gt;
|Enable &lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|150&lt;br /&gt;
|143&lt;br /&gt;
|98&lt;br /&gt;
|170&lt;br /&gt;
|122&lt;br /&gt;
|132&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|23&lt;br /&gt;
|34&lt;br /&gt;
|45&lt;br /&gt;
|53&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|15&lt;br /&gt;
|28&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Accel&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|21&lt;br /&gt;
|Faith&lt;br /&gt;
|32&lt;br /&gt;
|Love &lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roanne Demitrich===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|145&lt;br /&gt;
|148&lt;br /&gt;
|102&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|134&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|2&lt;br /&gt;
|17&lt;br /&gt;
|27&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|27&lt;br /&gt;
|40&lt;br /&gt;
|47&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|5&lt;br /&gt;
|Flash&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|27&lt;br /&gt;
|Confuse&lt;br /&gt;
|36&lt;br /&gt;
|Renew &lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
===Sousuke Sagara===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|155&lt;br /&gt;
|155&lt;br /&gt;
|120&lt;br /&gt;
|180&lt;br /&gt;
|125&lt;br /&gt;
|138&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|87&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|5&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Confuse&lt;br /&gt;
|32&lt;br /&gt;
|Soul&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kurz Weber===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|136&lt;br /&gt;
|160&lt;br /&gt;
|110&lt;br /&gt;
|185&lt;br /&gt;
|120&lt;br /&gt;
|150&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|27&lt;br /&gt;
|41&lt;br /&gt;
|54&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|3&lt;br /&gt;
|18&lt;br /&gt;
|28&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|13&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|24&lt;br /&gt;
|31&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Snipe&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Luck&lt;br /&gt;
|33&lt;br /&gt;
|Daunt&lt;br /&gt;
|41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melissa Mao===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|154&lt;br /&gt;
|150&lt;br /&gt;
|125&lt;br /&gt;
|183&lt;br /&gt;
|123&lt;br /&gt;
|135&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|53&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|24&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|30&lt;br /&gt;
|Rouse&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teletha Testarossa===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|90&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|177&lt;br /&gt;
|95&lt;br /&gt;
|130&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|19&lt;br /&gt;
|37&lt;br /&gt;
|55&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|14&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|5&lt;br /&gt;
|Bless&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Snipe&lt;br /&gt;
|20&lt;br /&gt;
|Love&lt;br /&gt;
|30&lt;br /&gt;
|Renew&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Andrei Sergeivich Kalinin, Richard Mardukas&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Andrei Sergeivich Kalinin (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Invincible&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|24&lt;br /&gt;
|Confuse&lt;br /&gt;
|33&lt;br /&gt;
|Faith&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Richard Mardukas (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|1 &lt;br /&gt;
|Strike&lt;br /&gt;
|1&lt;br /&gt;
|Cheer&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Trust&lt;br /&gt;
|22&lt;br /&gt;
|Yell&lt;br /&gt;
|32&lt;br /&gt;
|Rouse&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic? Fumoffu==&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|155&lt;br /&gt;
|155&lt;br /&gt;
|120&lt;br /&gt;
|180&lt;br /&gt;
|125&lt;br /&gt;
|138&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|87&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|5&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|20&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Confuse&lt;br /&gt;
|32&lt;br /&gt;
|Soul&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Machine Voltes V ==&lt;br /&gt;
===Ken&#039;ichi Gō===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|150&lt;br /&gt;
|149&lt;br /&gt;
|114&lt;br /&gt;
|170&lt;br /&gt;
|80&lt;br /&gt;
|127&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|24&lt;br /&gt;
|30&lt;br /&gt;
|41&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|29&lt;br /&gt;
|39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|1 &lt;br /&gt;
|Snipe&lt;br /&gt;
|2&lt;br /&gt;
|Invincible&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26 &lt;br /&gt;
|Yell&lt;br /&gt;
|34&lt;br /&gt;
|Rouse&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Ippei Mine, Daijirō Gō, Hiyoshi Gō, Megumi Oka&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Ippei Mine (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
|24&lt;br /&gt;
|Strike&lt;br /&gt;
|33&lt;br /&gt;
|Faith&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Daijirō Gō (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Gain&lt;br /&gt;
|1&lt;br /&gt;
|Yell&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|21&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|32&lt;br /&gt;
|Enable&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Hiyoshi Gō (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Daunt&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|1&lt;br /&gt;
|Luck&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Cheer&lt;br /&gt;
|20&lt;br /&gt;
|Flash&lt;br /&gt;
|30&lt;br /&gt;
|Renew&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Megumi Oka (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|1 &lt;br /&gt;
|Scan&lt;br /&gt;
|1&lt;br /&gt;
|Fury&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|25&lt;br /&gt;
|Focus&lt;br /&gt;
|31&lt;br /&gt;
|Confuse&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|154&lt;br /&gt;
|146&lt;br /&gt;
|125&lt;br /&gt;
|176&lt;br /&gt;
|87&lt;br /&gt;
|108&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|16&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|41&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|5&lt;br /&gt;
|Strike&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Guard&lt;br /&gt;
|31&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|125&lt;br /&gt;
|138&lt;br /&gt;
|116&lt;br /&gt;
|164&lt;br /&gt;
|80&lt;br /&gt;
|124&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|32&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|9&lt;br /&gt;
|38&lt;br /&gt;
|48&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|6&lt;br /&gt;
|28&lt;br /&gt;
|44&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|4&lt;br /&gt;
|Strike&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Bless&lt;br /&gt;
|23&lt;br /&gt;
|Rouse&lt;br /&gt;
|34&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|152&lt;br /&gt;
|153&lt;br /&gt;
|123&lt;br /&gt;
|182&lt;br /&gt;
|86&lt;br /&gt;
|107&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|17&lt;br /&gt;
|29&lt;br /&gt;
|38&lt;br /&gt;
|42&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|32&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|25&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|26&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25&lt;br /&gt;
|Guard&lt;br /&gt;
|30&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|132&lt;br /&gt;
|143&lt;br /&gt;
|119&lt;br /&gt;
|172&lt;br /&gt;
|88&lt;br /&gt;
|109&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|33&lt;br /&gt;
|46&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|5&lt;br /&gt;
|37&lt;br /&gt;
|49&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|3&lt;br /&gt;
|27&lt;br /&gt;
|39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|29&lt;br /&gt;
|36&lt;br /&gt;
|39&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Gain&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28&lt;br /&gt;
|Rouse&lt;br /&gt;
|33&lt;br /&gt;
|Devotion&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|146&lt;br /&gt;
|85&lt;br /&gt;
|118&lt;br /&gt;
|140&lt;br /&gt;
|60&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|48&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|12&lt;br /&gt;
|39&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|8&lt;br /&gt;
|24&lt;br /&gt;
|41&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|27&lt;br /&gt;
|32&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|1&lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Daunt&lt;br /&gt;
|20&lt;br /&gt;
|Yell&lt;br /&gt;
|31&lt;br /&gt;
|Faith&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Nuke (SP: 30)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Cheer&lt;br /&gt;
|3&lt;br /&gt;
|Flash&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|22&lt;br /&gt;
|Gain&lt;br /&gt;
|30&lt;br /&gt;
|Daunt&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Mucha (SP: 30)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Trust&lt;br /&gt;
|1 &lt;br /&gt;
|Vigor&lt;br /&gt;
|5&lt;br /&gt;
|Accel&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23&lt;br /&gt;
|Luck&lt;br /&gt;
|34&lt;br /&gt;
|Rouse&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lori===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|123&lt;br /&gt;
|140&lt;br /&gt;
|115&lt;br /&gt;
|170&lt;br /&gt;
|85&lt;br /&gt;
|110&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|34&lt;br /&gt;
|47&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|10&lt;br /&gt;
|36&lt;br /&gt;
|47&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|5&lt;br /&gt;
|26&lt;br /&gt;
|42&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|31&lt;br /&gt;
|36&lt;br /&gt;
|41&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|3&lt;br /&gt;
|Strike&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26 &lt;br /&gt;
|Guard&lt;br /&gt;
|32&lt;br /&gt;
|Enable&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Loru&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Loru (SP: 70)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|5&lt;br /&gt;
|Snipe&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Yell&lt;br /&gt;
|25&lt;br /&gt;
|Devotion&lt;br /&gt;
|30&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|153&lt;br /&gt;
|148&lt;br /&gt;
|113&lt;br /&gt;
|170&lt;br /&gt;
|83&lt;br /&gt;
|107&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|41&lt;br /&gt;
|48&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|23&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|27&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Strike&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|24&lt;br /&gt;
|Assault&lt;br /&gt;
|32&lt;br /&gt;
|Yell&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Sara Yuki, Masato Shikibu, Ryo Shiba,&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Sara Yuki (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Trust&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Yell&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|26&lt;br /&gt;
|Rouse&lt;br /&gt;
|33&lt;br /&gt;
|Love&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Masato Shikibu (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Gain&lt;br /&gt;
|1 &lt;br /&gt;
|Strike&lt;br /&gt;
|1&lt;br /&gt;
|Luck&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Flash&lt;br /&gt;
|20&lt;br /&gt;
|Confuse&lt;br /&gt;
|32&lt;br /&gt;
|Renew&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Ryo Shiba (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|1&lt;br /&gt;
|Flash&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|25&lt;br /&gt;
|Bless&lt;br /&gt;
|34&lt;br /&gt;
|Faith&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|152&lt;br /&gt;
|150&lt;br /&gt;
|115&lt;br /&gt;
|173&lt;br /&gt;
|85&lt;br /&gt;
|110&lt;br /&gt;
|40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|1&lt;br /&gt;
|34&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Accel&lt;br /&gt;
|1&lt;br /&gt;
|Focus&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|22&lt;br /&gt;
|Snipe&lt;br /&gt;
|31&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Space Knight Tekkaman Blade ==&lt;br /&gt;
===Tekkaman Blade===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|157&lt;br /&gt;
|148&lt;br /&gt;
|90&lt;br /&gt;
|175&lt;br /&gt;
|126&lt;br /&gt;
|138&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|22&lt;br /&gt;
|29&lt;br /&gt;
|36&lt;br /&gt;
|43&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|21&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Yell&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|23 &lt;br /&gt;
|Zeal&lt;br /&gt;
|31&lt;br /&gt;
|Soul&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pegas===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|142&lt;br /&gt;
|147&lt;br /&gt;
|110&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|131&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Strike&lt;br /&gt;
|1&lt;br /&gt;
|Snipe&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Confuse&lt;br /&gt;
|22&lt;br /&gt;
|Daunt&lt;br /&gt;
|33&lt;br /&gt;
|Renew&lt;br /&gt;
|53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Noal Vereuse===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|141&lt;br /&gt;
|145&lt;br /&gt;
|118&lt;br /&gt;
|172&lt;br /&gt;
|118&lt;br /&gt;
|130&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|11&lt;br /&gt;
|21&lt;br /&gt;
|31&lt;br /&gt;
|41&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|3&lt;br /&gt;
|Luck&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|21&lt;br /&gt;
|Assault&lt;br /&gt;
|32&lt;br /&gt;
|Faith&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Balzac Asimov===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|140&lt;br /&gt;
|146&lt;br /&gt;
|115&lt;br /&gt;
|173&lt;br /&gt;
|119&lt;br /&gt;
|132&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
|44&lt;br /&gt;
|53&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|18&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|36&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Focus&lt;br /&gt;
|1&lt;br /&gt;
|Fighting Spirit&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|22&lt;br /&gt;
|Invincible&lt;br /&gt;
|33&lt;br /&gt;
|Rouse&lt;br /&gt;
|44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tekkaman Rapier===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|152&lt;br /&gt;
|143&lt;br /&gt;
|120&lt;br /&gt;
|165&lt;br /&gt;
|123&lt;br /&gt;
|135&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|51&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|23&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|5&lt;br /&gt;
|Assault&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25 &lt;br /&gt;
|Yell&lt;br /&gt;
|33&lt;br /&gt;
|Love&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aki Kisaragi===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Cautious&lt;br /&gt;
|135&lt;br /&gt;
|144&lt;br /&gt;
|113&lt;br /&gt;
|170&lt;br /&gt;
|121&lt;br /&gt;
|134&lt;br /&gt;
|70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|24&lt;br /&gt;
|34&lt;br /&gt;
|44&lt;br /&gt;
|54&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|1&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|8&lt;br /&gt;
|Guard&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|20&lt;br /&gt;
|Love&lt;br /&gt;
|30&lt;br /&gt;
|Devotion&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Miletta Le Rouge&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Miletta Le Rouge (SP: 50)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Cheer&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|1 &lt;br /&gt;
|Snipe&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Bless&lt;br /&gt;
|22 &lt;br /&gt;
|Enable&lt;br /&gt;
|38&lt;br /&gt;
|Renew&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robot Com-Battler V ==&lt;br /&gt;
===Hyouma Aoi===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Super Strong&lt;br /&gt;
|152&lt;br /&gt;
|143&lt;br /&gt;
|116&lt;br /&gt;
|171&lt;br /&gt;
|80&lt;br /&gt;
|106&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|44&lt;br /&gt;
|49&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|24&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|28&lt;br /&gt;
|38&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
|1 &lt;br /&gt;
|Invincible&lt;br /&gt;
|1&lt;br /&gt;
|Assault&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|25 &lt;br /&gt;
|Strike&lt;br /&gt;
|33&lt;br /&gt;
|Yell&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Juzo Naniwa, Daisaku Nishikawa, Chizuru Nanbara, Kosuke Kita&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Juzo Naniwa (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Strike&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Accel&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Fury&lt;br /&gt;
|23&lt;br /&gt;
|Snipe&lt;br /&gt;
|34&lt;br /&gt;
|Rouse&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Daisaku Nishikawa (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Guts&lt;br /&gt;
|1 &lt;br /&gt;
|Yell&lt;br /&gt;
|1&lt;br /&gt;
|Guard&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Gain&lt;br /&gt;
|20&lt;br /&gt;
|Faith&lt;br /&gt;
|30&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Chizuru Nanbara (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Trust&lt;br /&gt;
|1 &lt;br /&gt;
|Flash&lt;br /&gt;
|1&lt;br /&gt;
|Luck&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Devotion&lt;br /&gt;
|21&lt;br /&gt;
|Renew&lt;br /&gt;
|39&lt;br /&gt;
|Enable&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Kosuke Kita (SP: 35)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Scan&lt;br /&gt;
|1 &lt;br /&gt;
|Gain&lt;br /&gt;
|1&lt;br /&gt;
|Vigor&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Focus&lt;br /&gt;
|24&lt;br /&gt;
|Cheer&lt;br /&gt;
|32&lt;br /&gt;
|Confuse&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hades Project Zeorymer ==&lt;br /&gt;
===Masato Akitsu===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
!Nature&lt;br /&gt;
!Melee&lt;br /&gt;
!Ranged&lt;br /&gt;
!Defense&lt;br /&gt;
!Skill&lt;br /&gt;
!Evasion&lt;br /&gt;
!Accuracy&lt;br /&gt;
!SP&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|150&lt;br /&gt;
|147&lt;br /&gt;
|115&lt;br /&gt;
|168&lt;br /&gt;
|80&lt;br /&gt;
|108&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
!Skill&lt;br /&gt;
!L1&lt;br /&gt;
!L2&lt;br /&gt;
!L3&lt;br /&gt;
!L4&lt;br /&gt;
!L5&lt;br /&gt;
!L6&lt;br /&gt;
!L7&lt;br /&gt;
!L8&lt;br /&gt;
!L9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|22&lt;br /&gt;
|29&lt;br /&gt;
|36&lt;br /&gt;
|43&lt;br /&gt;
|52&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|37&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|26&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|27&lt;br /&gt;
|43&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Invincible&lt;br /&gt;
|1 &lt;br /&gt;
|Fury&lt;br /&gt;
|5&lt;br /&gt;
|Strike&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Hot Blood&lt;br /&gt;
|28 &lt;br /&gt;
|Yell&lt;br /&gt;
|30&lt;br /&gt;
|Guard&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Miku Himuro&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Sub: Miku Himuro (SP: 40)&#039;&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
!Name&lt;br /&gt;
!Level &lt;br /&gt;
|-&lt;br /&gt;
|Accel&lt;br /&gt;
|1 &lt;br /&gt;
|Trust&lt;br /&gt;
|8&lt;br /&gt;
|Flash&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Snipe&lt;br /&gt;
|28&lt;br /&gt;
|Devotion&lt;br /&gt;
|33&lt;br /&gt;
|Zeal&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WearSystem</name></author>
	</entry>
</feed>